mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-14 01:28:34 +05:00
750 lines
23 KiB
C++
750 lines
23 KiB
C++
// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_DuplicateNodesDlg.cxx
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// Author : Michael ZORIN, Open CASCADE S.A.S.
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// SMESH includes
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#include "SMESHGUI_DuplicateNodesDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include <SMESH_TypeFilter.hxx>
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// SALOME GUI includes
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#include <SUIT_Session.h>
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_Desktop.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_OverrideCursor.h>
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#include <LightApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <SalomeApp_Tools.h>
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#include <SVTK_ViewWindow.h>
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#include <SALOME_ListIO.hxx>
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#include <SALOME_ListIteratorOfListIO.hxx>
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// Qt includes
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#include <QApplication>
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#include <QButtonGroup>
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QCheckBox>
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#include <QHBoxLayout>
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#include <QVBoxLayout>
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#include <QKeyEvent>
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#include <utilities.h>
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#include <SALOMEDSClient_SObject.hxx>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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#define SPACING 6
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#define MARGIN 11
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/*!
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\class BusyLocker
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\brief Simple 'busy state' flag locker.
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\internal
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*/
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class BusyLocker
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{
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public:
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//! Constructor. Sets passed boolean flag to \c true.
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BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
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//! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
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~BusyLocker() { myBusy = false; }
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private:
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bool& myBusy; //! External 'busy state' boolean flag
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};
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/*!
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\brief Constructor
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\param theModule Mesh module instance
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*/
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SMESHGUI_DuplicateNodesDlg::SMESHGUI_DuplicateNodesDlg( SMESHGUI* theModule )
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: QDialog( SMESH::GetDesktop( theModule ) ),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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// Dialog attributes
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setModal(false);
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setAttribute(Qt::WA_DeleteOnClose, true);
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setWindowTitle(tr("SMESH_DUPLICATE_TITLE"));
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setSizeGripEnabled(true);
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// Icons for the dialog operation modes and selection button
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SUIT_ResourceMgr* aResMgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap iconWithoutElem (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_NODES")));
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QPixmap iconWithElem (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_NODES_WITH_ELEM")));
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QPixmap iconElemOnly (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_ELEM_ONLY")));
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QPixmap iconGrpBoundary (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_GROUP_BOUNDARY")));
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QPixmap iconSelect (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
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// Main layout
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QVBoxLayout* aMainLayout = new QVBoxLayout(this);
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aMainLayout->setSpacing(SPACING);
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aMainLayout->setMargin(MARGIN);
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// Operation modes selector
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QGroupBox* aConstructorsBox = new QGroupBox(tr("DUPLICATION_MODE"), this);
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myGroupConstructors = new QButtonGroup(this);
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QHBoxLayout* aConstructorsBoxLayout = new QHBoxLayout(aConstructorsBox);
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aConstructorsBoxLayout->setSpacing(SPACING);
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aConstructorsBoxLayout->setMargin(MARGIN);
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QRadioButton* aRadioButton1 = new QRadioButton(aConstructorsBox);
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aRadioButton1->setIcon(iconWithoutElem);
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QRadioButton* aRadioButton2 = new QRadioButton(aConstructorsBox);
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aRadioButton2->setIcon(iconWithElem);
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QRadioButton* aRadioButton3 = new QRadioButton(aConstructorsBox);
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aRadioButton3->setIcon(iconElemOnly);
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QRadioButton* aRadioButton4 = new QRadioButton(aConstructorsBox);
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aRadioButton4->setIcon(iconGrpBoundary);
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aConstructorsBoxLayout->addWidget(aRadioButton1);
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aConstructorsBoxLayout->addWidget(aRadioButton2);
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aConstructorsBoxLayout->addWidget(aRadioButton3);
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aConstructorsBoxLayout->addWidget(aRadioButton4);
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myGroupConstructors->addButton(aRadioButton1, 0);
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myGroupConstructors->addButton(aRadioButton2, 1);
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myGroupConstructors->addButton(aRadioButton3, 2);
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myGroupConstructors->addButton(aRadioButton4, 3);
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// Arguments
