#pragma once #include #include #include #include #include "tamper.h" #include "params.h" #include "resolver.h" #define BACKLOG 10 #define MAX_EPOLL_EVENTS 64 #define IP_TRANSPARENT 19 //So that application compiles on OpenWRT #define SPLICE_LEN 65536 #define DEFAULT_MAX_CONN 512 #define DEFAULT_MAX_ORPHAN_TIME 5 #define DEFAULT_TCP_USER_TIMEOUT_LOCAL 10 #define DEFAULT_TCP_USER_TIMEOUT_REMOTE 20 int event_loop(const int *listen_fd, size_t listen_fd_ct); //Three different states of a connection enum{ CONN_UNAVAILABLE=0, // connecting CONN_AVAILABLE, // operational CONN_RDHUP, // received RDHUP, only sending unsent buffers. more RDHUPs are blocked CONN_CLOSED // will be deleted soon }; typedef uint8_t conn_state_t; // data in a send_buffer can be sent in several stages // pos indicates size of already sent data // when pos==len its time to free buffer struct send_buffer { uint8_t *data; size_t len,pos; int ttl, flags; }; typedef struct send_buffer send_buffer_t; enum{ CONN_TYPE_TRANSPARENT=0, CONN_TYPE_SOCKS }; typedef uint8_t conn_type_t; struct tproxy_conn { bool listener; // true - listening socket. false = connecion socket bool remote; // false - accepted, true - connected int efd; // epoll fd int fd; int splice_pipe[2]; conn_state_t state; conn_type_t conn_type; struct sockaddr_storage dest; struct tproxy_conn *partner; // other leg time_t orphan_since; // socks5 state machine enum { S_WAIT_HANDSHAKE=0, S_WAIT_REQUEST, S_WAIT_RESOLVE, S_WAIT_CONNECTION, S_TCP } socks_state; uint8_t socks_ver; struct resolve_item *socks_ri; // these value are used in flow control. we do not use ET (edge triggered) polling // if we dont disable notifications they will come endlessly until condition becomes false and will eat all cpu time bool bFlowIn,bFlowOut, bShutdown, bFlowInPrev,bFlowOutPrev, bPrevRdhup; // total read,write uint64_t trd,twr, tnrd; // number of epoll_wait events unsigned int event_count; // connection is either spliced or send/recv // spliced connection have pipe buffering but also can have send_buffer's // pipe buffer comes first, then send_buffer's from 0 to countof(wr_buf)-1 // send/recv connection do not have pipe and wr_unsent is meaningless, always 0 ssize_t wr_unsent; // unsent bytes in the pipe // buffer 0 : send before split_pos // buffer 1 : send after split_pos // buffer 2 : after RDHUP read all and buffer to the partner // buffer 3 : after HUP read all and buffer to the partner // (2 and 3 should not be filled simultaneously, but who knows what can happen. if we have to refill non-empty buffer its FATAL) // all buffers are sent strictly from 0 to countof(wr_buf)-1 // buffer cannot be sent if there is unsent data in a lower buffer struct send_buffer wr_buf[4]; t_ctrack track; //Create the struct which contains ptrs to next/prev element TAILQ_ENTRY(tproxy_conn) conn_ptrs; }; typedef struct tproxy_conn tproxy_conn_t; //Define the struct tailhead (code in sys/queue.h is quite intuitive) //Use tail queue for efficient delete TAILQ_HEAD(tailhead, tproxy_conn); bool set_socket_buffers(int fd, int rcvbuf, int sndbuf);