smesh/src/SMESHGUI/SMESHGUI_NodesDlg.h
2009-02-17 05:27:49 +00:00

113 lines
3.3 KiB
C++

// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_NodesDlg.h
// Author : Nicolas REJNERI, Open CASCADE S.A.S.
//
#ifndef SMESHGUI_NODESDLG_H
#define SMESHGUI_NODESDLG_H
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
// Qt includes
#include <QDialog>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class QGroupBox;
class QLabel;
class QPushButton;
class QRadioButton;
class SMESHGUI;
class SVTK_Selector;
class SMESHGUI_SpinBox;
class LightApp_SelectionMgr;
namespace SMESH
{
struct TNodeSimulation;
}
//=================================================================================
// class : SMESHGUI_NodesDlg
// purpose :
//=================================================================================
class SMESHGUI_EXPORT SMESHGUI_NodesDlg : public QDialog
{
Q_OBJECT
public:
SMESHGUI_NodesDlg( SMESHGUI* );
~SMESHGUI_NodesDlg();
private:
LightApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
SMESH::SMESH_Mesh_var myMesh;
SMESH::TNodeSimulation* mySimulation;
void Init();
void enterEvent( QEvent* );
void closeEvent( QCloseEvent* );
void hideEvent ( QHideEvent* );
void keyPressEvent( QKeyEvent* );
bool isValid();
QGroupBox* GroupConstructors;
QRadioButton* Constructor1;
QGroupBox* GroupCoordinates;
SMESHGUI_SpinBox* SpinBox_X;
SMESHGUI_SpinBox* SpinBox_Y;
SMESHGUI_SpinBox* SpinBox_Z;
QLabel* TextLabel_X;
QLabel* TextLabel_Y;
QLabel* TextLabel_Z;
QGroupBox* GroupButtons;
QPushButton* buttonApply;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonHelp;
QString myHelpFileName;
private slots:
void ClickOnOk();
void ClickOnCancel();
bool ClickOnApply();
void ClickOnHelp();
void DeactivateActiveDialog();
void ActivateThisDialog();
void SelectionIntoArgument();
void ValueChangedInSpinBox( double );
};
#endif // SMESHGUI_NODESDLG_H