smesh/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.cxx

750 lines
23 KiB
C++

// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_DuplicateNodesDlg.cxx
// Author : Michael ZORIN, Open CASCADE S.A.S.
// SMESH includes
#include "SMESHGUI_DuplicateNodesDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_VTKUtils.h"
#include <SMESH_TypeFilter.hxx>
// SALOME GUI includes
#include <SUIT_Session.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Desktop.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <SalomeApp_Tools.h>
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
#include <SALOME_ListIteratorOfListIO.hxx>
// Qt includes
#include <QApplication>
#include <QButtonGroup>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QRadioButton>
#include <QCheckBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QKeyEvent>
#include <utilities.h>
#include <SALOMEDSClient_SObject.hxx>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
#define SPACING 6
#define MARGIN 11
/*!
\class BusyLocker
\brief Simple 'busy state' flag locker.
\internal
*/
class BusyLocker
{
public:
//! Constructor. Sets passed boolean flag to \c true.
BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
//! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
~BusyLocker() { myBusy = false; }
private:
bool& myBusy; //! External 'busy state' boolean flag
};
/*!
\brief Constructor
\param theModule Mesh module instance
*/
SMESHGUI_DuplicateNodesDlg::SMESHGUI_DuplicateNodesDlg( SMESHGUI* theModule )
: QDialog( SMESH::GetDesktop( theModule ) ),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{
// Dialog attributes
setModal(false);
setAttribute(Qt::WA_DeleteOnClose, true);
setWindowTitle(tr("SMESH_DUPLICATE_TITLE"));
setSizeGripEnabled(true);
// Icons for the dialog operation modes and selection button
SUIT_ResourceMgr* aResMgr = SMESH::GetResourceMgr( mySMESHGUI );
QPixmap iconWithoutElem (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_NODES")));
QPixmap iconWithElem (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_NODES_WITH_ELEM")));
QPixmap iconElemOnly (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_ELEM_ONLY")));
QPixmap iconGrpBoundary (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_GROUP_BOUNDARY")));
QPixmap iconSelect (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
// Main layout
QVBoxLayout* aMainLayout = new QVBoxLayout(this);
aMainLayout->setSpacing(SPACING);
aMainLayout->setMargin(MARGIN);
// Operation modes selector
QGroupBox* aConstructorsBox = new QGroupBox(tr("DUPLICATION_MODE"), this);
myGroupConstructors = new QButtonGroup(this);
QHBoxLayout* aConstructorsBoxLayout = new QHBoxLayout(aConstructorsBox);
aConstructorsBoxLayout->setSpacing(SPACING);
aConstructorsBoxLayout->setMargin(MARGIN);
QRadioButton* aRadioButton1 = new QRadioButton(aConstructorsBox);
aRadioButton1->setIcon(iconWithoutElem);
QRadioButton* aRadioButton2 = new QRadioButton(aConstructorsBox);
aRadioButton2->setIcon(iconWithElem);
QRadioButton* aRadioButton3 = new QRadioButton(aConstructorsBox);
aRadioButton3->setIcon(iconElemOnly);
QRadioButton* aRadioButton4 = new QRadioButton(aConstructorsBox);
aRadioButton4->setIcon(iconGrpBoundary);
aConstructorsBoxLayout->addWidget(aRadioButton1);
aConstructorsBoxLayout->addWidget(aRadioButton2);
aConstructorsBoxLayout->addWidget(aRadioButton3);
aConstructorsBoxLayout->addWidget(aRadioButton4);
myGroupConstructors->addButton(aRadioButton1, 0);
myGroupConstructors->addButton(aRadioButton2, 1);
myGroupConstructors->addButton(aRadioButton3, 2);
myGroupConstructors->addButton(aRadioButton4, 3);
// Arguments
myGroupArguments = new QGroupBox(this);
QGridLayout* aGroupArgumentsLayout = new QGridLayout(myGroupArguments);
aGroupArgumentsLayout->setSpacing(SPACING);
aGroupArgumentsLayout->setMargin(MARGIN);
myTextLabel1 = new QLabel(myGroupArguments);
mySelectButton1 = new QPushButton(myGroupArguments);
mySelectButton1->setIcon(iconSelect);
myLineEdit1 = new QLineEdit(myGroupArguments);
myLineEdit1->setReadOnly(true);
myTextLabel2 = new QLabel(myGroupArguments);
mySelectButton2 = new QPushButton(myGroupArguments);
