mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-09-29 22:22:51 +05:00
2181 lines
80 KiB
C++
2181 lines
80 KiB
C++
// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_VTKUtils.cxx
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// Author : Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_Filter.h"
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#include "SMESH_ControlsDef.hxx"
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#include <SMESH_Actor.h>
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#include <SMESH_ActorUtils.h>
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#include "SMESH_NodeLabelActor.h"
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#include "SMESH_CellLabelActor.h"
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#include <SMESH_ObjectDef.h>
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#include <SMDS_Mesh.hxx>
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// SALOME GUI includes
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#include <SUIT_Desktop.h>
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#include <SUIT_Session.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_ViewManager.h>
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#include <SUIT_ResourceMgr.h>
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#include <SALOME_ListIO.hxx>
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#include <SALOME_ListIteratorOfListIO.hxx>
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#include <SVTK_Selector.h>
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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#include <VTKViewer_Algorithm.h>
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#include <LightApp_SelectionMgr.h>
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#include <SalomeApp_Application.h>
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#include <SalomeApp_Study.h>
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// SALOME KERNEL includes
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#include <utilities.h>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_CLIENT_HEADER(SMESH_Mesh)
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#include CORBA_CLIENT_HEADER(SMESH_Group)
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// VTK includes
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#include <vtkMath.h>
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#include <vtkRenderer.h>
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#include <vtkActorCollection.h>
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#include <vtkUnstructuredGrid.h>
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// OCCT includes
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#include <TColStd_IndexedMapOfInteger.hxx>
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#include <Standard_ErrorHandler.hxx>
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#include <ProjLib.hxx>
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#include <gp_Pln.hxx>
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#include <gp_Lin.hxx>
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#include <gce_MakePln.hxx>
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#include <gce_MakeLin.hxx>
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#include <GeomAPI_IntCS.hxx>
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#include <Geom_Line.hxx>
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#include <Geom_Plane.hxx>
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namespace SMESH
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{
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typedef std::map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
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static TVisualObjCont VISUAL_OBJ_CONT;
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//=============================================================================
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/*!
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* \brief Allocate some memory at construction and release it at destruction.
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* Is used to be able to continue working after mesh generation or visualization
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* break due to lack of memory
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*/
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//=============================================================================
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struct MemoryReserve
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{
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char* myBuf;
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MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
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void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
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~MemoryReserve() { Free(); }
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};
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static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
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//================================================================================
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/*!
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* \brief Remove VisualObj and its actor from all views
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*/
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//================================================================================
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void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
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if(!app)
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return;
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SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
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if(!aStudy)
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return;
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ViewManagerList aList;
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if(fromAllViews) {
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app->viewManagers(SVTK_Viewer::Type() , aList);
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} else {
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SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
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if(aVM)
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aList.append(aVM);
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}
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bool actorRemoved = false;
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ViewManagerList::ConstIterator it = aList.begin();
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SUIT_ViewManager* aViewManager = 0;
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for( ; it!=aList.end();it++) {
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aViewManager = *it;
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
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for ( int iV = 0; iV < views.count(); ++iV ) {
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if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
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if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
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vtkWnd->RemoveActor(actor);
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actorRemoved = true;
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}
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actor->Delete();
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}
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}
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}
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if (aViewManager ) {
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int aStudyId = aViewManager->study()->id();
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TVisualObjCont::key_type aKey(aStudyId,theEntry);
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
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if(anIter != VISUAL_OBJ_CONT.end()) {
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// for unknown reason, object destructor is not called, so clear object manually
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anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
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anIter->second->GetUnstructuredGrid()->SetPoints(0);
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}
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VISUAL_OBJ_CONT.erase(aKey);
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}
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if(actorRemoved)
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aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
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}
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//================================================================================
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/*!
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* \brief Remove all VisualObjs and their actors from all views
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*/
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//================================================================================
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void RemoveAllObjectsWithActors()
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
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( SUIT_Session::session()->activeApplication() );
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if (!app) return;
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ViewManagerList viewMgrs = app->viewManagers();
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for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
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SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
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if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
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for ( int iV = 0; iV < views.count(); ++iV ) {
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if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
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vtkRenderer *aRenderer = vtkWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
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vtkActorCollection *actors = aCopy.GetActors();
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for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
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// size of actors changes inside the loop
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if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
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{
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vtkWnd->RemoveActor(actor);
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actor->Delete();
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}
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}
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}
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}
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}
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}
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
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for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
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// for unknown reason, object destructor is not called, so clear object manually
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anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
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anIter->second->GetUnstructuredGrid()->SetPoints(0);
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}
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VISUAL_OBJ_CONT.clear();
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}
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//================================================================================
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/*!
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* \brief Remove all VisualObjs of a study
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*/
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//================================================================================
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void RemoveVisuData(int studyID)
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
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( SUIT_Session::session()->activeApplication() );
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if (!app) return;
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ViewManagerList viewMgrs = app->viewManagers();
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for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
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SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
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if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
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aViewManager->study()->id() == studyID ) {
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
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for ( int iV = 0; iV < views.count(); ++iV ) {
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if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
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vtkRenderer *aRenderer = vtkWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
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vtkActorCollection *actors = aCopy.GetActors();
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for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
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// size of actors changes inside the loop
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if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
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{
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vtkWnd->RemoveActor(actor);
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actor->Delete();
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}
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}
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}
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}
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}
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}
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
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for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
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int curId = anIter->first.first;
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if ( curId == studyID ) {
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// for unknown reason, object destructor is not called, so clear object manually
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anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
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anIter->second->GetUnstructuredGrid()->SetPoints(0);
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VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
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}
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else {
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anIter++;
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}
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}
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}
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//================================================================================
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/*!
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* \brief Notify the user on problems during visualization
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*/
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//================================================================================
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void OnVisuException()
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{
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try {
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#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
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OCC_CATCH_SIGNALS;
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#endif
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// PAL16774 (Crash after display of many groups). Salome sometimes crashes just
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// after or at showing this message, so we do an additional check of available memory
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// char* buf = new char[100*1024];
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// delete [] buf;
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_VISU_PROBLEM"));
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} catch (...) {
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// no more memory at all: last resort
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MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
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std::endl << "Try to remove all visual data..." );
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if (theVISU_MemoryReserve) {
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delete theVISU_MemoryReserve;
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theVISU_MemoryReserve = 0;
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}
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RemoveAllObjectsWithActors();
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
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MESSAGE_END ( "...done" );
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}
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}
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//================================================================================
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/*!
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* \brief Returns an updated visual object
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*/
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//================================================================================
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TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry, bool nulData){
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TVisualObjPtr aVisualObj;
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TVisualObjCont::key_type aKey(theStudyId,theEntry);
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try{
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#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
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OCC_CATCH_SIGNALS;
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#endif
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
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if(anIter != VISUAL_OBJ_CONT.end()){
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aVisualObj = anIter->second;
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}else{
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SalomeApp_Application* app =
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dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
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_PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
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_PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
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if(aSObj){
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_PTR(GenericAttribute) anAttr;
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if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
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_PTR(AttributeIOR) anIOR = anAttr;
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CORBA::String_var aVal = anIOR->Value().c_str();
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CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
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if(!CORBA::is_nil(anObj)){
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//Try narrow to SMESH_Mesh interface
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SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
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if(!aMesh->_is_nil()){
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aVisualObj.reset(new SMESH_MeshObj(aMesh));
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TVisualObjCont::value_type aValue(aKey,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
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}
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//Try narrow to SMESH_Group interface
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SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
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if(!aGroup->_is_nil()){
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_PTR(SObject) aFatherSObj = aSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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aFatherSObj = aFatherSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
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TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
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if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
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aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
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TVisualObjCont::value_type aValue(aKey,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
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}
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}
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//Try narrow to SMESH_subMesh interface
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SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
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if(!aSubMesh->_is_nil()){
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_PTR(SObject) aFatherSObj = aSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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aFatherSObj = aFatherSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
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TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
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if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
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aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
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TVisualObjCont::value_type aValue(aKey,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
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}
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}
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}
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}
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}
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}
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}catch(...){
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INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
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return TVisualObjPtr();
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}
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// Update object
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bool objModified = false;
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if ( aVisualObj ) {
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try {
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#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
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OCC_CATCH_SIGNALS;
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#endif
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//MESSAGE("GetVisualObj");
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if (nulData)
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objModified = aVisualObj->NulData();
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else
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objModified = aVisualObj->Update();
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}
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catch (...) {
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#ifdef _DEBUG_
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
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#endif
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RemoveVisualObjectWithActors( theEntry ); // remove this object
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OnVisuException();
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aVisualObj.reset();
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}
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}
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if ( objModified ) {
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// PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
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// ~5 times more memory is used than it occupies.
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// Warn the user if there is less free memory than 30 sizes of a grid
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// TODO: estimate memory usage in other modes and take current mode into account
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int freeMB = SMDS_Mesh::CheckMemory(true);
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int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
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MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
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if ( freeMB > 0 && usedMB * 5 > freeMB ) {
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bool continu = false;
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if ( usedMB * 3 > freeMB )
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// even dont try to show
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
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else
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// there is a chance to succeed
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continu = SUIT_MessageBox::warning
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(SMESHGUI::desktop(),
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QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
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SUIT_MessageBox::Yes | SUIT_MessageBox::No,
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SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
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if ( !continu ) {
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// remove the corresponding actors from all views
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RemoveVisualObjectWithActors( theEntry );
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aVisualObj.reset();
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}
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}
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}
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return aVisualObj;
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}
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/*! Return active view window, if it instantiates SVTK_ViewWindow class,
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* overwise find or create corresponding view window, make it active and return it.
