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https://git.salome-platform.org/gitpub/modules/smesh.git
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121 lines
3.6 KiB
C++
121 lines
3.6 KiB
C++
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH : implementaion of SMESH idl descriptions
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// File : StdMeshers_Hexa_3D.hxx
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// Moved here from SMESH_Hexa_3D.hxx
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// Author : Paul RASCLE, EDF
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// Module : SMESH
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//
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#ifndef _SMESH_HEXA_3D_HXX_
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#define _SMESH_HEXA_3D_HXX_
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#include "SMESH_StdMeshers.hxx"
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#include "SMESH_3D_Algo.hxx"
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#include "SMESH_Mesh.hxx"
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#include "StdMeshers_Quadrangle_2D.hxx"
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#include "Utils_SALOME_Exception.hxx"
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#include "SMESH_MesherHelper.hxx"
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class TopTools_IndexedMapOfShape;
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typedef struct point3Dstruct
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{
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const SMDS_MeshNode * node;
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} Point3DStruct;
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typedef double Pt3[3];
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typedef struct conv2dstruct
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{
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double a1; // X = a1*x + b1*y + c1
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double b1; // Y = a2*x + b2*y + c2
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double c1; // a1, b1 a2, b2 in {-1,0,1}
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double a2; // c1, c2 in {0,1}
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double b2;
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double c2;
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int ia; // I = ia*i + ib*j + ic
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int ib;
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int ic;
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int ja; // J = ja*i + jb*j + jc
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int jb;
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int jc;
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} Conv2DStruct;
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class STDMESHERS_EXPORT StdMeshers_Hexa_3D:
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public SMESH_3D_Algo
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{
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public:
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StdMeshers_Hexa_3D(int hypId, int studyId, SMESH_Gen* gen);
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virtual ~StdMeshers_Hexa_3D();
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virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape,
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SMESH_Hypothesis::Hypothesis_Status& aStatus);
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virtual bool Compute(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape)
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/*throw (SALOME_Exception)*/;
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virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape,
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MapShapeNbElems& aResMap);
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static TopoDS_Vertex OppositeVertex(const TopoDS_Vertex& aVertex,
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const TopTools_IndexedMapOfShape& aQuads0Vertices,
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FaceQuadStruct* aQuads[6]);
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protected:
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TopoDS_Edge
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EdgeNotInFace(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape,
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const TopoDS_Face& aFace,
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const TopoDS_Vertex& aVertex,
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const TopTools_IndexedDataMapOfShapeListOfShape& MS);
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int GetFaceIndex(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape,
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const std::vector<SMESH_subMesh*>& meshFaces,
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const TopoDS_Vertex& V0,
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const TopoDS_Vertex& V1,
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const TopoDS_Vertex& V2,
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const TopoDS_Vertex& V3);
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void GetConv2DCoefs(const faceQuadStruct& quad,
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const TopoDS_Shape& aShape,
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const TopoDS_Vertex& V0,
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const TopoDS_Vertex& V1,
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const TopoDS_Vertex& V2,
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const TopoDS_Vertex& V3,
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Conv2DStruct& conv);
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void GetPoint(Pt3 p,
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int i, int j, int k,
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int nbx, int nby, int nbz,
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Point3DStruct *np,
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const SMESHDS_Mesh* meshDS);
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bool ClearAndReturn(FaceQuadStruct* theQuads[6], const bool res);
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};
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#endif
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