smesh/src/SMESHGUI/SMESHGUI_FaceGroupsSeparatedByEdgesDlg.h
2019-02-14 15:33:05 +03:00

82 lines
2.5 KiB
C++

// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#ifndef SMESHGUI_FaceGroupsSeparatedByEdges_H
#define SMESHGUI_FaceGroupsSeparatedByEdges_H
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
#include "SMESHGUI_PreviewDlg.h"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class LightApp_SelectionMgr;
class QCheckBox;
class QLineEdit;
class QWidget;
class QPushButton;
class SMESHGUI_SpinBox;
/*!
* \brief Dialog to create face groups divided by sharp edges
*/
class SMESHGUI_EXPORT SMESHGUI_FaceGroupsSeparatedByEdgesDlg : public SMESHGUI_PreviewDlg
{
Q_OBJECT
public:
SMESHGUI_FaceGroupsSeparatedByEdgesDlg( SMESHGUI* theModule );
virtual ~SMESHGUI_FaceGroupsSeparatedByEdgesDlg();
private slots:
void ClickOnOk();
bool ClickOnApply();
void ClickOnHelp();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
void reject();
void onArgChange() { onDisplaySimulation( true ); }
virtual void onDisplaySimulation( bool = true );
private:
LightApp_SelectionMgr* mySelectionMgr;
QWidget* GroupArgs;
QWidget* GroupButtons;
QLineEdit* myMeshName;
SMESHGUI_SpinBox* myAngle;
QCheckBox* myCreateEdgesCheck;
QCheckBox* myUseExistingCheck;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
QPushButton* buttonHelp;
SMESH::SMESH_Mesh_var myMesh;
};
#endif // SMESHGUI_FaceGroupsSeparatedByEdges_H