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* \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
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*/
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SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
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bool createIfNotFound)
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{
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SalomeApp_Application* anApp;
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if (theModule)
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anApp = theModule->getApp();
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else
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anApp = dynamic_cast<SalomeApp_Application*>
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(SUIT_Session::session()->activeApplication());
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if (anApp) {
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if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
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return aView;
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SUIT_ViewManager* aViewManager =
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anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
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if (aViewManager) {
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if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
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if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
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aViewWindow->raise();
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aViewWindow->setFocus();
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return aView;
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}
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}
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}
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}
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return NULL;
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}
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SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
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SUIT_ViewWindow * theWindow)
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{
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if( !theMgr )
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return NULL;
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|
|
QVector<SUIT_ViewWindow*> views = theMgr->getViews();
|
|
if( views.contains( theWindow ) )
|
|
return GetVtkViewWindow( theWindow );
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
|
|
return dynamic_cast<SVTK_ViewWindow*>(theWindow);
|
|
}
|
|
|
|
/* SUIT_ViewWindow* GetActiveWindow()
|
|
{
|
|
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
|
|
if( !app )
|
|
return NULL;
|
|
SUIT_ViewManager* mgr = app->activeViewManager();
|
|
if( mgr )
|
|
return mgr->getActiveView();
|
|
else
|
|
return NULL;
|
|
}*/
|
|
|
|
SVTK_ViewWindow* GetCurrentVtkView(){
|
|
return GetVtkViewWindow( GetActiveWindow() );
|
|
}
|
|
|
|
|
|
void RepaintCurrentView()
|
|
{
|
|
if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
|
|
{
|
|
try {
|
|
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
|
OCC_CATCH_SIGNALS;
|
|
#endif
|
|
wnd->getRenderer()->Render();
|
|
wnd->Repaint(false);
|
|
}
|
|
catch (...) {
|
|
#ifdef _DEBUG_
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
|
|
#endif
|
|
OnVisuException();
|
|
}
|
|
}
|
|
}
|
|
|
|
void RepaintViewWindow(SVTK_ViewWindow* theWindow)
|
|
{
|
|
try {
|
|
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
|
OCC_CATCH_SIGNALS;
|
|
#endif
|
|
theWindow->getRenderer()->Render();
|
|
theWindow->Repaint();
|
|
}
|
|
catch (...) {
|
|
#ifdef _DEBUG_
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
|
|
#endif
|
|
OnVisuException();
|
|
}
|
|
}
|
|
|
|
void RenderViewWindow(SVTK_ViewWindow* theWindow)
|
|
{
|
|
try {
|
|
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
|
OCC_CATCH_SIGNALS;
|
|
#endif
|
|
theWindow->getRenderer()->Render();
|
|
theWindow->Repaint();
|
|
}
|
|
catch (...) {
|
|
#ifdef _DEBUG_
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
|
|
#endif
|
|
OnVisuException();
|
|
}
|
|
}
|
|
|
|
void FitAll(){
|
|
if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
|
|
try {
|
|
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
|
OCC_CATCH_SIGNALS;
|
|
#endif
|
|
wnd->onFitAll();
|
|
wnd->Repaint();
|
|
}
|
|
catch (...) {
|
|
#ifdef _DEBUG_
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
|
|
#endif
|
|
OnVisuException();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
|
|
const char* theEntry)
|
|
{
|
|
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->hasIO()){
|
|
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
|
|
if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
|
|
return anActor;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
SMESH_Actor* FindActorByEntry(const char* theEntry){
|
|
return FindActorByEntry(GetActiveWindow(),theEntry);
|
|
}
|
|
|
|
|
|
SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
|
|
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
|
|
if( !app )
|
|
return NULL;
|
|
|
|
if(!CORBA::is_nil(theObject)){
|
|
_PTR(Study) aStudy = GetActiveStudyDocument();
|
|
CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
|
|
_PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
|
|
if(aSObject){
|
|
CORBA::String_var anEntry = aSObject->GetID().c_str();
|
|
return FindActorByEntry(anEntry.in());
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
SMESH_Actor* CreateActor(_PTR(Study) theStudy,
|
|
const char* theEntry,
|
|
int theIsClear)
|
|
{
|
|
SMESH_Actor *anActor = NULL;
|
|
CORBA::Long anId = theStudy->StudyId();
|
|
if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
|
|
_PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
|
|
if(aSObj){
|
|
_PTR(GenericAttribute) anAttr;
|
|
if(aSObj->FindAttribute(anAttr,"AttributeName")){
|
|
_PTR(AttributeName) aName = anAttr;
|
|
std::string aNameVal = aName->Value();
|
|
anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
|
|
}
|
|
|
|
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
|
|
if(!CORBA::is_nil(aGroup) && anActor)
|
|
{
|
|
QColor c;
|
|
int deltaF, deltaV;
|
|
SMESH::GetColor( "SMESH", "fill_color", c, deltaF, "0,170,255|-100" );
|
|
SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
|
|
c = SMESH::GetColor( "SMESH", "default_grp_color", c );
|
|
SALOMEDS::Color aColor = aGroup->GetColor();
|
|
if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ))
|
|
{
|
|
aColor.R = c.redF();
|
|
aColor.G = c.greenF();
|
|
aColor.B = c.blueF();
|
|
aGroup->SetColor( aColor );
|
|
}
|
|
if( aGroup->GetType() == SMESH::NODE )
|
|
anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::EDGE )
|
|
anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::ELEM0D )
|
|
anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::BALL )
|
|
anActor->SetBallColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::VOLUME )
|
|
anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, deltaV );
|
|
else
|
|
anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, deltaF );
|
|
}
|
|
}
|
|
}
|
|
MESSAGE("CreateActor " << anActor);
|
|
if( anActor )
|
|
if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
|
|
aSMESHGUI->addActorAsObserver( anActor );
|
|
return anActor;
|
|
}
|
|
|
|
|
|
void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
|
|
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
|
|
try {
|
|
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
|
OCC_CATCH_SIGNALS;
|
|
#endif
|
|
MESSAGE("DisplayActor " << theActor);
|
|
vtkWnd->AddActor(theActor);
|
|
vtkWnd->Repaint();
|
|
}
|
|
catch (...) {
|
|
#ifdef _DEBUG_
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
|
|
#endif
|
|
OnVisuException();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
