mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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448 lines
14 KiB
C++
448 lines
14 KiB
C++
/**
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* SMESH SMESHGUI
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*
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* Copyright (C) 2005 CEA/DEN, EDF R&D
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*
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*
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*
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* File : SMESHGUI_MeshDlg.cxx
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* Author : Sergey LITONIN
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* Module : SMESH
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*/
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#include "SMESHGUI_MeshDlg.h"
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#include <SUIT_Session.h>
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#include <qlayout.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qtabwidget.h>
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#include <qgroupbox.h>
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#include <qtoolbutton.h>
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#include <qiconset.h>
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#include <qstring.h>
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#include <qcombobox.h>
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#include <qpopupmenu.h>
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#include <qcursor.h>
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/*!
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* \brief Tab for tab widget containing controls for definition of
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* algorithms and hypotheses
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*/
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//================================================================================
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/*!
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* \brief Constructor
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* \param theParent - Parent widget for this tab
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*
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* Makes tab's look and feel
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*/
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//================================================================================
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SMESHGUI_MeshTab::SMESHGUI_MeshTab( QWidget* theParent )
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: QFrame( theParent ),
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myPopup( 0 )
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{
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SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
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QIconSet aCreateIcon( aResMgr->loadPixmap( "SMESH", tr( "ICON_HYPO" ) ) );
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QIconSet aEditIcon( aResMgr->loadPixmap( "SMESH", tr( "ICON_HYPO_EDIT" ) ) );
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// Algorifm
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QLabel* anAlgoLbl = new QLabel( tr( "ALGORITHM" ), this );
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myHyp[ Algo ] = new QComboBox( this );
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// Hypothesis
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QLabel* aHypLbl = new QLabel( tr( "HYPOTHESIS" ), this );
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myHyp[ MainHyp ] = new QComboBox( this );
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myHyp[ MainHyp ]->setSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed );
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myCreateHyp[ MainHyp ] = new QToolButton( this );
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myCreateHyp[ MainHyp ]->setIconSet( aCreateIcon );
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myEditHyp[ MainHyp ] = new QToolButton( this );
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myEditHyp[ MainHyp ]->setIconSet( aEditIcon );
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// Line
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QFrame* aLine = new QFrame( this );
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aLine->setFrameStyle( QFrame::HLine | QFrame::Sunken );
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// Add. hypothesis
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QLabel* anAddHypLbl = new QLabel( tr( "ADD_HYPOTHESIS" ), this );
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myHyp[ AddHyp ] = new QComboBox( this );
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myHyp[ AddHyp ]->setSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed );
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myCreateHyp[ AddHyp ] = new QToolButton( this );
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myCreateHyp[ AddHyp ]->setIconSet( aCreateIcon );
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myEditHyp[ AddHyp ] = new QToolButton( this );
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myEditHyp[ AddHyp ]->setIconSet( aEditIcon );
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// Fill layout
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QGridLayout* aLay = new QGridLayout( this, 5, 4, 5, 5 );
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aLay->addWidget( anAlgoLbl, 0, 0 );
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aLay->addWidget( myHyp[ Algo ], 0, 1 );
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aLay->addWidget( aHypLbl, 1, 0 );
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aLay->addWidget( myHyp[ MainHyp ], 1, 1 );
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aLay->addWidget( myCreateHyp[ MainHyp ], 1, 2 );
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aLay->addWidget( myEditHyp[ MainHyp ], 1, 3 );
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aLay->addMultiCellWidget( aLine, 2, 2, 0, 3 );
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aLay->addWidget( anAddHypLbl, 3, 0 );
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aLay->addWidget( myHyp[ AddHyp ], 3, 1 );
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aLay->addWidget( myCreateHyp[ AddHyp ], 3, 2 );
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aLay->addWidget( myEditHyp[ AddHyp ], 3, 3 );
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aLay->addItem( new QSpacerItem( 0, 0, QSizePolicy::Fixed, QSizePolicy::Expanding ), 4, 0 );
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// Connect signals and slots
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for ( int i = MainHyp; i <= AddHyp; i++ )
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{
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connect( myCreateHyp[ i ], SIGNAL( clicked() ), SLOT( onCreateHyp() ) );
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connect( myEditHyp[ i ], SIGNAL( clicked() ), SLOT( onEditHyp() ) );
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connect( myHyp[ i ], SIGNAL( activated( int ) ), SLOT( onHyp( int ) ) );
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}
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// Initialize controls
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setAvailableHyps( Algo, QStringList() );
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setAvailableHyps( MainHyp, QStringList() );
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setAvailableHyps( AddHyp, QStringList() );
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}
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SMESHGUI_MeshTab::~SMESHGUI_MeshTab()
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{
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if ( myPopup )
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delete myPopup;
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}
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//================================================================================
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/*!
