36 lines
409 B
C++
36 lines
409 B
C++
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#pragma once
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#include "../shader_program.hpp"
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namespace hpr::gpu::opengl
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{
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// Forward declarations
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class Shader;
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//
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class ShaderProgram : public gpu::ShaderProgram
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{
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friend class Device;
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protected:
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unsigned int p_shaderProgramIndex;
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public:
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ShaderProgram();
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~ShaderProgram();
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protected:
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Shader* shader(gpu::Shader::ShaderType type);
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};
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}
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