smesh/src/SMESHGUI/SMESHGUI_MG_ADAPTDRIVER.cxx
2020-12-10 16:15:09 +01:00

772 lines
24 KiB
C++

// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_MG_ADAPTDRIVER.cxx
#include "SMESHGUI_MG_ADAPTDRIVER.h"
#include "SUIT_Desktop.h"
#include "SUIT_Application.h"
#include "SUIT_Session.h"
#include "SalomeApp_Application.h"
#include "SalomeApp_Module.h"
#include "SalomeApp_Study.h"
#include "SMESH_Comment.hxx"
#include "SMESH_Actor.h"
#include "SMESHGUI.h"
#include "SMESHGUI_FilterDlg.h"
#include "SMESHGUI_Selection.h"
#include <SUIT_MessageBox.h>
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_MeshEditPreview.h"
#include "SMESHGUI_VTKUtils.h"
#include <SMESH_TypeFilter.hxx>
#include <SMESH_MeshAlgos.hxx>
#include <SMESH_LogicalFilter.hxx>
#include <SMDS_Mesh.hxx>
#include <SMDS_MeshNode.hxx>
#include "SMESHGUI_SpinBox.h"
#include <LightApp_SelectionMgr.h>
#include <SUIT_OverrideCursor.h>
#include <SUIT_ResourceMgr.h>
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
#include <SUIT_FileDlg.h>
#include "SMESHGUI_MeshUtils.h"
#include <QApplication>
#include <QButtonGroup>
#include <QGridLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QKeyEvent>
#include <QLabel>
#include <QLineEdit>
#include <QCheckBox>
#include <QPushButton>
#include <QRadioButton>
#include <QTabWidget>
#include <QVBoxLayout>
#include <QDoubleSpinBox>
#include <QSpinBox>
#include <QTreeWidget>
#include <QTreeWidgetItem>
#include <QSpacerItem>
#include <QString>
#include <QHeaderView>
#include <QItemDelegate>
#include <QFileDialog>
#include <QMessageBox>
#include <QComboBox>
#include <vtkPoints.h>
#include <vtkUnstructuredGrid.h>
#include <vtkIdList.h>
#include <vtkCellArray.h>
#include <vtkUnsignedCharArray.h>
#include <vtkDataSetMapper.h>
#include <VTKViewer_CellLocationsArray.h>
#include <vtkProperty.h>
#include <ElCLib.hxx>
// SALOME KERNEL includes
#include <SALOMEDS_SComponent.hxx>
#include <SALOMEDS_SObject.hxx>
#include <SALOMEDS_Study.hxx>
#include <SALOMEDS_wrap.hxx>
#include "SalomeApp_Tools.h"
#include <SALOMEconfig.h>
#include <med.h>
#include <utilities.h>
#include <TCollection_AsciiString.hxx>
const int SPACING = 6; // layout spacing
const int MARGIN = 9; // layout margin
SALOME_ListIO mySelected;
//================================================================
// Function : firstIObject
// Purpose : Return the first selected object in the selected object list
//================================================================
Handle(SALOME_InteractiveObject) firstIObject()
{
const SALOME_ListIO& aList = selectedIO();
return aList.Extent() > 0 ? aList.First() : Handle(SALOME_InteractiveObject)();
}
//================================================================
// Function : selectedIO
// Return the list of selected SALOME_InteractiveObject's
//================================================================
const SALOME_ListIO& selectedIO()
{
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* > ( SUIT_Session::session()->activeApplication() );
LightApp_SelectionMgr* aSelectionMgr = app->selectionMgr();
if( aSelectionMgr )
{
aSelectionMgr->selectedObjects( mySelected );
for (SALOME_ListIteratorOfListIO it (mySelected); it.More(); it.Next())
SCRUTE(it.Value()->getEntry());
};
return mySelected;
}
//================================================================
// Function : getStudy
// Returne un pointeur sur l'etude active
//================================================================
_PTR(Study) getStudy()
{
static _PTR(Study) _study;
if(!_study)
_study = SalomeApp_Application::getStudy();
return _study;
}
bool createAndPublishMed(QString fileName)
{
SMESH::DriverMED_ReadStatus res;
SMESH::mesh_array_var aMeshes = new SMESH::mesh_array;
// SMESHGUI aGui;
aMeshes = SMESHGUI::GetSMESHGen()->CreateMeshesFromMED( fileName.toUtf8().constData(), res );
_PTR(SObject) aMeshSO = SMESH::FindSObject( aMeshes[0] );
