34 lines
372 B
C++
34 lines
372 B
C++
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#pragma once
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#include <GLFW/glfw3.h>
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namespace hpr::gpu
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{
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class Monitor
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{
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protected:
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GLFWmonitor* p_instance;
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public:
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inline
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Monitor() :
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p_instance {glfwGetPrimaryMonitor()}
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{}
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virtual
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~Monitor() = default;
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inline
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GLFWmonitor* instance() const
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{
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return p_instance;
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}
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};
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}
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