smesh/src/SMESHGUI/SMESHGUI_MeshInfosDlg.cxx
2005-06-08 10:45:19 +00:00

531 lines
23 KiB
C++

// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_MeshInfosDlg.cxx
// Author : Nicolas BARBEROU
// Module : SMESH
// $Header$
#include "SMESHGUI_MeshInfosDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SUIT_Desktop.h"
#include "SUIT_ResourceMgr.h"
#include "SUIT_OverrideCursor.h"
#include "SalomeApp_SelectionMgr.h"
#include "SALOMEDSClient_Study.hxx"
#include "SALOME_ListIO.hxx"
#include "utilities.h"
// QT Includes
#include <qgroupbox.h>
#include <qlabel.h>
#include <qframe.h>
#include <qwidgetstack.h>
#include <qlayout.h>
#include <qmap.h>
#include <qpushbutton.h>
// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_Group)
using namespace std;
#define COLONIZE(str) (QString(str).contains(":") > 0 ? QString(str) : QString(str) + " :" )
//=================================================================================
// function : SMESHGUI_MeshInfosDlg()
// purpose : Constructor
//=================================================================================
SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg (SMESHGUI* theModule,
const char* name,
bool modal,
WFlags fl):
QDialog(SMESH::GetDesktop(theModule),
name,
modal,
WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
mySMESHGUI(theModule)
{
if (!name)
setName("SMESHGUI_MeshInfosDlg");
setCaption(tr("SMESH_MESHINFO_TITLE"));
setSizeGripEnabled(TRUE);
myStartSelection = true;
myIsActiveWindow = true;
QVBoxLayout* aTopLayout = new QVBoxLayout(this);
aTopLayout->setSpacing(6); aTopLayout->setMargin(11);
// select button & label
QPixmap image0(SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH",tr("ICON_SELECT")));
mySelectBtn = new QPushButton(this, "mySelectBtn");
mySelectBtn->setPixmap(image0);
mySelectBtn->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
mySelectLab = new QLabel(this, "mySelectLab");
mySelectLab->setAlignment(AlignCenter);
QFont fnt = mySelectLab->font(); fnt.setBold(true);
mySelectLab->setFont(fnt);
QHBoxLayout* aSelectLayout = new QHBoxLayout;
aSelectLayout->setMargin(0); aSelectLayout->setSpacing(0);
aSelectLayout->addWidget(mySelectBtn);
aSelectLayout->addWidget(mySelectLab);
// top widget stack
myWGStack = new QWidgetStack(this);
// no valid selection
QWidget* myBadWidget = new QWidget(myWGStack);
QVBoxLayout* aBadLayout = new QVBoxLayout(myBadWidget);
QLabel* myBadLab = new QLabel(tr("SMESH_BAD_SELECTION"), myBadWidget, "myBadLab");
myBadLab->setAlignment(Qt::AlignCenter);
myBadLab->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
aBadLayout->addWidget(myBadLab);
myWGStack->addWidget(myBadWidget, 0);
// mesh
myMeshWidget = new QWidget(myWGStack);
QGridLayout* aMeshLayout = new QGridLayout(myMeshWidget);
aMeshLayout->setSpacing(6); aMeshLayout->setMargin(0);
myWGStack->addWidget(myMeshWidget);
// --> name
QLabel* myMeshNameLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NAME")), myMeshWidget, "myMeshNameLab");
myMeshName = new QLabel(myMeshWidget, "myMeshName");
myMeshName->setMinimumWidth(100);
QFrame* line1 = new QFrame(myMeshWidget);
line1->setFrameStyle(QFrame::HLine | QFrame::Sunken);
// --> nodes
QLabel* myMeshNbNodesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), myMeshWidget, "myMeshNbNodesLab");
myMeshNbNodes = new QLabel(myMeshWidget, "myMeshNbNodes");
