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Cherrypick from master 2007-01-22 15:14:44 UTC nge <nge> 'PAL 14158 Add the Octree and OctreeNode classes to accelerate detection of close nodes. Octree is virtual pure, OctreeNode inherites from Octree.': src/SMESH/SMESH_Octree.cxx src/SMESH/SMESH_Octree.hxx src/SMESH/SMESH_OctreeNode.cxx src/SMESH/SMESH_OctreeNode.hxx
328 lines
11 KiB
C++
328 lines
11 KiB
C++
// SMESH SMESH_OctreeNode : Octree with Nodes set
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// inherites global class SMESH_Octree
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : SMESH_OctreeNode.cxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux (OCC)
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// Module : SMESH
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#include "SMESH_OctreeNode.hxx"
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#include <gp_Pnt.hxx>
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#include <SMDS_MeshNode.hxx>
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using namespace std;
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//===============================================================
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/*!
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* \brief Constructor : Build all the Octree using Compute()
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* \param theNodes - Set of nodes, the Octree is built from this nodes
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* \param maxLevel - Maximum level for the leaves
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* \param maxNbNodes - Maximum number of nodes, a leaf can contain
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* \param minBoxSize - Minimal size of the Octree Box
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*/
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//================================================================
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SMESH_OctreeNode::SMESH_OctreeNode (set<const SMDS_MeshNode*> theNodes, const int maxLevel,
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const int maxNbNodes , const double minBoxSize )
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:SMESH_Octree(maxLevel,minBoxSize),
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myMaxNbNodes(maxNbNodes),
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myNodes(theNodes)
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{
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// We need to compute the first bounding box via a special method
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computeBoxForFather();
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myNbNodes = myNodes.size();
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myIsLeaf = (myLevel == myMaxLevel)||(myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myBox));
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// All the children (Boxes and Data) are computed in Compute()
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Compute();
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}
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//==================================================================================
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/*!
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* \brief Construct an empty SMESH_OctreeNode used by SMESH_Octree::buildChildren()
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*/
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//==================================================================================
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SMESH_Octree* SMESH_OctreeNode::allocateOctreeChild()
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{
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SMESH_OctreeNode * theOctree = new SMESH_OctreeNode();
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theOctree->myFather = this;
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theOctree->myLevel = myLevel + 1;
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theOctree->myMaxLevel = myMaxLevel;
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theOctree->myMaxNbNodes = myMaxNbNodes;
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theOctree->myMinBoxSize = myMinBoxSize;
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theOctree->myNbNodes = 0;
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return theOctree;
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}
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//======================================
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/*!
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* \brief Compute the first bounding box
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*
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* We take the max/min coord of the nodes
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*/
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//======================================
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void SMESH_OctreeNode::computeBoxForFather()
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{
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set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
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for( ;it!=myNodes.end();it++){
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const SMDS_MeshNode* n1 = *it;
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gp_XYZ p1( n1->X(), n1->Y(), n1->Z() );
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myBox->Add(p1);
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}
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}
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//====================================================================================
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/*!
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* \brief Tell if Octree is a leaf or not (has to be implemented in inherited classes)
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* \retval - True if the Octree is a leaf
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*/
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//====================================================================================
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const bool SMESH_OctreeNode::isLeaf()
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{
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return myIsLeaf;
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}
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//====================================================================================
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/*!
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* \brief Tells us if Node is inside the current box with the precision "precision"
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* \param Node - Node
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* \param precision - The box is enlarged with this precision
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* \retval bool - True if Node is in the box within precision
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*/
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//====================================================================================
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const bool SMESH_OctreeNode::isInside(const SMDS_MeshNode * Node, const double precision )
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{
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double X=Node->X();
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double Y=Node->Y();
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double Z=Node->Z();
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bool Out = 1 ;
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if (precision<=0.)
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return !(myBox->IsOut(gp_XYZ(X,Y,Z)));
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Bnd_B3d * BoxWithPrecision = new Bnd_B3d();
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getBox(BoxWithPrecision);
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BoxWithPrecision->Enlarge(precision);
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Out=BoxWithPrecision->IsOut(gp_XYZ(X,Y,Z));
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delete BoxWithPrecision;
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return !(Out);
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}
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//================================================
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/*!
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* \brief Set the data of the children
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* Shares the father's data with each of his child
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*/
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//================================================
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void SMESH_OctreeNode::buildChildrenData()
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{
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gp_XYZ min = myBox->CornerMin();
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gp_XYZ max = myBox->CornerMax();
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gp_XYZ mid = (min + max)/2.;
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set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
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int ChildBoxNum;
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while( it!=myNodes.end())
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{
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const SMDS_MeshNode* n1 = *it;
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ChildBoxNum= (n1->X()>mid.X()) + (n1->Y()>mid.Y())*2 + (n1->Z()>mid.Z())*4;
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[ChildBoxNum]);
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myChild->myNodes.insert(myChild->myNodes.end(),n1);
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myNodes.erase( it );
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it=myNodes.begin();
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}
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for (int i = 0; i<8; i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->myNbNodes = (myChild->myNodes).size();
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myChild->myIsLeaf = (myChild->myLevel == myMaxLevel)||(myChild->myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myChild->myBox));
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}
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}
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//===================================================================
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/*!
