#include "monitor.hpp" namespace hpr::gpu { Monitor::Monitor() : WindowContext(Provider::Unknown), p_deviceName {}, p_originX {0}, p_originY {0}, p_width {0}, p_height {0}, p_logicalWidth {0}, p_logicalHeight {0} {} Monitor::~Monitor() = default; void Monitor::origin(int x, int y) { p_originX = x; p_originY = y; } void Monitor::size(int width, int height) { p_width = width; p_height = height; } void Monitor::logicalSize(int width, int height) { p_logicalWidth = width; p_logicalHeight = height; } void Monitor::deviceName(const std::string &name) { p_deviceName = name; } }