myMeshNbNodes->setMinimumWidth(100);
// --> edges
QLabel* myMeshNbEdgesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), myMeshWidget, "myMeshNbEdgesLab");
myMeshNbEdges = new QLabel(myMeshWidget, "myMeshNbEdges");
myMeshNbEdges->setMinimumWidth(100);
// --> faces
myMeshFacesGroup = new QGroupBox(tr("SMESH_MESHINFO_FACES"), myMeshWidget, "myMeshFacesGroup");
myMeshFacesGroup->setColumnLayout(0, Qt::Vertical);
myMeshFacesGroup->layout()->setSpacing(0); myMeshFacesGroup->layout()->setMargin(0);
QGridLayout* myMeshFacesGroupLayout = new QGridLayout(myMeshFacesGroup->layout());
myMeshFacesGroupLayout->setAlignment(Qt::AlignTop);
myMeshFacesGroupLayout->setSpacing(6); myMeshFacesGroupLayout->setMargin(11);
// --> faces --> total
QLabel* myMeshNbFacesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TOTAL")), myMeshFacesGroup, "myMeshNbFacesLab");
myMeshNbFacesLab->setFont(fnt);
myMeshNbFaces = new QLabel(myMeshFacesGroup, "myMeshNbFaces");
myMeshNbFaces->setMinimumWidth(100);
myMeshNbFaces->setFont(fnt);
// --> faces --> triangles
QLabel* myMeshNbTrianglesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TRIANGLES")), myMeshFacesGroup, "myMeshNbTrianglesLab");
myMeshNbTriangles = new QLabel(myMeshFacesGroup, "myMeshNbTriangles");
myMeshNbTriangles->setMinimumWidth(100);
// --> faces --> quadrangles
QLabel* myMeshNbQuadranglesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_QUADRANGLES")), myMeshFacesGroup, "myMeshNbQuadranglesLab");
myMeshNbQuadrangles = new QLabel(myMeshFacesGroup, "myMeshNbQuadrangles");
myMeshNbQuadrangles->setMinimumWidth(100);
// --> faces --> polygons
QLabel* myMeshNbPolygonesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_POLYGONES" ) ), myMeshFacesGroup, "myMeshNbPolygonesLab" );
myMeshNbPolygones = new QLabel( myMeshFacesGroup, "myMeshNbPolygones" );
myMeshNbPolygones->setMinimumWidth( 100 );
myMeshFacesGroupLayout->addWidget(myMeshNbFacesLab, 0, 0);
myMeshFacesGroupLayout->addWidget(myMeshNbFaces, 0, 1);
myMeshFacesGroupLayout->addWidget(myMeshNbTrianglesLab, 1, 0);
myMeshFacesGroupLayout->addWidget(myMeshNbTriangles, 1, 1);
myMeshFacesGroupLayout->addWidget(myMeshNbQuadranglesLab, 2, 0);
myMeshFacesGroupLayout->addWidget(myMeshNbQuadrangles, 2, 1);
myMeshFacesGroupLayout->addWidget( myMeshNbPolygonesLab, 3, 0 );
myMeshFacesGroupLayout->addWidget( myMeshNbPolygones, 3, 1 );
// --> volumes
myMeshVolumesGroup = new QGroupBox(tr("SMESH_MESHINFO_VOLUMES"), myMeshWidget, "myMeshVolumesGroup");
myMeshVolumesGroup->setColumnLayout(0, Qt::Vertical);
myMeshVolumesGroup->layout()->setSpacing(0); myMeshVolumesGroup->layout()->setMargin(0);
QGridLayout* myMeshVolumesGroupLayout = new QGridLayout(myMeshVolumesGroup->layout());
myMeshVolumesGroupLayout->setAlignment(Qt::AlignTop);
myMeshVolumesGroupLayout->setSpacing(6); myMeshVolumesGroupLayout->setMargin(11);
// --> volumes --> total
QLabel* myMeshNbVolumesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TOTAL")), myMeshVolumesGroup, "myMeshNbVolumesLab");
myMeshNbVolumesLab->setFont(fnt);
myMeshNbVolumes = new QLabel(myMeshVolumesGroup, "myMeshNbVolumes");
myMeshNbVolumes->setMinimumWidth(100);
myMeshNbVolumes->setFont(fnt);
// --> volumes --> tetrahedrons
QLabel* myMeshNbTetraLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TETRAS")), myMeshVolumesGroup, "myMeshNbTetraLab");