|
|
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
|
|
MESSAGE("RemoveActor " << theActor);
|
|
vtkWnd->RemoveActor(theActor);
|
|
if(theActor->hasIO()){
|
|
Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
|
|
if(anIO->hasEntry()){
|
|
std::string anEntry = anIO->getEntry();
|
|
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
|
|
int aStudyId = aStudy->id();
|
|
TVisualObjCont::key_type aKey(aStudyId,anEntry);
|
|
VISUAL_OBJ_CONT.erase(aKey);
|
|
}
|
|
}
|
|
theActor->Delete();
|
|
vtkWnd->Repaint();
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return true if there are no SMESH actors in a view
|
|
*/
|
|
//================================================================================
|
|
|
|
bool noSmeshActors(SUIT_ViewWindow *theWnd)
|
|
{
|
|
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor())
|
|
if(dynamic_cast<SMESH_Actor*>(anAct))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
|
|
{
|
|
//MESSAGE("UpdateView");
|
|
bool OK = false;
|
|
SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
|
|
if (!aViewWnd)
|
|
return OK;
|
|
|
|
SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
|
|
if (!vtkWnd)
|
|
return OK;
|
|
|
|
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
|
|
|
|
if (!aStudy)
|
|
return OK;
|
|
|
|
{
|
|
OK = true;
|
|
vtkRenderer *aRenderer = aViewWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
|
|
switch (theAction) {
|
|
case eDisplayAll: {
|
|
while (vtkActor *anAct = aCollection->GetNextActor()) {
|
|
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
|
|
MESSAGE("--- display " << anActor);
|
|
anActor->SetVisibility(true);
|
|
|
|
if(anActor->hasIO()){
|
|
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
|
|
if(anIO->hasEntry()){
|
|
aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case eDisplayOnly:
|
|
case eEraseAll: {
|
|
//MESSAGE("---case eDisplayOnly");
|
|
while (vtkActor *anAct = aCollection->GetNextActor()) {
|
|
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
|
|
//MESSAGE("--- erase " << anActor);
|
|
anActor->SetVisibility(false);
|
|
}
|
|
}
|
|
aStudy->setVisibilityStateForAll(Qtx::HiddenState);
|
|
}
|
|
default: {
|
|
if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
|
|
switch (theAction) {
|
|
case eDisplay:
|
|
case eDisplayOnly:
|
|
//MESSAGE("--- display " << anActor);
|
|
anActor->Update();
|
|
anActor->SetVisibility(true);
|
|
if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
|
|
aStudy->setVisibilityState(theEntry, Qtx::ShownState);
|
|
break;
|
|
case eErase:
|
|
//MESSAGE("--- erase " << anActor);
|
|
anActor->SetVisibility(false);
|
|
aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (theAction) {
|
|
case eDisplay:
|
|
case eDisplayOnly:
|
|
{
|
|
//MESSAGE("---");
|
|
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
|
|
_PTR(Study) aDocument = aStudy->studyDS();
|
|
// Pass non-visual objects (hypotheses, etc.), return true in this case
|
|
CORBA::Long anId = aDocument->StudyId();
|
|
TVisualObjPtr aVisualObj;
|
|
if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
|
|
{
|
|
if ((anActor = CreateActor(aDocument,theEntry,true))) {
|
|
bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
|
|
DisplayActor(theWnd,anActor);
|
|
aStudy->setVisibilityState(theEntry, Qtx::ShownState);
|
|
// FitAll(); - PAL16770(Display of a group performs an automatic fit all)
|
|
if (needFitAll) FitAll();
|
|
} else {
|
|
OK = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
|
|
bool UpdateView(EDisplaing theAction, const char* theEntry){
|
|
//MESSAGE("UpdateView");
|
|
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
|
|
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
|
|
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
|
|
return UpdateView(aWnd,theAction,theEntry);
|
|
}
|
|
|
|
void UpdateView(){
|
|
if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
|
|
LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
|
|
SALOME_ListIO selected; mgr->selectedObjects( selected );
|
|
|
|
if( selected.Extent() == 0){
|
|
vtkRenderer* aRenderer = aWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->hasIO())
|
|
if (!Update(anActor->getIO(),anActor->GetVisibility()))
|
|
break; // avoid multiple warinings if visu failed
|
|
}
|
|
}
|
|
}else{
|
|
SALOME_ListIteratorOfListIO anIter( selected );
|
|
for( ; anIter.More(); anIter.Next()){
|
|
Handle(SALOME_InteractiveObject) anIO = anIter.Value();
|
|
if ( !Update(anIO,true) )
|
|
break; // avoid multiple warinings if visu failed
|
|
}
|
|
}
|
|
RepaintCurrentView();
|
|
}
|
|
}
|
|
|
|
|
|
bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
|
|
{
|
|
MESSAGE("Update");
|
|
_PTR(Study) aStudy = GetActiveStudyDocument();
|
|
CORBA::Long anId = aStudy->StudyId();
|
|
if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
|
|
if ( theDisplay )
|
|
UpdateView(SMESH::eDisplay,theIO->getEntry());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
|
|
{
|
|
MESSAGE("UpdateNulData");
|
|
_PTR(Study) aStudy = GetActiveStudyDocument();
|
|
CORBA::Long anId = aStudy->StudyId();
|
|
if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
|
|
if ( theDisplay )
|
|
UpdateView(SMESH::eDisplay,theIO->getEntry());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void UpdateSelectionProp( SMESHGUI* theModule ) {
|
|
if( !theModule )
|
|
return;
|
|
|
|
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
|
|
if( !app )
|
|
{
|
|
MESSAGE( "UpdateSelectionProp: Application is null" );
|
|
return;
|
|
}
|
|
|
|
SUIT_ViewManager* vm = app->activeViewManager();
|
|
if( !vm )
|
|
{
|
|
MESSAGE( "UpdateSelectionProp: View manager is null" );
|
|
return;
|
|
}
|
|
|
|
QVector<SUIT_ViewWindow*> views = vm->getViews();
|
|
|
|
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
|
|
if( !mgr )
|
|
{
|
|
MESSAGE( "UpdateSelectionProp: Resource manager is null" );
|
|
return;
|
|
}
|
|
|
|
QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
|
|
aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
|
|
aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
|
|
|
|
int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
|
|
int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5);
|
|
int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
|
|
int maxSize = aElem0DSize;
|
|
if (aElem0DSize > maxSize) maxSize = aElem0DSize;
|
|
if (aLineWidth > maxSize) maxSize = aLineWidth;
|
|
if (aBallSize > maxSize) maxSize = aBallSize;
|
|
|
|
double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
|
|
SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
|
|
SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
|
|
|
|
for ( int i=0, n=views.count(); i<n; i++ ){
|
|
// update VTK viewer properties
|
|
if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
|
|
// mesh element selection
|
|
aVtkView->SetSelectionProp(aSelColor.red()/255.,
|
|
aSelColor.green()/255.,
|
|
aSelColor.blue()/255.);
|
|
// tolerances
|
|
aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
|
|
|
|
// pre-selection
|
|
aVtkView->SetPreselectionProp(aPreColor.red()/255.,
|
|
aPreColor.green()/255.,
|
|
aPreColor.blue()/255.);
|
|
// update actors
|
|
vtkRenderer* aRenderer = aVtkView->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
anActor->SetHighlightColor(aHiColor.red()/255.,
|
|
aHiColor.green()/255.,
|
|
aHiColor.blue()/255.);
|
|
anActor->SetPreHighlightColor(aPreColor.red()/255.,
|
|
aPreColor.green()/255.,
|
|
aPreColor.blue()/255.);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void UpdateFontProp( SMESHGUI* theModule )
|
|
{
|
|
if ( !theModule ) return;
|
|
|
|
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
|
|
if ( !app ) return;
|
|
|
|
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
|
|
if ( !mgr ) return;
|
|
//
|
|
double anRGBNd[3] = {1,1,1};
|
|
SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
|
|
int aSizeNd = 10;
|
|
SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
|
|
bool aBoldNd = true;
|
|
bool anItalicNd = false;
|
|
bool aShadowNd = false;
|
|
|
|
if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
