mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-14 10:40:34 +05:00
1099 lines
35 KiB
C++
1099 lines
35 KiB
C++
// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH OBJECT : interactive object for SMESH visualization
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// File : SMESH_Grid.cxx
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// Author : Nicolas REJNERI
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// Module : SMESH
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//
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#include "SMESH_ObjectDef.h"
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#include "SMESH_ActorUtils.h"
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#include "SMDS_BallElement.hxx"
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#include "SMDS_Mesh.hxx"
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#include "SMDS_MeshCell.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESHDS_Script.hxx"
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#include "SMESH_Actor.h"
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#include "SMESH_ControlsDef.hxx"
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#include <SalomeApp_Application.h>
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#include <VTKViewer_ExtractUnstructuredGrid.h>
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#include <VTKViewer_CellLocationsArray.h>
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#include CORBA_SERVER_HEADER(SMESH_Gen)
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#include CORBA_SERVER_HEADER(SALOME_Exception)
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#include <vtkCell.h>
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#include <vtkIdList.h>
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#include <vtkCellArray.h>
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#include <vtkUnsignedCharArray.h>
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#include <vtkCellData.h>
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#include <vtkUnstructuredGrid.h>
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#include <memory>
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#include <sstream>
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#include <stdexcept>
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#include <set>
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#include <utilities.h>
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using namespace std;
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#ifndef EXCEPTION
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#define EXCEPTION(TYPE, MSG) {\
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std::ostringstream aStream;\
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aStream<<__FILE__<<"["<<__LINE__<<"]::"<<MSG;\
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throw TYPE(aStream.str());\
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}
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#endif
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#ifdef _DEBUG_
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static int MYDEBUG = 0;
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static int MYDEBUGWITHFILES = 0;//1;
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#else
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static int MYDEBUG = 0;
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static int MYDEBUGWITHFILES = 0;
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#endif
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/*
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Class : SMESH_VisualObjDef
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Description : Base class for all mesh objects to be visuilised
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*/
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//=================================================================================
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// functions : SMESH_VisualObjDef
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// purpose : Constructor
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//=================================================================================
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SMESH_VisualObjDef::SMESH_VisualObjDef()
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{
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if ( MYDEBUG ) MESSAGE("-------------------------------SMESH_VisualObjDef::SMESH_VisualObjDef");
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myGrid = vtkUnstructuredGrid::New();
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myLocalGrid = false;
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ClearEntitiesFlags();
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SMESH::GetEntitiesFromObject(NULL);
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}
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SMESH_VisualObjDef::~SMESH_VisualObjDef()
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{
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if ( MYDEBUG ) MESSAGE("--------------------------------SMESH_VisualObjDef::~SMESH_VisualObjDef");
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if ( MYDEBUG ) MESSAGE( "myGrid->GetReferenceCount() = " << myGrid->GetReferenceCount() );
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myGrid->Delete();
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}
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//=================================================================================
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// functions : GetNodeObjId, GetNodeVTKId, GetElemObjId, GetElemVTKId
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// purpose : Methods for retrieving VTK IDs by SMDS IDs and vice versa
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//=================================================================================
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vtkIdType SMESH_VisualObjDef::GetNodeObjId( int theVTKID )
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{
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if (myLocalGrid)
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{
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TMapOfIds::const_iterator i = myVTK2SMDSNodes.find(theVTKID);
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return i == myVTK2SMDSNodes.end() ? -1 : i->second;
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}
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const SMDS_MeshNode* aNode = 0;
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if( this->GetMesh() )
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aNode = this->GetMesh()->FindNodeVtk( theVTKID );
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return aNode ? aNode->GetID() : -1;
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}
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vtkIdType SMESH_VisualObjDef::GetNodeVTKId( int theObjID )
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{
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if (myLocalGrid)
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{
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TMapOfIds::const_iterator i = mySMDS2VTKNodes.find(theObjID);
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return i == mySMDS2VTKNodes.end() ? -1 : i->second;
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}
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const SMDS_MeshNode* aNode = 0;
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if( this->GetMesh() ) {
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aNode = this->GetMesh()->FindNode(theObjID);
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}
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return aNode ? aNode->GetVtkID() : -1;
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}
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vtkIdType SMESH_VisualObjDef::GetElemObjId( int theVTKID )
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{
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if (myLocalGrid)
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{
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TMapOfIds::const_iterator i = myVTK2SMDSElems.find(theVTKID);
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return i == myVTK2SMDSElems.end() ? -1 : i->second;
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}
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return this->GetMesh()->FromVtkToSmds(theVTKID);
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}
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vtkIdType SMESH_VisualObjDef::GetElemVTKId( int theObjID )
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{
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if (myLocalGrid)
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{
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TMapOfIds::const_iterator i = mySMDS2VTKElems.find(theObjID);
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return i == mySMDS2VTKElems.end() ? -1 : i->second;
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}
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const SMDS_MeshElement* e = 0;
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if ( this->GetMesh() )
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e = this->GetMesh()->FindElement(theObjID);
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return e ? e->GetVtkID() : -1;
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}
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//=================================================================================
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// function : SMESH_VisualObjDef::createPoints
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// purpose : Create points from nodes
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//=================================================================================
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/*! fills a vtkPoints structure for a submesh.
