30 lines
411 B
C++
30 lines
411 B
C++
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#include "buffer.hpp"
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namespace hpr::gpu
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{
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Buffer::Buffer() :
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Context {DeviceAPI::Unknown},
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p_type {BufferType::Undefined},
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p_size {0},
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p_stride {0}
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{}
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Buffer::Buffer(DeviceAPI api) :
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Context {api},
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p_type {BufferType::Undefined},
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p_size {0},
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p_stride {0}
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{}
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Buffer::~Buffer()
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{}
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const BufferType Buffer::type() const
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{
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return p_type;
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}
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}
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