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118 lines
2.9 KiB
C++
118 lines
2.9 KiB
C++
// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// GEOM PARTITION : partition algorithm
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//
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// File : Partition_Loop3d.hxx
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// Module : GEOM
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#ifndef _Partition_Loop3d_HeaderFile
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#define _Partition_Loop3d_HeaderFile
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#ifndef _TopTools_ListOfShape_HeaderFile
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#include <TopTools_ListOfShape.hxx>
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#endif
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#ifndef _TopTools_IndexedDataMapOfShapeListOfShape_HeaderFile
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#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
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#endif
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#ifndef _Standard_Boolean_HeaderFile
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#include <Standard_Boolean.hxx>
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#endif
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#ifndef _Standard_Real_HeaderFile
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#include <Standard_Real.hxx>
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#endif
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class TopoDS_Shape;
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class TopTools_ListOfShape;
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class TopTools_MapOfOrientedShape;
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class TopoDS_Edge;
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class TopoDS_Face;
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class gp_Vec;
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#ifndef _Standard_HeaderFile
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#include <Standard.hxx>
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#endif
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#ifndef _Standard_Macro_HeaderFile
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#include <Standard_Macro.hxx>
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#endif
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class Partition_Loop3d {
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public:
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void* operator new(size_t,void* anAddress)
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{
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return anAddress;
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}
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void* operator new(size_t size)
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{
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return Standard::Allocate(size);
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}
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void operator delete(void *anAddress)
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{
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if (anAddress) Standard::Free((Standard_Address&)anAddress);
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}
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// Methods PUBLIC
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//
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Standard_EXPORT Partition_Loop3d();
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Standard_EXPORT void AddConstFaces(const TopoDS_Shape& S) ;
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Standard_EXPORT void AddSectionFaces(const TopoDS_Shape& S) ;
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Standard_EXPORT const TopTools_ListOfShape& MakeShells(const TopTools_MapOfOrientedShape& AvoidFacesMap) ;
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Standard_EXPORT static Standard_Boolean IsInside(const TopoDS_Edge& E,const TopoDS_Face& F1,const TopoDS_Face& F2,const Standard_Boolean CountDot,Standard_Real& Dot,Standard_Boolean& GoodOri) ;
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Standard_EXPORT static gp_Vec Normal(const TopoDS_Edge& E,const TopoDS_Face& F) ;
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protected:
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// Methods PROTECTED
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//
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// Fields PROTECTED
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//
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private:
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// Methods PRIVATE
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//
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// Fields PRIVATE
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//
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TopTools_ListOfShape myNewShells;
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TopTools_ListOfShape myFaces;
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TopTools_IndexedDataMapOfShapeListOfShape myEFMap;
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};
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// other Inline functions and methods (like "C++: function call" methods)
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//
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#endif
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