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* fills a std::list of SMDS_MeshElements*, then extract the points.
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* fills also conversion id maps between SMDS and VTK.
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*/
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void SMESH_VisualObjDef::createPoints( vtkPoints* thePoints )
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{
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if ( thePoints == 0 )
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return;
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TEntityList aNodes;
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vtkIdType nbNodes = GetEntities( SMDSAbs_Node, aNodes );
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thePoints->SetNumberOfPoints( nbNodes );
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int nbPoints = 0;
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TEntityList::const_iterator anIter;
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for ( anIter = aNodes.begin(); anIter != aNodes.end(); ++anIter )
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{
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const SMDS_MeshNode* aNode = ( const SMDS_MeshNode* )(*anIter);
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if ( aNode != 0 )
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{
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thePoints->SetPoint( nbPoints, aNode->X(), aNode->Y(), aNode->Z() );
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int anId = aNode->GetID();
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mySMDS2VTKNodes.insert( mySMDS2VTKNodes.end(), std::make_pair( anId, nbPoints ));
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myVTK2SMDSNodes.insert( myVTK2SMDSNodes.end(), std::make_pair( nbPoints, anId ));
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nbPoints++;
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}
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}
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if ( nbPoints != nbNodes )
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thePoints->SetNumberOfPoints( nbPoints );
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}
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//=================================================================================
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// function : buildPrs
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// purpose : create VTK cells( fill unstructured grid )
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//=================================================================================
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void SMESH_VisualObjDef::buildPrs(bool buildGrid)
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{
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if ( MYDEBUG ) MESSAGE("---------------------------SMESH_VisualObjDef::buildPrs " << buildGrid);
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if (buildGrid)
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{
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myLocalGrid = true;
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try
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{
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mySMDS2VTKNodes.clear();
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myVTK2SMDSNodes.clear();
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mySMDS2VTKElems.clear();
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myVTK2SMDSElems.clear();
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if ( IsNodePrs() )
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buildNodePrs();
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else
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buildElemPrs();
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}
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catch(...)
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{
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mySMDS2VTKNodes.clear();
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myVTK2SMDSNodes.clear();
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mySMDS2VTKElems.clear();
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myVTK2SMDSElems.clear();
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myGrid->SetPoints( 0 );
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myGrid->SetCells( 0, 0, 0, 0, 0 );
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throw;
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}
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}
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else
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{
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myLocalGrid = false;
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if (!GetMesh()->IsCompacted())
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{
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NulData(); // detach from the SMDS grid to allow immediate memory de-allocation in compactMesh()
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if ( MYDEBUG ) MESSAGE("*** buildPrs ==> compactMesh!");
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GetMesh()->CompactMesh();
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if ( SMESHDS_Mesh* m = dynamic_cast<SMESHDS_Mesh*>( GetMesh() )) // IPAL53915
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m->GetScript()->SetModified(false); // drop IsModified set in compactMesh()
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}
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vtkUnstructuredGrid *theGrid = GetMesh()->GetGrid();
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updateEntitiesFlags();
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myGrid->ShallowCopy(theGrid);
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//MESSAGE(myGrid->GetReferenceCount());
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//MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
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//MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
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if( MYDEBUGWITHFILES ) {
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SMESH::WriteUnstructuredGrid( myGrid,"myPrs.vtu" );
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}
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}
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}
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//=================================================================================
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// function : buildNodePrs
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// purpose : create VTK cells for nodes
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//=================================================================================
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void SMESH_VisualObjDef::buildNodePrs()
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{
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// PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
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// so check remaining memory size for safety
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SMDS_Mesh::CheckMemory(); // PAL16631
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vtkPoints* aPoints = vtkPoints::New();
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createPoints( aPoints );
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SMDS_Mesh::CheckMemory();
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myGrid->SetPoints( aPoints );
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aPoints->Delete();
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myGrid->SetCells( 0, 0, 0, 0, 0 );
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}
