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https://git.salome-platform.org/gitpub/modules/smesh.git
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1116 lines
38 KiB
C++
1116 lines
38 KiB
C++
// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH : implementaion of SMESH idl descriptions
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// File : SMESH_Algo.cxx
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// Author : Paul RASCLE, EDF
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// Module : SMESH
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#include "SMESH_Algo.hxx"
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#include "SMDS_EdgePosition.hxx"
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#include "SMDS_FacePosition.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "SMDS_VolumeTool.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESHDS_SubMesh.hxx"
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#include "SMESH_Comment.hxx"
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#include "SMESH_Gen.hxx"
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#include "SMESH_HypoFilter.hxx"
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#include "SMESH_Mesh.hxx"
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#include "SMESH_MeshAlgos.hxx"
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#include "SMESH_TypeDefs.hxx"
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#include "SMESH_subMesh.hxx"
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#include <Basics_OCCTVersion.hxx>
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#include <BRepAdaptor_Curve.hxx>
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#include <BRepLProp.hxx>
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#include <BRep_Tool.hxx>
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#include <GCPnts_AbscissaPoint.hxx>
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#include <GeomAdaptor_Curve.hxx>
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#include <Geom_Surface.hxx>
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#include <LDOMParser.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopLoc_Location.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Wire.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Pnt2d.hxx>
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#include <gp_Vec.hxx>
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#include <Standard_ErrorHandler.hxx>
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#include <Standard_Failure.hxx>
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#include "utilities.h"
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#include <algorithm>
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#include <limits>
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#include "SMESH_ProxyMesh.hxx"
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#include "SMESH_MesherHelper.hxx"
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using namespace std;
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//================================================================================
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/*!
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* \brief Returns \a true if two algorithms (described by \a this and the given
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* algo data) are compatible by their output and input types of elements.
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*/
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//================================================================================
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bool SMESH_Algo::Features::IsCompatible( const SMESH_Algo::Features& algo2 ) const
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{
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if ( _dim > algo2._dim ) return algo2.IsCompatible( *this );
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// algo2 is of highter dimension
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if ( _outElemTypes.empty() || algo2._inElemTypes.empty() )
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return false;
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bool compatible = true;
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set<SMDSAbs_GeometryType>::const_iterator myOutType = _outElemTypes.begin();
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for ( ; myOutType != _outElemTypes.end() && compatible; ++myOutType )
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compatible = algo2._inElemTypes.count( *myOutType );
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return compatible;
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}
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//================================================================================
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/*!
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* \brief Return Data of the algorithm
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*/
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//================================================================================
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const SMESH_Algo::Features& SMESH_Algo::GetFeatures( const std::string& algoType )
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{
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static map< string, SMESH_Algo::Features > theFeaturesByName;
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if ( theFeaturesByName.empty() )
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{
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// Read Plugin.xml files
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vector< string > xmlPaths = SMESH_Gen::GetPluginXMLPaths();
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LDOMParser xmlParser;
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for ( size_t iXML = 0; iXML < xmlPaths.size(); ++iXML )
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{
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bool error = xmlParser.parse( xmlPaths[iXML].c_str() );
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if ( error )
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{
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TCollection_AsciiString data;
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INFOS( xmlParser.GetError(data) );
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continue;
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}
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// <algorithm type="Regular_1D"
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// ...
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// input="EDGE"
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// output="QUAD,TRIA">
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//
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LDOM_Document xmlDoc = xmlParser.getDocument();
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LDOM_NodeList algoNodeList = xmlDoc.getElementsByTagName( "algorithm" );
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for ( int i = 0; i < algoNodeList.getLength(); ++i )
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{
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LDOM_Node algoNode = algoNodeList.item( i );
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LDOM_Element& algoElem = (LDOM_Element&) algoNode;
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TCollection_AsciiString algoType = algoElem.getAttribute("type");
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TCollection_AsciiString input = algoElem.getAttribute("input");
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TCollection_AsciiString output = algoElem.getAttribute("output");
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TCollection_AsciiString dim = algoElem.getAttribute("dim");
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TCollection_AsciiString label = algoElem.getAttribute("label-id");
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if ( algoType.IsEmpty() ) continue;
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Features & data = theFeaturesByName[ algoType.ToCString() ];
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data._dim = dim.IntegerValue();
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data._label = label.ToCString();
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for ( int isInput = 0; isInput < 2; ++isInput )
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{
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TCollection_AsciiString& typeStr = isInput ? input : output;
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set<SMDSAbs_GeometryType>& typeSet = isInput ? data._inElemTypes : data._outElemTypes;
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int beg = 1, end;
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while ( beg <= typeStr.Length() )
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{
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while ( beg < typeStr.Length() && !isalpha( typeStr.Value( beg ) ))
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++beg;
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end = beg;
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while ( end < typeStr.Length() && isalpha( typeStr.Value( end + 1 ) ))
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++end;
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if ( end > beg )
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{
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TCollection_AsciiString typeName = typeStr.SubString( beg, end );
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if ( typeName == "EDGE" ) typeSet.insert( SMDSGeom_EDGE );
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else if ( typeName == "TRIA" ) typeSet.insert( SMDSGeom_TRIANGLE );
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else if ( typeName == "QUAD" ) typeSet.insert( SMDSGeom_QUADRANGLE );
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}
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beg = end + 1;
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}
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}
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}
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}
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}
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return theFeaturesByName[ algoType ];
