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Update GEOM gui documentation
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@ -4,7 +4,7 @@
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\n In this menu you can change the number of isolines displayed within
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a shape.
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\n <b>Arguments:</b>2 values (number of isolines).
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\n <b>Arguments: </b>2 values (number of isolines).
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\image html neo-isos.png
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@ -14,4 +14,4 @@ a shape.
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\image html isos_u12_v12sn.png
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*/
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*/
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@ -2,36 +2,35 @@
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\page point_marker_page Point Marker
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\n You can change the representation of the geometrical vertex
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(vertices) in 3D viewer either by selecting one of the predefined
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shapes or by loading the custom texture from an external file.
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\n You can change the representation of the geometrical vertices in
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the 3D viewer either by selecting one of the predefined
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shapes or by loading a custom texture from an external file.
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- Standard point marker
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- Standard point markers
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Geometry module provides a set of predefined point marker shapes which
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The Geometry module provides a set of predefined point marker shapes which
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can be used to display vertices in 3D viewer.
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Each standard point marker has two attributes: type (defines shape
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form) and scale factor (defines shape size).
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\image html point_marker_dlg1.png
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For the Python script a <b>TUI Command:</b> <em>go.SetMarkerStd(Type, Size)</em>
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can be used.
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<b>TUI Command:</b> <em>go.SetMarkerStd(Type, Size)</em>.
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\image html std_point_marker.png
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\image html std_point_marker.png "Standard point markers"
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- Custom point marker
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- Custom point markers
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The user can also load the point marker shape from an external file.
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It is also possible to load a point marker shape from an external file.
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This file should provide a description of the point texture as a set
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of lines; each line is represented as sequence of "0" and "1" symbols,
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where "1" symbol means an opaque pixel and "0" symbol means a
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transparent pixel. The width of the texture correspond to the length
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of the longest line in the file, expanded to the nearest byte-aligned
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value. The height of the texture is equal to the number of non-empty
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lines in the file. Note, that missing symbols are replaced by "0".
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lines in the file. Note that missing symbols are replaced by "0".
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Here is an example of such texture file:
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Here is a texture file sample:
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<pre>
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00111100
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@ -46,13 +45,12 @@ Here is an example of such texture file:
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\image html point_marker_dlg2.png
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For the Python script a <b>TUI Command:</b> <em>go.SetMarkerTexture(ID)</em>
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can be used.
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<b>TUI Command:</b> <em>go.SetMarkerTexture(ID)</em>.
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\image html custom_point_marker.png
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\image html custom_point_marker.png "Custom point markers"
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Our <b>TUI Scripts</b> provide you with useful examples of
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\ref tui_point_marker "Setting Point Marker".
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\ref tui_point_marker "Point Marker" setting.
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*/
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@ -28,7 +28,7 @@ transparency of geometrical objects.</li>
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<li>\subpage isolines_page "Isos" - allows to change the number of
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isolines displayed within a shape.</li>
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<li>\subpage point_marker_page "Point Marker" - allows to change the
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representation of geometrical vertex (vertices).</li>
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representation of geometrical vertices.</li>
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<li><b>Auto color</b> / <b>Disable auto color</b> - activates the auto color
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mode. When the auto color mode is enabled, the groups created on the
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sub-shapes of the selected geometrical object are automatically
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