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https://git.salome-platform.org/gitpub/modules/smesh.git
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63 lines
1.8 KiB
Python
63 lines
1.8 KiB
Python
import salome
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salome.salome_init_without_session()
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from salome.geom import geomBuilder
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geompy = geomBuilder.New()
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# This script demonstrates generation of 3D mesh basing on a modified 2D mesh
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#
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# Purpose is to get a tetrahedral mesh in a sphere cut by a cube.
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# The requirement is to have a surface mesh on the cube comprised of
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# triangles of exactly the same size arranged in a grid pattern.
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#
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# To fulfill this requirement we mesh the box using Quadrangle: Mapping
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# meshing algorithm, split quadrangles into triangles and then generate
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# tetrahedrons.
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# Make the geometry
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Box_1 = geompy.MakeBox(-100,-100,-100, 100, 100, 100)
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Sphere_1 = geompy.MakeSphereR( 300 )
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Cut_1 = geompy.MakeCut(Sphere_1, Box_1, theName="Cut_1")
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# get a spherical face
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Sph_Face = geompy.ExtractShapes( Sphere_1, geompy.ShapeType["FACE"] )[0]
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# get the shape Sph_Face turned into during MakeCut()
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Sph_Face = geompy.GetInPlace(Cut_1, Sph_Face, isNewImplementation=True, theName="Sphere_1")
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# 1) Define a mesh with 1D and 2D meshers
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import SMESH
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from salome.smesh import smeshBuilder
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smesh = smeshBuilder.New()
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Mesh_1 = smesh.Mesh(Cut_1)
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# "global" meshers (assigned to Cut_1) that will be used for the box
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Regular_1D = Mesh_1.Segment()
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Local_Length_1 = Regular_1D.LocalLength(20)
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Quadrangle_2D = Mesh_1.Quadrangle()
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# a "local" mesher (assigned to a sub-mesh on Sphere_1) to mesh the sphere
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algo_2D = Mesh_1.Triangle( smeshBuilder.NETGEN_1D2D, Sph_Face )
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algo_2D.SetMaxSize( 70. )
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algo_2D.SetFineness( smeshBuilder.Moderate )
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algo_2D.SetMinSize( 7. )
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# 2) Compute 2D mesh
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isDone = Mesh_1.Compute()
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# 3) Split quadrangles into triangles
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isDone = Mesh_1.SplitQuadObject( Mesh_1, Diag13=True )
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# 4) Define a 3D mesher
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Mesh_1.Tetrahedron()
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# 5) Compute 3D mesh
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Mesh_1.Compute()
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if salome.sg.hasDesktop():
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salome.sg.updateObjBrowser()
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