smesh/src/SMESH/SMESH_Gen.cxx
2004-12-01 10:48:31 +00:00

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// SMESH SMESH : implementaion of SMESH idl descriptions
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_Gen.cxx
// Author : Paul RASCLE, EDF
// Module : SMESH
// $Header$
#include "SMESH_Gen.hxx"
#include "SMESH_subMesh.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
#include "utilities.h"
#include "OpUtil.hxx"
#include "Utils_ExceptHandlers.hxx"
#include <gp_Pnt.hxx>
#include <BRep_Tool.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
using namespace std;
//=============================================================================
/*!
* default constructor:
*/
//=============================================================================
SMESH_Gen::SMESH_Gen()
{
MESSAGE("SMESH_Gen::SMESH_Gen");
_localId = 0;
_hypId = 0;
}
//=============================================================================
/*!
*
*/
//=============================================================================
SMESH_Gen::~SMESH_Gen()
{
MESSAGE("SMESH_Gen::~SMESH_Gen");
}
//=============================================================================
/*!
*
*/
//=============================================================================
/*SMESH_Hypothesis *SMESH_Gen::CreateHypothesis(const char *anHyp, int studyId)
throw(SALOME_Exception)
{
MESSAGE("CreateHypothesis("<<anHyp<<","<<studyId<<")");
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
StudyContextStruct *myStudyContext = GetStudyContext(studyId);
// create a new hypothesis object, store its ref. in studyContext
SMESH_Hypothesis *myHypothesis = _hypothesisFactory.Create(anHyp, studyId);
int hypId = myHypothesis->GetID();
myStudyContext->mapHypothesis[hypId] = myHypothesis;
SCRUTE(studyId);
SCRUTE(hypId);
// store hypothesis in SMESHDS document
myStudyContext->myDocument->AddHypothesis(myHypothesis);
return myHypothesis;
}*/
//=============================================================================
/*!
*
*/
//=============================================================================
SMESH_Mesh* SMESH_Gen::CreateMesh(int studyId)
throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
MESSAGE("SMESH_Gen::CreateMesh");
// if (aShape.ShapeType() == TopAbs_COMPOUND)
// {
// INFOS("Mesh Compound not yet implemented!");
// throw(SALOME_Exception(LOCALIZED("Mesh Compound not yet implemented!")));
// }
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
StudyContextStruct *myStudyContext = GetStudyContext(studyId);
// create a new SMESH_mesh object
SMESH_Mesh *mesh = new SMESH_Mesh(_localId++,
studyId,
this,
myStudyContext->myDocument);
myStudyContext->mapMesh[_localId] = mesh;
// associate a TopoDS_Shape to the mesh
//mesh->ShapeToMesh(aShape);
return mesh;
}
//=============================================================================
/*!
*
*/
//=============================================================================
bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
{
MESSAGE("SMESH_Gen::Compute");
// bool isDone = false;
/*
Algo : s'appuie ou non sur une geometrie
Si geometrie:
Vertex : rien <20> faire (range le point)
Edge, Wire, collection d'edge et wire : 1D
Face, Shell, collection de Face et Shells : 2D
Solid, Collection de Solid : 3D
*/
// *** corriger commentaires
// check hypothesis associated to the mesh :
// - only one algo : type compatible with the type of the shape
// - hypothesis = compatible with algo
// - check if hypothesis are applicable to this algo
// - check contradictions within hypothesis
// (test if enough hypothesis is done further)
bool ret = true;
// if ( !CheckAlgoState( aMesh, aShape ))
// {
// INFOS( "ABORT MESHING: some algos or hypothesis are missing");
// return false;
// }
SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
// -----------------------------------------------------------------
// apply algos that do not require descretized boundaries, starting
// from the most complex shapes
// -----------------------------------------------------------------
// map containing all subshapes in the order: vertices, edges, faces...
