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- int NbPoints() const { return myNbPonits; } + int NbPoints(const bool update = false) const; - int NbSegments() const { return myNbSegments; } + int NbSegments(const bool update = false) const; + gp_Pnt Value3d(double U) const; arg theFirstVertex of SMESH_Block::GetOrderedEdges() became optional
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