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https://git.salome-platform.org/gitpub/modules/smesh.git
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61 lines
2.3 KiB
C++
61 lines
2.3 KiB
C++
// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMDS : implementaion of Salome mesh data structure
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// File : SMDS_BallElement.hxx
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// Module : SMESH
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//
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#ifndef _SMDS_BallElement_HeaderFile
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#define _SMDS_BallElement_HeaderFile
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#include "SMESH_SMDS.hxx"
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#include "SMDS_MeshCell.hxx"
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#include <iostream>
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class SMDS_EXPORT SMDS_BallElement: public SMDS_MeshCell
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{
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public:
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SMDS_BallElement();
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SMDS_BallElement (const SMDS_MeshNode * node, double diameter);
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SMDS_BallElement(vtkIdType nodeId, double diameter, SMDS_Mesh* mesh);
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void init(vtkIdType nodeId, double diameter, SMDS_Mesh* mesh);
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double GetDiameter() const;
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void SetDiameter(double diameter);
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bool ChangeNode (const SMDS_MeshNode * node);
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virtual bool ChangeNodes(const SMDS_MeshNode* nodes[],
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const int nbNodes) { return ChangeNode( nodes[0] ); }
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virtual void Print (std::ostream & OS) const;
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virtual SMDSAbs_ElementType GetType() const { return SMDSAbs_Ball; }
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virtual vtkIdType GetVtkType() const { return VTK_POLY_VERTEX; }
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virtual SMDSAbs_EntityType GetEntityType() const { return SMDSEntity_Ball; }
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virtual SMDSAbs_GeometryType GetGeomType() const { return SMDSGeom_BALL; }
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virtual int NbNodes() const { return 1; }
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virtual int NbEdges() const { return 0; }
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virtual int NbFaces() const { return 0; }
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virtual const SMDS_MeshNode* GetNode (const int ind) const;
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protected:
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SMDS_ElemIteratorPtr elementsIterator (SMDSAbs_ElementType type) const;
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};
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#endif
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