const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
SMESH_subMesh* smToCompute = sm;
while ( smToCompute )
{
const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
if ( GetShapeDim( aSubShape ) < 1 ) break;
SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
if (algo && !algo->NeedDescretBoundary()) {
if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) {
ret = smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
} else if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) {
// JFA for PAL6524
ret = false;
} else {
}
}
if (!ret)
return false;
// next subMesh
if (revItSub != smMap.rend())
{
smToCompute = (*revItSub).second;
revItSub++;
}
else
smToCompute = 0;
}
// -----------------------------------------------
// mesh the rest subshapes starting from vertices
// -----------------------------------------------
smToCompute = sm->GetFirstToCompute();
while (smToCompute)
{
TopoDS_Shape subShape = smToCompute->GetSubShape();
int dim = GetShapeDim(subShape);
if (dim > 0)
{
if ( !smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE) )
ret = false;
}
else
{
TopoDS_Vertex V1 = TopoDS::Vertex(subShape);
gp_Pnt P1 = BRep_Tool::Pnt(V1);
SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
SMDS_MeshNode * node = meshDS->AddNode(P1.X(), P1.Y(), P1.Z());
if ( node ) { // san - increase robustness
meshDS->SetNodeOnVertex(node, V1);
smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
}
}
smToCompute = sm->GetFirstToCompute();
}
if (!ret) return false;
// JFA for PAL6524: if there are failed sub-meshes, return Standard_False
const map < int, SMESH_subMesh * >&subMeshes = sm->DependsOn();
map < int, SMESH_subMesh * >::const_iterator itsub;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++) {
SMESH_subMesh *smi = (*itsub).second;
if (smi->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) return false;
}
if (sm->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) return false;
MESSAGE( "VSR - SMESH_Gen::Compute() finished" );
return true;
}
//=======================================================================
//function : checkConformIgnoredAlgos
//purpose :
//=======================================================================
static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
SMESH_subMesh* aSubMesh,
const SMESH_Algo* aGlobIgnoAlgo,
const SMESH_Algo* aLocIgnoAlgo,
bool & checkConform,
map<int, SMESH_subMesh*>& aCheckedMap)
{
ASSERT( aSubMesh );
if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
return true;
bool ret = true;
const list<const SMESHDS_Hypothesis*>& listHyp =
aMesh.GetMeshDS()->GetHypothesis( aSubMesh->GetSubShape() );
list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
for ( ; it != listHyp.end(); it++)
{
const SMESHDS_Hypothesis * aHyp = *it;
if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
continue;
const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
ASSERT ( algo );
if ( aLocIgnoAlgo ) // algo is hidden by a local algo of upper dim
{
INFOS( "Local <" << algo->GetName() << "> is hidden by local <"
<< aLocIgnoAlgo->GetName() << ">");
}
else
{
bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() ));
int dim = algo->GetDim();
int aMaxGlobIgnoDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->GetDim() : -1 );
if ( dim < aMaxGlobIgnoDim )
{
// algo is hidden by a global algo
INFOS( ( isGlobal ? "Global" : "Local" )
<< " <" << algo->GetName() << "> is hidden by global <"
<< aGlobIgnoAlgo->GetName() << ">");
}
else if ( !algo->NeedDescretBoundary() && !isGlobal)
{
// local algo is not hidden and hides algos on sub-shapes
if (checkConform && !aSubMesh->IsConform( algo ))
{
ret = false;
checkConform = false; // no more check conformity
INFOS( "ERROR: Local <" << algo->GetName() <<
"> would produce not conform mesh: "
"<Not Conform Mesh Allowed> hypotesis is missing");
}
// sub-algos will be hidden by a local <algo>
const map<int, SMESH_subMesh*>& smMap = aSubMesh->DependsOn();
map<int, SMESH_subMesh*>::const_reverse_iterator revItSub;
bool checkConform2 = false;
for ( revItSub = smMap.rbegin(); revItSub != smMap.rend(); revItSub++)
{
checkConformIgnoredAlgos (aMesh, (*revItSub).second, aGlobIgnoAlgo,
algo, checkConform2, aCheckedMap);
int key = (*revItSub).first;
SMESH_subMesh* sm = (*revItSub).second;
if ( aCheckedMap.find( key ) == aCheckedMap.end() )
{
aCheckedMap[ key ] = sm;
}
}
}
}
}
return ret;
}
//=======================================================================
//function : checkMissing
//purpose : notify on missing hypothesis
// Return false if algo or hipothesis is missing
//=======================================================================
static bool checkMissing(SMESH_Gen* aGen,
SMESH_Mesh& aMesh,
SMESH_subMesh* aSubMesh,
const int aTopAlgoDim,
bool* globalChecked,
const bool checkNoAlgo,
map<int, SMESH_subMesh*>& aCheckedMap)
{
if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
return true;
//MESSAGE("=====checkMissing");
int ret = true;
SMESH_Algo* algo = 0;
switch (aSubMesh->GetAlgoState())
{
case SMESH_subMesh::NO_ALGO: {
if (checkNoAlgo)
{
// should there be any algo?