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_Algo::SMESH_Algo (int hypId, int studyId, SMESH_Gen * gen)
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: SMESH_Hypothesis(hypId, studyId, gen)
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{
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_onlyUnaryInput = _requireDiscreteBoundary = _requireShape = true;
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_quadraticMesh = _supportSubmeshes = false;
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_error = COMPERR_OK;
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for ( int i = 0; i < 4; ++i )
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_neededLowerHyps[ i ] = false;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_Algo::~SMESH_Algo()
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{
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_0D_Algo::SMESH_0D_Algo(int hypId, int studyId, SMESH_Gen* gen)
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: SMESH_Algo(hypId, studyId, gen)
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{
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_shapeType = (1 << TopAbs_VERTEX);
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_type = ALGO_0D;
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}
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SMESH_1D_Algo::SMESH_1D_Algo(int hypId, int studyId, SMESH_Gen* gen)
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: SMESH_Algo(hypId, studyId, gen)
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{
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_shapeType = (1 << TopAbs_EDGE);
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_type = ALGO_1D;
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}
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SMESH_2D_Algo::SMESH_2D_Algo(int hypId, int studyId, SMESH_Gen* gen)
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: SMESH_Algo(hypId, studyId, gen)
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{
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_shapeType = (1 << TopAbs_FACE);
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_type = ALGO_2D;
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}
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SMESH_3D_Algo::SMESH_3D_Algo(int hypId, int studyId, SMESH_Gen* gen)
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: SMESH_Algo(hypId, studyId, gen)
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{
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_shapeType = (1 << TopAbs_SOLID);
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_type = ALGO_3D;
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}
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//=============================================================================
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/*!
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* Usually an algoritm has nothing to save
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*/
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//=============================================================================
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ostream & SMESH_Algo::SaveTo(ostream & save) { return save; }
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istream & SMESH_Algo::LoadFrom(istream & load) { return load; }
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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const vector < string > &SMESH_Algo::GetCompatibleHypothesis()
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{
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return _compatibleHypothesis;
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}
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//=============================================================================
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/*!
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* List the hypothesis used by the algorithm associated to the shape.
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* Hypothesis associated to father shape -are- taken into account (see
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* GetAppliedHypothesis). Relevant hypothesis have a name (type) listed in
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* the algorithm. This method could be surcharged by specific algorithms, in
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* case of several hypothesis simultaneously applicable.
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*/
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//=============================================================================
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const list <const SMESHDS_Hypothesis *> &
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SMESH_Algo::GetUsedHypothesis(SMESH_Mesh & aMesh,
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const TopoDS_Shape & aShape,
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const bool ignoreAuxiliary) const
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{
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SMESH_Algo* me = const_cast< SMESH_Algo* >( this );
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me->_usedHypList.clear();
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SMESH_HypoFilter filter;
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if ( InitCompatibleHypoFilter( filter, ignoreAuxiliary ))
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{
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aMesh.GetHypotheses( aShape, filter, me->_usedHypList, true );
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if ( ignoreAuxiliary && _usedHypList.size() > 1 )
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me->_usedHypList.clear(); //only one compatible hypothesis allowed
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}
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return _usedHypList;
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}
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//=============================================================================
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/*!
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* List the relevant hypothesis associated to the shape. Relevant hypothesis
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* have a name (type) listed in the algorithm. Hypothesis associated to
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* father shape -are not- taken into account (see GetUsedHypothesis)
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*/
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//=============================================================================
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const list<const SMESHDS_Hypothesis *> &
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SMESH_Algo::GetAppliedHypothesis(SMESH_Mesh & aMesh,
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const TopoDS_Shape & aShape,
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const bool ignoreAuxiliary) const
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{
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SMESH_Algo* me = const_cast< SMESH_Algo* >( this );
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me->_appliedHypList.clear();
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SMESH_HypoFilter filter;
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if ( InitCompatibleHypoFilter( filter, ignoreAuxiliary ))
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aMesh.GetHypotheses( aShape, filter, me->_appliedHypList, false );
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return _appliedHypList;
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}
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//=============================================================================
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/*!
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* Compute length of an edge
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*/
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//=============================================================================
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double SMESH_Algo::EdgeLength(const TopoDS_Edge & E)
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{
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double UMin = 0, UMax = 0;
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TopLoc_Location L;
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Handle(Geom_Curve) C = BRep_Tool::Curve(E, L, UMin, UMax);
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if ( C.IsNull() )
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return 0.;
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GeomAdaptor_Curve AdaptCurve(C, UMin, UMax); //range is important for periodic curves
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double length = GCPnts_AbscissaPoint::Length(AdaptCurve, UMin, UMax);
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return length;
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}
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//================================================================================
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/*!
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* \brief Just return false as the algorithm does not hold parameters values
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*/
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//================================================================================
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bool SMESH_Algo::SetParametersByMesh(const SMESH_Mesh* /*theMesh*/,
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const TopoDS_Shape& /*theShape*/)
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{
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return false;
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}
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bool SMESH_Algo::SetParametersByDefaults(const TDefaults& , const SMESH_Mesh*)
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{
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return false;
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}
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//================================================================================
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/*!
