hyporo-cpp/source/hyporo/gpu/window_system.hpp

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#pragma once
#include "window.hpp"
#include "monitor.hpp"
#include "../hyplib/array/array.hpp"
#include <string>
namespace hpr::gpu
{
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class WindowSystem : public WindowContext
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{
protected:
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darray<Window*> p_windows;
darray<Monitor*> p_monitors;
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protected:
WindowSystem();
WindowSystem(Provider provider);
virtual
~WindowSystem();
public:
// Global functions
static
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WindowSystem* create(Provider provider);
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static
void destroy(WindowSystem*& ws);
// Window interface
virtual
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Window* newWindow() = 0;
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Window* window(int index);
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void closeWindow(Window* window);
void destroyWindow(Window* window);
// Monitor interface
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//virtual
//void newMonitor(Monitor** monitor) = 0;
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Monitor* monitor(int index);
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void destroyMonitor(Monitor* monitor);
};
}