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//=================================================================================
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// function : buildElemPrs
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// purpose : Create VTK cells for elements
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//=================================================================================
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namespace{
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typedef std::vector<const SMDS_MeshElement*> TConnect;
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int GetConnect(const SMDS_ElemIteratorPtr& theNodesIter,
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TConnect& theConnect)
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{
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theConnect.clear();
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for(; theNodesIter->more();)
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theConnect.push_back(theNodesIter->next());
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return theConnect.size();
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}
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inline
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void SetId(vtkIdList *theIdList,
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const SMESH_VisualObjDef::TMapOfIds& theSMDS2VTKNodes,
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const TConnect& theConnect,
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int thePosition,
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int theId)
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{
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theIdList->SetId(thePosition,theSMDS2VTKNodes.find(theConnect[theId]->GetID())->second);
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}
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}
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void SMESH_VisualObjDef::buildElemPrs()
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{
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// Create points
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vtkPoints* aPoints = vtkPoints::New();
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createPoints( aPoints );
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myGrid->SetPoints( aPoints );
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aPoints->Delete();
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if ( MYDEBUG )
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MESSAGE("Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints());
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// Calculate cells size
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const int nbTypes = 5;
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static SMDSAbs_ElementType aTypes[ nbTypes ] =
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{ SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume, SMDSAbs_Ball, SMDSAbs_0DElement };
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// get entity data
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map<SMDSAbs_ElementType,int> nbEnts;
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map<SMDSAbs_ElementType,TEntityList> anEnts;
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vtkIdType aNbCells = 0;
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for ( int i = 0; i < nbTypes; i++ )
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{
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nbEnts[ aTypes[ i ] ] = GetEntities( aTypes[ i ], anEnts[ aTypes[ i ] ] );
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aNbCells += nbEnts[ aTypes [ i ]];
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}
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// PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
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// so check remaining memory size for safety
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SMDS_Mesh::CheckMemory(); // PAL16631
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vtkIdType aCellsSize = 2 * nbEnts[ SMDSAbs_0DElement ] + 3 * nbEnts[ SMDSAbs_Edge ];
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aCellsSize += 2 * nbEnts[ SMDSAbs_Ball ];
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for ( int i = 1; i <= 2; i++ ) // iterate through faces and volumes
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{
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if ( nbEnts[ aTypes[ i ] ] )
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{
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const TEntityList& aList = anEnts[ aTypes[ i ] ];
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TEntityList::const_iterator anIter;
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for ( anIter = aList.begin(); anIter != aList.end(); ++anIter ) {
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if((*anIter)->GetEntityType() != SMDSEntity_Polyhedra &&
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(*anIter)->GetEntityType() != SMDSEntity_Quad_Polyhedra) {
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aCellsSize += (*anIter)->NbNodes() + 1;
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}
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// Special case for the VTK_POLYHEDRON:
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// itsinput cellArray is of special format.
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// [nCellFaces, nFace0Pts, i, j, k, nFace1Pts, i, j, k, ...]
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else {
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if ( const SMDS_MeshVolume* ph = SMDS_Mesh::DownCast<SMDS_MeshVolume>( *anIter )) {
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int nbFaces = ph->NbFaces();
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aCellsSize += (1 + ph->NbFaces());
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for( int i = 1; i <= nbFaces; i++ )
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aCellsSize += ph->NbFaceNodes(i);
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}
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}
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}
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}
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}
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if ( MYDEBUG )
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MESSAGE( "Update - aNbCells = "<<aNbCells<<"; aCellsSize = "<<aCellsSize );
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// Create cells
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vtkCellArray* aConnectivity = vtkCellArray::New();
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aConnectivity->Allocate( aCellsSize, 0 );
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SMDS_Mesh::CheckMemory(); // PAL16631
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vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
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aCellTypesArray->SetNumberOfComponents( 1 );
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aCellTypesArray->Allocate( aNbCells * aCellTypesArray->GetNumberOfComponents() );
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SMDS_Mesh::CheckMemory(); // PAL16631
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vtkIdList *anIdList = vtkIdList::New();
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vtkIdType iElem = 0;
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TConnect aConnect;
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aConnect.reserve(VTK_CELL_SIZE);
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SMDS_Mesh::CheckMemory(); // PAL16631
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bool hasBalls = nbEnts[ SMDSAbs_Ball ] > 0;
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vtkDataArray* aScalars = 0;
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if(hasBalls) {