mySelectButton2->setIcon(iconSelect);
myLineEdit2 = new QLineEdit(myGroupArguments);
myLineEdit2->setReadOnly(true);
myTextLabel3 = new QLabel(myGroupArguments);
mySelectButton3 = new QPushButton(myGroupArguments);
mySelectButton3->setIcon(iconSelect);
myLineEdit3 = new QLineEdit(myGroupArguments);
myLineEdit3->setReadOnly(true);
myCheckBox1 = new QCheckBox(tr("CONSTRUCT_NEW_GROUP_ELEMENTS"), myGroupArguments);
myCheckBox2 = new QCheckBox(tr("CONSTRUCT_NEW_GROUP_NODES"), myGroupArguments);
aGroupArgumentsLayout->addWidget(myTextLabel1, 0, 0);
aGroupArgumentsLayout->addWidget(mySelectButton1, 0, 1);
aGroupArgumentsLayout->addWidget(myLineEdit1, 0, 2);
aGroupArgumentsLayout->addWidget(myTextLabel2, 1, 0);
aGroupArgumentsLayout->addWidget(mySelectButton2, 1, 1);
aGroupArgumentsLayout->addWidget(myLineEdit2, 1, 2);
aGroupArgumentsLayout->addWidget(myTextLabel3, 2, 0);
aGroupArgumentsLayout->addWidget(mySelectButton3, 2, 1);
aGroupArgumentsLayout->addWidget(myLineEdit3, 2, 2);
aGroupArgumentsLayout->addWidget(myCheckBox1, 3, 0);
aGroupArgumentsLayout->addWidget(myCheckBox2, 4, 0);
aGroupArgumentsLayout->setRowStretch(5, 1);
// Buttons
QGroupBox* aGroupButtons = new QGroupBox(this);
QHBoxLayout* aGroupButtonsLayout = new QHBoxLayout(aGroupButtons);
aGroupButtonsLayout->setSpacing(SPACING);
aGroupButtonsLayout->setMargin(MARGIN);
myButtonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), aGroupButtons);
myButtonOk->setAutoDefault(true);
myButtonOk->setDefault(true);
myButtonApply = new QPushButton(tr("SMESH_BUT_APPLY"), aGroupButtons);
myButtonApply->setAutoDefault(true);
myButtonClose = new QPushButton(tr("SMESH_BUT_CLOSE"), aGroupButtons);
myButtonClose->setAutoDefault(true);
myButtonHelp = new QPushButton(tr("SMESH_BUT_HELP"), aGroupButtons);
myButtonHelp->setAutoDefault(true);
aGroupButtonsLayout->addWidget(myButtonOk);
aGroupButtonsLayout->addSpacing(10);
aGroupButtonsLayout->addWidget(myButtonApply);
aGroupButtonsLayout->addSpacing(10);
aGroupButtonsLayout->addStretch();
aGroupButtonsLayout->addWidget(myButtonClose);
aGroupButtonsLayout->addWidget(myButtonHelp);
// Add mode selector, arguments and buttons to the main layout
aMainLayout->addWidget(aConstructorsBox);
aMainLayout->addWidget(myGroupArguments);
aMainLayout->addWidget(aGroupButtons);
myCheckBox1->setChecked(true);
myCheckBox2->setChecked(true);
// Initialize the dialog
Init();
// Help file name
myHelpFileName = "double_nodes_page.html";
// Signals and slots connections
connect(myGroupConstructors, SIGNAL(buttonClicked(int)), SLOT(onConstructorsClicked(int)));
connect(mySelectButton1, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument()));
connect(mySelectButton2, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument()));
connect(mySelectButton3, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument()));
connect(myCheckBox2, SIGNAL(stateChanged(int)), SLOT(updateButtons()));
connect(myButtonOk, SIGNAL(clicked()), this, SLOT(onOk()));
connect(myButtonClose, SIGNAL(clicked()), this, SLOT(reject()));
connect(myButtonApply, SIGNAL(clicked()), this, SLOT(onApply()));
connect(myButtonHelp, SIGNAL(clicked()), this, SLOT(onHelp()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionChanged()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(onDeactivate()));
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
}
/*!
\brief Destructor
*/
SMESHGUI_DuplicateNodesDlg::~SMESHGUI_DuplicateNodesDlg()
{
}
/*!
\brief Destructor
*/
void SMESHGUI_DuplicateNodesDlg::Init()
{
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
// Set initial parameters
myBusy = false;
myCurrentLineEdit = myLineEdit1;
myGroups1.clear();
myGroups2.clear();
myGroups3.clear();
// Set selection mode
mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::GROUP));
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
// Set construction mode
int operationMode = myGroupConstructors->checkedId();
if (operationMode < 0) {
// The dialog has been just displayed
operationMode = 0;
myGroupConstructors->button(0)->setChecked(true);
}
onConstructorsClicked(operationMode);
}
/*!