_PTR(Study) aStudy = SMESH::getStudy();
QStringList anEntryList;
// bool isEmpty;
if ( aMeshSO ) {
_PTR(StudyBuilder) aBuilder = aStudy->NewBuilder();
_PTR(AttributePixMap) aPixmap = aBuilder->FindOrCreateAttribute( aMeshSO, "AttributePixMap" );
aPixmap->SetPixMap( "ICON_SMESH_TREE_MESH_IMPORTED" );
anEntryList.append( aMeshSO->GetID().c_str() );
}
else {
// isEmpty = true;
return false;
}
SMESHGUI::GetSMESHGUI()->updateObjBrowser();
// browse to the published meshes
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
anApp->browseObjects( anEntryList );
return true;
}
bool createMgAdaptObject(MgAdapt *myMgAdapt )
{
// SMESH::SMESH_Mesh_var newMesh = SMESHGUI::GetSMESHGen()->CreateEmptyMesh();
// _PTR(SObject) aHypothesis;
_PTR(Study) aStudy = SMESH::getStudy();
QStringList anEntryList;
_PTR(StudyBuilder) aBuilder = aStudy->NewBuilder();
_PTR(SComponent) mgadapt = aStudy->FindComponent("MG-ADAPT");
_PTR(GenericAttribute) ga;
if (!aBuilder->FindAttribute(mgadapt, ga, "AttributeName") )
{
mgadapt = aBuilder->NewComponent("MG-ADAPT");
_PTR(AttributeName) Name = aBuilder->FindOrCreateAttribute(mgadapt, "AttributeName");
Name->SetValue("MG-ADAPT");
_PTR(AttributePixMap) myPixmap = aBuilder->FindOrCreateAttribute( mgadapt, "AttributePixMap" );
myPixmap->SetPixMap( "ICON_MG_ADAPT" );
anEntryList.append( mgadapt->GetID().c_str() );
}
_PTR(SObject) obj = aBuilder->NewObject(mgadapt);
_PTR(AttributeName) myName = aBuilder->FindOrCreateAttribute(obj, "AttributeName");
myName->SetValue("hypo");
_PTR(AttributePixMap) aPixmap = aBuilder->FindOrCreateAttribute( obj, "AttributePixMap" );
aPixmap->SetPixMap( "ICON_SMESH_TREE_HYPO" );
anEntryList.append( obj->GetID().c_str() );
SMESHGUI::GetSMESHGUI()->updateObjBrowser();
// // browse to the published meshes
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
anApp->browseObjects( anEntryList );
return true;
}
// MG ADAPT UTILS
//================================================================
// Function : IObjectCount
// Return the number of selected objects
//================================================================
int IObjectCount()
{
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
LightApp_SelectionMgr* aSelectionMgr = app->selectionMgr();
if( aSelectionMgr )
{
aSelectionMgr->selectedObjects( mySelected );
SCRUTE(mySelected.Extent());
return mySelected.Extent();
}
return 0;
}
SMESHGUI_MG_AdaptComputeDlg_QThread::SMESHGUI_MG_AdaptComputeDlg_QThread(MgAdapt* aModel)
{
model = aModel;
myResult = -1;
}
void SMESHGUI_MG_AdaptComputeDlg_QThread::run()
{
int err;
std::string errStr;
errStr = model->compute(errStr);
std::string msg = err == 0 ? " ok" : std::string("Not ok \n")+ errStr;
exec();
}
int SMESHGUI_MG_AdaptComputeDlg_QThread::result()
{
return myResult;
}
void SMESHGUI_MG_AdaptComputeDlg_QThread::cancel()
{
//~model->cancel();
}
SMESHGUI_MG_ADAPTDRIVER::SMESHGUI_MG_ADAPTDRIVER( SMESHGUI* theModule, MgAdapt* myModel, bool isCreation )
: mySMESHGUI( theModule ),
myFilterDlg(0),
myIsApplyAndClose( false ),
SMESHGUI_MgAdaptDlg((SalomeApp_Module*)theModule, myModel, SMESHGUI::desktop(), isCreation)
{
resMgr = resourceMgr();
selMgr = selectionMgr();
// connections
connect(myArgs, SIGNAL(updateSelection()), this, SLOT(updateSelection()));
connect(myArgs, SIGNAL(toExportMED(const char*)), this, SLOT(exportMED(const char*)));
}
SUIT_ResourceMgr* SMESHGUI_MG_ADAPTDRIVER::resourceMgr()
{
return dynamic_cast<SUIT_ResourceMgr*>( SUIT_Session::session()->resourceMgr() );
}
LightApp_SelectionMgr* SMESHGUI_MG_ADAPTDRIVER::selectionMgr()
{
SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
if( anApp )
return dynamic_cast<LightApp_SelectionMgr*>( anApp->selectionMgr() );
else
return 0;
}
void SMESHGUI_MG_ADAPTDRIVER::updateSelection()
{
disconnect( selMgr, 0, this, 0 );
selMgr->clearFilters();
SMESH::SetPointRepresentation( true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( ActorSelection );
