smesh/src/SMESHGUI/SMESHGUI_MergeNodesDlg.cxx
2004-12-01 10:48:31 +00:00

708 lines
24 KiB
C++

// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_MergeNodesDlg.cxx
// Author : Michael ZORIN
// Module : SMESH
// $Header:
#include "SMESHGUI_MergeNodesDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESH_Actor.h"
#include "SMDS_Mesh.hxx"
#include "GEOMBase.h"
#include "QAD_Application.h"
#include "QAD_Desktop.h"
#include "QAD_MessageBox.h"
#include "utilities.h"
// QT Includes
#include <qapplication.h>
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qlistbox.h>
#include <qlistview.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qcheckbox.h>
#include <qlayout.h>
#include <qpixmap.h>
#include <qheader.h>
using namespace std;
//=================================================================================
// class : SMESHGUI_MergeNodesDlg()
// purpose :
//=================================================================================
SMESHGUI_MergeNodesDlg::SMESHGUI_MergeNodesDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
bool modal, WFlags fl )
: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
Qt::WDestructiveClose)
{
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_MERGE_NODES")));
QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
if ( !name )
setName( "SMESHGUI_MergeNodesDlg" );
resize( 303, 185 );
setCaption( tr( "SMESH_MERGE_NODES" ) );
setSizeGripEnabled( TRUE );
SMESHGUI_MergeNodesDlgLayout = new QGridLayout( this );
SMESHGUI_MergeNodesDlgLayout->setSpacing( 6 );
SMESHGUI_MergeNodesDlgLayout->setMargin( 11 );
/***************************************************************/
GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
GroupConstructors->setTitle( tr( "SMESH_MERGE_NODES" ) );
GroupConstructors->setExclusive( TRUE );
GroupConstructors->setColumnLayout(0, Qt::Vertical );
GroupConstructors->layout()->setSpacing( 0 );
GroupConstructors->layout()->setMargin( 0 );
GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
GroupConstructorsLayout->setAlignment( Qt::AlignTop );
GroupConstructorsLayout->setSpacing( 6 );
GroupConstructorsLayout->setMargin( 11 );
QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
RadioButton1->setText( tr( "" ) );
RadioButton1->setPixmap( image0 );
RBLayout->addWidget( RadioButton1);
GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
SMESHGUI_MergeNodesDlgLayout->addWidget( GroupConstructors, 0, 0 );
/***************************************************************/
GroupButtons = new QGroupBox( this, "GroupButtons" );
GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
GroupButtons->setTitle( tr( "" ) );
GroupButtons->setColumnLayout(0, Qt::Vertical );
GroupButtons->layout()->setSpacing( 0 );
GroupButtons->layout()->setMargin( 0 );
GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
GroupButtonsLayout->setAlignment( Qt::AlignTop );
GroupButtonsLayout->setSpacing( 6 );
GroupButtonsLayout->setMargin( 11 );
buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
buttonCancel->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
buttonApply = new QPushButton( GroupButtons, "buttonApply" );
buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
buttonApply->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
GroupButtonsLayout->addItem( spacer_9, 0, 2 );
buttonOk = new QPushButton( GroupButtons, "buttonOk" );
buttonOk->setText( tr( "SMESH_BUT_OK" ) );
buttonOk->setAutoDefault( TRUE );
buttonOk->setDefault( TRUE );
GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
SMESHGUI_MergeNodesDlgLayout->addWidget( GroupButtons, 4, 0 );
/***************************************************************/
// Controls for mesh defining
GroupMesh = new QGroupBox( this, "GroupMesh" );
GroupMesh->setTitle( tr( "SMESH_MESH" ) );
GroupMesh->setColumnLayout(0, Qt::Vertical );
GroupMesh->layout()->setSpacing( 0 );
GroupMesh->layout()->setMargin( 0 );
GroupMeshLayout = new QGridLayout( GroupMesh->layout() );
GroupMeshLayout->setAlignment( Qt::AlignTop );
GroupMeshLayout->setSpacing( 6 );
GroupMeshLayout->setMargin( 11 );
TextLabelName = new QLabel( GroupMesh, "TextLabelName" );
TextLabelName->setText( tr( "SMESH_NAME" ) );
GroupMeshLayout->addWidget( TextLabelName, 0, 0 );
SelectMeshButton = new QPushButton( GroupMesh, "SelectMeshButton" );
SelectMeshButton->setPixmap( image1 );
