smesh/src/SMESHGUI/SMESHGUI_EditMeshDlg.h
2009-02-17 05:27:49 +00:00

160 lines
5.1 KiB
C++

// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_EditMeshDlg.h
// Author : Open CASCADE S.A.S.
//
#ifndef SMESHGUI_EDITMESHDLG_H
#define SMESHGUI_EDITMESHDLG_H
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
// Qt includes
#include <QDialog>
// OCCT includes
#include <gp_XYZ.hxx>
// STL includes
#include <list>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
class QCheckBox;
class QListWidget;
class SMESHGUI;
class SMESHGUI_SpinBox;
class SMESH_Actor;
class SVTK_Selector;
class LightApp_SelectionMgr;
class SUIT_SelectionFilter;
class TColStd_MapOfInteger;
namespace SMESH
{
struct TIdPreview;
}
//=================================================================================
// class : SMESHGUI_EditMeshDlg
// purpose :
//=================================================================================
class SMESHGUI_EXPORT SMESHGUI_EditMeshDlg : public QDialog
{
Q_OBJECT;
public:
SMESHGUI_EditMeshDlg( SMESHGUI*, int );
~SMESHGUI_EditMeshDlg();
private:
void Init();
void closeEvent( QCloseEvent* );
void enterEvent( QEvent* ); /* mouse enter the QWidget */
void hideEvent( QHideEvent* ); /* ESC key */
void keyPressEvent( QKeyEvent* );
void onEditGroup();
void FindGravityCenter( TColStd_MapOfInteger&,
std::list<gp_XYZ>& );
// add the centers of gravity of ElemsIdMap elements to the GrCentersXYZ list
private:
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
SVTK_Selector* mySelector;
QWidget* myEditCurrentArgument;
SMESH::SMESH_Mesh_var myMesh;
SMESH::SMESH_IDSource_var mySubMeshOrGroup;
SMESH_Actor* myActor;
SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter;
SMESH::TIdPreview* myIdPreview;
int myAction;
bool myIsBusy;
// Widgets
QGroupBox* GroupConstructors;
QRadioButton* RadioButton;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
QPushButton* buttonHelp;
QGroupBox* GroupMesh;
QLabel* TextLabelName;
QPushButton* SelectMeshButton;
QLineEdit* LineEditMesh;
QGroupBox* GroupCoincident;
QLabel* TextLabelTolerance;
SMESHGUI_SpinBox* SpinBoxTolerance;
QPushButton* DetectButton;
QListWidget* ListCoincident;
QPushButton* AddGroupButton;
QPushButton* RemoveGroupButton;
QCheckBox* SelectAllCB;
QGroupBox* GroupEdit;
QListWidget* ListEdit;
QPushButton* AddElemButton;
QPushButton* RemoveElemButton;
QPushButton* SetFirstButton;
QString myHelpFileName;
private slots:
void ClickOnOk();
void ClickOnCancel();
bool ClickOnApply();
void ClickOnHelp();
void updateControls();
void onDetect();
void onAddGroup();
void onRemoveGroup();
void onSelectGroup();
void onSelectAll( bool );
void onSelectElementFromGroup();
void onAddElement();
void onRemoveElement();
void onSetFirst();
void SetEditCurrentArgument();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
};
#endif // SMESHGUI_EDITMESHDLG_H