myMeshNbTetra = new QLabel(myMeshVolumesGroup, "myMeshNbTetra");
myMeshNbTetra->setMinimumWidth(100);
// --> volumes --> hexahedrons
QLabel* myMeshNbHexaLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_HEXAS")), myMeshVolumesGroup, "myMeshNbHexaLab");
myMeshNbHexa = new QLabel(myMeshVolumesGroup, "myMeshNbHexa");
myMeshNbHexaLab->setMinimumWidth(100);
// --> volumes --> prisms
QLabel* myMeshNbPrismLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_PRISMS")), myMeshVolumesGroup, "myMeshNbPrismLab");
myMeshNbPrism = new QLabel(myMeshVolumesGroup, "myMeshNbPrism");
myMeshNbPrism->setMinimumWidth(100);
// --> volumes --> pyramids
QLabel* myMeshNbPyraLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_PYRAS")), myMeshVolumesGroup, "myMeshNbPyraLab");
myMeshNbPyra = new QLabel(myMeshVolumesGroup, "myMeshNbPyra");
myMeshNbPyra->setMinimumWidth(100);
// --> volumes --> polyherones
QLabel* myMeshNbPolyhedronesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_POLYEDRES" ) ), myMeshVolumesGroup, "myMeshNbPolyhedronLab" );
myMeshNbPolyhedrones = new QLabel( myMeshVolumesGroup, "myMeshNbPolyhedrones" );
myMeshNbPolyhedrones->setMinimumWidth( 100 );
myMeshVolumesGroupLayout->addWidget(myMeshNbVolumesLab, 0, 0);
myMeshVolumesGroupLayout->addWidget(myMeshNbVolumes, 0, 1);
myMeshVolumesGroupLayout->addWidget(myMeshNbTetraLab, 1, 0);
myMeshVolumesGroupLayout->addWidget(myMeshNbTetra, 1, 1);
myMeshVolumesGroupLayout->addWidget(myMeshNbHexaLab, 2, 0);
myMeshVolumesGroupLayout->addWidget(myMeshNbHexa, 2, 1);
myMeshVolumesGroupLayout->addWidget(myMeshNbPrismLab, 3, 0);
myMeshVolumesGroupLayout->addWidget(myMeshNbPrism, 3, 1);
myMeshVolumesGroupLayout->addWidget(myMeshNbPyraLab, 4, 0);
myMeshVolumesGroupLayout->addWidget(myMeshNbPyra, 4, 1);
myMeshVolumesGroupLayout->addWidget( myMeshNbPolyhedronesLab, 5, 0 );
myMeshVolumesGroupLayout->addWidget( myMeshNbPolyhedrones, 5, 1 );
aMeshLayout->addWidget(myMeshNameLab, 0, 0);
aMeshLayout->addWidget(myMeshName, 0, 1);
aMeshLayout->addMultiCellWidget(line1, 1, 1, 0, 1);
aMeshLayout->addWidget(myMeshNbNodesLab, 2, 0);
aMeshLayout->addWidget(myMeshNbNodes, 2, 1);
aMeshLayout->addWidget(myMeshNbEdgesLab, 3, 0);
aMeshLayout->addWidget(myMeshNbEdges, 3, 1);
aMeshLayout->addMultiCellWidget(myMeshFacesGroup, 4, 4, 0, 1);
aMeshLayout->addMultiCellWidget(myMeshVolumesGroup, 5, 5, 0, 1);
aMeshLayout->addItem(new QSpacerItem(5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding), 6, 0);
// submesh
mySubMeshWidget = new QWidget(myWGStack);
QGridLayout* aSubMeshLayout = new QGridLayout(mySubMeshWidget);
aSubMeshLayout->setSpacing(6); aSubMeshLayout->setMargin(0);
myWGStack->addWidget(mySubMeshWidget);
// --> name
QLabel* mySubMeshNameLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NAME")), mySubMeshWidget, "mySubMeshNameLab");
mySubMeshName = new QLabel(mySubMeshWidget, "mySubMeshName");
mySubMeshName->setMinimumWidth(100);
QFrame* line2 = new QFrame(mySubMeshWidget);
line2->setFrameStyle(QFrame::HLine | QFrame::Sunken);
// --> nodes
QLabel* mySubMeshNbNodesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), mySubMeshWidget, "mySubMeshNbNodesLab");
mySubMeshNbNodes = new QLabel(mySubMeshWidget, "mySubMeshNbNodes");
mySubMeshNbNodes->setMinimumWidth(100);
// --> elements
mySubMeshElementsGroup = new QGroupBox(tr("SMESH_MESHINFO_ELEMENTS"), mySubMeshWidget, "mySubMeshElementsGroup");