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* \brief Sets available hypothesis or algorithms
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* \param theId - identifier of hypothesis (main or additional, see HypType enumeration)
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* \param theHyps - list of available hypothesis names
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*
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* Sets available main or additional hypothesis for this tab
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*/
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//================================================================================
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void SMESHGUI_MeshTab::setAvailableHyps( const int theId, const QStringList& theHyps )
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{
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myAvailableHyps[ theId ] = theHyps;
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if ( theId == Algo )
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{
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myHyp[ Algo ]->clear();
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myHyp[ Algo ]->insertItem( tr( "NONE" ) );
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myHyp[ Algo ]->insertStringList( theHyps );
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myHyp[ Algo ]->setCurrentItem( 0 );
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}
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}
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//================================================================================
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/*!
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* \brief Sets existing hypothesis
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* \param theId - identifier of hypothesis (main or additional, see HypType enumeration)
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* \param theHyps - list of available hypothesis names
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*
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* Sets existing main or additional hypothesis for this tab
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*/
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//================================================================================
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void SMESHGUI_MeshTab::setExistingHyps( const int theId, const QStringList& theHyps )
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{
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if ( theId != Algo )
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{
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myHyp[ theId ]->clear();
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myHyp[ theId ]->insertItem( tr( "NONE" ) );
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myHyp[ theId ]->insertStringList( theHyps );
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myHyp[ theId ]->setCurrentItem( 0 );
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myEditHyp[ theId ]->setEnabled( false );
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}
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}
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//================================================================================
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/*!
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* \brief Adds hypothesis in combo box of available ones
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* \param theId - identifier of hypothesis (main or additional, see HypType enumeration)
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* \param theHyp - name of hypothesis to be added
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*
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* Adds hypothesis in combo box of available ones. This method is called by operation
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* after creation of new hypothesis.
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*/
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//================================================================================
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void SMESHGUI_MeshTab::addHyp( const int theId, const QString& theHyp )
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{
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myHyp[ theId ]->insertItem( theHyp );
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myHyp[ theId ]->setCurrentItem( myHyp[ theId ]->count() - 1 );
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myEditHyp[ theId ]->setEnabled( true );
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}
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//================================================================================
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/*!
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* \brief Renames hypothesis
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* \param theId - identifier of hypothesis (main or additional, see HypType enumeration)
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* \param theIndex - index of hypothesis to be renamed
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* \param theNewName - new name of hypothesis to be renamed
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*
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* Renames hypothesis
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*/
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//================================================================================
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void SMESHGUI_MeshTab::renameHyp( const int theId,
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const int theIndex,
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const QString& theNewName )
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{
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if ( theIndex > 0 && theIndex < myHyp[ theId ]->count() )
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myHyp[ theId ]->changeItem( theNewName, theIndex );
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}
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//================================================================================
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/*!
