mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-15 18:18:34 +05:00
af3090f59b
+ virtual int GetTic() const;
190 lines
5.2 KiB
C++
190 lines
5.2 KiB
C++
// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
|
|
//
|
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2.1 of the License.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
//
|
|
|
|
// SMESH SMESHDS : idl implementation based on 'SMESH' unit's classes
|
|
// File : SMESHDS_Group.cxx
|
|
// Module : SMESH
|
|
// $Header$
|
|
//
|
|
#include "SMESHDS_Group.hxx"
|
|
#include "SMESHDS_Mesh.hxx"
|
|
|
|
using namespace std;
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
SMESHDS_Group::SMESHDS_Group (const int theID,
|
|
const SMESHDS_Mesh* theMesh,
|
|
const SMDSAbs_ElementType theType)
|
|
: SMESHDS_GroupBase(theID,theMesh,theType),
|
|
myGroup(theMesh,theType)
|
|
{
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : Extent
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
int SMESHDS_Group::Extent() const
|
|
{
|
|
return myGroup.Extent();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsEmpty
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
bool SMESHDS_Group::IsEmpty()
|
|
{
|
|
return myGroup.IsEmpty();
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
bool SMESHDS_Group::Contains (const int theID)
|
|
{
|
|
const SMDS_MeshElement* aElem = findInMesh (theID);
|
|
if (aElem)
|
|
return myGroup.Contains(aElem);
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : Contains
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
bool SMESHDS_Group::Contains (const SMDS_MeshElement* elem)
|
|
{
|
|
if (elem)
|
|
return myGroup.Contains(elem);
|
|
return false;
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
bool SMESHDS_Group::Add (const int theID)
|
|
{
|
|
const SMDS_MeshElement* aElem = findInMesh (theID);
|
|
if (!aElem || myGroup.Contains(aElem))
|
|
return false;
|
|
|
|
if (myGroup.IsEmpty())
|
|
SetType( aElem->GetType() );
|
|
|
|
myGroup.Add (aElem);
|
|
resetIterator();
|
|
return true;
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
bool SMESHDS_Group::Remove (const int theID)
|
|
{
|
|
const SMDS_MeshElement* aElem = findInMesh (theID);
|
|
if (!aElem || !myGroup.Contains(aElem))
|
|
return false;
|
|
myGroup.Remove (aElem);
|
|
resetIterator();
|
|
return true;
|
|
}
|
|
|
|
|
|
//======================================================================
|
|
//function : Clear
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESHDS_Group::Clear()
|
|
{
|
|
myGroup.Clear();
|
|
resetIterator();
|
|
}
|
|
|
|
// =====================
|
|
// class MyGroupIterator
|
|
// =====================
|
|
|
|
class MyGroupIterator: public SMDS_ElemIterator
|
|
{
|
|
const SMDS_MeshGroup& myGroup;
|
|
public:
|
|
MyGroupIterator(const SMDS_MeshGroup& group): myGroup(group) { myGroup.InitIterator(); }
|
|
bool more() { return myGroup.More(); }
|
|
const SMDS_MeshElement* next() { return myGroup.Next(); }
|
|
};
|
|
|
|
//=======================================================================
|
|
//function : GetElements
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
SMDS_ElemIteratorPtr SMESHDS_Group::GetElements() const
|
|
{
|
|
return SMDS_ElemIteratorPtr( new MyGroupIterator ( myGroup ));
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return a value allowing to find out if a group has changed or not
|
|
*/
|
|
//================================================================================
|
|
|
|
int SMESHDS_Group::GetTic() const
|
|
{
|
|
return myGroup.Tic();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetType
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESHDS_Group::SetType(SMDSAbs_ElementType theType)
|
|
{
|
|
if ( myGroup.IsEmpty() || GetType() == SMDSAbs_All ) {
|
|
SMESHDS_GroupBase::SetType( theType );
|
|
myGroup.SetType ( theType );
|
|
}
|
|
else
|
|
SMESHDS_GroupBase::SetType( myGroup.GetType() );
|
|
}
|
|
|