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myGroupArguments = new QGroupBox(this);
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QGridLayout* aGroupArgumentsLayout = new QGridLayout(myGroupArguments);
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aGroupArgumentsLayout->setSpacing(SPACING);
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aGroupArgumentsLayout->setMargin(MARGIN);
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myTextLabel1 = new QLabel(myGroupArguments);
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mySelectButton1 = new QPushButton(myGroupArguments);
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mySelectButton1->setIcon(iconSelect);
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myLineEdit1 = new QLineEdit(myGroupArguments);
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myLineEdit1->setReadOnly(true);
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myTextLabel2 = new QLabel(myGroupArguments);
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mySelectButton2 = new QPushButton(myGroupArguments);
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mySelectButton2->setIcon(iconSelect);
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myLineEdit2 = new QLineEdit(myGroupArguments);
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myLineEdit2->setReadOnly(true);
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myTextLabel3 = new QLabel(myGroupArguments);
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mySelectButton3 = new QPushButton(myGroupArguments);
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mySelectButton3->setIcon(iconSelect);
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myLineEdit3 = new QLineEdit(myGroupArguments);
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myLineEdit3->setReadOnly(true);
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myCheckBox1 = new QCheckBox(tr("CONSTRUCT_NEW_GROUP_ELEMENTS"), myGroupArguments);
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myCheckBox2 = new QCheckBox(tr("CONSTRUCT_NEW_GROUP_NODES"), myGroupArguments);
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aGroupArgumentsLayout->addWidget(myTextLabel1, 0, 0);
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aGroupArgumentsLayout->addWidget(mySelectButton1, 0, 1);
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aGroupArgumentsLayout->addWidget(myLineEdit1, 0, 2);
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aGroupArgumentsLayout->addWidget(myTextLabel2, 1, 0);
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aGroupArgumentsLayout->addWidget(mySelectButton2, 1, 1);
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aGroupArgumentsLayout->addWidget(myLineEdit2, 1, 2);
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aGroupArgumentsLayout->addWidget(myTextLabel3, 2, 0);
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aGroupArgumentsLayout->addWidget(mySelectButton3, 2, 1);
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aGroupArgumentsLayout->addWidget(myLineEdit3, 2, 2);
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aGroupArgumentsLayout->addWidget(myCheckBox1, 3, 0);
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aGroupArgumentsLayout->addWidget(myCheckBox2, 4, 0);
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aGroupArgumentsLayout->setRowStretch(5, 1);
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// Buttons
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QGroupBox* aGroupButtons = new QGroupBox(this);
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QHBoxLayout* aGroupButtonsLayout = new QHBoxLayout(aGroupButtons);
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aGroupButtonsLayout->setSpacing(SPACING);
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aGroupButtonsLayout->setMargin(MARGIN);
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myButtonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), aGroupButtons);
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myButtonOk->setAutoDefault(true);
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myButtonOk->setDefault(true);
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myButtonApply = new QPushButton(tr("SMESH_BUT_APPLY"), aGroupButtons);
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myButtonApply->setAutoDefault(true);
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myButtonClose = new QPushButton(tr("SMESH_BUT_CLOSE"), aGroupButtons);
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myButtonClose->setAutoDefault(true);
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myButtonHelp = new QPushButton(tr("SMESH_BUT_HELP"), aGroupButtons);
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myButtonHelp->setAutoDefault(true);
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aGroupButtonsLayout->addWidget(myButtonOk);
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aGroupButtonsLayout->addSpacing(10);
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aGroupButtonsLayout->addWidget(myButtonApply);
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aGroupButtonsLayout->addSpacing(10);
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aGroupButtonsLayout->addStretch();
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aGroupButtonsLayout->addWidget(myButtonClose);
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aGroupButtonsLayout->addWidget(myButtonHelp);
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// Add mode selector, arguments and buttons to the main layout
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aMainLayout->addWidget(aConstructorsBox);
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aMainLayout->addWidget(myGroupArguments);
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aMainLayout->addWidget(aGroupButtons);
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myCheckBox1->setChecked(true);
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myCheckBox2->setChecked(true);
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// Initialize the dialog
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Init();
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// Help file name
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myHelpFileName = "double_nodes_page.html";
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// Signals and slots connections
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connect(myGroupConstructors, SIGNAL(buttonClicked(int)), SLOT(onConstructorsClicked(int)));
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connect(mySelectButton1, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument()));
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connect(mySelectButton2, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument()));
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connect(mySelectButton3, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument()));
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connect(myCheckBox2, SIGNAL(stateChanged(int)), SLOT(updateButtons()));
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connect(myButtonOk, SIGNAL(clicked()), this, SLOT(onOk()));
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connect(myButtonClose, SIGNAL(clicked()), this, SLOT(reject()));
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connect(myButtonApply, SIGNAL(clicked()), this, SLOT(onApply()));
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connect(myButtonHelp, SIGNAL(clicked()), this, SLOT(onHelp()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionChanged()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(onDeactivate()));
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
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}
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/*!
