include_directories( ../hyplib ) add_library(hyporo-gpu STATIC # Source files buffer.cpp context.cpp device.cpp opengl/buffer.cpp opengl/context.cpp opengl/device.cpp opengl/shader.cpp opengl/shader_program.cpp opengl/texture.cpp shader.cpp shader_program.cpp texture.cpp # Header files context.hpp shader.hpp shader_program.hpp buffer.hpp device.hpp texture.hpp opengl/context.hpp opengl/shader.hpp opengl/shader_program.hpp opengl/buffer.hpp opengl/device.hpp opengl/texture.hpp ) target_link_libraries(hyporo-gpu glad hyporo-hyplib )