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+ ## Defines "QuadrangleParams" hypothesis + # @param vertex: vertex of a trilateral geometrical face, around which triangles + # will be created while other elements will be quadrangles. + # Vertex can be either a GEOM_Object or a vertex ID within the + # shape to mesh + # + def TriangleVertex(self, vertex, UseExisting=0): 2) in FixedPoints1D(), convert geom reversed edges into IDs
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