|
|
QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
|
|
if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
|
|
else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
|
|
else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
|
|
aBoldNd = f.bold();
|
|
anItalicNd = f.italic();
|
|
aShadowNd = f.overline();
|
|
aSizeNd = f.pointSize();
|
|
}
|
|
//
|
|
double anRGBEl[3] = {0,1,0};
|
|
SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
|
|
int aSizeEl = 12;
|
|
SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
|
|
bool aBoldEl = true;
|
|
bool anItalicEl = false;
|
|
bool aShadowEl = false;
|
|
|
|
if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
|
|
QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
|
|
|
|
if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
|
|
else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
|
|
else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
|
|
aBoldEl = f.bold();
|
|
anItalicEl = f.italic();
|
|
aShadowEl = f.overline();
|
|
aSizeEl = f.pointSize();
|
|
}
|
|
//
|
|
ViewManagerList vmList;
|
|
app->viewManagers( SVTK_Viewer::Type(), vmList );
|
|
foreach ( SUIT_ViewManager* vm, vmList ) {
|
|
QVector<SUIT_ViewWindow*> views = vm->getViews();
|
|
foreach ( SUIT_ViewWindow* vw, views ) {
|
|
// update VTK viewer properties
|
|
if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( vw ) ) {
|
|
// update actors
|
|
vtkRenderer* aRenderer = aVtkView->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy( aRenderer->GetActors() );
|
|
vtkActorCollection* aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while ( vtkActor* anAct = aCollection->GetNextActor() ) {
|
|
if ( SMESH_NodeLabelActor* anActor = dynamic_cast< SMESH_NodeLabelActor* >( anAct ) ) {
|
|
anActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
|
|
}
|
|
else if ( SMESH_CellLabelActor* anActor = dynamic_cast< SMESH_CellLabelActor* >( anAct ) ) {
|
|
anActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
|
|
}
|
|
}
|
|
aVtkView->Repaint( false );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
SVTK_Selector*
|
|
GetSelector(SUIT_ViewWindow *theWindow)
|
|
{
|
|
if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
|
|
return aWnd->GetSelector();
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
|
|
SVTK_Selector* theSelector)
|
|
{
|
|
if (theSelector)
|
|
theSelector->SetFilter(theFilter);
|
|
}
|
|
|
|
Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
|
|
{
|
|
return theSelector->GetFilter(theId);
|
|
}
|
|
|
|
bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
|
|
{
|
|
return theSelector->IsFilterPresent(theId);
|
|
}
|
|
|
|
void RemoveFilter(int theId, SVTK_Selector* theSelector)
|
|
{
|
|
theSelector->RemoveFilter(theId);
|
|
}
|
|
|
|
void RemoveFilters(SVTK_Selector* theSelector)
|
|
{
|
|
for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
|
|
theSelector->RemoveFilter( id );
|
|
}
|
|
|
|
bool IsValid(SALOME_Actor* theActor, int theCellId,
|
|
SVTK_Selector* theSelector)
|
|
{
|
|
return theSelector->IsValid(theActor,theCellId);
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
void SetPointRepresentation(bool theIsVisible){
|
|
if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->GetVisibility()){
|
|
anActor->SetPointRepresentation(theIsVisible);
|
|
}
|
|
}
|
|
}
|
|
RepaintCurrentView();
|
|
}
|
|
}
|
|
|
|
|
|
void SetPickable(SMESH_Actor* theActor){
|
|
if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
|
|
int anIsAllPickable = (theActor == NULL);
|
|
vtkRenderer *aRenderer = aWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
|
|
if(anActor->GetVisibility()){
|
|
anActor->SetPickable(anIsAllPickable);
|
|
}
|
|
}
|
|
}
|
|
if(theActor)
|
|
theActor->SetPickable(!anIsAllPickable);
|
|
RepaintCurrentView();
|
|
}
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
int GetNameOfSelectedSortedNodes( SMDSAbs_EntityType theElementType,
|
|
SVTK_Selector* theSelector,
|
|
SMESH_Actor* theActor,
|
|
int theShift,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
|
|
theSelector->GetIndex(anIO, aMapIndex);
|
|
|
|
SMDS_Mesh* aMesh = 0;
|
|
if (theActor)
|
|
aMesh = theActor->GetObject()->GetMesh();
|
|
|
|
std::vector<SMESH_TNodeXYZ> aVectorOfNode;
|
|
std::list<int> aListOfId;
|
|
int aSize = aMapIndex.Extent();
|
|
for( int i = 1 ; i <= aSize; i++) {
|
|
SMESH_TNodeXYZ aCurNode = aMesh->FindNode( aMapIndex(i) );
|
|
aVectorOfNode.push_back( aCurNode );
|
|
aListOfId.push_back( aCurNode._node->GetID() );
|
|
}
|
|
SMESH_TNodeXYZ aFirstNode;
|
|
if ( aSize > 0 )
|
|
aFirstNode = aVectorOfNode[0];
|
|
int myNbNodes = 0;
|
|
std::list<int> aResultListId;
|
|
switch ( theElementType ) {
|
|
case SMDSEntity_0D:
|
|
myNbNodes = 1;
|
|
break;
|
|
case SMDSEntity_Ball:
|
|
myNbNodes = 1;
|
|
break;
|
|
case SMDSEntity_Edge:
|
|
case SMDSEntity_Quad_Edge:
|
|
myNbNodes = 2;
|
|
break;
|
|
case SMDSEntity_Triangle:
|
|
case SMDSEntity_Quad_Triangle:
|
|
case SMDSEntity_BiQuad_Triangle:
|
|
myNbNodes = 3;
|
|
break;
|
|
case SMDSEntity_Quadrangle:
|
|
case SMDSEntity_Quad_Quadrangle:
|
|
case SMDSEntity_BiQuad_Quadrangle:
|
|
myNbNodes = 4;
|
|
if ( myNbNodes <= aSize ) {
|
|
aVectorOfNode.resize( myNbNodes );
|
|
aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
|
|
aVectorOfNode[theShift % myNbNodes] = aFirstNode;
|
|
GetSortedNodesOnPolygon( aVectorOfNode, aResultListId );
|
|
}
|
|
break;
|
|
case SMDSEntity_Polygon:
|
|
myNbNodes = 0;
|
|
if ( aSize > 0 ) {
|
|
aVectorOfNode[0] = aVectorOfNode[theShift % aVectorOfNode.size()];
|
|
aVectorOfNode[theShift % aVectorOfNode.size()] = aFirstNode;
|
|
}
|
|
GetSortedNodesOnPolygon( aVectorOfNode, aResultListId );
|
|
break;
|
|
case SMDSEntity_Tetra:
|
|
case SMDSEntity_Quad_Tetra:
|
|
myNbNodes = 4;
|
|
break;
|
|
case SMDSEntity_Pyramid:
|
|
case SMDSEntity_Quad_Pyramid:
|
|
myNbNodes = 5;
|
|
if ( myNbNodes <= aSize ) {
|
|
aVectorOfNode.resize( myNbNodes );
|
|
aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
|
|
aVectorOfNode[theShift % myNbNodes] = aFirstNode;
|
|
GetSortedNodesOnPyramid( aVectorOfNode, aResultListId );
|
|
}
|
|
break;
|
|
case SMDSEntity_Hexa:
|
|
case SMDSEntity_Quad_Hexa:
|
|
case SMDSEntity_TriQuad_Hexa:
|
|
myNbNodes = 8;
|
|
if ( myNbNodes <= aSize ) {
|
|
aVectorOfNode.resize( myNbNodes );
|
|
aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
|
|
aVectorOfNode[theShift % myNbNodes] = aFirstNode;
|
|
GetSortedNodesOnPrism( aVectorOfNode, aResultListId );
|
|
}
|
|
break;
|
|
case SMDSEntity_Penta:
|
|
case SMDSEntity_Quad_Penta:
|
|
myNbNodes = 6;
|
|
if ( myNbNodes <= aSize ) {
|
|
aVectorOfNode.resize( myNbNodes );
|
|
aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
|
|
aVectorOfNode[theShift % myNbNodes] = aFirstNode;
|
|
GetSortedNodesOnPrism( aVectorOfNode, aResultListId );
|
|
}
|
|
break;
|
|
case SMDSEntity_Hexagonal_Prism:
|
|
myNbNodes = 12;
|
|
if ( myNbNodes <= aSize ) {
|
|
aVectorOfNode.resize( myNbNodes );
|
|
aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
|
|
aVectorOfNode[theShift % myNbNodes] = aFirstNode;
|
|
GetSortedNodesOnPrism( aVectorOfNode, aResultListId );
|
|
}
|
|
break;
|
|
default:
|
|
myNbNodes = 2;
|
|
}
|
|
if( myNbNodes > 0 ) {
|
|
if ( myNbNodes <= 3 || myNbNodes > aSize || theElementType == SMDSEntity_Tetra )
|
|
aResultListId = aListOfId;
|
|
if ( myNbNodes < aSize ) {
|
|
if ( aResultListId.size() == 0 )
|
|
return 0;
|
|
aVectorOfNode.resize( myNbNodes );
|
|
aResultListId.resize( myNbNodes );
|
|
}
|
|
}
|
|
std::list<int>::iterator anIter = aResultListId.begin();
|
|
|
|
for( ; anIter != aResultListId.end(); anIter++ ) {
|
|
theName += QString(" %1").arg( *anIter );
|
|
}
|
|
if ( myNbNodes <= 3 || myNbNodes > aSize || theElementType == SMDSEntity_Tetra )
|
|
return aSize;
|
|
return aVectorOfNode.size();
|
|
}
|
|
int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theSelector->GetIndex(theIO,aMapIndex);
|
|
|
|
for(int i = 1; i <= aMapIndex.Extent(); i++)
|
|
theName += QString(" %1").arg(aMapIndex(i));
|
|
|
|
return aMapIndex.Extent();