mySubMeshElementsGroup->setColumnLayout(0, Qt::Vertical);
mySubMeshElementsGroup->layout()->setSpacing(0); mySubMeshElementsGroup->layout()->setMargin(0);
QGridLayout* mySubMeshElementsGroupLayout = new QGridLayout(mySubMeshElementsGroup->layout());
mySubMeshElementsGroupLayout->setAlignment(Qt::AlignTop);
mySubMeshElementsGroupLayout->setSpacing(6); mySubMeshElementsGroupLayout->setMargin(11);
// --> elements --> total
QLabel* mySubMeshNbElementsLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TOTAL")), mySubMeshElementsGroup, "mySubMeshNbElementsLab");
mySubMeshNbElementsLab->setFont(fnt);
mySubMeshNbElements = new QLabel(mySubMeshElementsGroup, "mySubMeshNbElements");
mySubMeshNbElements->setMinimumWidth(100);
mySubMeshNbElements->setFont(fnt);
// --> elements --> edges
QLabel* mySubMeshNbEdgesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), mySubMeshElementsGroup, "mySubMeshNbEdgesLab");
mySubMeshNbEdges = new QLabel(mySubMeshElementsGroup, "mySubMeshNbEdges");
mySubMeshNbEdges->setMinimumWidth(100);
// --> elements --> faces
QLabel* mySubMeshNbFacesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), mySubMeshElementsGroup, "mySubMeshNbFacesLab");
mySubMeshNbFaces = new QLabel(mySubMeshElementsGroup, "mySubMeshNbFaces");
mySubMeshNbFaces->setMinimumWidth(100);
// --> elements --> volumes
QLabel* mySubMeshNbVolumesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), mySubMeshElementsGroup, "mySubMeshNbVolumesLab");
mySubMeshNbVolumes = new QLabel(mySubMeshElementsGroup, "mySubMeshNbVolumes");
mySubMeshNbVolumes->setMinimumWidth(100);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbElementsLab, 0, 0);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbElements, 0, 1);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbEdgesLab, 1, 0);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbEdges, 1, 1);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbFacesLab, 2, 0);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbFaces, 2, 1);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbVolumesLab, 3, 0);
mySubMeshElementsGroupLayout->addWidget(mySubMeshNbVolumes, 3, 1);
aSubMeshLayout->addWidget(mySubMeshNameLab, 0, 0);
aSubMeshLayout->addWidget(mySubMeshName, 0, 1);
aSubMeshLayout->addMultiCellWidget(line2, 1, 1, 0, 1);
aSubMeshLayout->addWidget(mySubMeshNbNodesLab, 2, 0);
aSubMeshLayout->addWidget(mySubMeshNbNodes, 2, 1);
aSubMeshLayout->addMultiCellWidget(mySubMeshElementsGroup, 3, 3, 0, 1);
aSubMeshLayout->addItem(new QSpacerItem(5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding), 4, 0);
// group
myGroupWidget = new QWidget(myWGStack);
QGridLayout* myGroupWidgetLayout = new QGridLayout(myGroupWidget);
myGroupWidgetLayout->setSpacing(6); myGroupWidgetLayout->setMargin(0);
myWGStack->addWidget(myGroupWidget);
// --> name
QLabel* myGroupNameLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NAME")), myGroupWidget, "myGroupNameLab");
myGroupName = new QLabel(myGroupWidget, "myGroupName");
myGroupName->setMinimumWidth(100);
QFrame* line3 = new QFrame(myGroupWidget);
line3->setFrameStyle(QFrame::HLine | QFrame::Sunken);
// --> type
QLabel* myGroupTypeLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TYPE")), myGroupWidget, "myGroupTypeLab");
myGroupType = new QLabel(myGroupWidget, "myGroupType");