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* \brief Fill vector of node parameters on geometrical edge, including vertex nodes
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* \param theMesh - The mesh containing nodes
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* \param theEdge - The geometrical edge of interest
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* \param theParams - The resulting vector of sorted node parameters
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* \retval bool - false if not all parameters are OK
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*/
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//================================================================================
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bool SMESH_Algo::GetNodeParamOnEdge(const SMESHDS_Mesh* theMesh,
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const TopoDS_Edge& theEdge,
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vector< double > & theParams)
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{
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theParams.clear();
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if ( !theMesh || theEdge.IsNull() )
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return false;
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SMESHDS_SubMesh * eSubMesh = theMesh->MeshElements( theEdge );
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if ( !eSubMesh || !eSubMesh->GetElements()->more() )
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return false; // edge is not meshed
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//int nbEdgeNodes = 0;
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set < double > paramSet;
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if ( eSubMesh )
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{
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// loop on nodes of an edge: sort them by param on edge
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SMDS_NodeIteratorPtr nIt = eSubMesh->GetNodes();
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while ( nIt->more() )
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{
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const SMDS_MeshNode* node = nIt->next();
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const SMDS_PositionPtr& pos = node->GetPosition();
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if ( pos->GetTypeOfPosition() != SMDS_TOP_EDGE )
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return false;
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const SMDS_EdgePosition* epos =
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static_cast<const SMDS_EdgePosition*>(node->GetPosition());
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if ( !paramSet.insert( epos->GetUParameter() ).second )
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return false; // equal parameters
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}
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}
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// add vertex nodes params
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TopoDS_Vertex V1,V2;
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TopExp::Vertices( theEdge, V1, V2);
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if ( VertexNode( V1, theMesh ) &&
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!paramSet.insert( BRep_Tool::Parameter(V1,theEdge) ).second )
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return false; // there are equal parameters
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if ( VertexNode( V2, theMesh ) &&
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!paramSet.insert( BRep_Tool::Parameter(V2,theEdge) ).second )
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return false; // there are equal parameters
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// fill the vector
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theParams.resize( paramSet.size() );
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set < double >::iterator par = paramSet.begin();
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vector< double >::iterator vecPar = theParams.begin();
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for ( ; par != paramSet.end(); ++par, ++vecPar )
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*vecPar = *par;
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return theParams.size() > 1;
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}
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//================================================================================
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/*!
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* \brief Fill vector of node parameters on geometrical edge, including vertex nodes
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* \param theMesh - The mesh containing nodes
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* \param theEdge - The geometrical edge of interest
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* \param theParams - The resulting vector of sorted node parameters
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* \retval bool - false if not all parameters are OK
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*/
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//================================================================================
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bool SMESH_Algo::GetSortedNodesOnEdge(const SMESHDS_Mesh* theMesh,
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const TopoDS_Edge& theEdge,
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const bool ignoreMediumNodes,
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map< double, const SMDS_MeshNode* > & theNodes)
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{
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theNodes.clear();
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if ( !theMesh || theEdge.IsNull() )
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return false;
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SMESHDS_SubMesh * eSubMesh = theMesh->MeshElements( theEdge );
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if ( !eSubMesh || ( eSubMesh->NbElements()==0 && eSubMesh->NbNodes() == 0))
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return false; // edge is not meshed
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int nbNodes = 0;
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set < double > paramSet;
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if ( eSubMesh )
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{
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// loop on nodes of an edge: sort them by param on edge
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SMDS_NodeIteratorPtr nIt = eSubMesh->GetNodes();
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while ( nIt->more() )
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{
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const SMDS_MeshNode* node = nIt->next();
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if ( ignoreMediumNodes ) {
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SMDS_ElemIteratorPtr elemIt = node->GetInverseElementIterator();
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if ( elemIt->more() && elemIt->next()->IsMediumNode( node ))
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continue;
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}
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const SMDS_PositionPtr& pos = node->GetPosition();
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if ( pos->GetTypeOfPosition() != SMDS_TOP_EDGE )
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return false;
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const SMDS_EdgePosition* epos =
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static_cast<const SMDS_EdgePosition*>(node->GetPosition());
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theNodes.insert( theNodes.end(), make_pair( epos->GetUParameter(), node ));
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//MESSAGE("U " << epos->GetUParameter() << " ID " << node->GetID());
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++nbNodes;
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}
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}
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// add vertex nodes
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TopoDS_Vertex v1, v2;
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TopExp::Vertices(theEdge, v1, v2);
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const SMDS_MeshNode* n1 = VertexNode( v1, (SMESHDS_Mesh*) theMesh );
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const SMDS_MeshNode* n2 = VertexNode( v2, (SMESHDS_Mesh*) theMesh );
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//MESSAGE("Vertices ID " << n1->GetID() << " " << n2->GetID());
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Standard_Real f, l;
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BRep_Tool::Range(theEdge, f, l);
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if ( v1.Orientation() != TopAbs_FORWARD )
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std::swap( f, l );
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if ( n1 && ++nbNodes )
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theNodes.insert( make_pair( f, n1 ));
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if ( n2 && ++nbNodes )
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theNodes.insert( make_pair( l, n2 ));
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return theNodes.size() == nbNodes;
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}
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//================================================================================
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/*!