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aScalars = vtkDataArray::CreateDataArray(VTK_DOUBLE);
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aScalars->SetNumberOfComponents(1);
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aScalars->SetNumberOfTuples(aNbCells);
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}
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for ( int i = 0; i < nbTypes; i++ ) // iterate through all types of elements
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{
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if ( nbEnts[ aTypes[ i ] ] > 0 ) {
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const SMDSAbs_ElementType& aType = aTypes[ i ];
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const TEntityList& aList = anEnts[ aType ];
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TEntityList::const_iterator anIter;
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for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
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{
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const SMDS_MeshElement* anElem = *anIter;
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vtkIdType aNbNodes = anElem->NbNodes();
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anIdList->SetNumberOfIds( aNbNodes );
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const vtkIdType vtkElemType = SMDS_MeshCell::toVtkType( anElem->GetEntityType() );
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int anId = anElem->GetID();
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mySMDS2VTKElems.insert( mySMDS2VTKElems.end(), std::make_pair( anId, iElem ));
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myVTK2SMDSElems.insert( myVTK2SMDSElems.end(), std::make_pair( iElem, anId ));
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SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
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{
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// Convert connectivities from SMDS to VTK
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if (aType == SMDSAbs_Volume && anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
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anIdList->Reset();
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if ( const SMDS_MeshVolume* ph = SMDS_Mesh::DownCast<SMDS_MeshVolume>( anElem )) {
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int nbFaces = ph->NbFaces();
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anIdList->InsertNextId(nbFaces);
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for( int i = 1; i <= nbFaces; i++ ) {
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anIdList->InsertNextId(ph->NbFaceNodes(i));
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for(int j = 1; j <= ph->NbFaceNodes(i); j++) {
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if ( const SMDS_MeshNode* n = ph->GetFaceNode( i, j ))
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anIdList->InsertNextId( mySMDS2VTKNodes[ n->GetID() ]);
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}
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}
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}
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}
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else {
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const std::vector<int>& aConnectivities =
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SMDS_MeshCell::toVtkOrder( VTKCellType( vtkElemType ));
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if (aConnectivities.size() > 0) {
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aConnect.clear();
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GetConnect(aNodesIter,aConnect);
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for (vtkIdType aNodeId = 0; aNodeId < aNbNodes; aNodeId++)
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SetId(anIdList,mySMDS2VTKNodes,aConnect,aNodeId,aConnectivities[aNodeId]);
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}
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else {
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for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ ){
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const SMDS_MeshElement* aNode = aNodesIter->next();
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anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
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}
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}
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}
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}
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vtkIdType aCurId = aConnectivity->InsertNextCell( anIdList );
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aCellTypesArray->InsertNextValue( vtkElemType );
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//Store diameters of the balls
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if(aScalars) {
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double aDiam = 0;
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if (const SMDS_BallElement* ball = SMDS_Mesh::DownCast<SMDS_BallElement>(anElem) )
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aDiam = ball->GetDiameter();
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aScalars->SetTuple(aCurId,&aDiam);
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}
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iElem++;
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}
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}
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SMDS_Mesh::CheckMemory(); // PAL16631
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}
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// Insert cells in grid
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VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
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aCellLocationsArray->SetNumberOfComponents( 1 );
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aCellLocationsArray->SetNumberOfTuples( aNbCells );
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SMDS_Mesh::CheckMemory(); // PAL16631
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aConnectivity->InitTraversal();
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for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
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aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
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myGrid->SetCells( aCellTypesArray, aCellLocationsArray,aConnectivity );
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|
myGrid->GetCellData()->SetScalars(aScalars);
|
|
|
|
aCellLocationsArray->Delete();
|
|
aCellTypesArray->Delete();
|
|
aConnectivity->Delete();
|
|
anIdList->Delete();
|
|
|
|
SMDS_Mesh::CheckMemory(); // PAL16631
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetEdgeNodes
|
|
// purpose : Retrieve ids of nodes from edge of elements ( edge is numbered from 0 )
|
|
//=================================================================================
|
|
bool SMESH_VisualObjDef::GetEdgeNodes( const int theElemId,
|
|
const int theEdgeNum,
|
|
int& theNodeId1,
|
|
int& theNodeId2 ) const
|
|
{
|
|
const SMDS_Mesh* aMesh = GetMesh();
|
|
if ( aMesh == 0 )
|
|
return false;
|
|
|
|
const SMDS_MeshElement* anElem = aMesh->FindElement( theElemId );
|
|
if ( anElem == 0 )
|
|
return false;
|
|
|
|
int nbNodes = anElem->NbCornerNodes();
|
|
|
|
if (( theEdgeNum < 0 || theEdgeNum > 3 ) ||
|
|
( nbNodes != 3 && nbNodes != 4 ) ||
|
|
( theEdgeNum >= nbNodes ))
|
|
return false;
|
|
|
|
theNodeId1 = anElem->GetNode( theEdgeNum )->GetID();
|
|
theNodeId2 = anElem->GetNode(( theEdgeNum + 1 ) % nbNodes )->GetID();
|
|
|
|
return true;
|
|
}
|
|
|
|
vtkUnstructuredGrid* SMESH_VisualObjDef::GetUnstructuredGrid()
|
|
{
|
|
if ( !myLocalGrid && ( !GetMesh()->IsCompacted() || // !IsCompacted() is needed ???