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* \brief Sets current hypothesis
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* \param theId - identifier of hypothesis (main or additional, see HypType enumeration)
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* \param theIndex - index of hypothesis to be set as current
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*
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* Sets current hypothesis
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*/
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//================================================================================
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void SMESHGUI_MeshTab::setCurrentHyp( const int theId, const int theIndex )
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{
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if ( theIndex >= 0 && theIndex < myHyp[ theId ]->count() )
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{
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myHyp[ theId ]->setCurrentItem( theIndex );
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if ( myEditHyp[ theId ] )
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myEditHyp[ theId ]->setEnabled( theIndex > 0 );
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}
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}
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//================================================================================
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/*!
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* \brief Gets current hypothesis
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* \param theId - identifier of hypothesis (main or additional, see HypType enumeration)
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* \retval int - index of current hypothesis
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*
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* Gets current hypothesis
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*/
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//================================================================================
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int SMESHGUI_MeshTab::currentHyp( const int theId ) const
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{
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return myHyp[ theId ]->currentItem();
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}
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//================================================================================
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/*!
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* \brief Emits createHyp( const int ) signal
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*
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* SLOT called when "Create hypothesis" button clicked specifies sender and emits
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* createHyp( const int ) signal
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*/
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//================================================================================
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void SMESHGUI_MeshTab::onCreateHyp()
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{
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const QObject* aSender = sender();
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if ( !myPopup )
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{
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myPopup = new QPopupMenu( 0 );
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connect( myPopup, SIGNAL( activated( int ) ), SLOT( onPopupItem( int ) ) );
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}
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QStringList aHypNames;
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if ( aSender == myCreateHyp[ MainHyp ] )
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{
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aHypNames = myAvailableHyps[ MainHyp ];
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myPopup->setName( "MainHypPopup" );
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}
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else
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{
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aHypNames = myAvailableHyps[ AddHyp ];
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myPopup->setName( "AddHypPopup" );
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}
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myPopup->clear();
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for ( int i = 0, n = aHypNames.count(); i < n; i++ )
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myPopup->insertItem( aHypNames[ i ], i );
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myPopup->exec( QCursor::pos() );
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}
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//================================================================================
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/*!
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* \brief Emits editHyp( const int ) signal
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*
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* SLOT called when "Edit hypothesis" button clicked specifies sender and emits
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* editHyp( const int ) signal
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*/
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//================================================================================
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void SMESHGUI_MeshTab::onEditHyp()
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{
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const QObject* aSender = sender();
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int aHypType = aSender == myEditHyp[ MainHyp ] ? MainHyp : AddHyp;
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emit editHyp( aHypType, myHyp[ aHypType ]->currentItem() );
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}
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//================================================================================
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/*!
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* \brief Updates "Edit hypothesis" button state
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*
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* SLOT called when current hypothesis changed disables "Edit hypothesis" button
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* if current hypothesis is <None>, enables otherwise
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*/
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//================================================================================
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void SMESHGUI_MeshTab::onHyp( int theIndex )
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{
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const QObject* aSender = sender();
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int anIndex = aSender == myHyp[ MainHyp ] ? MainHyp : AddHyp;
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myEditHyp[ anIndex ]->setEnabled( theIndex > 0 );
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}
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//================================================================================
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/*!
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* \brief Emits createHyp signal
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*
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* SLOT called when item of popup for hypothesis creation is activated. Emits
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* createHyp signal to notify operation obout this event
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*/
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//================================================================================
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void SMESHGUI_MeshTab::onPopupItem( int theId )
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{
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const QObject* aSender = sender();
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if ( aSender )
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emit createHyp( strcmp( aSender->name(), "MainHypPopup" ) == 0 ? MainHyp : AddHyp, theId );
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}
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//================================================================================
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/*!
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* \brief Resets all tab fields
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*
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* Resets all tab fields
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*/
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//================================================================================
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void SMESHGUI_MeshTab::reset()
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{
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for ( int i = Algo; i <= AddHyp; i++ )
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{
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myHyp[ i ]->setCurrentItem( 0 );
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if ( myEditHyp[ i ] )
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myEditHyp[ i ]->setEnabled( false );
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}
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}
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/*!