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* \brief Make filter recognize only compatible hypotheses
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* \param theFilter - the filter to initialize
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* \param ignoreAuxiliary - make filter ignore compatible auxiliary hypotheses
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*/
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//================================================================================
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bool SMESH_Algo::InitCompatibleHypoFilter( SMESH_HypoFilter & theFilter,
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const bool ignoreAuxiliary) const
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{
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if ( !_compatibleHypothesis.empty() )
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{
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theFilter.Init( theFilter.HasName( _compatibleHypothesis[0] ));
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for ( int i = 1; i < _compatibleHypothesis.size(); ++i )
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theFilter.Or( theFilter.HasName( _compatibleHypothesis[ i ] ));
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if ( ignoreAuxiliary )
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theFilter.AndNot( theFilter.IsAuxiliary() );
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return true;
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}
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return false;
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}
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//================================================================================
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/*!
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* \brief Return continuity of two edges
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* \param E1 - the 1st edge
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* \param E2 - the 2nd edge
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* \retval GeomAbs_Shape - regularity at the junction between E1 and E2
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*/
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//================================================================================
|
|
|
|
GeomAbs_Shape SMESH_Algo::Continuity(TopoDS_Edge E1,
|
|
TopoDS_Edge E2)
|
|
{
|
|
//E1.Orientation(TopAbs_FORWARD), E2.Orientation(TopAbs_FORWARD); // avoid pb with internal edges
|
|
if (E1.Orientation() > TopAbs_REVERSED) // INTERNAL
|
|
E1.Orientation( TopAbs_FORWARD );
|
|
if (E2.Orientation() > TopAbs_REVERSED) // INTERNAL
|
|
E2.Orientation( TopAbs_FORWARD );
|
|
|
|
TopoDS_Vertex V, VV1[2], VV2[2];
|
|
TopExp::Vertices( E1, VV1[0], VV1[1], true );
|
|
TopExp::Vertices( E2, VV2[0], VV2[1], true );
|
|
if ( VV1[1].IsSame( VV2[0] )) { V = VV1[1]; }
|
|
else if ( VV1[0].IsSame( VV2[1] )) { V = VV1[0]; }
|
|
else if ( VV1[1].IsSame( VV2[1] )) { V = VV1[1]; E1.Reverse(); }
|
|
else if ( VV1[0].IsSame( VV2[0] )) { V = VV1[0]; E1.Reverse(); }
|
|
else { return GeomAbs_C0; }
|
|
|
|
Standard_Real u1 = BRep_Tool::Parameter( V, E1 );
|
|
Standard_Real u2 = BRep_Tool::Parameter( V, E2 );
|
|
BRepAdaptor_Curve C1( E1 ), C2( E2 );
|
|
Standard_Real tol = BRep_Tool::Tolerance( V );
|
|
Standard_Real angTol = 2e-3;
|
|
try {
|
|
#if OCC_VERSION_LARGE > 0x06010000
|
|
OCC_CATCH_SIGNALS;
|
|
#endif
|
|
return BRepLProp::Continuity(C1, C2, u1, u2, tol, angTol);
|
|
}
|
|
catch (Standard_Failure) {
|
|
}
|
|
return GeomAbs_C0;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return true if an edge can be considered straight
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::IsStraight( const TopoDS_Edge & E,
|
|
const bool degenResult)
|
|
{
|
|
{
|
|
double f,l;
|
|
if ( BRep_Tool::Curve( E, f, l ).IsNull())
|
|
return degenResult;
|
|
}
|
|
BRepAdaptor_Curve curve( E );
|
|
switch( curve.GetType() )
|
|
{
|
|
case GeomAbs_Line:
|
|
return true;
|
|
case GeomAbs_Circle:
|
|
case GeomAbs_Ellipse:
|
|
case GeomAbs_Hyperbola:
|
|
case GeomAbs_Parabola:
|
|
return false;
|
|
// case GeomAbs_BezierCurve:
|
|
// case GeomAbs_BSplineCurve:
|
|
// case GeomAbs_OtherCurve:
|
|
default:;
|
|
}
|
|
const double f = curve.FirstParameter();
|
|
const double l = curve.LastParameter();
|
|
const gp_Pnt pf = curve.Value( f );
|
|
const gp_Pnt pl = curve.Value( l );
|
|
const gp_Vec v1( pf, pl );
|
|