|
|
}
|
|
|
|
int GetNameOfSelectedElements(SVTK_Selector* theSelector,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theSelector->GetIndex(theIO,aMapIndex);
|
|
|
|
typedef std::set<int> TIdContainer;
|
|
TIdContainer anIdContainer;
|
|
for( int i = 1; i <= aMapIndex.Extent(); i++)
|
|
anIdContainer.insert(aMapIndex(i));
|
|
|
|
TIdContainer::const_iterator anIter = anIdContainer.begin();
|
|
for( ; anIter != anIdContainer.end(); anIter++)
|
|
theName += QString(" %1").arg(*anIter);
|
|
|
|
return aMapIndex.Extent();
|
|
}
|
|
|
|
|
|
int GetEdgeNodes(SVTK_Selector* theSelector,
|
|
const TVisualObjPtr& theVisualObject,
|
|
int& theId1,
|
|
int& theId2)
|
|
{
|
|
const SALOME_ListIO& selected = theSelector->StoredIObjects();
|
|
|
|
if ( selected.Extent() != 1 )
|
|
return -1;
|
|
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
if ( anIO.IsNull() || !anIO->hasEntry() )
|
|
return -1;
|
|
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theSelector->GetIndex( anIO, aMapIndex );
|
|
if ( aMapIndex.Extent() != 2 )
|
|
return -1;
|
|
|
|
int anObjId = -1, anEdgeNum = -1;
|
|
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
|
|
int aVal = aMapIndex( i );
|
|
if ( aVal > 0 )
|
|
anObjId = aVal;
|
|
else
|
|
anEdgeNum = abs( aVal ) - 1;
|
|
}
|
|
|
|
if ( anObjId == -1 || anEdgeNum == -1 )
|
|
return -1;
|
|
|
|
return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
if(theIO->hasEntry()){
|
|
if(FindActorByEntry(theIO->getEntry())){
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theMgr->GetIndexes(theIO,aMapIndex);
|
|
for(int i = 1; i <= aMapIndex.Extent(); i++){
|
|
theName += QString(" %1").arg(aMapIndex(i));
|
|
}
|
|
return aMapIndex.Extent();
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
|
|
theName = "";
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
if(selected.Extent() == 1){
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
return GetNameOfSelectedNodes(theMgr,anIO,theName);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
if(theIO->hasEntry()){
|
|
if(FindActorByEntry(theIO->getEntry())){
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theMgr->GetIndexes(theIO,aMapIndex);
|
|
typedef std::set<int> TIdContainer;
|
|
TIdContainer anIdContainer;
|
|
for( int i = 1; i <= aMapIndex.Extent(); i++)
|
|
anIdContainer.insert(aMapIndex(i));
|
|
TIdContainer::const_iterator anIter = anIdContainer.begin();
|
|
for( ; anIter != anIdContainer.end(); anIter++){
|
|
theName += QString(" %1").arg(*anIter);
|
|
}
|
|
return aMapIndex.Extent();
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
|
|
{
|
|
theName = "";
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
|
|
if( selected.Extent() == 1){
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
return GetNameOfSelectedElements(theMgr,anIO,theName);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int GetSelected(LightApp_SelectionMgr* theMgr,
|
|
TColStd_IndexedMapOfInteger& theMap,
|
|
const bool theIsElement)
|
|
{
|
|
theMap.Clear();
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
|
|
if ( selected.Extent() == 1 )
|
|
{
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
if ( anIO->hasEntry() ) {
|
|
theMgr->GetIndexes( anIO, theMap );
|
|
}
|
|
}
|
|
return theMap.Extent();
|
|
}
|
|
|
|
|
|
int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
|
|
{
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
|
|
if ( selected.Extent() != 1 )
|
|
return -1;
|
|
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
if ( anIO.IsNull() || !anIO->hasEntry() )
|
|
return -1;
|
|
|
|
SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
|
|
if ( anActor == 0 )
|
|
return -1;
|
|
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theMgr->GetIndexes( anIO, aMapIndex );
|
|
if ( aMapIndex.Extent() != 2 )
|
|
return -1;
|
|
|
|
int anObjId = -1, anEdgeNum = -1;
|
|
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
|
|
int aVal = aMapIndex( i );
|
|
if ( aVal > 0 )
|
|
anObjId = aVal;
|
|
else
|
|
anEdgeNum = abs( aVal );
|
|
}
|
|
|
|
if ( anObjId == -1 || anEdgeNum == -1 )
|
|
return -1;
|
|
|
|
return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
|
|
}
|
|
|
|
void SetControlsPrecision( const long theVal )
|
|
{
|
|
if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
|
|
{
|
|
vtkRenderer *aRenderer = aWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
|
|
while ( vtkActor *anAct = aCollection->GetNextActor())
|
|
{
|
|
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
|
|
{
|
|
anActor->SetControlsPrecision( theVal );
|
|
anActor->SetControlMode( anActor->GetControlMode() );
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
// internal function
|
|
void ComputeBoundsParam( double theBounds[6],
|
|
double theDirection[3],
|
|
double theMinPnt[3],
|
|
double& theMaxBoundPrj,
|
|
double& theMinBoundPrj )
|
|
{
|
|
//Enlarge bounds in order to avoid conflicts of precision
|
|
for(int i = 0; i < 6; i += 2){
|
|
static double EPS = 1.0E-3;
|
|
double aDelta = (theBounds[i+1] - theBounds[i])*EPS;
|
|
theBounds[i] -= aDelta;
|
|
theBounds[i+1] += aDelta;
|
|
}
|
|
|
|
double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
|
|
{theBounds[1],theBounds[2],theBounds[4]},
|
|
{theBounds[0],theBounds[3],theBounds[4]},
|
|
{theBounds[1],theBounds[3],theBounds[4]},
|
|
{theBounds[0],theBounds[2],theBounds[5]},
|
|
{theBounds[1],theBounds[2],theBounds[5]},
|
|
{theBounds[0],theBounds[3],theBounds[5]},
|
|
{theBounds[1],theBounds[3],theBounds[5]}};
|
|
|
|
int aMaxId = 0;
|
|
theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
|
|
theMinBoundPrj = theMaxBoundPrj;
|
|
for(int i = 1; i < 8; i++){
|
|
double aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
|
|
if(theMaxBoundPrj < aTmp){
|
|
theMaxBoundPrj = aTmp;
|
|
aMaxId = i;
|
|
}
|
|
if(theMinBoundPrj > aTmp){
|
|
theMinBoundPrj = aTmp;
|
|
}
|
|
}
|
|
double *aMinPnt = aBoundPoints[aMaxId];
|
|
theMinPnt[0] = aMinPnt[0];
|
|
theMinPnt[1] = aMinPnt[1];
|
|
theMinPnt[2] = aMinPnt[2];
|
|
}
|
|
|
|
// internal function
|
|
void DistanceToPosition( double theBounds[6],
|
|
double theDirection[3],
|
|
double theDist,
|
|
double thePos[3] )
|
|
{
|
|
double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
|
ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
|
|
double aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
|
|
thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
|
|
thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
|
|
thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
|
|
}
|
|
|
|
// internal function (currently unused, left just in case)
|
|
void PositionToDistance( double theBounds[6],
|
|
double theDirection[3],
|
|
double thePos[3],
|
|
double& theDist )
|
|
{
|
|
double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
|
ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
|
|
double aPrj = vtkMath::Dot(theDirection,thePos);
|
|
theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
|
|
}
|
|
|
|
bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
|
|
double theNormal[3],
|
|
double theDist,
|
|
double theBounds[6],
|
|
double theOrigin[3] )
|
|
{
|
|
bool anIsOk = false;
|
|
anIsOk = ComputeBounds( theActorList, theBounds );
|
|
|
|
|
|
if( !anIsOk )
|
|
return false;
|
|
|
|
DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
|
|
return true;
|
|
}
|
|
bool CreatePlaneOnThreePoints( const gp_Pnt& thePoint1,
|
|
const gp_Pnt& thePoint2,
|
|
const gp_Pnt& thePoint3,
|
|
gp_Pln& thePlane )
|
|
{
|
|
gp_Vec aVec1, aVec2;
|
|
aVec1 = gp_Vec( thePoint1, thePoint2 );
|
|
aVec2 = gp_Vec( thePoint1, thePoint3 );
|
|
double anAngle = aVec1.Angle( aVec2 );
|
|
bool isOnStraight = ( anAngle != 0 && anAngle != M_PI );
|
|
if ( isOnStraight ) {
|
|
gce_MakePln aMakePln (thePoint1, thePoint2, thePoint3);
|
|
if ( aMakePln.IsDone() ) {
|
|
thePlane = aMakePln.Value();
|
|
}
|
|
}
|
|
return isOnStraight;
|
|
}
|
|
|
|
void FindNbLowestPoint( std::list<gp_Pnt2d> theList, gp_Pnt2d& theNode )
|
|
{
|
|
std::list<gp_Pnt2d>::iterator anIter = theList.begin();
|
|
gp_Pnt2d aNode = gp_Pnt2d ( (*anIter).X(), (*anIter).Y());
