31 lines
374 B
C++
31 lines
374 B
C++
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#pragma once
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#include "../buffer.hpp"
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namespace hpr::gpu::opengl
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{
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class Buffer : public gpu::Buffer
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{
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friend class Device;
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protected:
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unsigned int p_bufferIndex;
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unsigned int p_vertexArrayIndex;
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public:
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// Constructors
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Buffer();
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virtual ~Buffer();
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// Member functions
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const int target() const;
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};
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}
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