const double v1Len = v1.Magnitude();
|
|
if ( v1Len < std::numeric_limits< double >::min() )
|
|
return false; // E seems closed
|
|
const double tol = Min( 10 * curve.Tolerance(), v1Len * 1e-2 );
|
|
const int nbSamples = 7;
|
|
for ( int i = 0; i < nbSamples; ++i )
|
|
{
|
|
const double r = ( i + 1 ) / nbSamples;
|
|
const gp_Pnt pi = curve.Value( f * r + l * ( 1 - r ));
|
|
const gp_Vec vi( pf, pi );
|
|
const double h = 0.5 * v1.Crossed( vi ).Magnitude() / v1Len;
|
|
if ( h > tol )
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return true if an edge has no 3D curve
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::isDegenerated( const TopoDS_Edge & E )
|
|
{
|
|
double f,l;
|
|
TopLoc_Location loc;
|
|
Handle(Geom_Curve) C = BRep_Tool::Curve( E, loc, f,l );
|
|
return C.IsNull();
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return the node built on a vertex
|
|
* \param V - the vertex
|
|
* \param meshDS - mesh
|
|
* \retval const SMDS_MeshNode* - found node or NULL
|
|
*/
|
|
//================================================================================
|
|
|
|
const SMDS_MeshNode* SMESH_Algo::VertexNode(const TopoDS_Vertex& V,
|
|
const SMESHDS_Mesh* meshDS)
|
|
{
|
|
if ( SMESHDS_SubMesh* sm = meshDS->MeshElements(V) ) {
|
|
SMDS_NodeIteratorPtr nIt= sm->GetNodes();
|
|
if (nIt->more())
|
|
return nIt->next();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : GetMeshError
|
|
//purpose : Finds topological errors of a sub-mesh
|
|
//WARNING : 1D check is NOT implemented so far
|
|
//=======================================================================
|
|
|
|
SMESH_Algo::EMeshError SMESH_Algo::GetMeshError(SMESH_subMesh* subMesh)
|
|
{
|
|
EMeshError err = MEr_OK;
|
|
|
|
SMESHDS_SubMesh* smDS = subMesh->GetSubMeshDS();
|
|
if ( !smDS )
|
|
return MEr_EMPTY;
|
|
|
|
switch ( subMesh->GetSubShape().ShapeType() )
|
|
{
|
|
case TopAbs_FACE: { // ====================== 2D =====================
|
|
|
|
SMDS_ElemIteratorPtr fIt = smDS->GetElements();
|
|
if ( !fIt->more() )
|
|
return MEr_EMPTY;
|
|
|
|
// We check that olny links on EDGEs encouter once, the rest links, twice
|
|
set< SMESH_TLink > links;
|
|
while ( fIt->more() )
|
|
{
|
|
const SMDS_MeshElement* f = fIt->next();
|
|
int nbNodes = f->NbCornerNodes(); // ignore medium nodes
|
|
for ( int i = 0; i < nbNodes; ++i )
|
|
{
|
|
const SMDS_MeshNode* n1 = f->GetNode( i );
|
|
const SMDS_MeshNode* n2 = f->GetNode(( i+1 ) % nbNodes);
|
|
std::pair< set< SMESH_TLink >::iterator, bool > it_added =
|
|
links.insert( SMESH_TLink( n1, n2 ));
|
|
if ( !it_added.second )
|
|
// As we do NOT(!) check if mesh is manifold, we believe that a link can
|
|
// encounter once or twice only (not three times), we erase a link as soon
|
|
// as it encounters twice to speed up search in the <links> map.
|
|
links.erase( it_added.first );
|
|
}
|
|
}
|
|
// the links remaining in the <links> should all be on EDGE
|
|
set< SMESH_TLink >::iterator linkIt = links.begin();
|
|
for ( ; linkIt != links.end(); ++linkIt )
|
|
{
|
|
const SMESH_TLink& link = *linkIt;
|
|
if ( link.node1()->GetPosition()->GetTypeOfPosition() > SMDS_TOP_EDGE ||
|
|
link.node2()->GetPosition()->GetTypeOfPosition() > SMDS_TOP_EDGE )
|
|
return MEr_HOLES;
|
|
}
|
|
// TODO: to check orientation
|
|
break;
|
|
}
|
|
case TopAbs_SOLID: { // ====================== 3D =====================
|
|
|
|
SMDS_ElemIteratorPtr vIt = smDS->GetElements();
|
|
if ( !vIt->more() )
|
|
return MEr_EMPTY;
|
|
|
|
SMDS_VolumeTool vTool;
|
|
while ( !vIt->more() )
|
|
{
|
|
if (!vTool.Set( vIt->next() ))
|
|
continue; // strange
|
|
|
|
for ( int iF = 0; iF < vTool.NbFaces(); ++iF )
|
|
if ( vTool.IsFreeFace( iF ))
|
|
{
|
|
int nbN = vTool.NbFaceNodes( iF );
|
|
const SMDS_MeshNode** nodes = vTool.GetFaceNodes( iF );
|
|
for ( int i = 0; i < nbN; ++i )
|
|
if ( nodes[i]->GetPosition()->GetTypeOfPosition() > SMDS_TOP_FACE )
|
|
return MEr_HOLES;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:;
|
|
}
|
|
return err;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Sets event listener to submeshes if necessary
|
|
* \param subMesh - submesh where algo is set
|
|
*
|
|
* After being set, event listener is notified on each event of a submesh.
|
|
* By default non listener is set
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::SetEventListener(SMESH_subMesh* /*subMesh*/)
|
|
{
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Allow algo to do something after persistent restoration
|
|
* \param subMesh - restored submesh
|
|
*
|
|
* This method is called only if a submesh has HYP_OK algo_state.