GroupMeshLayout->addWidget( SelectMeshButton, 0, 1 );
LineEditMesh = new QLineEdit(GroupMesh, "LineEditMesh");
LineEditMesh->setReadOnly(true);
GroupMeshLayout->addWidget( LineEditMesh, 0, 2 );
SMESHGUI_MergeNodesDlgLayout->addWidget( GroupMesh, 1, 0 );
// Controls for coincident nodes detecting
GroupCoincident = new QGroupBox( this, "GroupCoincident" );
GroupCoincident->setTitle( tr( "COINCIDENT_NODES" ) );
GroupCoincident->setColumnLayout(0, Qt::Vertical );
GroupCoincident->layout()->setSpacing( 0 );
GroupCoincident->layout()->setMargin( 0 );
QGridLayout* GroupCoincidentLayout = new QGridLayout( GroupCoincident->layout() );
GroupCoincidentLayout->setAlignment( Qt::AlignTop );
GroupCoincidentLayout->setSpacing( 6 );
GroupCoincidentLayout->setMargin( 11 );
TextLabelTolerance = new QLabel( GroupCoincident, "TextLabelTolerance" );
TextLabelTolerance->setText( tr( "SMESH_TOLERANCE" ) );
GroupCoincidentLayout->addWidget( TextLabelTolerance, 0, 0 );
SpinBoxTolerance = new SMESHGUI_SpinBox( GroupCoincident, "SpinBoxTolerance" );
GroupCoincidentLayout->addWidget( SpinBoxTolerance, 0, 1 );
QPushButton* DetectButton = new QPushButton( GroupCoincident, "DetectButton" );
DetectButton->setText( tr("DETECT") );
GroupCoincidentLayout->addWidget( DetectButton, 0, 2 );
ListCoincident = new QListView( GroupCoincident );
ListCoincident->setSorting( -1 );
ListCoincident->addColumn( "Nodes" );
ListCoincident->header()->hide();
GroupCoincidentLayout->addMultiCellWidget( ListCoincident, 1, 1, 0, 1 );
SelectAllCB = new QCheckBox(GroupCoincident, "SelectAllCB");
SelectAllCB->setText(tr("SELECT_ALL"));
GroupCoincidentLayout->addWidget( SelectAllCB, 2, 0 );
SMESHGUI_MergeNodesDlgLayout->addWidget( GroupCoincident, 2, 0 );
// Controls for editing group of nodes
GroupEdit = new QGroupBox( this, "GroupEdit" );
GroupEdit->setTitle( tr( "EDIT_GROUP_OF_NODES" ) );
GroupEdit->setColumnLayout(0, Qt::Vertical );
GroupEdit->layout()->setSpacing( 0 );
GroupEdit->layout()->setMargin( 0 );
QGridLayout* GroupEditLayout = new QGridLayout( GroupEdit->layout() );
GroupEditLayout->setAlignment( Qt::AlignTop );
GroupEditLayout->setSpacing( 6 );
GroupEditLayout->setMargin( 11 );
ListEdit = new QListBox( GroupEdit, "ListEdit" );
ListEdit->setColumnMode(QListBox::FitToHeight);
ListEdit->setSelectionMode( QListBox::Extended );
GroupEditLayout->addMultiCellWidget( ListEdit, 0, 2, 0, 0 );
QPushButton* AddButton = new QPushButton( GroupEdit, "AddButton" );
AddButton->setText( tr("SMESH_BUT_ADD") );
GroupEditLayout->addWidget( AddButton, 0, 1 );
QPushButton* RemoveButton = new QPushButton( GroupEdit, "RemoveButton" );
RemoveButton->setText( tr("SMESH_BUT_REMOVE") );
GroupEditLayout->addWidget( RemoveButton, 1, 1 );
QSpacerItem* spacer = new QSpacerItem( 20, 200, QSizePolicy::Minimum, QSizePolicy::Expanding );
GroupEditLayout->addItem( spacer, 2, 1 );
SMESHGUI_MergeNodesDlgLayout->addWidget( GroupEdit, 3, 0 );
/* Initialisations */
SpinBoxTolerance->RangeStepAndValidator( 0.0, 999999.999, 0.1, 3 );
SpinBoxTolerance->SetValue(1e-05);
RadioButton1->setChecked( TRUE );
mySelection = Sel;
mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
myMeshOrSubMeshFilter = new SMESH_TypeFilter( MESHorSUBMESH );
/* signals and slots connections */
connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) );
connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
connect( SelectMeshButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) );
connect( DetectButton, SIGNAL ( clicked() ), this, SLOT( onDetect() ) );
connect( ListCoincident, SIGNAL ( selectionChanged() ), this, SLOT( onSelectNodesGroup() ) );
connect( ListCoincident, SIGNAL ( pressed( QListViewItem* ) ), this, SLOT( updateControls() ) );
connect( ListCoincident, SIGNAL ( currentChanged( QListViewItem* ) ), this, SLOT( updateControls() ) );
connect( SelectAllCB, SIGNAL( toggled(bool) ), this, SLOT(onSelectAll(bool) ) );
connect( ListEdit, SIGNAL ( selectionChanged() ), this, SLOT( onSelectNodesFromGroup() ) );
connect( AddButton, SIGNAL ( clicked() ), this, SLOT( onAdd() ) );
connect( RemoveButton, SIGNAL ( clicked() ), this, SLOT( onRemove() ) );
connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
/* to close dialog if study change */
connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition( this, x, y ) ;
this->move( x, y ) ;
this->show() ; /* displays Dialog */
resize(0,0);