myGroupType->setMinimumWidth(100);
// --> number of entities
QLabel* myGroupNbLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_ENTITIES")), myGroupWidget, "myGroupNbLab");
myGroupNb = new QLabel(myGroupWidget, "myGroupNb");
myGroupNb->setMinimumWidth(100);
myGroupWidgetLayout->addWidget(myGroupNameLab, 0, 0);
myGroupWidgetLayout->addWidget(myGroupName, 0, 1);
myGroupWidgetLayout->addMultiCellWidget(line3, 1, 1, 0, 1);
myGroupWidgetLayout->addWidget(myGroupTypeLab, 2, 0);
myGroupWidgetLayout->addWidget(myGroupType, 2, 1);
myGroupWidgetLayout->addWidget(myGroupNbLab, 3, 0);
myGroupWidgetLayout->addWidget(myGroupNb, 3, 1);
myGroupWidgetLayout->addItem(new QSpacerItem(5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding), 4, 0);
// buttons
myButtonsGroup = new QGroupBox(this, "myButtonsGroup");
myButtonsGroup->setColumnLayout(0, Qt::Vertical);
myButtonsGroup->layout()->setSpacing(0); myButtonsGroup->layout()->setMargin(0);
QHBoxLayout* myButtonsGroupLayout = new QHBoxLayout(myButtonsGroup->layout());
myButtonsGroupLayout->setAlignment(Qt::AlignTop);
myButtonsGroupLayout->setSpacing(6); myButtonsGroupLayout->setMargin(11);
// buttons --> OK button
myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), myButtonsGroup, "myOkBtn");
myOkBtn->setAutoDefault(TRUE); myOkBtn->setDefault(TRUE);
myButtonsGroupLayout->addStretch();
myButtonsGroupLayout->addWidget(myOkBtn);
myButtonsGroupLayout->addStretch();
aTopLayout->addLayout(aSelectLayout);
aTopLayout->addWidget(myWGStack);
aTopLayout->addWidget(myButtonsGroup);
mySMESHGUI->SetActiveDialogBox(this);
// connect signals
connect(myOkBtn, SIGNAL(clicked()), this, SLOT(close()));
connect(mySelectBtn, SIGNAL(clicked()), this, SLOT(onStartSelection()));
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(close()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
// resize and move dialog, then show
int x, y;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
this->show();
// init dialog with current selection
onSelectionChanged();
}
//=================================================================================
// function : ~SMESHGUI_MeshInfosDlg()
// purpose : Destructor
//=================================================================================
SMESHGUI_MeshInfosDlg::~SMESHGUI_MeshInfosDlg()
{
}
//=================================================================================
// function : DumpMeshInfos()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::DumpMeshInfos()
{
SUIT_OverrideCursor wc;
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
int nbSel = aList.Extent();
if (nbSel == 1) {
myStartSelection = false;
mySelectLab->setText("");
Handle(SALOME_InteractiveObject) IObject = aList.First();
_PTR(SObject) aSO = SMESH::GetActiveStudyDocument()->FindObjectID(IObject->getEntry());
if (aSO) {
//CORBA::Object_var anObject = aSO->GetObject();
CORBA::Object_var anObject = SMESH::SObjectToObject(aSO);
if (!CORBA::is_nil(anObject)) {
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObject);
if (!aMesh->_is_nil()) {
myWGStack->raiseWidget(myMeshWidget);
setCaption(tr("SMESH_MESHINFO_TITLE") + " [" + tr("SMESH_OBJECT_MESH") + "]");
myMeshName->setText(aSO->GetName().c_str());
myMeshNbNodes->setNum((int)aMesh->NbNodes());
myMeshNbEdges->setNum((int)aMesh->NbEdges());
myMeshNbFaces->setNum((int)aMesh->NbFaces());