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::SubmeshRestored(SMESH_subMesh* /*subMesh*/)
|
|
{
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Computes mesh without geometry
|
|
* \param aMesh - the mesh
|
|
* \param aHelper - helper that must be used for adding elements to \aaMesh
|
|
* \retval bool - is a success
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::Compute(SMESH_Mesh & /*aMesh*/, SMESH_MesherHelper* /*aHelper*/)
|
|
{
|
|
return error( COMPERR_BAD_INPUT_MESH, "Mesh built on shape expected");
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : CancelCompute
|
|
//purpose : Sets _computeCanceled to true. It's usage depends on
|
|
// * implementation of a particular mesher.
|
|
//=======================================================================
|
|
|
|
void SMESH_Algo::CancelCompute()
|
|
{
|
|
_computeCanceled = true;
|
|
_error = COMPERR_CANCELED;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* If possible, returns progress of computation [0.,1.]
|
|
*/
|
|
//================================================================================
|
|
|
|
double SMESH_Algo::GetProgress() const
|
|
{
|
|
return _progress;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief store error and comment and then return ( error == COMPERR_OK )
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::error(int error, const SMESH_Comment& comment)
|
|
{
|
|
_error = error;
|
|
_comment = comment;
|
|
return ( error == COMPERR_OK );
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief store error and return ( error == COMPERR_OK )
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::error(SMESH_ComputeErrorPtr error)
|
|
{
|
|
if ( error ) {
|
|
_error = error->myName;
|
|
_comment = error->myComment;
|
|
_badInputElements = error->myBadElements;
|
|
return error->IsOK();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief return compute error
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_ComputeErrorPtr SMESH_Algo::GetComputeError() const
|
|
{
|
|
SMESH_ComputeErrorPtr err = SMESH_ComputeError::New( _error, _comment, this );
|
|
// hope this method is called by only SMESH_subMesh after this->Compute()
|
|
err->myBadElements.splice( err->myBadElements.end(),
|
|
(list<const SMDS_MeshElement*>&) _badInputElements );
|
|
return err;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief initialize compute error before call of Compute()
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::InitComputeError()
|
|
{
|
|
_error = COMPERR_OK;
|
|
_comment.clear();
|
|
list<const SMDS_MeshElement*>::iterator elem = _badInputElements.begin();
|
|
for ( ; elem != _badInputElements.end(); ++elem )
|
|
if ( (*elem)->GetID() < 1 )
|
|
delete *elem;
|
|
_badInputElements.clear();
|
|
|
|
_computeCanceled = false;
|
|
_progressTic = 0;
|
|
_progress = 0.;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return compute progress by nb of calls of this method
|
|
*/
|
|
//================================================================================
|
|
|
|
double SMESH_Algo::GetProgressByTic() const
|
|
{
|
|
int computeCost = 0;
|
|
for ( size_t i = 0; i < _smToCompute.size(); ++i )
|
|
computeCost += _smToCompute[i]->GetComputeCost();
|
|
|
|
const_cast<SMESH_Algo*>( this )->_progressTic++;
|
|
|
|
double x = 5 * _progressTic;
|
|
x = ( x < computeCost ) ? ( x / computeCost ) : 1.;
|
|
return 0.9 * sin( x * M_PI / 2 );
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief store a bad input element preventing computation,
|
|
* which may be a temporary one i.e. not residing the mesh,
|
|
* then it will be deleted by InitComputeError()
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::addBadInputElement(const SMDS_MeshElement* elem)
|
|
{
|
|
if ( elem )
|
|
_badInputElements.push_back( elem );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : addBadInputElements
|
|
//purpose : store a bad input elements or nodes preventing computation
|
|
//=======================================================================
|
|
|
|
void SMESH_Algo::addBadInputElements(const SMESHDS_SubMesh* sm,
|
|
const bool addNodes)
|
|
{
|
|
if ( sm )
|
|
{
|
|
if ( addNodes )
|
|
{
|
|
SMDS_NodeIteratorPtr nIt = sm->GetNodes();
|
|
while ( nIt->more() ) addBadInputElement( nIt->next() );
|
|
}
|
|
else
|
|
{
|
|
SMDS_ElemIteratorPtr eIt = sm->GetElements();
|
|
while ( eIt->more() ) addBadInputElement( eIt->next() );
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
// int SMESH_Algo::NumberOfWires(const TopoDS_Shape& S)
|
|
// {
|
|
// int i = 0;
|
|
// for (TopExp_Explorer exp(S,TopAbs_WIRE); exp.More(); exp.Next())
|
|
// i++;
|
|
// return i;
|
|
// }
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
int SMESH_Algo::NumberOfPoints(SMESH_Mesh& aMesh, const TopoDS_Wire& W)
|
|
{
|
|
int nbPoints = 0;
|
|
for (TopExp_Explorer exp(W,TopAbs_EDGE); exp.More(); exp.Next()) {
|
|
const TopoDS_Edge& E = TopoDS::Edge(exp.Current());
|
|
int nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes();
|
|
if(_quadraticMesh)
|
|
nb = nb/2;
|
|
nbPoints += nb + 1; // internal points plus 1 vertex of 2 (last point ?)
|
|
}
|
|
return nbPoints;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*!
|
|
* Method in which an algorithm generating a structured mesh
|
|
* fixes positions of in-face nodes after there movement
|
|
* due to insertion of viscous layers.