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
}
//=================================================================================
// function : ~SMESHGUI_MergeNodesDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_MergeNodesDlg::~SMESHGUI_MergeNodesDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool SMESHGUI_MergeNodesDlg::ClickOnApply()
{
if (mySMESHGUI->ActiveStudyLocked() || myMesh->_is_nil())
return false;
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
SMESH::array_of_long_array_var aGroupsOfNodes = new SMESH::array_of_long_array;
aGroupsOfNodes->length(ListCoincident->childCount());
QListViewItem* item = ListCoincident->firstChild();
int anArrayNum = 0;
while (item)
{
QStringList aListIds = QStringList("");
if (((QCheckListItem*) item)->isOn())
aListIds = QStringList::split( " ", item->text(0), false);
SMESH::long_array_var anIds = new SMESH::long_array;
anIds->length(aListIds.count());
for ( int i = 0; i < aListIds.count(); i++ )
anIds[i] = aListIds[i].toInt();
aGroupsOfNodes[anArrayNum++] = anIds.inout();
item = item->itemBelow();
}
aMeshEditor->MergeNodes (aGroupsOfNodes.inout());
QApplication::restoreOverrideCursor();
}
catch( ... )
{
}
mySelection->ClearIObjects();
SMESH::UpdateView();
onDetect();
return true;
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::ClickOnOk()
{
if( ClickOnApply())
ClickOnCancel() ;
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::ClickOnCancel()
{
mySelection->ClearFilters();
mySelection->ClearIObjects();
SMESH::SetPointRepresentation(false);
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
disconnect( mySelection, 0, this, 0 );
mySMESHGUI->ResetState() ;
reject() ;
}
//=================================================================================
// function : onEditNodesGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::onEditNodesGroup()
{
if ( ListCoincident->childCount() < 1 )
return;
QString aNewIds = "";
QListBoxItem* anItem;
for (anItem = ListEdit->firstItem(); anItem != 0; anItem = anItem->next())
aNewIds+=QString(" %1").arg(anItem->text());
ListCoincident->currentItem()->setText(0, aNewIds);
}
//=================================================================================
// function : updateControls()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::updateControls()
{
if ( ListCoincident->childCount() < 1 )
{
SMESH::SetPointRepresentation(false);
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
return;
}
bool hasChecked = false, hasUnchecked = false;
QListViewItem* item = ListCoincident->firstChild();
while (item && (!hasChecked || !hasUnchecked))
{
if (((QCheckListItem*) item)->isOn())
hasChecked = true;
else
hasUnchecked = true;
item = item->itemBelow();
}
if (hasUnchecked)
SelectAllCB->setChecked(false);
bool enable = !(myMesh->_is_nil()) && hasChecked;
buttonOk->setEnabled(enable);
buttonApply->setEnabled(enable);
}
//=================================================================================
// function : onDetect()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::onDetect()
{
if(myMesh->_is_nil())
return;
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
ListCoincident->clear();
ListEdit->clear();
SMESH::array_of_long_array_var aNodeGroups;
aMeshEditor->FindCoincidentNodes(SpinBoxTolerance->GetValue(), aNodeGroups);
for ( int i = 0; i < aNodeGroups->length(); i++ )
{
SMESH::long_array& aGroup = aNodeGroups[i];
QString aNodeIds;
for ( int j = 0; j < aGroup.length(); j++ )
aNodeIds+=QString(" %1").arg(aGroup[j]);
new QCheckListItem ( ListCoincident, aNodeIds, QCheckListItem::CheckBox );
}
QApplication::restoreOverrideCursor();
}
catch( ... )
{
}
updateControls();
}
//=================================================================================
// function : onSelectNodesGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::onSelectNodesGroup()
{
if(!myActor)
return;
myEditCurrentArgument = (QWidget*)ListCoincident;
QListViewItem* aSelectedItem = ListCoincident->selectedItem();
if (!aSelectedItem)
return;
QStringList aListId = QStringList::split( " ", aSelectedItem->text(0), false);
ListEdit->clear();
ListEdit->insertStringList(aListId);
mySelection->ClearIObjects();
mySelection->AddIObject( myActor->getIO() );
SMESH::SetPointRepresentation(true);
QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
ListEdit->selectAll(true);
}