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\brief Destructor
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*/
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SMESHGUI_DuplicateNodesDlg::~SMESHGUI_DuplicateNodesDlg()
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{
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}
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/*!
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\brief Destructor
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*/
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void SMESHGUI_DuplicateNodesDlg::Init()
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{
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mySMESHGUI->SetActiveDialogBox((QDialog*)this);
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// Set initial parameters
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myBusy = false;
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myCurrentLineEdit = myLineEdit1;
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myGroups1.clear();
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myGroups2.clear();
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myGroups3.clear();
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// Set selection mode
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mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::GROUP));
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(ActorSelection);
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// Set construction mode
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int operationMode = myGroupConstructors->checkedId();
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if (operationMode < 0) {
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// The dialog has been just displayed
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operationMode = 0;
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myGroupConstructors->button(0)->setChecked(true);
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}
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onConstructorsClicked(operationMode);
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}
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/*!
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\brief SLOT called to change the dialog operation mode.
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\param constructorId id of the radio button in mode selector button group
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*/
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void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId)
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{
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// Clear all fields
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myLineEdit1->clear();
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myLineEdit2->clear();
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myLineEdit3->clear();
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myGroups1.clear();
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myGroups2.clear();
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myGroups3.clear();
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// Set the first field as current
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myCurrentLineEdit = myLineEdit1;
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myCurrentLineEdit->setFocus();
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switch (constructorId) {
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case 0:
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{
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// Set text to the group of arguments and to the first two labels
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myGroupArguments->setTitle(tr("DUPLICATION_WITHOUT_ELEMS"));
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myTextLabel1->setText(tr("GROUP_NODES_TO_DUPLICATE"));
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myTextLabel2->setText(tr("GROUP_NODES_TO_REPLACE"));
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myCheckBox1->hide();
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myCheckBox2->show();
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myCheckBox2->setText( tr("CONSTRUCT_NEW_GROUP_NODES"));
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// Hide the third field
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myTextLabel2->show();
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mySelectButton2->show();
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myLineEdit2->show();
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myTextLabel3->hide();
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mySelectButton3->hide();
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myLineEdit3->hide();
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break;
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}
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case 1:
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{
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// Set text to the group of arguments and to all the labels
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myGroupArguments->setTitle(tr("DUPLICATION_WITH_ELEMS"));
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myTextLabel1->setText(tr("GROUP_ELEMS_TO_DUPLICATE"));
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myTextLabel2->setText(tr("GROUP_NODES_NOT_DUPLICATE"));
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myTextLabel3->setText(tr("GROUP_ELEMS_TO_REPLACE"));
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myCheckBox1->show();
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myCheckBox2->show();
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myCheckBox1->setText( tr("CONSTRUCT_NEW_GROUP_ELEMENTS"));
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myCheckBox2->setText( tr("CONSTRUCT_NEW_GROUP_NODES"));
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// Show the third field
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myTextLabel2->show();
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mySelectButton2->show();
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myLineEdit2->show();
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myTextLabel3->show();
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mySelectButton3->show();
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myLineEdit3->show();
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break;
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}
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case 2:
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{
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// Set text to the group of arguments and to all the labels
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myGroupArguments->setTitle(tr("DUPLICATION_ONLY_ELEMS"));
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myTextLabel1->setText(tr("GROUP_ELEMS_TO_DUPLICATE"));
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myCheckBox1->show();
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myCheckBox1->setText( tr("CONSTRUCT_NEW_GROUP_ELEMENTS"));
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myCheckBox2->hide();
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// Hide the second and the third field
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myTextLabel2->hide();
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mySelectButton2->hide();
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myLineEdit2->hide();
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myTextLabel3->hide();
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mySelectButton3->hide();
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myLineEdit3->hide();
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break;
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}
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case 3:
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{
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// Set text to the group of arguments and to all the labels
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myGroupArguments->setTitle(tr("DUPLICATION_GROUP_BOUNDARY"));
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myTextLabel1->setText(tr("GROUP_VOLUME_GROUPS"));
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myCheckBox1->show();
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myCheckBox2->show();
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myCheckBox1->setText( tr("CREATE_JOINT_ELEMENTS"));
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myCheckBox2->setText( tr("ON_ALL_BOUNDARIES"));
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// Hide the second and the third field
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myTextLabel2->hide();
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mySelectButton2->hide();
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myLineEdit2->hide();
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myTextLabel3->hide();
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mySelectButton3->hide();
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myLineEdit3->hide();
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break;
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}
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}
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myGroupArguments->hide();
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myGroupArguments->show();
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this->resize(this->sizeHint().width(), this->minimumSizeHint().height());
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// Process selection
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onSelectionChanged();
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}
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/*!
