smesh/src/OBJECT/SMESH_Actor.h
2010-12-24 08:18:34 +00:00

150 lines
5.9 KiB
C++

// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Actor.h
// Author : Nicolas REJNERI
// Module : SMESH
//
#ifndef SMESH_ACTOR_H
#define SMESH_ACTOR_H
#include <SALOME_Actor.h>
#include "SMESH_Object.h"
#include <vtkCommand.h>
class vtkUnstructuredGrid;
class SMESH_ScalarBarActor;
class vtkPlane;
class vtkImplicitBoolean;
namespace SMESH
{
const vtkIdType DeleteActorEvent = vtkCommand::UserEvent + 100;
}
class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
{
static SMESH_Actor* New() { return NULL;}
public:
vtkTypeMacro(SMESH_Actor,SALOME_Actor);
static SMESH_Actor* New(TVisualObjPtr theVisualObj,
const char* theEntry,
const char* theName,
int theIsClear);
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual vtkFloatingPointType GetLineWidth() = 0;
virtual void SetLineWidth(vtkFloatingPointType theVal) = 0;
virtual void Set0DSize(vtkFloatingPointType size) = 0;
virtual vtkFloatingPointType Get0DSize() = 0;
enum EReperesent { ePoint, eEdge, eSurface};
enum EEntityMode { e0DElements = 0x01, eEdges = 0x02, eFaces = 0x04, eVolumes = 0x08, eAllEntity = 0x0f};
enum EQuadratic2DRepresentation { eLines = 0x01, eArcs = 0x02 };
virtual void SetEntityMode(unsigned int theMode) = 0;
virtual unsigned int GetEntityMode() const = 0;
virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation) = 0;
virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation() = 0;
virtual void SetPointRepresentation(bool theIsPointsVisible) = 0;
virtual bool GetPointRepresentation() = 0;
virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;
virtual void SetShrinkFactor(vtkFloatingPointType theValue) = 0;
virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0;
virtual bool GetPointsLabeled() = 0;
virtual void SetCellsLabeled(bool theIsCellsLabeled) = 0;
virtual bool GetCellsLabeled() = 0;
virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
virtual bool GetFacesOriented() = 0;
virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0;
virtual vtkFloatingPointType GetFacesOrientationScale() = 0;
virtual void SetFacesOrientation3DVectors(bool theState) = 0;
virtual bool GetFacesOrientation3DVectors() = 0;
enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume,
eOverConstrainedFace, eOverConstrainedVolume};
virtual void SetControlMode(eControl theMode) = 0;
virtual eControl GetControlMode() = 0;
virtual SMESH::Controls::FunctorPtr GetFunctor() = 0;
virtual SMESH_ScalarBarActor* GetScalarBarActor() = 0;
virtual void RemoveAllClippingPlanes() = 0;
virtual vtkIdType GetNumberOfClippingPlanes() = 0;
virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0;
virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0;
virtual TVisualObjPtr GetObject() = 0;
virtual void SetControlsPrecision( const long ) = 0;
virtual long GetControlsPrecision() const = 0;
virtual void UpdateScalarBar() = 0;
virtual void UpdateDistribution() = 0;
};
#endif //SMESH_ACTOR_H