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* \brief Dialog for mech creation or editing
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*
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* This dialog is used for mech creation or editing.
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*/
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//================================================================================
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/*!
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* \brief Constructor
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* \param theToCreate - if this parameter is true then dialog is used for creation,
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* for editing otherwise
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* \param theIsMesh - if this parameter is true then dialog is used for mesh,
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* for sub-mesh otherwise
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*
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* Makes dialog's look and feel
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*/
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//================================================================================
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SMESHGUI_MeshDlg::SMESHGUI_MeshDlg( const bool theToCreate, const bool theIsMesh )
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: SMESHGUI_Dialog( 0, false, true )
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{
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// Create top controls
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QGroupBox* aGrp = new QGroupBox( 3, Qt::Horizontal, mainFrame() );
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aGrp->setFrameStyle( QFrame::NoFrame );
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aGrp->setInsideMargin( 0 );
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// name
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createObject( tr( "NAME" ), aGrp, Obj );
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setNameIndication( Obj, OneName );
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setReadOnly( Obj, false );
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// mesh
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createObject( tr( "MESH" ), aGrp, Mesh );
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// geometry
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createObject( tr( "GEOMETRY" ), aGrp, Geom );
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// Create tab widget
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myTabWg = new QTabWidget( mainFrame() );
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myTabs[ Dim1D ] = new SMESHGUI_MeshTab( myTabWg );
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myTabs[ Dim2D ] = new SMESHGUI_MeshTab( myTabWg );
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myTabs[ Dim3D ] = new SMESHGUI_MeshTab( myTabWg );
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myTabWg->addTab( myTabs[ Dim1D ], tr( "DIM_1D" ) );
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myTabWg->addTab( myTabs[ Dim2D ], tr( "DIM_2D" ) );
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myTabWg->addTab( myTabs[ Dim3D ], tr( "DIM_3D" ) );
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// Fill layout
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QVBoxLayout* aLay = new QVBoxLayout( mainFrame(), 0, 5 );
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aLay->addWidget( aGrp );
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aLay->addItem( new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum) );
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aLay->addWidget( myTabWg );
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// Disable controls if necessary
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setObjectShown( Mesh, false );
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if ( theToCreate )
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{
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setCaption( tr( "CREATE_MESH" ) );
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objectWg( Obj, Btn )->hide();
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if ( theIsMesh )
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setCaption( tr( "CREATE_MESH" ) );
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else
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{
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setCaption( tr( "CREATE_SUBMESH" ) );
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setObjectShown( Mesh, true );
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}
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}
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else
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{
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setCaption( tr( "EDIT_MESH_SUBMESH" ) );
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objectWg( Mesh, Btn )->hide();
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objectWg( Geom, Btn )->hide();
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}
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}
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SMESHGUI_MeshDlg::~SMESHGUI_MeshDlg()
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{
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}
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//================================================================================
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/*!
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* \brief Gets tab with given id
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* \param theId - Tab identifier. Possible values are in "Dimensions" enumeration
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* \retval SMESHGUI_MeshTab* - pointer to the tab or null if given parameter is
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* invalid
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*
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* Gets tab containing controls for definition of algorithms and AddHypotheses
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*/
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//================================================================================
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SMESHGUI_MeshTab* SMESHGUI_MeshDlg::tab( const int theId ) const
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{
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return ( theId >= Dim1D && theId <= Dim3D ? myTabs[ theId ] : 0 );
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}
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//================================================================================
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/*!
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* \brief Resets all dialog fields
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*/
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//================================================================================
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void SMESHGUI_MeshDlg::reset()
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{
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clearSelection();
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myTabs[ Dim1D ]->reset();
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myTabs[ Dim2D ]->reset();
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myTabs[ Dim3D ]->reset();
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}
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//================================================================================
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/*!
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* \brief Sets curent tab
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*/
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//================================================================================
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void SMESHGUI_MeshDlg::setCurrentTab( const int theId )
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{
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myTabWg->setCurrentPage( theId );
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}
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