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\brief SLOT called to apply changes.
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*/
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bool SMESHGUI_DuplicateNodesDlg::onApply()
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{
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if ( mySMESHGUI->isActiveStudyLocked() || !isValid() )
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return false;
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BusyLocker lock( myBusy );
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bool toCreateElemGroup = myCheckBox1->isChecked();
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bool toCreateNodeGroup = myCheckBox2->isChecked();
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int operationMode = myGroupConstructors->checkedId();
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// Apply changes
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bool result = false;
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SUIT_OverrideCursor aWaitCursor;
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QStringList anEntryList;
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try {
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SMESH::SMESH_Mesh_var aMesh = myGroups1[0]->GetMesh();
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SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
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switch ( operationMode ) {
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case 0:
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{
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SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
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g1->length( myGroups1.count() );
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for ( int i = 0; i < myGroups1.count(); i++ )
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g1[i] = myGroups1[i];
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SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups();
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g2->length( myGroups2.count() );
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for ( int i = 0; i < myGroups2.count(); i++ )
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g2[i] = myGroups2[i];
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if ( toCreateNodeGroup ) {
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SMESH::SMESH_GroupBase_var aNewGroup =
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aMeshEditor->DoubleNodeGroupsNew( g1.in(), g2.in() );
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result = !CORBA::is_nil( aNewGroup );
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}
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else {
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result = aMeshEditor->DoubleNodeGroups( g1.in(), g2.in() );
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}
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break;
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}
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case 1:
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{
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SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
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g1->length( myGroups1.count() );
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for ( int i = 0; i < myGroups1.count(); i++ )
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g1[i] = myGroups1[i];
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SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups();
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g2->length( myGroups2.count() );
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for ( int i = 0; i < myGroups2.count(); i++ )
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g2[i] = myGroups2[i];
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SMESH::ListOfGroups_var g3 = new SMESH::ListOfGroups();
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g3->length( myGroups3.count() );
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for ( int i = 0; i < myGroups3.count(); i++ )
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g3[i] = myGroups3[i];
