smesh/src/OBJECT/SMESH_ActorUtils.h

70 lines
1.9 KiB
C++

// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
#ifndef SMESH_ACTORUTILS_H
#define SMESH_ACTORUTILS_H
#include <qcolor.h>
#include <qstring.h>
#include "VTKViewer.h"
class vtkUnstructuredGrid;
namespace SMESH
{
vtkFloatingPointType
GetFloat( const QString& theValue,
vtkFloatingPointType theDefault = 0 );
vtkFloatingPointType
GetFloat( const QString& theName,
const QString& theSection,
vtkFloatingPointType theDefault = 0 );
QColor
GetColor( const QString& theSect,
const QString& theName,
const QColor&t = QColor() );
void
GetColor( const QString& theSect,
const QString& theName,
int&,
int&,
int&,
const QColor&t = QColor() );
void
GetColor( const QString& theSect,
const QString& theName,
vtkFloatingPointType&,
vtkFloatingPointType&,
vtkFloatingPointType&,
const QColor&t = QColor() );
void
WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid,
const char* theFileName);
}
#endif