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_2D_Algo::FixInternalNodes(const SMESH_ProxyMesh& mesh,
|
|
const TopoDS_Face& face)
|
|
{
|
|
const SMESHDS_SubMesh* smDS = mesh.GetSubMesh(face);
|
|
if ( !smDS || smDS->NbElements() < 1 )
|
|
return false;
|
|
|
|
SMESH_MesherHelper helper( *mesh.GetMesh() );
|
|
|
|
// get all faces from a proxy sub-mesh
|
|
typedef SMDS_StdIterator< const SMDS_MeshElement*, SMDS_ElemIteratorPtr > TIterator;
|
|
TIDSortedElemSet allFaces( TIterator( smDS->GetElements() ), TIterator() );
|
|
TIDSortedElemSet avoidSet, firstRowQuads;
|
|
|
|
// indices of nodes to pass to a neighbour quad using SMESH_MeshAlgos::FindFaceInSet()
|
|
int iN1, iN2;
|
|
|
|
// get two first rows of nodes by passing through the first row of faces
|
|
vector< vector< const SMDS_MeshNode* > > nodeRows;
|
|
int iRow1 = 0, iRow2 = 1;
|
|
const SMDS_MeshElement* quad;
|
|
{
|
|
// look for a corner quadrangle and it's corner node
|
|
const SMDS_MeshElement* cornerQuad = 0;
|
|
int cornerNodeInd = -1;
|
|
SMDS_ElemIteratorPtr fIt = smDS->GetElements();
|
|
while ( !cornerQuad && fIt->more() )
|
|
{
|
|
cornerQuad = fIt->next();
|
|
if ( cornerQuad->NbCornerNodes() != 4 )
|
|
return false;
|
|
SMDS_NodeIteratorPtr nIt = cornerQuad->nodeIterator();
|
|
for ( int i = 0; i < 4; ++i )
|
|
{
|
|
int nbInverseQuads = 0;
|
|
SMDS_ElemIteratorPtr fIt = nIt->next()->GetInverseElementIterator(SMDSAbs_Face);
|
|
while ( fIt->more() )
|
|
nbInverseQuads += allFaces.count( fIt->next() );
|
|
if ( nbInverseQuads == 1 )
|
|
cornerNodeInd = i, i = 4;
|
|
}
|
|
if ( cornerNodeInd < 0 )
|
|
cornerQuad = 0;
|
|
}
|
|
if ( !cornerQuad || cornerNodeInd < 0 )
|
|
return false;
|
|
|
|
iN1 = helper.WrapIndex( cornerNodeInd + 1, 4 );
|
|
iN2 = helper.WrapIndex( cornerNodeInd + 2, 4 );
|
|
int iN3 = helper.WrapIndex( cornerNodeInd + 3, 4 );
|
|
nodeRows.resize(2);
|
|
nodeRows[iRow1].push_back( cornerQuad->GetNode( cornerNodeInd ));
|
|
nodeRows[iRow1].push_back( cornerQuad->GetNode( iN1 ));
|
|
nodeRows[iRow2].push_back( cornerQuad->GetNode( iN3 ));
|
|
nodeRows[iRow2].push_back( cornerQuad->GetNode( iN2 ));
|
|
firstRowQuads.insert( cornerQuad );
|
|
|
|
// pass through the rest quads in a face row
|
|
quad = cornerQuad;
|
|
while ( quad )
|
|
{
|
|
avoidSet.clear();
|
|
avoidSet.insert( quad );
|
|
if (( quad = SMESH_MeshAlgos::FindFaceInSet( nodeRows[iRow1].back(),
|
|
nodeRows[iRow2].back(),
|
|
allFaces, avoidSet, &iN1, &iN2)))
|
|
{
|
|
nodeRows[iRow1].push_back( quad->GetNode( helper.WrapIndex( iN2 + 2, 4 )));
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN1 + 2, 4 )));
|
|
if ( quad->NbCornerNodes() != 4 )
|
|
return false;
|
|
}
|
|
}
|
|
if ( nodeRows[iRow1].size() < 3 )
|
|
return true; // there is nothing to fix
|
|
}
|
|
|
|
nodeRows.reserve( smDS->NbElements() / nodeRows[iRow1].size() );
|
|
|
|
// get the rest node rows
|
|
while ( true )
|
|
{
|
|
++iRow1, ++iRow2;
|
|
|
|
// get the first quad in the next face row
|
|
if (( quad = SMESH_MeshAlgos::FindFaceInSet( nodeRows[iRow1][0],
|
|
nodeRows[iRow1][1],
|
|
allFaces, /*avoid=*/firstRowQuads,
|
|
&iN1, &iN2)))
|
|
{
|
|
if ( quad->NbCornerNodes() != 4 )
|
|
return false;
|
|
nodeRows.resize( iRow2+1 );
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN2 + 2, 4 )));
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN1 + 2, 4 )));
|
|
firstRowQuads.insert( quad );
|
|
}
|
|
else
|
|
{
|
|
break; // no more rows
|
|
}
|
|
|
|
