smesh/src/SMESHGUI/SMESHGUI_Operation.cxx
2008-05-08 13:19:51 +00:00

273 lines
8.2 KiB
C++
Executable File

// SMESH SMDS : implementaion of Salome mesh data structure
//
// Copyright (C) 2003 OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_Operation.h
// Author : Sergey LITONIN
// Module : SALOME
#include "SMESHGUI_Operation.h"
#include <SMESHGUI.h>
#include <SMESHGUI_Dialog.h>
#include <SalomeApp_Study.h>
#include <LightApp_Application.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_Desktop.h>
#include <qstringlist.h>
/*
Class : SMESHGUI_Operation
Description : Base class for all SMESH operations
*/
//=======================================================================
// name : SMESHGUI_Operation
// Purpose : Constructor
//=======================================================================
SMESHGUI_Operation::SMESHGUI_Operation()
: LightApp_Operation()
{
myHelpFileName = "";
}
//=======================================================================
// name : ~SMESHGUI_Operation
// Purpose : Destructor
//=======================================================================
SMESHGUI_Operation::~SMESHGUI_Operation()
{
}
//=======================================================================
// name : getSMESHGUI
// Purpose : Get SMESH module
//=======================================================================
SMESHGUI* SMESHGUI_Operation::getSMESHGUI() const
{
return dynamic_cast<SMESHGUI*>( module() );
}
//=======================================================================
// name : startOperation
// Purpose : Start opeartion
//=======================================================================
void SMESHGUI_Operation::startOperation()
{
if( dlg() )
{
disconnect( dlg(), SIGNAL( dlgOk() ), this, SLOT( onOk() ) );
disconnect( dlg(), SIGNAL( dlgApply() ), this, SLOT( onApply() ) );
disconnect( dlg(), SIGNAL( dlgCancel() ), this, SLOT( onCancel() ) );
disconnect( dlg(), SIGNAL( dlgClose() ), this, SLOT( onCancel() ) );
disconnect( dlg(), SIGNAL( dlgHelp() ), this, SLOT( onHelp() ) );
// dlg()->setButtonText(1, "&Ok"); //rename Apply and Close to OK
if( dlg()->testButtonFlags( QtxDialog::OK ) )
connect( dlg(), SIGNAL( dlgOk() ), this, SLOT( onOk() ) );
if( dlg()->testButtonFlags( QtxDialog::Apply ) )
connect( dlg(), SIGNAL( dlgApply() ), this, SLOT( onApply() ) );
if( dlg()->testButtonFlags( QtxDialog::Cancel ) )
connect( dlg(), SIGNAL( dlgCancel() ), this, SLOT( onCancel() ) );
if( dlg()->testButtonFlags( QtxDialog::Help ) )
connect( dlg(), SIGNAL( dlgHelp() ), this, SLOT( onHelp() ) );
//if( dlg()->testButtonFlags( QtxDialog::Close ) )
//if dialog hasn't close, cancel, no and etc buttons, dlgClose will be emitted when dialog is closed not by OK
connect( dlg(), SIGNAL( dlgClose() ), this, SLOT( onCancel() ) );
initDialog();
}
LightApp_Operation::startOperation();
}
//=======================================================================
// name : isReadyToStart
// Purpose : Verify whether operation is ready to start
//=======================================================================
bool SMESHGUI_Operation::isReadyToStart() const
{
if ( !LightApp_Operation::isReadyToStart() )
return false;
else if ( getSMESHGUI() == 0 )
{
SUIT_MessageBox::warn1( desktop(), tr( "SMESH_WRN_WARNING" ),
tr( "NO_MODULE" ), tr( "SMESH_BUT_OK" ) );
return false;
}
else if ( isStudyLocked() )
return false;
return true;
}
//=======================================================================
// name : setDialogActive
// Purpose :
//=======================================================================
void SMESHGUI_Operation::setDialogActive( const bool active )
{
LightApp_Operation::setDialogActive( active );
SMESHGUI_Dialog* d = dynamic_cast<SMESHGUI_Dialog*>( dlg() );
if( d )
d->setContentActive( active );
}
//=======================================================================
// name : studyDS
// Purpose :
//=======================================================================
_PTR(Study) SMESHGUI_Operation::studyDS() const
{
SalomeApp_Study* s = dynamic_cast<SalomeApp_Study*>( study() );
return s->studyDS();
}
//=======================================================================
// name : onOk
// Purpose :
//=======================================================================
void SMESHGUI_Operation::onOk()
{
if( onApply() )
commit();
//else
// abort();
}
//=======================================================================
// name : onApply
// Purpose :
//=======================================================================
bool SMESHGUI_Operation::onApply()
{
return false;
}
//=======================================================================
// name : onClose
// Purpose :
//=======================================================================
void SMESHGUI_Operation::onCancel()
{
abort();
}
//=======================================================================
// name : onHelp
// Purpose :
//=======================================================================
void SMESHGUI_Operation::onHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(getSMESHGUI() ? app->moduleName(getSMESHGUI()->moduleName()) : QString(""), myHelpFileName);
else {
QString platform;
#ifdef WIN32
platform = "winapplication";
#else
platform = "application";
#endif
SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
QObject::tr("BUT_OK"));
}
}
//=======================================================================
// name : initDialog
// Purpose :
//=======================================================================
void SMESHGUI_Operation::initDialog()
{
}
/*!
* \brief Verifies whether study of operation is locked
* \param theMess - specifies whether message box must be shown if study is locked
* \return State of study.
*
* Verifies whether study of operation is locked. If second parameter is TRUE and study
* is locked when corresponding message box appears
*/
bool SMESHGUI_Operation::isStudyLocked( const bool theMess ) const
{
if ( studyDS() )
{
if ( studyDS()->GetProperties()->IsLocked() )
{
if ( theMess )
SUIT_MessageBox::warn1 ( SMESHGUI::desktop(), QObject::tr( "WRN_WARNING" ),
QObject::tr( "WRN_STUDY_LOCKED" ), QObject::tr( "BUT_OK" ) );
return true;
}
}
return false;
}
/*!
* \brief Verifies whether given operator is valid for this one
* \param theOtherOp - other operation
* \return Returns TRUE if the given operator is valid for this one, FALSE otherwise
*
* Virtual method redefined from base class verifies whether given operator is valid for
* this one (i.e. can be started "above" this operator). In current implementation method
* retuns false if theOtherOp operation is not intended for deleting objects or mesh
* elements.
*/
bool SMESHGUI_Operation::isValid( SUIT_Operation* theOtherOp ) const
{
static QStringList anOps;
if ( anOps.count() == 0 )
{
anOps.append( "SMESHGUI_DeleteOp" );
// to do add other operations here
}
return theOtherOp && theOtherOp->inherits( "SMESHGUI_Operation" ) &&
( !anOps.contains( theOtherOp->className() ) || anOps.contains( className() ) );
return true;
}