#include "buffer.hpp" namespace hpr::gpu { Buffer::Buffer() : Context {DeviceAPI::Unknown}, p_type {BufferType::Undefined}, p_size {0}, p_stride {0} {} Buffer::Buffer(DeviceAPI api) : Context {api}, p_type {BufferType::Undefined}, p_size {0}, p_stride {0} {} Buffer::~Buffer() = default; // Member functions int Buffer::size() const { return p_size; } Buffer::BufferType Buffer::type() const { return p_type; } }