71 lines
1.3 KiB
C++
71 lines
1.3 KiB
C++
#pragma once
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#ifndef __gl_h_
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#include <glad/glad.h>
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#endif
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namespace hpr::gpu
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{
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class Renderbuffer
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{
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protected:
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unsigned int p_index;
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public:
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inline
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Renderbuffer() :
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p_index {0}
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{}
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virtual
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~Renderbuffer() = default;
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[[nodiscard]]
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unsigned int index() const
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{
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return p_index;
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}
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void bind()
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{
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glBindRenderbuffer(GL_RENDERBUFFER, p_index);
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}
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void unbind()
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{
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glBindRenderbuffer(GL_RENDERBUFFER, 0);
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}
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void create()
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{
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glGenRenderbuffers(1, &p_index);
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//glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, p_index);
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}
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void storage(int width, int height)
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{
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glBindRenderbuffer(GL_RENDERBUFFER, p_index);
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glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
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glBindRenderbuffer(GL_RENDERBUFFER, 0);
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}
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void destroy()
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{
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glDeleteRenderbuffers(1, &p_index);
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p_index = 0;
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}
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bool valid() const
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{
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return p_index != 0;
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}
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};
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}
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