if (myArgs->aBrowser->isChecked())
{
connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( selectionChanged() ));
selectionChanged();
}
}
void SMESHGUI_MG_ADAPTDRIVER::selectionChanged()
{
//~ get selected mesh
SALOME_ListIO aList;
selMgr->selectedObjects(aList);
QString aString = "";
int nbSel = aList.Extent();
if (nbSel != 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(IO);
if ( !mesh->_is_nil() )
{
myMesh = mesh;
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
if ( mySelectedObject->_is_nil() )
return;
}
else
return;
SMESH::GetNameOfSelectedIObjects( selMgr, aString );
if ( aString.isEmpty() ) aString = " ";
else aString = aString.trimmed();
bool ok = !aString.isEmpty();
if ( !mesh->_is_nil() )
{
myArgs->aBrowserObject->setText( aString );
myArgs->meshNameLineEdit->setText( aString );
myArgs->selectOutMedFileLineEdit->setText(aString+QString(".med"));
}
}
void SMESHGUI_MG_ADAPTDRIVER::exportMED(const char* tmp_file)
{
bool toOverwrite = true;
bool toFindOutDim = true;
myMesh->ExportMED(tmp_file, false, -1, toOverwrite, toFindOutDim);
}
void SMESHGUI_MG_ADAPTDRIVER::setMyMesh(SMESH::SMESH_Mesh_var mesh)
{
myMesh = mesh;
}
SMESH::SMESH_Mesh_var SMESHGUI_MG_ADAPTDRIVER::getMyMesh()
{
return myMesh;
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::clickOnOk()
{
setIsApplyAndClose( true );
clickOnApply();
reject();
}
bool SMESHGUI_MG_ADAPTDRIVER::clickOnApply()
{
if ( SMESHGUI::isStudyLocked() )
return false;
if( !isValid() )
return false;
SMESHGUI_MgAdaptDlg::clickOnApply();
bool ok = execute();
//~SMESHGUI_MG_AdaptComputeDlg_QThread atest(getModel());
//~atest.start();
//~atest.quit();
if (getModel()->getPublish()) this->createMeshInObjectBrowser();
return ok;
}
bool SMESHGUI_MG_ADAPTDRIVER::execute()
{
int err;
std::string errStr;
try
{
err = getModel()->compute(errStr);
std::string msg = err == 0 ? " ok" : std::string("Not ok \n")+errStr ;
}
catch (const std::exception& e)
{
std::cerr<<e.what();
}
return err == 0? true: false;
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::Init (bool ResetControls)
{
myBusy = false;
if ( ResetControls )
{
myLineEditElements->clear();
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
//~myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
myIdSourceCheck->setChecked(true);
onConstructor( 0 );
}
}
//=======================================================================
//function : onConstructor
//purpose : switch operation mode
//=======================================================================
void SMESHGUI_MG_ADAPTDRIVER::onConstructor( int withGeom )
{
myGeomLabel ->setVisible( withGeom );
myGeomNameEdit ->setVisible( withGeom );
myReuseHypCheck ->setVisible( withGeom );
myCopyElementsCheck->setVisible( withGeom );
myFilterBtn ->setVisible( !withGeom );
myIdSourceCheck ->setVisible( !withGeom );
if ( !withGeom )
myMeshNameEdit->setText( SMESH::UniqueMeshName("Mesh"));
}
//~void SMESHGUI_MG_ADAPTDRIVER::onSelectIdSource( bool )
//~{}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::enterEvent (QEvent*)
{
// if ( !ConstructorsBox->isEnabled() ) {
// SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
// if ( aViewWindow && !mySelector ) {
// mySelector = aViewWindow->GetSelector();
// }
// activateThisDialog();
// }
}
//=================================================================================
// function : keyPressEvent()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
if ( e->key() == Qt::Key_F1 ) {
e->accept();
clickOnHelp();
}
}
//=================================================================================
// function : clickOnHelp()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::clickOnHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
QString platform;
#ifdef WIN32
platform = "winapplication";
#else
platform = "application";
#endif
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
platform)).