int shapeDim = SMESH_Gen::GetShapeDim( aSubMesh->GetSubShape() );
if (aTopAlgoDim > shapeDim)
{
INFOS( "ERROR: " << shapeDim << "D algorithm is missing" );
ret = false;
}
}
return ret;
}
case SMESH_subMesh::MISSING_HYP: {
// notify if an algo missing hyp is attached to aSubMesh
algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
ASSERT( algo );
bool isGlobalAlgo = aGen->IsGlobalAlgo( algo, aMesh );
if (!isGlobalAlgo || !globalChecked[ algo->GetDim() ])
{
INFOS( "ERROR: " << (isGlobalAlgo ? "Global " : "Local ")
<< "<" << algo->GetName() << "> misses some hypothesis");
if (isGlobalAlgo)
globalChecked[ algo->GetDim() ] = true;
}
ret = false;
break;
}
case SMESH_subMesh::HYP_OK:
algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
ret = true;
break;
default: ASSERT(0);
}
// do not check under algo that hides sub-algos or
// re-start checking NO_ALGO state
ASSERT (algo);
bool isTopLocalAlgo =
( aTopAlgoDim <= algo->GetDim() && !aGen->IsGlobalAlgo( algo, aMesh ));
if (!algo->NeedDescretBoundary() || isTopLocalAlgo)
{
bool checkNoAlgo2 = ( algo->NeedDescretBoundary() );
const map<int, SMESH_subMesh*>& subMeshes = aSubMesh->DependsOn();
map<int, SMESH_subMesh*>::const_iterator itsub;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
{
// sub-meshes should not be checked further more
int key = (*itsub).first;
SMESH_subMesh* sm = (*itsub).second;
if ( aCheckedMap.find( key ) == aCheckedMap.end() )
aCheckedMap[ key ] = sm;
if (isTopLocalAlgo)
{
//check algo on sub-meshes
int aTopAlgoDim2 = algo->GetDim();
if (!checkMissing (aGen, aMesh, sm, aTopAlgoDim2,
globalChecked, checkNoAlgo2, aCheckedMap))
{
ret = false;
if (sm->GetAlgoState() == SMESH_subMesh::NO_ALGO )
checkNoAlgo2 = false;
}
}
}
}
return ret;
}
//=======================================================================
//function : CheckAlgoState
//purpose : notify on bad state of attached algos, return false
// if Compute() would fail because of some algo bad state
//=======================================================================
bool SMESH_Gen::CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape)
{
//MESSAGE("SMESH_Gen::CheckAlgoState");
bool ret = true;
bool hasAlgo = false;
SMESH_subMesh* sm = aMesh.GetSubMesh(aShape);
const SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
TopoDS_Shape mainShape = meshDS->ShapeToMesh();
// -----------------
// get global algos
// -----------------
const SMESH_Algo* aGlobAlgoArr[] = {0,0,0,0};
const list<const SMESHDS_Hypothesis*>& listHyp = meshDS->GetHypothesis( mainShape );
list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
for ( ; it != listHyp.end(); it++)
{
const SMESHDS_Hypothesis * aHyp = *it;
if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
continue;
const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
ASSERT ( algo );
int dim = algo->GetDim();
aGlobAlgoArr[ dim ] = algo;
hasAlgo = true;
}
// --------------------------------------------------------
// info on algos that will be ignored because of ones that
// don't NeedDescretBoundary() attached to super-shapes,
// check that a conform mesh will be produced
// --------------------------------------------------------
// find a global algo possibly hidding sub-algos
int dim;
const SMESH_Algo* aGlobIgnoAlgo = 0;
for (dim = 3; dim > 0; dim--)
{
if (aGlobAlgoArr[ dim ] &&
!aGlobAlgoArr[ dim ]->NeedDescretBoundary())
{
aGlobIgnoAlgo = aGlobAlgoArr[ dim ];
break;
}
}