|
|
GetMesh()->GetGrid()->GetMTime() > myGrid->GetMTime() ))
|
|
{
|
|
NulData(); // detach from the SMDS grid to allow immediate memory de-allocation in CompactMesh()
|
|
GetMesh()->CompactMesh();
|
|
if ( SMESHDS_Mesh* m = dynamic_cast<SMESHDS_Mesh*>( GetMesh() )) // IPAL53915
|
|
m->GetScript()->SetModified(false); // drop IsModified set in CompactMesh()
|
|
updateEntitiesFlags();
|
|
vtkUnstructuredGrid *theGrid = GetMesh()->GetGrid();
|
|
myGrid->ShallowCopy(theGrid);
|
|
}
|
|
return myGrid;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : IsValid
|
|
// purpose : Return true if there are some entities
|
|
//=================================================================================
|
|
bool SMESH_VisualObjDef::IsValid() const
|
|
{
|
|
return ( GetNbEntities(SMDSAbs_0DElement) > 0 ||
|
|
GetNbEntities(SMDSAbs_Ball ) > 0 ||
|
|
GetNbEntities(SMDSAbs_Edge ) > 0 ||
|
|
GetNbEntities(SMDSAbs_Face ) > 0 ||
|
|
GetNbEntities(SMDSAbs_Volume ) > 0 ||
|
|
GetNbEntities(SMDSAbs_Node ) > 0 );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : updateEntitiesFlags
|
|
// purpose : Update entities flags
|
|
//=================================================================================
|
|
void SMESH_VisualObjDef::updateEntitiesFlags()
|
|
{
|
|
unsigned int tmp = myEntitiesState;
|
|
ClearEntitiesFlags();
|
|
|
|
map<SMDSAbs_ElementType,int> entities = SMESH::GetEntitiesFromObject(this);
|
|
|
|
|
|
if( myEntitiesCache[SMDSAbs_0DElement] != 0 ||
|
|
myEntitiesCache[SMDSAbs_0DElement] >= entities[SMDSAbs_0DElement] )
|
|
myEntitiesState &= ~SMESH_Actor::e0DElements;
|
|
|
|
if( myEntitiesCache[SMDSAbs_Ball] != 0 ||
|
|
myEntitiesCache[SMDSAbs_Ball] >= entities[SMDSAbs_Ball] )
|
|
myEntitiesState &= ~SMESH_Actor::eBallElem;
|
|
|
|
if( myEntitiesCache[SMDSAbs_Edge] != 0 ||
|
|
myEntitiesCache[SMDSAbs_Edge] >= entities[SMDSAbs_Edge] )
|
|
myEntitiesState &= ~SMESH_Actor::eEdges;
|
|
|
|
if( myEntitiesCache[SMDSAbs_Face] != 0 ||
|
|
myEntitiesCache[SMDSAbs_Face] >= entities[SMDSAbs_Face] )
|
|
myEntitiesState &= ~SMESH_Actor::eFaces;
|
|
|
|
if( myEntitiesCache[SMDSAbs_Volume] != 0 ||
|
|
myEntitiesCache[SMDSAbs_Volume] >= entities[SMDSAbs_Volume] )
|
|
myEntitiesState &= ~SMESH_Actor::eVolumes;
|
|
|
|
if( tmp != myEntitiesState ) {
|
|
myEntitiesFlag = true;
|
|
}
|
|
|
|
myEntitiesCache = entities;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClearEntitiesFlags
|
|
// purpose : Clear the entities flags
|
|
//=================================================================================
|
|
void SMESH_VisualObjDef::ClearEntitiesFlags()
|
|
{
|
|
myEntitiesState = SMESH_Actor::eAllEntity;
|
|
myEntitiesFlag = false;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetEntitiesFlag
|
|
// purpose : Return the entities flag
|
|
//=================================================================================
|
|
bool SMESH_VisualObjDef::GetEntitiesFlag()
|
|
{
|
|
return myEntitiesFlag;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetEntitiesState
|
|
// purpose : Return the entities state
|
|
//=================================================================================
|
|
unsigned int SMESH_VisualObjDef::GetEntitiesState()
|
|
{
|
|
return myEntitiesState;
|
|
}
|
|
|
|
/*
|
|
Class : SMESH_MeshObj
|
|
Description : Class for visualisation of mesh
|
|
*/
|
|
|
|
//=================================================================================
|
|
// function : SMESH_MeshObj
|
|
// purpose : Constructor
|
|
//=================================================================================
|
|
SMESH_MeshObj::SMESH_MeshObj(SMESH::SMESH_Mesh_ptr theMesh):
|
|
myClient(SalomeApp_Application::orb(),theMesh)
|
|
{
|
|
myEmptyGrid = 0;
|
|
if ( MYDEBUG )
|
|
MESSAGE("SMESH_MeshObj - this = "<<this<<"; theMesh->_is_nil() = "<<theMesh->_is_nil());
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ~SMESH_MeshObj
|
|
// purpose : Destructor
|
|
//=================================================================================
|
|
SMESH_MeshObj::~SMESH_MeshObj()
|
|
{
|
|
if ( MYDEBUG )
|
|
MESSAGE("SMESH_MeshObj - this = "<<this<<"\n");
|
|
if ( myEmptyGrid )
|
|
myEmptyGrid->Delete();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : Update
|
|
// purpose : Update mesh and fill grid with new values if necessary
|
|
//=================================================================================
|
|
bool SMESH_MeshObj::Update( int theIsClear )
|
|
{
|
|
// Update SMDS_Mesh on client part