|
|
for( ; anIter != theList.end(); anIter++ ) {
|
|
if ( (*anIter).Y() < aNode.Y() || ( (*anIter).Y() == aNode.Y() && (*anIter).X() < aNode.X() ) )
|
|
aNode = *anIter;
|
|
}
|
|
theNode = aNode;
|
|
}
|
|
|
|
static bool CompareNodeOfAngleAndDist (const TNodeOfAngleAndDist& first, const TNodeOfAngleAndDist& second )
|
|
{
|
|
if ( first.second.second == 0 )
|
|
return true;
|
|
if ( second.second.second == 0 )
|
|
return false;
|
|
if ( first.second.first == 0 && second.second.first == 0 )
|
|
if ( first.second.second > second.second.second )
|
|
return false;
|
|
else
|
|
return true;
|
|
if ( first.second.first < second.second.first ||
|
|
( first.second.first == second.second.first && first.second.second >= second.second.second ) )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static bool CompareNodeOfDist (const TNodeOfAngleAndDist& first, const TNodeOfAngleAndDist& second )
|
|
{
|
|
if ( first.second.second < second.second.second )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static bool CompareDistOfPlane ( const TNodeOfDistToPlaneAndDist& first, const TNodeOfDistToPlaneAndDist& second )
|
|
{
|
|
if ( first.second.first == 0 && second.second.first != 0 )
|
|
return true;
|
|
if ( first.second.first != 0 && second.second.first == 0 )
|
|
return false;
|
|
if ( first.second.first < second.second.first ||
|
|
( first.second.first != 0 && second.second.first != 0 &&
|
|
first.second.first == second.second.first && first.second.second > second.second.second ) )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static bool CompareDistOfPlaneById ( const TIdOfDistToPlaneAndDist& first, const TIdOfDistToPlaneAndDist& second )
|
|
{
|
|
if ( first.second.first == 0 && second.second.first != 0 )
|
|
return true;
|
|
if ( first.second.first != 0 && second.second.first == 0 )
|
|
return false;
|
|
if ( first.second.first < second.second.first ||
|
|
( first.second.first != 0 && second.second.first != 0 &&
|
|
first.second.first == second.second.first && first.second.second > second.second.second ) )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static bool CompareDistForCorrectPlane ( const TNodeOfDist& first, const TNodeOfDist& second )
|
|
{
|
|
if ( first.second < second.second ) return true;
|
|
return false;
|
|
}
|
|
|
|
bool IsNotPlaneIntersection( std::vector<SMESH_TNodeXYZ>& theVector, const gp_Pln& thePlane )
|
|
{
|
|
double A, B, C, D, aCur;
|
|
thePlane.Coefficients(A, B, C, D);
|
|
int aPlus = -1;
|
|
for ( int i = 0 ; i < (int)theVector.size(); ++i ) {
|
|
aCur = A * theVector[i]._xyz[0] + B * theVector[i]._xyz[1] + C * theVector[i]._xyz[2] + D;
|
|
if ( aCur == 0 )
|
|
continue;
|
|
if ( aPlus == -1 && aCur != 0 )
|
|
aPlus = ( aCur < 0 ) ? 0 : 1;
|
|
if ( aPlus > -1 && aPlus != ( aCur < 0 ) ? 0 : 1 )
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool GetNextCombination ( std::vector<int>& theVector1, std::vector<int>& theVector2, int theNbPoint )
|
|
{
|
|
int aSize = (int)theVector1.size();
|
|
for ( int i = aSize - 1; i >= 0; --i ) {
|
|
if ( theVector1[i] < theNbPoint - aSize + i ) {
|
|
++theVector1[i];
|
|
for ( int j = i + 1; j < aSize; ++j )
|
|
theVector1[j] = theVector1[j-1] + 1;
|
|
int it = 0;
|
|
int it2 = 0;
|
|
bool isVec;
|
|
for ( int k = 0; k < theNbPoint; ++k ) {
|
|
isVec = false;
|
|
if( it < aSize ) {
|
|
if( k == theVector1[it] ) {
|
|
isVec = true;
|
|
++it;
|
|
}
|
|
}
|
|
if ( isVec )
|
|
continue;
|
|
theVector2[it2] = k;
|
|
it2++;
|
|
if ( it2 == (int)theVector2.size() )
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Get2BasePlane( std::vector<SMESH_TNodeXYZ>& theVector,
|
|
std::vector<SMESH_TNodeXYZ>& thePlane1,
|
|
std::vector<SMESH_TNodeXYZ>& thePlane2 )
|
|
{
|
|
int aSize = (int)theVector.size() / 2;
|
|
if ( aSize < 3 || (int)theVector.size() % 2 != 0 )
|
|
return false;
|
|
int anArr1[3];
|
|
int anArr2[2 * aSize - 3];
|
|
for (int i = 0; i < 3 ; i++) {
|
|
anArr1[i] = i;
|
|
}
|
|
for (int i = 0; i < 2 * aSize - 3 ; i++) {
|
|
anArr2[i] = i + 3;
|
|
}
|
|
int aNbSwapFirstPoint = 0;
|
|
while ( thePlane1.empty() && thePlane2.empty() && aNbSwapFirstPoint < aSize * 2 ) {
|
|
std::vector<int> anIndexPlane1( anArr1, anArr1 + 3 );
|
|
std::vector<int> anIndexPlane2( anArr2, anArr2 + 2 * aSize - 3);
|
|
int aNbCombination = 0;
|
|
double aMax = 0;
|
|
double aSumMin = -1;
|
|
int aMaxCombination = 0;
|
|
thePlane1.clear();
|
|
thePlane2.clear();
|
|
for (int i = 1; i < 2 * aSize - 1; i++ ) {
|
|
aMaxCombination += i;
|
|
}
|
|
while ( aNbCombination < aMaxCombination ) {
|
|
gp_Pln aPlane;
|
|
double aSumMinDist1 = 0;
|
|
double aSumMinDist2 = 0;
|
|
std::vector<SMESH_TNodeXYZ> aVectorOfPoint;
|
|
for(int i = 0; i < 2 * aSize - 3; i++) {
|
|
aVectorOfPoint.push_back(theVector[anIndexPlane2[i]]);
|
|
}
|
|
bool isCorrectPlane = false;
|
|
bool isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt(theVector[anIndexPlane1[0]]._xyz[0], theVector[anIndexPlane1[0]]._xyz[1], theVector[anIndexPlane1[0]]._xyz[2]),
|
|
gp_Pnt(theVector[anIndexPlane1[1]]._xyz[0], theVector[anIndexPlane1[1]]._xyz[1], theVector[anIndexPlane1[1]]._xyz[2]),
|
|
gp_Pnt(theVector[anIndexPlane1[2]]._xyz[0], theVector[anIndexPlane1[2]]._xyz[1], theVector[anIndexPlane1[2]]._xyz[2]),
|
|
aPlane );
|
|
if ( isCreatePlane ) {
|
|
isCorrectPlane = IsNotPlaneIntersection( aVectorOfPoint, aPlane );
|
|
}
|
|
if ( !isCorrectPlane ) {
|
|
GetNextCombination( anIndexPlane1, anIndexPlane2, 2*aSize );
|
|
aNbCombination++;
|
|
continue;
|
|
}
|
|
std::vector<int> anIndexCorrectPlane1;
|
|
std::vector<int> anIndexCorrectPlane2;
|
|
if ( aSize == 3 ) {
|
|
for (int i = 0; i < aSize ; i++) {
|
|
anIndexCorrectPlane1.push_back( anIndexPlane1[i] );
|
|
anIndexCorrectPlane2.push_back( anIndexPlane2[i] );
|
|
}
|
|
}
|
|
if ( aSize >= 4 ) {
|
|
std::list<TIdOfDistToPlaneAndDist> aListBaseOfPoint;
|
|
TIdOfDistToPlaneAndDist aCurDistOfPlane;
|
|
for (int i = 0; i < 2 * aSize - 3; i++ ) {
|
|
aCurDistOfPlane.second.first = aPlane.Distance( gp_Pnt( theVector[anIndexPlane2[i]]._xyz[0], theVector[anIndexPlane2[i]]._xyz[1], theVector[anIndexPlane2[i]]._xyz[2] ));
|
|
if ( aCurDistOfPlane.second.first == 0 )
|
|
aCurDistOfPlane.second.second = 0;
|
|
else {
|
|
double aCurDist = 0;
|
|
for (int j = 0; j < 3; j++) {
|
|
aCurDist += pow( theVector[anIndexPlane1[j]]._xyz[0] - theVector[anIndexPlane2[i]]._xyz[0], 2.0 ) +
|
|
pow( theVector[anIndexPlane1[j]]._xyz[1] - theVector[anIndexPlane2[i]]._xyz[1], 2.0 ) +
|
|
pow( theVector[anIndexPlane1[j]]._xyz[2] - theVector[anIndexPlane2[i]]._xyz[2], 2.0 );
|
|
}
|
|
aCurDistOfPlane.second.second = aCurDist;
|
|
}
|
|
aCurDistOfPlane.first = anIndexPlane2[i];
|
|
aListBaseOfPoint.push_back( aCurDistOfPlane );
|
|
}
|
|
aListBaseOfPoint.sort( CompareDistOfPlaneById );
|
|
std::list<TIdOfDistToPlaneAndDist>::iterator anIterDist = aListBaseOfPoint.begin();
|
|
for (int i = 0; i < 3; i++) {
|
|
anIndexCorrectPlane1.push_back( anIndexPlane1[i] );
|
|
}
|
|
for (int i = 0; i < aSize - 3; i++, anIterDist++) {
|
|
anIndexCorrectPlane1.push_back((*anIterDist).first);
|
|
}
|
|
for (int i = 0; i < 2 * aSize - 3 ; i++) {
|
|
anIterDist = aListBaseOfPoint.begin();
|
|
bool isFinded = false;
|
|
for (int j = 0; j < aSize - 3; j++, anIterDist++) {
|
|
if ( anIndexPlane2[i] == (*anIterDist).first ) {
|
|
isFinded = true;
|
|
break;
|
|
}
|
|
}
|
|
if ( !isFinded )
|
|
anIndexCorrectPlane2.push_back( anIndexPlane2[i] );
|
|
}
|
|
}
|
|
double aCurDist1, aCurDist2, aMinDist1, aMinDist2, aSumDist1, aSumDist2, aSumDistBase1, aSumDistBase2;
|
|
bool isCorrect2Base = true;
|
|
aSumDist1 = aSumDistBase1 = aSumDist2 = aSumDistBase2 = 0;
|
|
for( int i = 0 ; i < aSize ; i++ ) {
|
|
aMinDist1 = 0;
|
|
aMinDist2 = 0;
|
|
for(int j = 0 ; j < aSize ; j++ ) {
|
|
aCurDist1 = pow( theVector[anIndexCorrectPlane1[i]]._xyz[0] - theVector[anIndexCorrectPlane2[j]]._xyz[0], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane1[i]]._xyz[1] - theVector[anIndexCorrectPlane2[j]]._xyz[1], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane1[i]]._xyz[2] - theVector[anIndexCorrectPlane2[j]]._xyz[2], 2.0 );