\brief SLOT called to change the dialog operation mode.
\param constructorId id of the radio button in mode selector button group
*/
void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId)
{
// Clear all fields
myLineEdit1->clear();
myLineEdit2->clear();
myLineEdit3->clear();
myGroups1.clear();
myGroups2.clear();
myGroups3.clear();
// Set the first field as current
myCurrentLineEdit = myLineEdit1;
myCurrentLineEdit->setFocus();
switch (constructorId) {
case 0:
{
// Set text to the group of arguments and to the first two labels
myGroupArguments->setTitle(tr("DUPLICATION_WITHOUT_ELEMS"));
myTextLabel1->setText(tr("GROUP_NODES_TO_DUPLICATE"));
myTextLabel2->setText(tr("GROUP_NODES_TO_REPLACE"));
myCheckBox1->hide();
myCheckBox2->show();
myCheckBox2->setText( tr("CONSTRUCT_NEW_GROUP_NODES"));
// Hide the third field
myTextLabel2->show();
mySelectButton2->show();
myLineEdit2->show();
myTextLabel3->hide();
mySelectButton3->hide();
myLineEdit3->hide();
break;
}
case 1:
{
// Set text to the group of arguments and to all the labels
myGroupArguments->setTitle(tr("DUPLICATION_WITH_ELEMS"));
myTextLabel1->setText(tr("GROUP_ELEMS_TO_DUPLICATE"));
myTextLabel2->setText(tr("GROUP_NODES_NOT_DUPLICATE"));
myTextLabel3->setText(tr("GROUP_ELEMS_TO_REPLACE"));
myCheckBox1->show();
myCheckBox2->show();
myCheckBox1->setText( tr("CONSTRUCT_NEW_GROUP_ELEMENTS"));
myCheckBox2->setText( tr("CONSTRUCT_NEW_GROUP_NODES"));
// Show the third field
myTextLabel2->show();
mySelectButton2->show();
myLineEdit2->show();
myTextLabel3->show();
mySelectButton3->show();
myLineEdit3->show();
break;
}
case 2:
{
// Set text to the group of arguments and to all the labels
myGroupArguments->setTitle(tr("DUPLICATION_ONLY_ELEMS"));
myTextLabel1->setText(tr("GROUP_ELEMS_TO_DUPLICATE"));
myCheckBox1->show();
myCheckBox1->setText( tr("CONSTRUCT_NEW_GROUP_ELEMENTS"));
myCheckBox2->hide();
// Hide the second and the third field
myTextLabel2->hide();
mySelectButton2->hide();
myLineEdit2->hide();
myTextLabel3->hide();
mySelectButton3->hide();
myLineEdit3->hide();
break;
}
case 3:
{
// Set text to the group of arguments and to all the labels
myGroupArguments->setTitle(tr("DUPLICATION_GROUP_BOUNDARY"));
myTextLabel1->setText(tr("GROUP_VOLUME_GROUPS"));
myCheckBox1->show();
myCheckBox2->show();
myCheckBox1->setText( tr("CREATE_JOINT_ELEMENTS"));
myCheckBox2->setText( tr("ON_ALL_BOUNDARIES"));
// Hide the second and the third field
myTextLabel2->hide();
mySelectButton2->hide();
myLineEdit2->hide();
myTextLabel3->hide();
mySelectButton3->hide();
myLineEdit3->hide();
break;
}
}
myGroupArguments->hide();
myGroupArguments->show();
this->resize(this->sizeHint().width(), this->minimumSizeHint().height());
// Process selection
onSelectionChanged();
}
/*!
\brief SLOT called to apply changes.