|
|
if ( MYDEBUG ) MESSAGE("SMESH_MeshObj::Update " << this);
|
|
if ( myClient.Update(theIsClear) || GetUnstructuredGrid()->GetNumberOfPoints()==0) {
|
|
if ( MYDEBUG ) MESSAGE("buildPrs");
|
|
buildPrs(); // Fill unstructured grid
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool SMESH_MeshObj::NulData()
|
|
{
|
|
if ( MYDEBUG ) MESSAGE ("SMESH_MeshObj::NulData() =============================================");
|
|
if (!myEmptyGrid)
|
|
{
|
|
myEmptyGrid = SMDS_UnstructuredGrid::New();
|
|
myEmptyGrid->Initialize();
|
|
myEmptyGrid->Allocate();
|
|
vtkPoints* points = vtkPoints::New();
|
|
points->SetNumberOfPoints(0);
|
|
myEmptyGrid->SetPoints( points );
|
|
points->Delete();
|
|
//myEmptyGrid->BuildLinks();
|
|
}
|
|
myGrid->ShallowCopy(myEmptyGrid);
|
|
return true;
|
|
}
|
|
//=================================================================================
|
|
// function : GetElemDimension
|
|
// purpose : Get dimension of element
|
|
//=================================================================================
|
|
int SMESH_MeshObj::GetElemDimension( const int theObjId )
|
|
{
|
|
const SMDS_MeshElement* anElem = myClient->FindElement( theObjId );
|
|
if ( anElem == 0 )
|
|
return 0;
|
|
|
|
int aType = anElem->GetType();
|
|
switch ( aType )
|
|
{
|
|
case SMDSAbs_0DElement : return 0;
|
|
case SMDSAbs_Ball : return 0;
|
|
case SMDSAbs_Edge : return 1;
|
|
case SMDSAbs_Face : return 2;
|
|
case SMDSAbs_Volume: return 3;
|
|
default : return 0;
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetEntities
|
|
// purpose : Get entities of specified type. Return number of entities
|
|
//=================================================================================
|
|
int SMESH_MeshObj::GetNbEntities( const SMDSAbs_ElementType theType) const
|
|
{
|
|
switch ( theType )
|
|
{
|
|
case SMDSAbs_Node:
|
|
{
|
|
return myClient->NbNodes();
|
|
}
|
|
break;
|
|
case SMDSAbs_0DElement:
|
|
{
|
|
return myClient->Nb0DElements();
|
|
}
|
|
case SMDSAbs_Ball:
|
|
{
|
|
return myClient->NbBalls();
|
|
}
|
|
break;
|
|
case SMDSAbs_Edge:
|
|
{
|
|
return myClient->NbEdges();
|
|
}
|
|
break;
|
|
case SMDSAbs_Face:
|
|
{
|
|
return myClient->NbFaces();
|
|
}
|
|
break;
|
|
case SMDSAbs_Volume:
|
|
{
|
|
return myClient->NbVolumes();
|
|
}
|
|
break;
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
int SMESH_MeshObj::GetEntities( const SMDSAbs_ElementType theType, TEntityList& theObjs ) const
|
|
{
|
|
theObjs.clear();
|
|
|
|
switch ( theType )
|
|
{
|
|
case SMDSAbs_Node:
|
|
{
|
|
SMDS_NodeIteratorPtr anIter = myClient->nodesIterator();
|
|
while ( anIter->more() ) theObjs.push_back( anIter->next() );
|
|
}
|
|
break;
|
|
case SMDSAbs_0DElement:
|
|
{
|
|
SMDS_ElemIteratorPtr anIter = myClient->elementsIterator(SMDSAbs_0DElement);
|
|
while ( anIter->more() ) theObjs.push_back( anIter->next() );
|
|
}
|
|
break;
|
|
case SMDSAbs_Ball:
|
|
{
|
|
SMDS_ElemIteratorPtr anIter = myClient->elementGeomIterator(SMDSGeom_BALL);
|
|
while ( anIter->more() ) theObjs.push_back( anIter->next() );
|
|
}
|
|
break;
|
|
case SMDSAbs_Edge:
|
|
{
|
|
SMDS_EdgeIteratorPtr anIter = myClient->edgesIterator();
|
|
while ( anIter->more() ) theObjs.push_back( anIter->next() );
|
|
}
|
|
break;
|
|
case SMDSAbs_Face:
|
|
{
|
|
SMDS_FaceIteratorPtr anIter = myClient->facesIterator();
|
|
while ( anIter->more() ) theObjs.push_back( anIter->next() );
|
|
}
|
|
break;
|
|
case SMDSAbs_Volume:
|
|
{
|
|
SMDS_VolumeIteratorPtr anIter = myClient->volumesIterator();
|
|
while ( anIter->more() ) theObjs.push_back( anIter->next() );
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return theObjs.size();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : UpdateFunctor
|
|
// purpose : Update functor in accordance with current mesh
|
|
//=================================================================================
|
|
void SMESH_MeshObj::UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor )
|
|
{
|
|
theFunctor->SetMesh( GetMesh() );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : IsNodePrs
|
|
// purpose : Return true if node presentation is used
|
|
//=================================================================================
|
|
bool SMESH_MeshObj::IsNodePrs() const
|
|
{
|
|
return myClient->Nb0DElements() + myClient->NbEdges() + myClient->NbFaces() + myClient->NbVolumes() + myClient->NbBalls() == 0 ;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : SMESH_SubMeshObj
|
|