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if ( toCreateElemGroup || toCreateNodeGroup ) {
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SMESH::ListOfGroups_var aNewGroups =
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aMeshEditor->DoubleNodeElemGroups2New( g1.in(), g2.in(), g3.in(),
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toCreateElemGroup, toCreateNodeGroup );
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result = ( aNewGroups[ !toCreateElemGroup ].in() );
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}
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else {
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result = aMeshEditor->DoubleNodeElemGroups( g1.in(), g2.in(), g3.in() );
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}
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break;
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}
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case 2:
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{
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result = true;
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QString groupName;
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if ( toCreateElemGroup )
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groupName = SMESH::UniqueName("DoubleElements");
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for ( int i = 0; i < myGroups1.count(); i++ )
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{
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SMESH::SMESH_Group_var group =
|
|
aMeshEditor->DoubleElements( myGroups1[i], groupName.toLatin1().data() );
|
|
if ( group->_is_nil() )
|
|
{
|
|
if ( toCreateElemGroup )
|
|
result = false;
|
|
}
|
|
else
|
|
{
|
|
if ( _PTR(SObject) so = SMESH::FindSObject( group ))
|
|
anEntryList.append( so->GetID().c_str() );
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
bool createJointElems = myCheckBox1->isChecked();
|
|
bool onAllBoundaries = myCheckBox2->isChecked();
|
|
|
|
SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
|
|
g1->length( myGroups1.count() );
|
|
for ( int i = 0; i < myGroups1.count(); i++ )
|
|
g1[i] = myGroups1[i];
|
|
|
|
result = aMeshEditor->DoubleNodesOnGroupBoundaries( g1.in(), createJointElems, onAllBoundaries );
|
|
|
|
break;
|
|
}
|
|
} // switch( operationMode )
|
|
}
|
|
catch (const SALOME::SALOME_Exception& S_ex) {
|
|
SalomeApp_Tools::QtCatchCorbaException(S_ex);
|
|
}
|
|
catch ( const std::exception& exc ) {
|
|
INFOS( "Follow exception was cought:\n\t" << exc.what() );
|
|
}
|
|
catch (...) {
|
|
INFOS( "Unknown exception was cought !!!" );
|
|
}
|
|
|
|
if (!result) {
|
|
SUIT_MessageBox::warning(this,
|
|
tr("SMESH_WRN_WARNING"),
|
|
tr("SMESH_OPERATION_FAILED"));
|
|
return false;
|
|
}
|
|
|
|
// Update GUI
|
|
mySelectionMgr->clearSelected();
|
|
SMESH::UpdateView();
|
|
SMESHGUI::Modified();
|
|
mySMESHGUI->updateObjBrowser(true);
|
|
|
|
if ( !anEntryList.isEmpty())
|
|
if( LightApp_Application* anApp =
|
|
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ))
|
|
anApp->browseObjects( anEntryList, true, false );
|
|
|
|
// Reinitialize the dialog
|
|
Init();
|
|
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
\brief SLOT called to apply changes and close the dialog.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::onOk()
|
|
{
|
|
if (onApply())
|
|
reject();
|
|
}
|
|
|
|
/*!
|
|
\brief SLOT called to close the dialog.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::reject()
|
|
{
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
disconnect(mySMESHGUI, 0, this, 0);
|
|
mySMESHGUI->ResetState();
|
|
mySelectionMgr->clearFilters();
|
|
QDialog::reject();
|
|
}
|
|
|
|
/*!
|
|
\brief SLOT called when selection changed.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::onSelectionChanged()
|
|
{
|
|
if ( myBusy || !isEnabled() ) return;
|
|
|
|
int operationMode = myGroupConstructors->checkedId();
|
|
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects( aList );
|
|
//int aNbSel = aList.Extent();
|
|
|
|
QList<SMESH::SMESH_GroupBase_var> aGroups;
|
|
|
|
SALOME_ListIteratorOfListIO anIter ( aList );
|
|
bool ok = true;
|
|
for ( ; anIter.More() && ok; anIter.Next()) {
|
|
SMESH::SMESH_GroupBase_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>( anIter.Value() );
|
|
// check group is selected
|
|
ok = !CORBA::is_nil( aGroup );
|
|