*/
bool SMESHGUI_DuplicateNodesDlg::onApply()
{
if ( mySMESHGUI->isActiveStudyLocked() || !isValid() )
return false;
BusyLocker lock( myBusy );
bool toCreateElemGroup = myCheckBox1->isChecked();
bool toCreateNodeGroup = myCheckBox2->isChecked();
int operationMode = myGroupConstructors->checkedId();
// Apply changes
bool result = false;
SUIT_OverrideCursor aWaitCursor;
QStringList anEntryList;
try {
SMESH::SMESH_Mesh_var aMesh = myGroups1[0]->GetMesh();
SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
switch ( operationMode ) {
case 0:
{
SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
g1->length( myGroups1.count() );
for ( int i = 0; i < myGroups1.count(); i++ )
g1[i] = myGroups1[i];
SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups();
g2->length( myGroups2.count() );
for ( int i = 0; i < myGroups2.count(); i++ )
g2[i] = myGroups2[i];
if ( toCreateNodeGroup ) {
SMESH::SMESH_GroupBase_var aNewGroup =
aMeshEditor->DoubleNodeGroupsNew( g1.in(), g2.in() );
result = !CORBA::is_nil( aNewGroup );
}
else {
result = aMeshEditor->DoubleNodeGroups( g1.in(), g2.in() );
}
break;
}
case 1:
{
SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
g1->length( myGroups1.count() );
for ( int i = 0; i < myGroups1.count(); i++ )
g1[i] = myGroups1[i];
SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups();
g2->length( myGroups2.count() );
for ( int i = 0; i < myGroups2.count(); i++ )
g2[i] = myGroups2[i];
SMESH::ListOfGroups_var g3 = new SMESH::ListOfGroups();
g3->length( myGroups3.count() );
for ( int i = 0; i < myGroups3.count(); i++ )
g3[i] = myGroups3[i];
if ( toCreateElemGroup || toCreateNodeGroup ) {
SMESH::ListOfGroups_var aNewGroups =
aMeshEditor->DoubleNodeElemGroups2New( g1.in(), g2.in(), g3.in(),
toCreateElemGroup, toCreateNodeGroup );
result = ( aNewGroups[ !toCreateElemGroup ].in() );
}
else {
result = aMeshEditor->DoubleNodeElemGroups( g1.in(), g2.in(), g3.in() );
}
break;
}
case 2:
{
result = true;
QString groupName;
if ( toCreateElemGroup )
groupName = SMESH::UniqueName("DoubleElements");
for ( int i = 0; i < myGroups1.count(); i++ )
{
SMESH::SMESH_Group_var group =
aMeshEditor->DoubleElements( myGroups1[i], groupName.toLatin1().data() );
if ( group->_is_nil() )
{
if ( toCreateElemGroup )
result = false;
}
else
{
if ( _PTR(SObject) so = SMESH::FindSObject( group ))
anEntryList.append( so->GetID().c_str() );
}
}
break;
}
case 3:
{
bool createJointElems = myCheckBox1->isChecked();
bool onAllBoundaries = myCheckBox2->isChecked();
SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
g1->length( myGroups1.count() );
for ( int i = 0; i < myGroups1.count(); i++ )
g1[i] = myGroups1[i];
result = aMeshEditor->DoubleNodesOnGroupBoundaries( g1.in(), createJointElems, onAllBoundaries );
break;
}
} // switch( operationMode )
}
catch (const SALOME::SALOME_Exception& S_ex) {
SalomeApp_Tools::QtCatchCorbaException(S_ex);
}
catch ( const std::exception& exc ) {
INFOS( "Follow exception was cought:\n\t" << exc.what() );
}
catch (...) {
INFOS( "Unknown exception was cought !!!" );
}
if (!result) {
SUIT_MessageBox::warning(this,
tr("SMESH_WRN_WARNING"),
tr("SMESH_OPERATION_FAILED"));
return false;
}
// Update GUI
mySelectionMgr->clearSelected();
SMESH::UpdateView();
SMESHGUI::Modified();
mySMESHGUI->updateObjBrowser(true);
if ( !anEntryList.isEmpty())
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ))
anApp->browseObjects( anEntryList, true, false );
// Reinitialize the dialog
Init();
return true;
}
/*!
\brief SLOT called to apply changes and close the dialog.
*/
void SMESHGUI_DuplicateNodesDlg::onOk()
{
if (onApply())
reject();
}
/*!
\brief SLOT called to close the dialog.
*/
void SMESHGUI_DuplicateNodesDlg::reject()
{
disconnect(mySelectionMgr, 0, this, 0);
disconnect(mySMESHGUI, 0, this, 0);
mySMESHGUI->ResetState();
mySelectionMgr->clearFilters();
QDialog::reject();
}
/*!
\brief SLOT called when selection changed.