const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
map<int, SMESH_subMesh*> aCheckedMap;
bool checkConform = ( !aMesh.IsNotConformAllowed() );
int aKey = 1;
SMESH_subMesh* smToCheck = sm;
// loop on aShape and its sub-shapes
while ( smToCheck )
{
if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
break;
if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
if (!checkConformIgnoredAlgos (aMesh, smToCheck, aGlobIgnoAlgo,
0, checkConform, aCheckedMap))
ret = false;
if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO )
hasAlgo = true;
// next subMesh
if (revItSub != smMap.rend())
{
aKey = (*revItSub).first;
smToCheck = (*revItSub).second;
revItSub++;
}
else
{
smToCheck = 0;
}
}
// ----------------------------------------------------------------
// info on missing hypothesis and find out if all needed algos are
// well defined
// ----------------------------------------------------------------
//MESSAGE( "---info on missing hypothesis and find out if all needed algos are");
// find max dim of global algo
int aTopAlgoDim = 0;
for (dim = 3; dim > 0; dim--)
{
if (aGlobAlgoArr[ dim ])
{
aTopAlgoDim = dim;
break;
}
}
aCheckedMap.clear();
smToCheck = sm;
revItSub = smMap.rbegin();
bool checkNoAlgo = (bool) aTopAlgoDim;
bool globalChecked[] = { false, false, false, false };
// loop on aShape and its sub-shapes
while ( smToCheck )
{
if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
break;
if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
if (!checkMissing (this, aMesh, smToCheck, aTopAlgoDim,
globalChecked, checkNoAlgo, aCheckedMap))
{
ret = false;
if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO )
checkNoAlgo = false;
}
// next subMesh
if (revItSub != smMap.rend())
{
aKey = (*revItSub).first;
smToCheck = (*revItSub).second;
revItSub++;
}
else
smToCheck = 0;
}
if ( !hasAlgo )
INFOS( "None algorithm attached" );
return ( ret && hasAlgo );
}
//=======================================================================
//function : IsGlobalAlgo
//purpose : check if theAlgo is attached to the main shape
//=======================================================================
bool SMESH_Gen::IsGlobalAlgo(const SMESH_Algo* theAlgo, SMESH_Mesh& aMesh)
{
const SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
TopoDS_Shape mainShape = meshDS->ShapeToMesh();
const list<const SMESHDS_Hypothesis*>& listHyp = meshDS->GetHypothesis( mainShape );
list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
for ( ; it != listHyp.end(); it++)
if ( *it == theAlgo )
return true;
return false;
}
//=======================================================================
//function : getAlgoId
//purpose : return algo ID or -1 if not found
//=======================================================================
static int getAlgo(const list<const SMESHDS_Hypothesis*>& theHypList,
const int theAlgoDim,
const int theAlgoShapeType)
{
list<const SMESHDS_Hypothesis*>::const_iterator it = theHypList.begin();
int nb_algo = 0;
int algo_id = -1;
while (it!=theHypList.end())
{
const SMESH_Hypothesis *anHyp = static_cast< const SMESH_Hypothesis *>( *it );
if (anHyp->GetType() > SMESHDS_Hypothesis::PARAM_ALGO &&
anHyp->GetDim() == theAlgoDim &&
((anHyp->GetShapeType()) & (1 << theAlgoShapeType)))
{
nb_algo++;
algo_id = anHyp->GetID();
break;
}
//if (nb_algo > 1) return -1; // more than one algo
it++;
}
return algo_id;
}
//=============================================================================
/*!