arg(myHelpFileName));
}
}
//=======================================================================
//function : getErrorMsg
//purpose : Return an error message and entries of invalid smesh object
//=======================================================================
QString SMESHGUI_MG_ADAPTDRIVER::getErrorMsg( SMESH::string_array_var theInvalidEntries,
QStringList & theEntriesToBrowse )
{
if ( theInvalidEntries->length() == 0 )
return tr("OPERATION_FAILED");
// theInvalidEntries - SObject's that hold geometry objects whose
// counterparts are not found in the newGeometry, followed by SObject's
// holding mesh sub-objects that are invalid because they depend on a not found
// preceding sub-shape
QString msg = tr("SUBSHAPES_NOT_FOUND_MSG") + "\n";
QString objString;
for ( CORBA::ULong i = 0; i < theInvalidEntries->length(); ++i )
{
_PTR(SObject) so = SMESH::getStudy()->FindObjectID( theInvalidEntries[i].in() );
int objType = SMESHGUI_Selection::type( theInvalidEntries[i].in() );
if ( objType < 0 ) // geom object
{
objString += "\n";
if ( so )
objString += so->GetName().c_str();
else
objString += theInvalidEntries[i].in(); // it's something like "FACE #2"
}
else // smesh object
{
theEntriesToBrowse.push_back( theInvalidEntries[i].in() );
objString += "\n ";
switch ( objType ) {
case SMESH::MESH:
objString += tr("SMESH_MESH");
break;
case SMESH::HYPOTHESIS:
objString += tr("SMESH_HYPOTHESIS");
break;
case SMESH::ALGORITHM:
objString += tr("SMESH_ALGORITHM");
break;
case SMESH::SUBMESH_VERTEX:
case SMESH::SUBMESH_EDGE:
case SMESH::SUBMESH_FACE:
case SMESH::SUBMESH_SOLID:
case SMESH::SUBMESH_COMPOUND:
case SMESH::SUBMESH:
objString += tr("SMESH_SUBMESH");
break;
case SMESH::GROUP:
objString += tr("SMESH_GROUP");
break;
default:
;
}
objString += " \"";
if ( so )
objString += so->GetName().c_str();
objString += "\" (";
objString += theInvalidEntries[i].in();
objString += ")";
}
}
if ( !objString.isEmpty() )
msg += objString;
return msg;
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool SMESHGUI_MG_ADAPTDRIVER::isValid()
{
bool ok = true;
return ok;
}
bool SMESHGUI_MG_ADAPTDRIVER::createMeshInObjectBrowser()
{
QString filename(getModel()->getMedFileOut().c_str());
QStringList errors;
QStringList anEntryList;
bool isEmpty = false;
bool ok = false;
SMESH::SMESH_Gen_var SMESH_Gen_ptr = SMESHGUI::GetSMESHGen();
if (!SMESH_Gen_ptr) {
std::cerr << "Could not retrieve SMESH_Gen_ptr" << std::endl;
throw SALOME_Exception(LOCALIZED("Could not retrieve SMESH::GetSMESHGen()"));
}
SMESH::mesh_array_var aMeshes = new SMESH::mesh_array;
aMeshes->length( 1 ); // one mesh only
SMESH::DriverMED_ReadStatus res;
aMeshes = SMESH_Gen_ptr->CreateMeshesFromMED( filename.toUtf8().constData(), res );
if ( res != SMESH::DRS_OK ) {
errors.append( QString( "%1 :\n\t%2" ).arg( filename ).arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res ).toLatin1().data() ) ) );
}
_PTR(Study) aStudy = SMESH::getStudy();
for ( int i = 0, iEnd = aMeshes->length(); i < iEnd; i++ )
{
_PTR(SObject) aMeshSO = SMESH::FindSObject( aMeshes[i] );
if ( aMeshSO ) {
_PTR(StudyBuilder) aBuilder = aStudy->NewBuilder();
_PTR(AttributePixMap) aPixmap = aBuilder->FindOrCreateAttribute( aMeshSO, "AttributePixMap" );
aPixmap->SetPixMap( "ICON_SMESH_TREE_MESH_IMPORTED" ); // put REFINED mesh ico
anEntryList.append( aMeshSO->GetID().c_str() );
}
else {
isEmpty = true;
}
}
// update Object browser
SMESHGUI::GetSMESHGUI()->updateObjBrowser();
// browse to the published meshes