Description : Base class for visualisation of submeshes and groups
|
|
*/
|
|
|
|
//=================================================================================
|
|
// function : SMESH_SubMeshObj
|
|
// purpose : Constructor
|
|
//=================================================================================
|
|
SMESH_SubMeshObj::SMESH_SubMeshObj( SMESH_MeshObj* theMeshObj )
|
|
{
|
|
if ( MYDEBUG ) MESSAGE( "SMESH_SubMeshObj - theMeshObj = " << theMeshObj );
|
|
|
|
myMeshObj = theMeshObj;
|
|
}
|
|
|
|
SMESH_SubMeshObj::~SMESH_SubMeshObj()
|
|
{
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetElemDimension
|
|
// purpose : Get dimension of element
|
|
//=================================================================================
|
|
int SMESH_SubMeshObj::GetElemDimension( const int theObjId )
|
|
{
|
|
return myMeshObj == 0 ? 0 : myMeshObj->GetElemDimension( theObjId );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : UpdateFunctor
|
|
// purpose : Update functor in accordance with current mesh
|
|
//=================================================================================
|
|
|
|
void SMESH_SubMeshObj::UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor )
|
|
{
|
|
theFunctor->SetMesh( myMeshObj->GetMesh() );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : Update
|
|
// purpose : Update mesh object and fill grid with new values
|
|
//=================================================================================
|
|
bool SMESH_SubMeshObj::Update( int theIsClear )
|
|
{
|
|
if ( MYDEBUG ) MESSAGE("SMESH_SubMeshObj::Update " << this)
|
|
bool changed = myMeshObj->Update( theIsClear );
|
|
buildPrs(true);
|
|
return changed;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : SMESH_GroupObj
|
|
Description : Class for visualisation of groups
|
|
*/
|
|
|
|
//=================================================================================
|
|
// function : SMESH_GroupObj
|
|
// purpose : Constructor
|
|
//=================================================================================
|
|
SMESH_GroupObj::SMESH_GroupObj( SMESH::SMESH_GroupBase_ptr theGroup,
|
|
SMESH_MeshObj* theMeshObj )
|
|
: SMESH_SubMeshObj( theMeshObj ),
|
|
myGroupServer( SMESH::SMESH_GroupBase::_duplicate(theGroup) )
|
|
{
|
|
if ( MYDEBUG ) MESSAGE("SMESH_GroupObj - theGroup->_is_nil() = "<<theGroup->_is_nil());
|
|
myGroupServer->Register();
|
|
}
|
|
|
|
SMESH_GroupObj::~SMESH_GroupObj()
|
|
{
|
|
if ( MYDEBUG ) MESSAGE("~SMESH_GroupObj");
|
|
myGroupServer->UnRegister();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : IsNodePrs
|
|
// purpose : Return true if node presentation is used
|
|
//=================================================================================
|
|
bool SMESH_GroupObj::IsNodePrs() const
|
|
{
|
|
return myGroupServer->GetType() == SMESH::NODE;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetElementType
|
|
// purpose : Return type of elements of group
|
|
//=================================================================================
|
|
SMDSAbs_ElementType SMESH_GroupObj::GetElementType() const
|
|
{
|
|
return SMDSAbs_ElementType(myGroupServer->GetType());
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : getNodesFromElems
|
|
// purpose : Retrieve nodes from elements
|
|
//=================================================================================
|
|
static int getNodesFromElems( SMESH::long_array_var& theElemIds,
|
|
const SMDS_Mesh* theMesh,
|
|
std::list<const SMDS_MeshElement*>& theResList )
|
|
{
|
|
set<const SMDS_MeshElement*> aNodeSet;
|
|
|
|
for ( CORBA::Long i = 0, n = theElemIds->length(); i < n; i++ )
|
|
{
|
|
const SMDS_MeshElement* anElem = theMesh->FindElement( theElemIds[ i ] );
|
|
if ( anElem != 0 )
|
|
{
|
|
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
|
|
while ( anIter->more() )
|
|
{
|
|
const SMDS_MeshElement* aNode = anIter->next();
|
|
if ( aNode != 0 )
|
|
aNodeSet.insert( aNode );
|
|
}
|
|
}
|
|
}
|
|
|
|
set<const SMDS_MeshElement*>::const_iterator anIter;
|
|
for ( anIter = aNodeSet.begin(); anIter != aNodeSet.end(); ++anIter )
|
|
theResList.push_back( *anIter );
|
|
|
|
return theResList.size();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : getPointers
|
|
// purpose : Get std::list<const SMDS_MeshElement*> from list of IDs
|
|
//=================================================================================
|
|
static int getPointers( const SMDSAbs_ElementType theRequestType,
|
|