//=================================================================================
// function : onSelectAll()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::onSelectAll(bool isToggled)
{
if (isToggled)
{
int aNbItems = 0;
QListViewItem* item = ListCoincident->firstChild();
while (item)
{
aNbItems++;
if (!((QCheckListItem*) item)->isOn())
((QCheckListItem*) item)->setOn(true);
item = item->itemBelow();
}
if (aNbItems)
{
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
}
}
//=================================================================================
// function : onSelectNodesFromGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::onSelectNodesFromGroup()
{
if (!myActor)
return;
mySelection->ClearIObjects();
TColStd_MapOfInteger aIndexes;
QListBoxItem* anItem;
for (anItem = ListEdit->firstItem(); anItem != 0; anItem = anItem->next()) {
if (anItem->isSelected()) {
int anId = anItem->text().toInt();
aIndexes.Add(anId);
}
}
mySelection->AddOrRemoveIndex(myActor->getIO(), aIndexes, false, false);
mySelection->AddIObject(myActor->getIO());
}
//=================================================================================
// function : onAdd()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::onAdd()
{
if (!myActor)
return;
QString aListStr = "";
int aNbNnodes = 0;
aNbNnodes = SMESH::GetNameOfSelectedNodes(mySelection, myActor->getIO(), aListStr);
if (aNbNnodes < 1)
return;
QStringList aNodes = QStringList::split(" ", aListStr);
QListBoxItem* anItem = 0;
for (QStringList::iterator it = aNodes.begin(); it != aNodes.end(); ++it) {
anItem = ListEdit->findItem(*it, Qt::ExactMatch);
if (!anItem) {
anItem = new QListBoxText(*it);
ListEdit->insertItem(anItem);
}
ListEdit->setSelected(anItem, true);
}
onEditNodesGroup();
}
//=================================================================================
// function : onRemove()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::onRemove()
{
if (myEditCurrentArgument != (QWidget*)ListCoincident)
return;
for (int i = ListEdit->count(); i > 0; i--)
{
if (ListEdit->isSelected(i-1))
ListEdit->removeItem(i-1);
}
onEditNodesGroup();
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
disconnect( mySelection, 0, this, 0 );
mySelection->ClearIObjects();
mySelection->ClearFilters();
if(send == SelectMeshButton)
{
myEditCurrentArgument = (QWidget*)LineEditMesh;
SMESH::SetPointRepresentation(false);
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
mySelection->AddFilter(myMeshOrSubMeshFilter) ;
}
myEditCurrentArgument->setFocus();
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
SelectionIntoArgument() ;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_MergeNodesDlg::SelectionIntoArgument()
{
if (myEditCurrentArgument == (QWidget*)LineEditMesh)
{
QString aString = "";
LineEditMesh->setText( aString );
ListCoincident->clear();
ListEdit->clear();
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelection, aString);
if(nbSel != 1)
return;
Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO) ;
myActor = SMESH::FindActorByEntry( mySelection->firstIObject()->getEntry() );
if(myMesh->_is_nil() || !myActor)
return;
LineEditMesh->setText( aString );
}
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::DeactivateActiveDialog()
{
if ( GroupConstructors->isEnabled() ) {
GroupConstructors->setEnabled(false) ;
GroupMesh->setEnabled(false);
GroupCoincident->setEnabled(false);
GroupEdit->setEnabled(false);
GroupButtons->setEnabled(false) ;
mySMESHGUI->ResetState() ;
mySMESHGUI->SetActiveDialogBox(0) ;
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog() ;
GroupConstructors->setEnabled(true) ;
GroupMesh->setEnabled(true);
GroupCoincident->setEnabled(true);
GroupEdit->setEnabled(true);
GroupButtons->setEnabled(true) ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::enterEvent(QEvent* e)
{
if ( GroupConstructors->isEnabled() )
return ;
ActivateThisDialog() ;
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_MergeNodesDlg::closeEvent( QCloseEvent* e )
{
/* same than click on cancel button */
ClickOnCancel() ;
}
//=======================================================================
//function : hideEvent
//purpose : caused by ESC key
//=======================================================================
void SMESHGUI_MergeNodesDlg::hideEvent ( QHideEvent * e )
{
if ( !isMinimized() )
ClickOnCancel();
}