Update GEOM gui documentation

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maintenance team 2009-11-11 13:35:29 +00:00
parent 60d195f9bf
commit b38b58b337
3 changed files with 17 additions and 19 deletions

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@ -4,7 +4,7 @@
\n In this menu you can change the number of isolines displayed within
a shape.
\n <b>Arguments:</b>2 values (number of isolines).
\n <b>Arguments: </b>2 values (number of isolines).
\image html neo-isos.png
@ -14,4 +14,4 @@ a shape.
\image html isos_u12_v12sn.png
*/
*/

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\page point_marker_page Point Marker
\n You can change the representation of the geometrical vertex
(vertices) in 3D viewer either by selecting one of the predefined
shapes or by loading the custom texture from an external file.
\n You can change the representation of the geometrical vertices in
the 3D viewer either by selecting one of the predefined
shapes or by loading a custom texture from an external file.
- Standard point marker
- Standard point markers
Geometry module provides a set of predefined point marker shapes which
The Geometry module provides a set of predefined point marker shapes which
can be used to display vertices in 3D viewer.
Each standard point marker has two attributes: type (defines shape
form) and scale factor (defines shape size).
\image html point_marker_dlg1.png
For the Python script a <b>TUI Command:</b> <em>go.SetMarkerStd(Type, Size)</em>
can be used.
<b>TUI Command:</b> <em>go.SetMarkerStd(Type, Size)</em>.
\image html std_point_marker.png
\image html std_point_marker.png "Standard point markers"
- Custom point marker
- Custom point markers
The user can also load the point marker shape from an external file.
It is also possible to load a point marker shape from an external file.
This file should provide a description of the point texture as a set
of lines; each line is represented as sequence of "0" and "1" symbols,
where "1" symbol means an opaque pixel and "0" symbol means a
transparent pixel. The width of the texture correspond to the length
of the longest line in the file, expanded to the nearest byte-aligned
value. The height of the texture is equal to the number of non-empty
lines in the file. Note, that missing symbols are replaced by "0".
lines in the file. Note that missing symbols are replaced by "0".
Here is an example of such texture file:
Here is a texture file sample:
<pre>
00111100
@ -46,13 +45,12 @@ Here is an example of such texture file:
\image html point_marker_dlg2.png
For the Python script a <b>TUI Command:</b> <em>go.SetMarkerTexture(ID)</em>
can be used.
<b>TUI Command:</b> <em>go.SetMarkerTexture(ID)</em>.
\image html custom_point_marker.png
\image html custom_point_marker.png "Custom point markers"
Our <b>TUI Scripts</b> provide you with useful examples of
\ref tui_point_marker "Setting Point Marker".
\ref tui_point_marker "Point Marker" setting.
*/

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@ -28,7 +28,7 @@ transparency of geometrical objects.</li>
<li>\subpage isolines_page "Isos" - allows to change the number of
isolines displayed within a shape.</li>
<li>\subpage point_marker_page "Point Marker" - allows to change the
representation of geometrical vertex (vertices).</li>
representation of geometrical vertices.</li>
<li><b>Auto color</b> / <b>Disable auto color</b> - activates the auto color
mode. When the auto color mode is enabled, the groups created on the
sub-shapes of the selected geometrical object are automatically