*
*/
//=============================================================================
SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
{
// MESSAGE("SMESH_Gen::GetAlgo");
const SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
int dim = GetShapeDim( aShape );
int shape_type = aShape.ShapeType();
int algo_id = -1;
algo_id = getAlgo( meshDS->GetHypothesis( aShape ), dim, shape_type );
if (algo_id < 0)
{
// try ansestors
TopTools_ListIteratorOfListOfShape ancIt( aMesh.GetAncestors( aShape ));
for (; ancIt.More(); ancIt.Next())
{
const TopoDS_Shape& ancestor = ancIt.Value();
algo_id = getAlgo( meshDS->GetHypothesis( ancestor ), dim, shape_type );
if ( algo_id >= 0 )
break;
}
if (algo_id < 0) return NULL;
}
ASSERT(_mapAlgo.find(algo_id) != _mapAlgo.end());
return _mapAlgo[algo_id];
// const SMESHDS_Hypothesis *theHyp = NULL;
// SMESH_Algo *algo = NULL;
// const SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
// int hypType;
// int hypId;
// int algoDim;
// // try shape first, then main shape
// TopoDS_Shape mainShape = meshDS->ShapeToMesh();
// const TopoDS_Shape *shapeToTry[2] = { &aShape, &mainShape };
// for (int iShape = 0; iShape < 2; iShape++)
// {
// TopoDS_Shape tryShape = (*shapeToTry[iShape]);
// const list<const SMESHDS_Hypothesis*>& listHyp =
// meshDS->GetHypothesis(tryShape);
// list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
// int nb_algo = 0;
// int shapeDim = GetShapeDim(aShape);
// int typeOfShape = aShape.ShapeType();
// while (it!=listHyp.end())
// {
// const SMESHDS_Hypothesis *anHyp = *it;
// hypType = anHyp->GetType();
// //SCRUTE(hypType);
// if (hypType > SMESHDS_Hypothesis::PARAM_ALGO)
// {
// switch (hypType)
// {
// case SMESHDS_Hypothesis::ALGO_1D:
// algoDim = 1;
// break;
// case SMESHDS_Hypothesis::ALGO_2D:
// algoDim = 2;
// break;
// case SMESHDS_Hypothesis::ALGO_3D:
// algoDim = 3;
// break;
// default:
// algoDim = 0;
// break;
// }
// //SCRUTE(algoDim);
// //SCRUTE(shapeDim);
// //SCRUTE(typeOfShape);
// if (shapeDim == algoDim) // count only algos of shape dim.
// { // discard algos for subshapes
// hypId = anHyp->GetID(); // (of lower dim.)
// ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end());
// SMESH_Algo *anAlgo = _mapAlgo[hypId];
// //SCRUTE(anAlgo->GetShapeType());
// //if (anAlgo->GetShapeType() == typeOfShape)
// if ((anAlgo->GetShapeType()) & (1 << typeOfShape))
// { // only specific TopoDS_Shape
// nb_algo++;
// theHyp = anHyp;
// }
// }
// }
// if (nb_algo > 1) return NULL; // more than one algo
// it++;
// }
// if (nb_algo == 1) // one algo found : OK
// break; // do not try a parent shape
// }
// if (!theHyp)
// return NULL; // no algo found
// hypType = theHyp->GetType();
// hypId = theHyp->GetID();
// ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end());
// algo = _mapAlgo[hypId];
// //MESSAGE("Algo found " << algo->GetName() << " Id " << hypId);
// return algo;
}
//=============================================================================
/*!
*
*/
//=============================================================================
StudyContextStruct *SMESH_Gen::GetStudyContext(int studyId)
{
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
if (_mapStudyContext.find(studyId) == _mapStudyContext.end())
{
_mapStudyContext[studyId] = new StudyContextStruct;
_mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId);
}
StudyContextStruct *myStudyContext = _mapStudyContext[studyId];
// ASSERT(_mapStudyContext.find(studyId) != _mapStudyContext.end());
return myStudyContext;
}
//=============================================================================
/*!
*
*/
//=============================================================================
void SMESH_Gen::Save(int studyId, const char *aUrlOfFile)
{
}
//=============================================================================
/*!
*
*/
//=============================================================================
void SMESH_Gen::Load(int studyId, const char *aUrlOfFile)
{
}
//=============================================================================
/*!
*
*/
//=============================================================================
void SMESH_Gen::Close(int studyId)
{
}
//=============================================================================
/*!
*
*/
//=============================================================================
int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
{
int shapeDim = -1; // Shape dimension: 0D, 1D, 2D, 3D
int type = aShapeType;//.ShapeType();
switch (type)
{
case TopAbs_COMPOUND:
case TopAbs_COMPSOLID:
case TopAbs_SOLID:
case TopAbs_SHELL:
{
shapeDim = 3;
break;
}
// case TopAbs_SHELL:
case TopAbs_FACE:
{
shapeDim = 2;
break;
}
case TopAbs_WIRE:
case TopAbs_EDGE:
{
shapeDim = 1;
break;
}
case TopAbs_VERTEX:
{
shapeDim = 0;
break;
}
}
return shapeDim;
}
//=============================================================================
/*!
*
*/
//=============================================================================
int SMESH_Gen::GetANewId()
{
//MESSAGE("SMESH_Gen::GetANewId");
return _hypId++;
}