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
anApp->browseObjects( anEntryList );
// show Error message box if there were errors
if ( errors.count() > 0 ) {
SUIT_MessageBox::critical( SMESHGUI::desktop(),
QObject::tr( "SMESH_ERROR" ),
QObject::tr( "SMESH_IMPORT_ERRORS" ) + "\n" + errors.join( "\n" ) );
}
// show warning message box, if some imported mesh is empty
if ( isEmpty ) {
SUIT_MessageBox::warning( SMESHGUI::desktop(),
QObject::tr( "SMESH_WRN_WARNING" ),
QObject::tr( "SMESH_DRS_SOME_EMPTY" ) );
}
return true;
}
//================================================================
// function : setIsApplyAndClose
// Purpose : Set value of the flag indicating that the dialog is
// accepted by Apply & Close button
//================================================================
void SMESHGUI_MG_ADAPTDRIVER::setIsApplyAndClose( const bool theFlag )
{
myIsApplyAndClose = theFlag;
}//================================================================
// function : isApplyAndClose
// Purpose : Get value of the flag indicating that the dialog is
// accepted by Apply & Close button
//================================================================
bool SMESHGUI_MG_ADAPTDRIVER::isApplyAndClose() const
{
return myIsApplyAndClose;
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::deactivateActiveDialog()
{
if (ConstructorsBox->isEnabled()) {
ConstructorsBox->setEnabled(false);
GroupArguments->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
if ( selMgr )
selMgr->removeFilter( myIdSourceFilter );
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::activateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
// mySMESHGUI->EmitSignalDeactivateDialog();
// ConstructorsBox->setEnabled(true);
// GroupArguments->setEnabled(true);
// GroupButtons->setEnabled(true);
// mySMESHGUI->SetActiveDialogBox((QDialog*)this);
// onSelectIdSource( myIdSourceCheck->isChecked() );
// SelectionIntoArgument();
}
//=================================================================================
// function : setFilters()
// purpose : SLOT. Called when "Filter" button pressed.
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::setFilters()
{
if(myMesh->_is_nil()) {
SUIT_MessageBox::critical(this,
tr("SMESH_ERROR"),
tr("NO_MESH_SELECTED"));
return;
}
if ( !myFilterDlg )
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
QList<int> types;
if ( myMesh->NbEdges() ) types << SMESH::EDGE;
if ( myMesh->NbFaces() ) types << SMESH::FACE;
if ( myMesh->NbVolumes() ) types << SMESH::VOLUME;
if ( myMesh->NbBalls() ) types << SMESH::BALL;
if ( myMesh->Nb0DElements()) types << SMESH::ELEM0D;
if ( types.count() > 1 ) types << SMESH::ALL;
myFilterDlg->Init( types );
myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh );
myFilterDlg->SetSourceWg( myLineEditElements );
myFilterDlg->show();
}
//=================================================================================
// function : onOpenView()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::onOpenView()
{
if ( mySelector ) {
SMESH::SetPointRepresentation(false);
}
else {
mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
activateThisDialog();
}
}
//=================================================================================
// function : onCloseView()
// purpose :
//=================================================================================
void SMESHGUI_MG_ADAPTDRIVER::onCloseView()
{
deactivateActiveDialog();
mySelector = 0;
}