|
|
aCurDist2 = pow( theVector[anIndexCorrectPlane1[j]]._xyz[0] - theVector[anIndexCorrectPlane2[i]]._xyz[0], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane1[j]]._xyz[1] - theVector[anIndexCorrectPlane2[i]]._xyz[1], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane1[j]]._xyz[2] - theVector[anIndexCorrectPlane2[i]]._xyz[2], 2.0 );
|
|
aSumDistBase1 += pow( theVector[anIndexCorrectPlane1[i]]._xyz[0] - theVector[anIndexCorrectPlane1[j]]._xyz[0], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane1[i]]._xyz[1] - theVector[anIndexCorrectPlane1[j]]._xyz[1], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane1[i]]._xyz[2] - theVector[anIndexCorrectPlane1[j]]._xyz[2], 2.0 );
|
|
aSumDistBase2 += pow( theVector[anIndexCorrectPlane2[i]]._xyz[0] - theVector[anIndexCorrectPlane2[j]]._xyz[0], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane2[i]]._xyz[1] - theVector[anIndexCorrectPlane2[j]]._xyz[1], 2.0 ) +
|
|
pow( theVector[anIndexCorrectPlane2[i]]._xyz[2] - theVector[anIndexCorrectPlane2[j]]._xyz[2], 2.0 );
|
|
if ( aCurDist1 < aMinDist1 || aMinDist1 == 0)
|
|
aMinDist1 = aCurDist1;
|
|
if ( aCurDist2 < aMinDist2 || aMinDist2 == 0)
|
|
aMinDist2 = aCurDist2;
|
|
aSumDist1 += aCurDist1;
|
|
aSumDist2 += aCurDist2;
|
|
}
|
|
aSumMinDist1 += aMinDist1;
|
|
aSumDist1 -= aMinDist1;
|
|
aSumMinDist2 += aMinDist2;
|
|
aSumDist2 -= aMinDist2;
|
|
}
|
|
isCorrect2Base = ( aSumDistBase1 + aSumDistBase2 <= aSumDist1 + aSumDist2 );
|
|
if ( isCorrect2Base && ( aSumMinDist1 == aSumMinDist2 || ( aSumMinDist1 + aSumMinDist2 ) > aMax || aMax == 0 ||
|
|
( (aSumMinDist1 + aSumMinDist2 ) == aMax && ( (aSumDist1 + aSumDist2 - aSumDistBase1 - aSumDistBase2) < aSumMin || aSumMin == -1 ) ) ) ) {
|
|
aMax = aSumMinDist1 + aSumMinDist2;
|
|
aSumMin = aSumDist1 + aSumDist2 - aSumDistBase1 - aSumDistBase2;
|
|
thePlane1.clear();
|
|
thePlane2.clear();
|
|
for(int i = 0; i < aSize; i++) {
|
|
thePlane1.push_back(theVector[anIndexCorrectPlane1[i]]);
|
|
thePlane2.push_back(theVector[anIndexCorrectPlane2[i]]);
|
|
}
|
|
}
|
|
if ( aSumMinDist1 == aSumMinDist2 )
|
|
break;
|
|
if ( !GetNextCombination( anIndexPlane1, anIndexPlane2, 2 * aSize) )
|
|
break;
|
|
aNbCombination++;
|
|
}
|
|
if ( thePlane1.empty() && thePlane2.empty() ) {
|
|
aNbSwapFirstPoint++;
|
|
SMESH_TNodeXYZ aPoint;
|
|
aPoint = theVector[0];
|
|
theVector[0] = theVector[aNbSwapFirstPoint];
|
|
theVector[aNbSwapFirstPoint] = aPoint;
|
|
}
|
|
}
|
|
if ( thePlane1.empty() && thePlane2.empty() )
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool GetCorrectSequenceOfId( std::vector<SMESH_TNodeXYZ>& theVector )
|
|
{
|
|
std::list<gp_Pnt2d> aListProjection;
|
|
gp_Pnt2d aCurPoint;
|
|
int aSize = (int)theVector.size();
|
|
if ( aSize < 3 )
|
|
return false;
|
|
gp_Pln aPlane;
|
|
bool isCreatePlane = false;
|
|
for (int i = 0; i < aSize - 1; i++ ) {
|
|
isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt( theVector[i]._xyz[0], theVector[i]._xyz[1], theVector[i]._xyz[2] ),
|
|
gp_Pnt( theVector[i+1]._xyz[0], theVector[i+1]._xyz[1], theVector[i+1]._xyz[2] ),
|
|
gp_Pnt( theVector[i+2]._xyz[0], theVector[i+2]._xyz[1], theVector[i+2]._xyz[2] ), aPlane );
|
|
if ( isCreatePlane)
|
|
break;
|
|
}
|
|
if ( !isCreatePlane )
|
|
return false;
|
|
for ( int i = 0; i < aSize; i++) {
|
|
aCurPoint = ProjLib::Project( aPlane, gp_Pnt( theVector[i]._xyz[0], theVector[i]._xyz[1], theVector[i]._xyz[2] ));
|
|
aListProjection.push_back( aCurPoint );
|
|
}
|
|
std::list<TNodeOfAngleAndDist> aListIdOfAngleAndDist;
|
|
TNodeOfAngleAndDist aCurIdOfAngleAndDist;
|
|
FindNbLowestPoint( aListProjection, aCurPoint);
|
|
std::list<gp_Pnt2d>::iterator anIter2d = aListProjection.begin();
|
|
gp_Vec2d aCurVec;
|
|
gp_Vec2d aAxisVec = gp_Vec2d( 1, 0 );
|
|
for( int i = 0 ; anIter2d != aListProjection.end(); anIter2d++, i++) {
|
|
aCurVec = gp_Vec2d( (*anIter2d).X() - aCurPoint.X(), (*anIter2d).Y() - aCurPoint.Y() );
|
|
aCurIdOfAngleAndDist.first = theVector[i];
|
|
if ( (*anIter2d).X() == aCurPoint.X() && (*anIter2d).Y() == aCurPoint.Y() )
|
|
aCurIdOfAngleAndDist.second.first = 0;
|
|
else {
|
|
double anAngle = aAxisVec.Angle( aCurVec );
|
|
double anRoundAngle = anAngle * 100000;
|
|
int anIntAngle = anRoundAngle + 0.5;
|
|
anRoundAngle = (double) anIntAngle / 100000;
|
|
aCurIdOfAngleAndDist.second.first = anRoundAngle;
|
|
}
|
|
aCurIdOfAngleAndDist.second.second = pow( (*anIter2d).X() - aCurPoint.X(), 2.0 ) +
|
|
pow( (*anIter2d).Y() - aCurPoint.Y(), 2.0 ) +
|
|
pow( aPlane.Distance( gp_Pnt( theVector[i]._xyz[0], theVector[i]._xyz[1], theVector[i]._xyz[2] )), 2.0 );
|
|
aListIdOfAngleAndDist.push_back( aCurIdOfAngleAndDist );
|
|
}
|
|
aListIdOfAngleAndDist.sort( CompareNodeOfAngleAndDist );
|
|
std::list<TNodeOfAngleAndDist>::iterator anIter = aListIdOfAngleAndDist.begin();
|
|
std::list<TNodeOfAngleAndDist> aListResult;
|
|
double anAngle = 0;
|
|
bool isSort = true;
|
|
for(int i = 0 ; anIter != aListIdOfAngleAndDist.end(); anIter++, i++) {
|
|
if ( anAngle == (*anIter).second.first && anAngle != 0 ) {
|
|
isSort = false;
|
|
break;
|
|
}
|
|
if ( ( anAngle > (*anIter).second.first && anAngle != 0 ) || i > 1)
|
|
break;
|
|
if ( (*anIter).second.first > 0 )
|
|
anAngle = (*anIter).second.first;
|
|
}
|
|
if ( !isSort ) {
|
|
anIter = aListIdOfAngleAndDist.begin();
|
|
for( ; anIter != aListIdOfAngleAndDist.end(); anIter++) {
|
|
if ( anAngle == (*anIter).second.first)
|
|
aListResult.push_back( *anIter );
|
|
else if ( anAngle < (*anIter).second.first)
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
anAngle = 0;
|
|
aListResult.sort(CompareNodeOfDist);
|
|
anIter = aListIdOfAngleAndDist.begin();
|
|
theVector.clear();
|
|
for( ; anIter != aListIdOfAngleAndDist.end(); anIter++) {
|
|
if ( !isSort && anAngle == (*anIter).second.first ){
|
|
for( std::list<TNodeOfAngleAndDist>::iterator anIter2 = aListResult.begin() ; anIter2 != aListResult.end(); anIter2++) {
|
|
theVector.push_back((*anIter2).first);
|
|
}
|
|
isSort = true;
|
|
}
|
|
if ( isSort && anAngle != 0 && anAngle == (*anIter).second.first )
|
|
continue;
|
|
theVector.push_back((*anIter).first);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void GetCorrectSequenceTwoPlaneOfId( std::vector<SMESH_TNodeXYZ>& thePlane1, std::vector<SMESH_TNodeXYZ>& thePlane2, std::list<int>& theResultListId )
|
|
{
|
|
int anIndex1, anIndex2, aShift = 0;
|
|
double aCurSum;
|
|
std::pair<int, double> aShiftOfDist;
|
|
int aSize = (int)thePlane1.size();
|
|
aShiftOfDist.first = aShiftOfDist.second = 0;
|
|
int anArr1[3];
|
|
int anArr2[aSize - 3];
|
|
for (int i = 0; i < 3 ; i++) {
|
|
anArr1[i] = i;
|
|
}
|
|
for (int i = 0; i < aSize - 3 ; i++) {
|
|
anArr2[i] = i + 3;
|
|
}
|
|
std::vector<int> anIndexPlane1( anArr1, anArr1 + 3 );
|
|
std::vector<int> anIndexPlane2( anArr2, anArr2 + aSize - 3);
|
|
std::vector<int> anIndexCorrectPlane;
|
|
std::vector<SMESH_TNodeXYZ> theNewPlane;
|
|
std::vector<SMESH_TNodeXYZ> theCorrectPlane;
|
|
|
|
GetCorrectSequenceOfId ( thePlane1 );
|
|
|
|
while( true ) {
|
|
anIndexCorrectPlane.clear();
|
|
std::vector<SMESH_TNodeXYZ> theNewPlane;
|
|
for (int i = 0; i < 3; i++) {
|
|
anIndexCorrectPlane.push_back( anIndexPlane1[i] );
|
|
}
|
|
for (int i = 0; i < aSize - 3; i++) {
|
|
anIndexCorrectPlane.push_back( anIndexPlane2[i] );
|
|
}
|
|
for (int i = 0; i < aSize; i++) {
|
|
theNewPlane.push_back( thePlane2[anIndexCorrectPlane[i]] );
|
|
}
|
|
aShift = 0;
|
|
if ( GetCorrectSequenceOfId ( theNewPlane ) )
|
|
{
|
|
std::vector<double> aVectorSum;
|
|
while ( aShift != 2 * aSize ) {
|
|
anIndex1 = 0;
|
|
aCurSum = 0;
|
|
( aShift < aSize ) ? anIndex2 = 0 : anIndex2 = aSize - 1;
|
|
while ( ( aShift < aSize && anIndex2 < aSize ) || ( aShift >= aSize && anIndex2 >= 0 ) ) {
|
|
aCurSum += pow( thePlane1[anIndex1]._xyz[0] - theNewPlane[ ( anIndex2 + aShift ) % aSize ]._xyz[0], 2.0 ) +
|
|
pow( thePlane1[anIndex1]._xyz[1] - theNewPlane[ ( anIndex2 + aShift ) % aSize ]._xyz[1], 2.0 ) +
|
|
pow( thePlane1[anIndex1]._xyz[2] - theNewPlane[ ( anIndex2 + aShift ) % aSize ]._xyz[2], 2.0 );