// pass through the rest quads in a face row
|
|
while ( quad )
|
|
{
|
|
avoidSet.clear();
|
|
avoidSet.insert( quad );
|
|
if (( quad = SMESH_MeshAlgos::FindFaceInSet( nodeRows[iRow1][ nodeRows[iRow2].size()-1 ],
|
|
nodeRows[iRow2].back(),
|
|
allFaces, avoidSet, &iN1, &iN2)))
|
|
{
|
|
if ( quad->NbCornerNodes() != 4 )
|
|
return false;
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN1 + 2, 4 )));
|
|
}
|
|
}
|
|
if ( nodeRows[iRow1].size() != nodeRows[iRow2].size() )
|
|
return false;
|
|
}
|
|
if ( nodeRows.size() < 3 )
|
|
return true; // there is nothing to fix
|
|
|
|
// get params of the first (bottom) and last (top) node rows
|
|
UVPtStructVec uvB( nodeRows[0].size() ), uvT( nodeRows[0].size() );
|
|
for ( int isBot = 0; isBot < 2; ++isBot )
|
|
{
|
|
UVPtStructVec & uvps = isBot ? uvB : uvT;
|
|
vector< const SMDS_MeshNode* >& nodes = nodeRows[ isBot ? 0 : nodeRows.size()-1 ];
|
|
for ( size_t i = 0; i < nodes.size(); ++i )
|
|
{
|
|
uvps[i].node = nodes[i];
|
|
gp_XY uv = helper.GetNodeUV( face, uvps[i].node );
|
|
uvps[i].u = uv.Coord(1);
|
|
uvps[i].v = uv.Coord(2);
|
|
uvps[i].x = 0;
|
|
}
|
|
// calculate x (normalized param)
|
|
for ( size_t i = 1; i < nodes.size(); ++i )
|
|
uvps[i].x = uvps[i-1].x + SMESH_TNodeXYZ( uvps[i-1].node ).Distance( uvps[i].node );
|
|
for ( size_t i = 1; i < nodes.size(); ++i )
|
|
uvps[i].x /= uvps.back().x;
|
|
}
|
|
|
|
// get params of the left and right node rows
|
|
UVPtStructVec uvL( nodeRows.size() ), uvR( nodeRows.size() );
|
|
for ( int isLeft = 0; isLeft < 2; ++isLeft )
|
|
{
|
|
UVPtStructVec & uvps = isLeft ? uvL : uvR;
|
|
const int iCol = isLeft ? 0 : nodeRows[0].size() - 1;
|
|
for ( size_t i = 0; i < nodeRows.size(); ++i )
|
|
{
|
|
uvps[i].node = nodeRows[i][iCol];
|
|
gp_XY uv = helper.GetNodeUV( face, uvps[i].node );
|
|
uvps[i].u = uv.Coord(1);
|
|
uvps[i].v = uv.Coord(2);
|
|
uvps[i].y = 0;
|
|
}
|
|
// calculate y (normalized param)
|
|
for ( size_t i = 1; i < nodeRows.size(); ++i )
|
|
uvps[i].y = uvps[i-1].y + SMESH_TNodeXYZ( uvps[i-1].node ).Distance( uvps[i].node );
|
|
for ( size_t i = 1; i < nodeRows.size(); ++i )
|
|
uvps[i].y /= uvps.back().y;
|
|
}
|
|
|
|
// update node coordinates
|
|
SMESHDS_Mesh* meshDS = mesh.GetMeshDS();
|
|
Handle(Geom_Surface) S = BRep_Tool::Surface( face );
|
|
gp_XY a0 ( uvB.front().u, uvB.front().v );
|
|
gp_XY a1 ( uvB.back().u, uvB.back().v );
|
|
gp_XY a2 ( uvT.back().u, uvT.back().v );
|
|
gp_XY a3 ( uvT.front().u, uvT.front().v );
|
|
for ( size_t iRow = 1; iRow < nodeRows.size()-1; ++iRow )
|
|
{
|
|
gp_XY p1 ( uvR[ iRow ].u, uvR[ iRow ].v );
|
|
gp_XY p3 ( uvL[ iRow ].u, uvL[ iRow ].v );
|
|
const double y0 = uvL[ iRow ].y;
|
|
const double y1 = uvR[ iRow ].y;
|
|
for ( size_t iCol = 1; iCol < nodeRows[0].size()-1; ++iCol )
|
|
{
|
|
gp_XY p0 ( uvB[ iCol ].u, uvB[ iCol ].v );
|
|
gp_XY p2 ( uvT[ iCol ].u, uvT[ iCol ].v );
|
|
const double x0 = uvB[ iCol ].x;
|
|
const double x1 = uvT[ iCol ].x;
|
|
double x = (x0 + y0 * (x1 - x0)) / (1 - (y1 - y0) * (x1 - x0));
|
|
double y = y0 + x * (y1 - y0);
|
|
gp_XY uv = helper.calcTFI( x, y, a0,a1,a2,a3, p0,p1,p2,p3 );
|
|
gp_Pnt p = S->Value( uv.Coord(1), uv.Coord(2));
|
|
const SMDS_MeshNode* n = nodeRows[iRow][iCol];
|
|
meshDS->MoveNode( n, p.X(), p.Y(), p.Z() );
|
|
if ( SMDS_FacePosition* pos = dynamic_cast< SMDS_FacePosition*>( n->GetPosition() ))
|
|
pos->SetParameters( uv.Coord(1), uv.Coord(2) );
|
|
}
|
|
}
|
|
return true;
|
|
}
|