geom/src/PrimitiveGUI/PrimitiveGUI_FaceDlg.h
2011-06-06 07:23:11 +00:00

85 lines
3.0 KiB
C++
Executable File

// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM GEOMGUI : GUI for Geometry component
// File : BasicGUI_FaceDlg.h
// Author : Dmitry Matveithev, OCN.
//
#ifndef BASICGUI_FACEDLG_H
#define BASICGUI_FACEDLG_H
#include "GEOMBase_Skeleton.h"
#include "GEOM_GenericObjPtr.h"
class DlgRef_2Spin;
class DlgRef_1Sel2Spin;
class DlgRef_3Radio;
//=================================================================================
// class : PrimitiveGUI_FaceDlg
// purpose :
//=================================================================================
class PrimitiveGUI_FaceDlg : public GEOMBase_Skeleton
{
Q_OBJECT
public:
PrimitiveGUI_FaceDlg( GeometryGUI*, QWidget* = 0, bool = false, Qt::WindowFlags = 0 );
~PrimitiveGUI_FaceDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& );
virtual void addSubshapesToStudy();
private:
void Init();
void enterEvent( QEvent* );
private:
GEOM::GeomObjPtr myEdge;
GEOM::GeomObjPtr myFace;
int myOrientationType;
DlgRef_2Spin* GroupDimensions;
DlgRef_1Sel2Spin* GroupPlane;
DlgRef_3Radio* GroupOrientation;
DlgRef_3Radio* GroupType;
private slots:
void ClickOnOk();
bool ClickOnApply();
void ActivateThisDialog();
void DeactivateActiveDialog();
void ConstructorsClicked( int );
void SelectionIntoArgument();
void SetEditCurrentArgument();
void ValueChangedInSpinBox( double );
void SetDoubleSpinBoxStep( double );
void RadioButtonClicked();
void TypeButtonClicked();
};
#endif // BASICGUI_FACEDLG_H