*/
void SMESHGUI_DuplicateNodesDlg::onSelectionChanged()
{
if ( myBusy || !isEnabled() ) return;
int operationMode = myGroupConstructors->checkedId();
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
//int aNbSel = aList.Extent();
QList<SMESH::SMESH_GroupBase_var> aGroups;
SALOME_ListIteratorOfListIO anIter ( aList );
bool ok = true;
for ( ; anIter.More() && ok; anIter.Next()) {
SMESH::SMESH_GroupBase_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>( anIter.Value() );
// check group is selected
ok = !CORBA::is_nil( aGroup );
// check groups of the same mesh are selected
if ( ok ) {
SMESH::SMESH_Mesh_var aMesh1;
if ( !aGroups.isEmpty() ) aMesh1 = aGroups[0]->GetMesh();
SMESH::SMESH_Mesh_var aMesh2 = aGroup->GetMesh();
ok = CORBA::is_nil( aMesh1 ) || aMesh1->_is_equivalent( aMesh2 );
}
// check group of proper type is selected
if ( ok ) {
SMESH::ElementType aGroupType = aGroup->GetType();
switch ( operationMode ) {
case 0:
ok = ( myCurrentLineEdit == myLineEdit1 && aGroupType == SMESH::NODE ) ||
( myCurrentLineEdit == myLineEdit2 && aGroupType != SMESH::NODE );
break;
case 1:
ok = ( myCurrentLineEdit == myLineEdit1 && ( aGroupType == SMESH::EDGE ||
aGroupType == SMESH::FACE ) ) ||
( myCurrentLineEdit == myLineEdit2 && aGroupType == SMESH::NODE ) ||
( myCurrentLineEdit == myLineEdit3 && aGroupType != SMESH::NODE );
break;
case 2:
ok = ( aGroupType != SMESH::NODE );
break;
case 3:
ok = ( aGroupType == SMESH::VOLUME );
break;
}
}
if ( ok ) aGroups << aGroup;
}
// Clear current field
myCurrentLineEdit->clear();
if ( ok && !aGroups.isEmpty() ) {
if ( myCurrentLineEdit == myLineEdit1 ) myGroups1 = aGroups;
else if ( myCurrentLineEdit == myLineEdit2 ) myGroups2 = aGroups;
else if ( myCurrentLineEdit == myLineEdit3 ) myGroups3 = aGroups;
CORBA::String_var name = aGroups[0]->GetName();
myCurrentLineEdit->setText( aGroups.count() == 1 ? QString(name).trimmed() :
QObject::tr( "SMESH_OBJECTS_SELECTED" ).arg( aGroups.count() ) );
}
else {
if ( myCurrentLineEdit == myLineEdit1 ) myGroups1.clear();
else if ( myCurrentLineEdit == myLineEdit2 ) myGroups2.clear();
else if ( myCurrentLineEdit == myLineEdit3 ) myGroups3.clear();
myCurrentLineEdit->clear();
}
// Enable/disable "Apply and Close" and "Apply" buttons
updateButtons();
}
/*!
* \brief Enable/disable "Apply and Close" and "Apply" buttons
*/
void SMESHGUI_DuplicateNodesDlg::updateButtons()
{
bool isDataValid = isValid();
myButtonOk->setEnabled( isDataValid );
myButtonApply->setEnabled( isDataValid );
}
/*!
\brief SLOT called when selection button clicked.
*/
void SMESHGUI_DuplicateNodesDlg::onEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
// Set current field for edition
if (send == mySelectButton1) {
myCurrentLineEdit = myLineEdit1;
}
else if (send == mySelectButton2) {
myCurrentLineEdit = myLineEdit2;
}
else if (send == mySelectButton3) {
myCurrentLineEdit = myLineEdit3;
}
myCurrentLineEdit->setFocus();
onSelectionChanged();
}
/*!
\brief Check if the input data is valid.
\return \c true if the data is valid
*/
bool SMESHGUI_DuplicateNodesDlg::isValid()
{
switch( myGroupConstructors->checkedId() )
{
case 1: return ( !myGroups1.isEmpty() && !myGroups3.isEmpty() );
case 3: return ( myGroups1.count() > ( myCheckBox2->isChecked() ? 0 : 1 ));
default: return !myGroups1.isEmpty();
}
return false;
}
/*!
\brief SLOT called when dialog shoud be deativated.
*/
void SMESHGUI_DuplicateNodesDlg::onDeactivate()
{
if (isEnabled()) {
mySelectionMgr->clearFilters();
setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
}
}
/*!
\brief Receive dialog enter events.
Activates the dialog when the mouse cursor enters.
Reimplemented from QWidget class.
*/
void SMESHGUI_DuplicateNodesDlg::enterEvent (QEvent*)
{
if ( !isEnabled() ) {
mySMESHGUI->EmitSignalDeactivateDialog();
setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
// Set selection mode
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(new SMESH_TypeFilter (SMESH::GROUP));
}
}
/*!
\brief Receive key press events.
Reimplemented from QWidget class.
*/
void SMESHGUI_DuplicateNodesDlg::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
if ( e->key() == Qt::Key_F1 ) {
e->accept();
onHelp();
}
}
/*!
\brief Show the dialog help page.
*/
void SMESHGUI_DuplicateNodesDlg::onHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
QString platform;
#ifdef WIN32
platform = "winapplication";
#else
platform = "application";
#endif
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
platform)).
arg(myHelpFileName));
}
}