85 lines
1.4 KiB
C++
85 lines
1.4 KiB
C++
#pragma once
|
|
|
|
#ifndef __gl_h_
|
|
#include <glad/glad.h>
|
|
#endif
|
|
|
|
namespace hpr::gpu
|
|
{
|
|
|
|
class StencilBuffer
|
|
{
|
|
|
|
protected:
|
|
|
|
bool p_enabled;
|
|
bool p_binded;
|
|
|
|
public:
|
|
|
|
inline
|
|
StencilBuffer() :
|
|
p_enabled {false},
|
|
p_binded {false}
|
|
{}
|
|
|
|
inline
|
|
StencilBuffer(bool enabled) :
|
|
p_enabled {enabled},
|
|
p_binded {false}
|
|
{}
|
|
|
|
virtual
|
|
~StencilBuffer() = default;
|
|
|
|
|
|
inline
|
|
void bind()
|
|
{
|
|
p_binded = true;
|
|
glEnable(GL_STENCIL_TEST);
|
|
}
|
|
|
|
inline
|
|
void unbind()
|
|
{
|
|
p_binded = false;
|
|
glDisable(GL_STENCIL_TEST);
|
|
}
|
|
|
|
inline
|
|
bool binded() const
|
|
{
|
|
return p_binded;
|
|
}
|
|
|
|
inline
|
|
void enable()
|
|
{
|
|
p_enabled = true;
|
|
glStencilMask(GL_TRUE);
|
|
}
|
|
|
|
inline
|
|
void disable()
|
|
{
|
|
p_enabled = false;
|
|
glStencilMask(GL_FALSE);
|
|
}
|
|
|
|
[[nodiscard]]
|
|
inline
|
|
bool enabled() const
|
|
{
|
|
return p_enabled;
|
|
}
|
|
|
|
inline
|
|
void clear() const
|
|
{
|
|
glClear(GL_STENCIL_BUFFER_BIT);
|
|
}
|
|
};
|
|
|
|
}
|