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* \brief Return in Result a list of Nodes potentials to be near Node
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* \param Node - Node
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* \param precision - precision used
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* \param Result - list of Nodes potentials to be near Node
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*/
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//====================================================================
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void SMESH_OctreeNode::NodesAround( const SMDS_MeshNode * Node,
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list<const SMDS_MeshNode*>* Result, const double precision)
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{
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if (isInside(Node,precision))
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{
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if (myIsLeaf)
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{
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Result->insert( Result->end(), myNodes.begin(), myNodes.end() );
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}
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else
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{
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for(int i=0;i<8;i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->NodesAround( Node, Result, precision);
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}
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}
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}
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}
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//=============================
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/*!
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* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
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* Search for all the nodes in nodes
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* Static Method : no need to create an SMESH_OctreeNode
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* \param nodes - set of nodes we look at, modified during research
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* \param theGroupsOfNodes - list of nodes closed to each other returned
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* \param theTolerance - Precision used, default value is 0.00001
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* \param maxLevel - Maximum level for SMESH_OctreeNode constructed, default value is -1 (Infinite)
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* \param maxNbNodes - maximum Nodes in a Leaf of the SMESH_OctreeNode constructed, default value is 5
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*/
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//=============================
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void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*> nodes,
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list< list< const SMDS_MeshNode*> >* theGroupsOfNodes,
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const double theTolerance, const int maxLevel,
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const int maxNbNodes)
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{
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SMESH_OctreeNode* theOctreeNode = new SMESH_OctreeNode(nodes, maxLevel, maxNbNodes, theTolerance);
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theOctreeNode->FindCoincidentNodes (&nodes, theTolerance, theGroupsOfNodes);
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delete theOctreeNode;
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}
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//=============================
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/*!
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* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
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* Search for all the nodes in nodes
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* \param nodes - set of nodes we look at, modified during research
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* \param theTolerance - Precision used
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* \param theGroupsOfNodes - list of nodes closed to each other returned
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*/
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//=============================
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void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* nodes,
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const double theTolerance,
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list< list< const SMDS_MeshNode*> >* theGroupsOfNodes)
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{
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set<const SMDS_MeshNode*>::iterator it1 = nodes->begin();
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list<const SMDS_MeshNode*>::iterator it2;
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while (it1 != nodes->end())
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{
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const SMDS_MeshNode * n1 = *it1;
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list<const SMDS_MeshNode*> ListofCoincidentNodes;// Initialize the lists via a declaration, it's enough
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list<const SMDS_MeshNode*> * groupPtr = 0;
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// Searching for Nodes around n1 and put them in ListofCoincidentNodes
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FindCoincidentNodes(n1, nodes, &ListofCoincidentNodes, theTolerance);
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// We build a list {n1 + his neigbours} and add this list in theGroupsOfNodes
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for (it2=ListofCoincidentNodes.begin();it2 != ListofCoincidentNodes.end(); it2++)
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{
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const SMDS_MeshNode* n2 = *it2;
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if ( !groupPtr )
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{
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theGroupsOfNodes->push_back( list<const SMDS_MeshNode*>() );
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groupPtr = & theGroupsOfNodes->back();
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groupPtr->push_back( n1 );
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}
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if(groupPtr->front()>n2)
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groupPtr->push_front( n2 );
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else
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groupPtr->push_back( n2 );
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}
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if(groupPtr != 0)
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groupPtr->sort();
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nodes->erase(it1);
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it1=nodes->begin();
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}
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}
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//======================================================================================
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/*!
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* \brief Return a list of nodes closed to Node and remove it from SetOfNodes
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* \param Node - We're searching the nodes next to him.
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* \param SetOfNodes - set of nodes in which we erase the found nodes
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* \param Result - list of nodes closed to Node
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* \param precision - Precision used
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*/
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//======================================================================================
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void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
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set<const SMDS_MeshNode*>* SetOfNodes,
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list<const SMDS_MeshNode*>* Result,
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const double precision)
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{
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bool isInsideBool = isInside(Node,precision);
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if (isInsideBool)
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{
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// I'm only looking in the leaves, since all the nodes are stored there.
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if (myIsLeaf)
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{
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gp_Pnt p1( Node->X(), Node->Y(), Node->Z() );
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set<const SMDS_MeshNode*> myNodesCopy = myNodes;
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set<const SMDS_MeshNode*>::iterator it = myNodesCopy.begin();
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double tol2 = precision * precision;
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bool squareBool;
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while (it != myNodesCopy.end())
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{
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const SMDS_MeshNode* n2 = *it;
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// We're only looking at nodes with a superior Id.
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if(Node->GetID() < n2->GetID())
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{
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gp_Pnt p2( n2->X(), n2->Y(), n2->Z() );
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// Distance optimized computation
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squareBool = (p1.SquareDistance( p2 ) <= tol2);
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// If n2 inside the SquareDistance, we add it in Result and remove it from SetOfNodes and myNodes
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if(squareBool)
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{
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Result->insert(Result->begin(), n2);
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SetOfNodes->erase( n2 );
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myNodes.erase( n2 );
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}
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}
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myNodesCopy.erase( it );
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it = myNodesCopy.begin();
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}
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}
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else
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{
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// If I'm not a leaf, I'm going to see my children !
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for(int i = 0; i < 8; i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->FindCoincidentNodes(Node, SetOfNodes, Result, precision);
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}
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}
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}
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}
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