|
|
( aShift < aSize ) ? anIndex2++ : anIndex2--;
|
|
anIndex1++;
|
|
}
|
|
aVectorSum.push_back( aCurSum );
|
|
aShift++;
|
|
}
|
|
double aCurSumMin = 0;
|
|
std::pair<int, double> aCurShiftOfDist;
|
|
aCurShiftOfDist.first = aCurShiftOfDist.second = 0;
|
|
for ( int i = 0; i < (int)aVectorSum.size(); i++ ) {
|
|
if ( aVectorSum[i] < aCurShiftOfDist.second || aCurShiftOfDist.second == 0 ) {
|
|
aCurShiftOfDist.first = i;
|
|
aCurShiftOfDist.second = aVectorSum[i];
|
|
}
|
|
}
|
|
if ( aCurShiftOfDist.second <= aShiftOfDist.second || aShiftOfDist.second == 0){
|
|
aShiftOfDist = aCurShiftOfDist;
|
|
theCorrectPlane = theNewPlane;
|
|
}
|
|
}
|
|
if ( !GetNextCombination( anIndexPlane1, anIndexPlane2, aSize) )
|
|
break;
|
|
}
|
|
thePlane2 = theCorrectPlane;
|
|
aShift = aShiftOfDist.first;
|
|
anIndex1 = 0;
|
|
theResultListId.clear();
|
|
( aShift < aSize ) ? anIndex2 = 0 : anIndex2 = aSize - 1;
|
|
while ( anIndex1 != aSize ) {
|
|
theResultListId.push_back(thePlane1[anIndex1]._node->GetID());
|
|
anIndex1++;
|
|
}
|
|
while ( ( aShift < aSize && anIndex2 < aSize ) || ( aShift >= aSize && anIndex2 >= 0 ) ) {
|
|
theResultListId.push_back( thePlane2[( anIndex2 + aShift ) % aSize]._node->GetID() );
|
|
( aShift < aSize ) ? anIndex2++ : anIndex2--;
|
|
}
|
|
}
|
|
|
|
void GetSortedNodesOnPolygon( std::vector<SMESH_TNodeXYZ>& theVectorOfNode, std::list<int>& theResultListId )
|
|
{
|
|
GetCorrectSequenceOfId ( theVectorOfNode );
|
|
for (int i = 0; i < theVectorOfNode.size(); i++) {
|
|
theResultListId.push_back( theVectorOfNode[i]._node->GetID() );
|
|
}
|
|
}
|
|
|
|
void GetSortedNodesOnPrism( std::vector<SMESH_TNodeXYZ>& theVectorOfNode, std::list<int>& theResultListId )
|
|
{
|
|
int aSize = (int)theVectorOfNode.size();
|
|
if ( aSize < 6 && aSize % 2 == 0)
|
|
return;
|
|
std::vector<SMESH_TNodeXYZ> aPlane1, aPlane2;
|
|
if ( Get2BasePlane( theVectorOfNode, aPlane1, aPlane2 ) ) {
|
|
GetCorrectSequenceTwoPlaneOfId( aPlane1, aPlane2, theResultListId);
|
|
}
|
|
}
|
|
|
|
void GetSortedNodesOnPyramid( std::vector<SMESH_TNodeXYZ>& theVectorOfNode, std::list<int>& theResultListId )
|
|
{
|
|
int aSize = (int)theVectorOfNode.size();
|
|
if ( aSize < 5 )
|
|
return;
|
|
gp_Pln aPlane;
|
|
bool isCreatePlane, isCorrectPlane;
|
|
int aNumPlane = 0;
|
|
double aMax = 0;
|
|
while ( aNumPlane != aSize ) {
|
|
isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt( theVectorOfNode[aNumPlane]._xyz[0], theVectorOfNode[aNumPlane]._xyz[1], theVectorOfNode[aNumPlane]._xyz[2] ),
|
|
gp_Pnt( theVectorOfNode[(aNumPlane + 1) % aSize]._xyz[0], theVectorOfNode[(aNumPlane + 1) % aSize]._xyz[1], theVectorOfNode[(aNumPlane + 1) % aSize]._xyz[2] ),
|
|
gp_Pnt( theVectorOfNode[(aNumPlane + 2) % aSize]._xyz[0], theVectorOfNode[(aNumPlane + 2) % aSize]._xyz[1], theVectorOfNode[(aNumPlane + 2) % aSize]._xyz[2] ), aPlane );
|
|
isCorrectPlane = false;
|
|
std::vector<SMESH_TNodeXYZ> aVectorOfPoint;
|
|
if ( isCreatePlane ) {
|
|
for(int j = 0; j < aSize - 3; j++) {
|
|
aVectorOfPoint.push_back(theVectorOfNode[(aNumPlane + j + 3) % aSize]);
|
|
}
|
|
isCorrectPlane = IsNotPlaneIntersection( aVectorOfPoint, aPlane );
|
|
}
|
|
if ( !isCorrectPlane ) {
|
|
aNumPlane++;
|
|
continue;
|
|
}
|
|
std::vector<SMESH_TNodeXYZ> aVectorBaseOfPoint;
|
|
std::list<TNodeOfDistToPlaneAndDist> aListBaseOfPoint;
|
|
TNodeOfDistToPlaneAndDist aCurDistOfPlane;
|
|
aListBaseOfPoint.clear();
|
|
for (int i = 0; i < aSize; i++ ) {
|
|
aCurDistOfPlane.second.first = aPlane.Distance( gp_Pnt( theVectorOfNode[i]._xyz[0], theVectorOfNode[i]._xyz[1], theVectorOfNode[i]._xyz[2] ));
|
|
if ( aCurDistOfPlane.second.first == 0 )
|
|
aCurDistOfPlane.second.second = 0;
|
|
else {
|
|
double aCurDist = 0;
|
|
for (int j = 0; j < 3; j++) {
|
|
aCurDist += pow( theVectorOfNode[(aNumPlane + j) % aSize]._xyz[0] - theVectorOfNode[i]._xyz[0], 2.0 ) +
|
|
pow( theVectorOfNode[(aNumPlane + j) % aSize]._xyz[1] - theVectorOfNode[i]._xyz[1], 2.0 ) +
|
|
pow( theVectorOfNode[(aNumPlane + j) % aSize]._xyz[2] - theVectorOfNode[i]._xyz[2], 2.0 );
|
|
}
|
|
aCurDistOfPlane.second.second = aCurDist;
|
|
}
|
|
aCurDistOfPlane.first = theVectorOfNode[i];
|
|
aListBaseOfPoint.push_back( aCurDistOfPlane );
|
|
}
|
|
aListBaseOfPoint.sort( CompareDistOfPlane );
|
|
std::list<TNodeOfDistToPlaneAndDist>::iterator anIterDist = aListBaseOfPoint.begin();
|
|
for (; anIterDist != aListBaseOfPoint.end(); anIterDist++ ) {
|
|
aVectorBaseOfPoint.push_back((*anIterDist).first);
|
|
}
|
|
SMESH_TNodeXYZ aTopNode = aVectorBaseOfPoint.back();
|
|
aVectorBaseOfPoint.resize( aVectorBaseOfPoint.size() - 1);
|
|
double aCur = 0;
|
|
double aSum = 0;
|
|
std::list<TNodeOfDist> aListBaseCorrect;
|
|
for (int i = 0; i < aSize - 1; i++) {
|
|
aCur = pow( aVectorBaseOfPoint[i]._xyz[0] - aTopNode._xyz[0], 2.0 ) +
|
|
pow( aVectorBaseOfPoint[i]._xyz[1] - aTopNode._xyz[1], 2.0 ) +
|
|
pow( aVectorBaseOfPoint[i]._xyz[2] - aTopNode._xyz[2], 2.0 );
|
|
aListBaseCorrect.push_back(std::make_pair(aVectorBaseOfPoint[i], aCur) );
|
|
}
|
|
bool isCorrectTop = true;
|
|
for (int i = 0; i < aSize - 1; i++) {
|
|
isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt( aVectorBaseOfPoint[i]._xyz[0], aVectorBaseOfPoint[i]._xyz[1], aVectorBaseOfPoint[i]._xyz[2] ),
|
|
gp_Pnt( aVectorBaseOfPoint[(i+1) % (aSize - 1)]._xyz[0], aVectorBaseOfPoint[(i+1) % (aSize - 1)]._xyz[1], aVectorBaseOfPoint[(i+1) % (aSize - 1)]._xyz[2] ),
|
|
gp_Pnt( aVectorBaseOfPoint[(i+2) % (aSize - 1)]._xyz[0], aVectorBaseOfPoint[(i+2) % (aSize - 1)]._xyz[1], aVectorBaseOfPoint[(i+2) % (aSize - 1)]._xyz[2] ), aPlane );
|
|
if ( isCreatePlane ) {
|
|
aCur = aPlane.Distance( gp_Pnt( aTopNode._xyz[0], aTopNode._xyz[1], aTopNode._xyz[2] ));
|
|
if ( aCur == 0 ) {
|
|
isCorrectTop = false;
|
|
continue;
|
|
}
|
|
aSum += aCur;
|
|
}
|
|
}
|
|
aNumPlane++;
|
|
if ( ( isCorrectTop || aSum == 0 ) && ( aMax == 0 || aSum > aMax ) ) {
|
|
aListBaseCorrect.sort(CompareDistForCorrectPlane);
|
|
aVectorBaseOfPoint.clear();
|
|
std::list<TNodeOfDist>::iterator anIter = aListBaseCorrect.begin();
|
|
for ( ; anIter != aListBaseCorrect.end(); anIter++) {
|
|
aVectorBaseOfPoint.push_back((*anIter).first);
|
|
}
|
|
GetCorrectSequenceOfId( aVectorBaseOfPoint );
|
|
aMax = aSum;
|
|
theResultListId.clear();
|
|
for (int i = 0; i < aVectorBaseOfPoint.size(); i++) {
|
|
theResultListId.push_back( aVectorBaseOfPoint[i]._node->GetID() );
|
|
}
|
|
theResultListId.push_back( aTopNode._node->GetID() );
|
|
if ( aSum == 0 )
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
bool ComputeBounds( std::list<vtkActor*> theActorList,
|
|
double theBounds[6])
|
|
{
|
|
bool anIsOk = false;
|
|
theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
|
|
theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
|
|
std::list<vtkActor*>::iterator anIter = theActorList.begin();
|
|
for( ; anIter != theActorList.end(); anIter++ ) {
|
|
if( vtkActor* aVTKActor = *anIter ) {
|
|
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
|
|
double aBounds[6];
|
|
anActor->GetUnstructuredGrid()->GetBounds( aBounds );
|
|
theBounds[0] = std::min( theBounds[0], aBounds[0] );
|
|
theBounds[1] = std::max( theBounds[1], aBounds[1] );
|
|
theBounds[2] = std::min( theBounds[2], aBounds[2] );
|
|
theBounds[3] = std::max( theBounds[3], aBounds[3] );
|
|
theBounds[4] = std::min( theBounds[4], aBounds[4] );
|
|
theBounds[5] = std::max( theBounds[5], aBounds[5] );
|
|
anIsOk = true;
|
|
}
|
|
}
|
|
}
|
|
return anIsOk;
|
|
}
|
|
|
|
#ifndef DISABLE_PLOT2DVIEWER
|
|
//================================================================================
|
|
/*!
|
|
* \brief Find all SMESH_Actor's in the View Window.
|
|
* If actor constains Plot2d_Histogram object remove it from each Plot2d Viewer.
|
|
*/
|
|
//================================================================================
|
|
|
|
void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) {
|
|
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
|
|
ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
} // end of namespace SMESH
|