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80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
// SMESH SMDS : implementaion of Salome mesh data structure
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//
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// Copyright (C) 2003 OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org or email : webmaster@opencascade.org
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//
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//
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//
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// File : SMDSControl_BoundaryEdges.cxx
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// Author : Jean-Michel BOULCOURT
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// Module : SMESH
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using namespace std;
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#include "SMDSControl_BoundaryEdges.ixx"
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#include "SMDSControl.hxx"
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#include "SMDS_MeshFacesIterator.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshEdge.hxx"
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#include "SMDS_MapIteratorOfExtendedMap.hxx"
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//=======================================================================
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//function : SMDSControl_BoundaryEdges
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//purpose :
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//=======================================================================
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SMDSControl_BoundaryEdges::SMDSControl_BoundaryEdges(const Handle(SMDS_Mesh)& M)
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:SMDSControl_MeshBoundary(M)
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{
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void SMDSControl_BoundaryEdges::Compute()
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{
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Standard_Integer idnode1;
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Standard_Integer idnode2;
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Standard_Integer nbedg;
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myBoundaryMesh = myMesh->AddSubMesh();
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SMDS_MeshFacesIterator itface(myMesh);
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for (;itface.More();itface.Next()) {
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Handle(SMDS_MeshElement) ME = itface.Value();
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nbedg = ME->NbEdges();
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for (Standard_Integer iedge=1; iedge<=nbedg; ++iedge) {
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ME->GetEdgeDefinedByNodes(iedge,idnode1,idnode2);
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Handle(SMDS_MeshElement) edge = new SMDS_MeshEdge(0,idnode1,idnode2);
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if (!myBoundaryEdges.Add(edge))
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myBoundaryEdges.Remove(edge);
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}
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}
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SMDS_MapIteratorOfExtendedMap itbound(myBoundaryEdges);
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for (;itbound.More();itbound.Next()) {
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const Handle(SMDS_MeshElement)& edge = itbound.Key();
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myBoundaryMesh->AddEdge(edge->GetConnection(1),edge->GetConnection(2));
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}
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}
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