SMESH::long_array_var& theElemIds,
|
|
const SMDS_Mesh* theMesh,
|
|
std::list<const SMDS_MeshElement*>& theResList )
|
|
{
|
|
for ( CORBA::Long i = 0, n = theElemIds->length(); i < n; i++ )
|
|
{
|
|
const SMDS_MeshElement* anElem = theRequestType == SMDSAbs_Node
|
|
? theMesh->FindNode( theElemIds[ i ] ) : theMesh->FindElement( theElemIds[ i ] );
|
|
|
|
if ( anElem != 0 )
|
|
theResList.push_back( anElem );
|
|
}
|
|
|
|
return theResList.size();
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : GetEntities
|
|
// purpose : Get entities of specified type. Return number of entities
|
|
//=================================================================================
|
|
int SMESH_GroupObj::GetNbEntities( const SMDSAbs_ElementType theType) const
|
|
{
|
|
if(SMDSAbs_ElementType(myGroupServer->GetType()) == theType) {
|
|
return myGroupServer->Size();
|
|
}
|
|
if ( theType == SMDSAbs_Node ) {
|
|
return myGroupServer->GetNumberOfNodes();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int SMESH_GroupObj::GetEntities( const SMDSAbs_ElementType theType, TEntityList& theResList ) const
|
|
{
|
|
theResList.clear();
|
|
SMDS_Mesh* aMesh = myMeshObj->GetMesh();
|
|
|
|
if ( aMesh == 0 )
|
|
return 0;
|
|
|
|
SMDSAbs_ElementType aGrpType = SMDSAbs_ElementType(myGroupServer->GetType());
|
|
if ( aGrpType != theType && theType != SMDSAbs_Node )
|
|
return 0;
|
|
|
|
SMESH::long_array_var anIds = myGroupServer->GetListOfID();
|
|
if ( anIds->length() == 0 )
|
|
return 0;
|
|
|
|
if ( aGrpType == theType )
|
|
return getPointers( theType, anIds, aMesh, theResList );
|
|
else if ( theType == SMDSAbs_Node )
|
|
return getNodesFromElems( anIds, aMesh, theResList );
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
Class : SMESH_subMeshObj
|
|
Description : Class for visualisation of submeshes
|
|
*/
|
|
|
|
//=================================================================================
|
|
// function : SMESH_subMeshObj
|
|
// purpose : Constructor
|
|
//=================================================================================
|
|
SMESH_subMeshObj::SMESH_subMeshObj( SMESH::SMESH_subMesh_ptr theSubMesh,
|
|
SMESH_MeshObj* theMeshObj )
|
|
: SMESH_SubMeshObj( theMeshObj ),
|
|
mySubMeshServer( SMESH::SMESH_subMesh::_duplicate( theSubMesh ) )
|
|
{
|
|
if ( MYDEBUG ) MESSAGE( "SMESH_subMeshObj - theSubMesh->_is_nil() = " << theSubMesh->_is_nil() );
|
|
|
|
mySubMeshServer->Register();
|
|
}
|
|
|
|
SMESH_subMeshObj::~SMESH_subMeshObj()
|
|
{
|
|
if ( MYDEBUG ) MESSAGE( "~SMESH_subMeshObj" );
|
|
mySubMeshServer->UnRegister();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetEntities
|
|
// purpose : Get entities of specified type. Return number of entities
|
|
//=================================================================================
|
|
int SMESH_subMeshObj::GetNbEntities( const SMDSAbs_ElementType theType) const
|
|
{
|
|
switch ( theType )
|
|
{
|
|
case SMDSAbs_Node:
|
|
{
|
|
return mySubMeshServer->GetNumberOfNodes( /*all=*/true );
|
|
}
|
|
break;
|
|
case SMDSAbs_Ball:
|
|
case SMDSAbs_0DElement:
|
|
case SMDSAbs_Edge:
|
|
case SMDSAbs_Face:
|
|
case SMDSAbs_Volume:
|
|
{
|
|
SMESH::long_array_var anIds =
|
|
mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
|
|
return anIds->length();
|
|
}
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
int SMESH_subMeshObj::GetEntities( const SMDSAbs_ElementType theType, TEntityList& theResList ) const
|
|
{
|
|
theResList.clear();
|
|
|
|
SMDS_Mesh* aMesh = myMeshObj->GetMesh();
|
|
if ( aMesh == 0 )
|
|
return 0;
|
|
|
|
bool isNodal = IsNodePrs();
|
|
|
|
if ( isNodal )
|
|
{
|
|
if ( theType == SMDSAbs_Node )
|
|
{
|
|
SMESH::long_array_var anIds = mySubMeshServer->GetNodesId();
|
|
return getPointers( SMDSAbs_Node, anIds, aMesh, theResList );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( theType == SMDSAbs_Node )
|
|
{
|
|
SMESH::long_array_var anIds = mySubMeshServer->GetElementsId();
|
|
return getNodesFromElems( anIds, aMesh, theResList );
|
|
}
|
|
else
|
|
{
|
|
SMESH::long_array_var anIds =
|
|
mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
|
|
return getPointers( theType, anIds, aMesh, theResList );
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : IsNodePrs
|
|
// purpose : Return true if node presentation is used
|
|
//=================================================================================
|
|
bool SMESH_subMeshObj::IsNodePrs() const
|
|
{
|
|
return mySubMeshServer->GetNumberOfElements() == 0;
|
|
}
|