// check groups of the same mesh are selected
|
|
if ( ok ) {
|
|
SMESH::SMESH_Mesh_var aMesh1;
|
|
if ( !aGroups.isEmpty() ) aMesh1 = aGroups[0]->GetMesh();
|
|
SMESH::SMESH_Mesh_var aMesh2 = aGroup->GetMesh();
|
|
ok = CORBA::is_nil( aMesh1 ) || aMesh1->_is_equivalent( aMesh2 );
|
|
}
|
|
// check group of proper type is selected
|
|
if ( ok ) {
|
|
SMESH::ElementType aGroupType = aGroup->GetType();
|
|
switch ( operationMode ) {
|
|
case 0:
|
|
ok = ( myCurrentLineEdit == myLineEdit1 && aGroupType == SMESH::NODE ) ||
|
|
( myCurrentLineEdit == myLineEdit2 && aGroupType != SMESH::NODE );
|
|
break;
|
|
case 1:
|
|
ok = ( myCurrentLineEdit == myLineEdit1 && ( aGroupType == SMESH::EDGE ||
|
|
aGroupType == SMESH::FACE ) ) ||
|
|
( myCurrentLineEdit == myLineEdit2 && aGroupType == SMESH::NODE ) ||
|
|
( myCurrentLineEdit == myLineEdit3 && aGroupType != SMESH::NODE );
|
|
break;
|
|
case 2:
|
|
ok = ( aGroupType != SMESH::NODE );
|
|
break;
|
|
case 3:
|
|
ok = ( aGroupType == SMESH::VOLUME );
|
|
break;
|
|
}
|
|
}
|
|
if ( ok ) aGroups << aGroup;
|
|
}
|
|
|
|
// Clear current field
|
|
myCurrentLineEdit->clear();
|
|
|
|
if ( ok && !aGroups.isEmpty() ) {
|
|
if ( myCurrentLineEdit == myLineEdit1 ) myGroups1 = aGroups;
|
|
else if ( myCurrentLineEdit == myLineEdit2 ) myGroups2 = aGroups;
|
|
else if ( myCurrentLineEdit == myLineEdit3 ) myGroups3 = aGroups;
|
|
CORBA::String_var name = aGroups[0]->GetName();
|
|
myCurrentLineEdit->setText( aGroups.count() == 1 ? QString(name).trimmed() :
|
|
QObject::tr( "SMESH_OBJECTS_SELECTED" ).arg( aGroups.count() ) );
|
|
}
|
|
else {
|
|
if ( myCurrentLineEdit == myLineEdit1 ) myGroups1.clear();
|
|
else if ( myCurrentLineEdit == myLineEdit2 ) myGroups2.clear();
|
|
else if ( myCurrentLineEdit == myLineEdit3 ) myGroups3.clear();
|
|
myCurrentLineEdit->clear();
|
|
}
|
|
// Enable/disable "Apply and Close" and "Apply" buttons
|
|
updateButtons();
|
|
}
|
|
|
|
/*!
|
|
* \brief Enable/disable "Apply and Close" and "Apply" buttons
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::updateButtons()
|
|
{
|
|
bool isDataValid = isValid();
|
|
myButtonOk->setEnabled( isDataValid );
|
|
myButtonApply->setEnabled( isDataValid );
|
|
}
|
|
|
|
/*!
|
|
\brief SLOT called when selection button clicked.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::onEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
// Set current field for edition
|
|
if (send == mySelectButton1) {
|
|
myCurrentLineEdit = myLineEdit1;
|
|
}
|
|
else if (send == mySelectButton2) {
|
|
myCurrentLineEdit = myLineEdit2;
|
|
}
|
|
else if (send == mySelectButton3) {
|
|
myCurrentLineEdit = myLineEdit3;
|
|
}
|
|
|
|
myCurrentLineEdit->setFocus();
|
|
onSelectionChanged();
|
|
}
|
|
|
|
/*!
|
|
\brief Check if the input data is valid.
|
|
\return \c true if the data is valid
|
|
*/
|
|
bool SMESHGUI_DuplicateNodesDlg::isValid()
|
|
{
|
|
switch( myGroupConstructors->checkedId() )
|
|
{
|
|
case 1: return ( !myGroups1.isEmpty() && !myGroups3.isEmpty() );
|
|
case 3: return ( myGroups1.count() > ( myCheckBox2->isChecked() ? 0 : 1 ));
|
|
default: return !myGroups1.isEmpty();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*!
|
|
\brief SLOT called when dialog shoud be deativated.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::onDeactivate()
|
|
{
|
|
if (isEnabled()) {
|
|
mySelectionMgr->clearFilters();
|
|
setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\brief Receive dialog enter events.
|
|
Activates the dialog when the mouse cursor enters.
|
|
Reimplemented from QWidget class.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::enterEvent (QEvent*)
|
|
{
|
|
if ( !isEnabled() ) {
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
setEnabled(true);
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
|
|
// Set selection mode
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySelectionMgr->installFilter(new SMESH_TypeFilter (SMESH::GROUP));
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\brief Receive key press events.
|
|
Reimplemented from QWidget class.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
onHelp();
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\brief Show the dialog help page.
|
|
*/
|
|
void SMESHGUI_DuplicateNodesDlg::onHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
|
|
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser",
|
|
platform)).
|
|
arg(myHelpFileName));
|
|
}
|
|
}
|