myMeshNbTriangles->setNum((int)aMesh->NbTriangles());
myMeshNbQuadrangles->setNum((int)aMesh->NbQuadrangles());
myMeshNbPolygones->setNum( (int)aMesh->NbPolygons() );
myMeshNbVolumes->setNum((int)aMesh->NbVolumes());
myMeshNbTetra->setNum((int)aMesh->NbTetras());
myMeshNbHexa->setNum((int)aMesh->NbHexas());
myMeshNbPrism->setNum((int)aMesh->NbPrisms());
myMeshNbPyra->setNum((int)aMesh->NbPyramids());
myMeshNbPolyhedrones->setNum( (int)aMesh->NbPolyhedrons() );
return;
}
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObject);
if (!aSubMesh->_is_nil()) {
myWGStack->raiseWidget(mySubMeshWidget);
setCaption(tr("SMESH_MESHINFO_TITLE") + " [" + tr("SMESH_SUBMESH") + "]");
mySubMeshName->setText(aSO->GetName().c_str());
mySubMeshNbNodes->setNum((int)aSubMesh->GetNumberOfNodes(true));
mySubMeshNbElements->setNum((int)aSubMesh->GetNumberOfElements());
mySubMeshNbEdges->setNum((int)(aSubMesh->GetElementsByType(SMESH::EDGE)->length()));
mySubMeshNbFaces->setNum((int)(aSubMesh->GetElementsByType(SMESH::FACE)->length()));
mySubMeshNbVolumes->setNum((int)(aSubMesh->GetElementsByType(SMESH::VOLUME)->length()));
return;
}
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObject);
if (!aGroup->_is_nil()) {
myWGStack->raiseWidget(myGroupWidget);
setCaption(tr("SMESH_MESHINFO_TITLE") + " [" + tr("SMESH_GROUP") + "]");
myGroupName->setText(aSO->GetName().c_str());
int aType = aGroup->GetType();
QString strType;
switch (aType) {
case SMESH::NODE:
strType = "SMESH_MESHINFO_NODES"; break;
case SMESH::EDGE:
strType = "SMESH_MESHINFO_EDGES"; break;
case SMESH::FACE:
strType = "SMESH_MESHINFO_FACES"; break;
case SMESH::VOLUME:
strType = "SMESH_MESHINFO_VOLUMES"; break;
default:
strType = "SMESH_MESHINFO_ALL_TYPES"; break;
}
myGroupType->setText(tr(strType));
myGroupNb->setNum((int)aGroup->Size());
return;
}
}
}
}
myWGStack->raiseWidget(0);
setCaption(tr("SMESH_MESHINFO_TITLE"));
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
void SMESHGUI_MeshInfosDlg::onSelectionChanged()
{
if (myStartSelection)
DumpMeshInfos();
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::closeEvent (QCloseEvent* e)
{
mySMESHGUI->ResetState();
QDialog::closeEvent(e);
}
//=================================================================================
// function : windowActivationChange()
// purpose : called when window is activated/deactivated
//=================================================================================
void SMESHGUI_MeshInfosDlg::windowActivationChange (bool oldActive)
{
QDialog::windowActivationChange(oldActive);
if (isActiveWindow() && myIsActiveWindow != isActiveWindow())
ActivateThisDialog();
myIsActiveWindow = isActiveWindow();
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::DeactivateActiveDialog()
{
disconnect(mySelectionMgr, 0, this, 0);
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate any active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
}
//=================================================================================
// function : onStartSelection()
// purpose : starts selection
//=================================================================================
void SMESHGUI_MeshInfosDlg::onStartSelection()
{
myStartSelection = true;
onSelectionChanged();
myStartSelection = true;
mySelectLab->setText(tr("INF_SELECT_OBJECT"));
}