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89 lines
2.8 KiB
C++
89 lines
2.8 KiB
C++
// Copyright (C) 2014 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#include <GraphicsView_Viewer.h>
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#include "DependencyTree_ViewModel.h"
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#include "DependencyTree_View.h"
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#include <GraphicsView_ViewPort.h>
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#include <QWidget>
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#include <iostream>
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DependencyTree_ViewModel::DependencyTree_ViewModel( const QString& title )
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: GraphicsView_Viewer( title )
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{
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}
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DependencyTree_ViewModel::DependencyTree_ViewModel( const QString& title, QWidget* w )
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: GraphicsView_Viewer( title, w )
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{
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}
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DependencyTree_ViewModel::~DependencyTree_ViewModel()
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{
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}
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void DependencyTree_ViewModel::contextMenuPopup( QMenu* theMenu )
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{
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GraphicsView_Viewer::contextMenuPopup( theMenu );
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std::cout<<"\n\n\n\n *****contextMenuPopup " << std::endl;
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if( DependencyTree_View* aViewPort = dynamic_cast<DependencyTree_View*>(getActiveViewPort()) )
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{
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int aNbSelected = aViewPort->nbSelected();
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std::cout<<"\n aNbSelected " << aNbSelected << std::endl;
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}
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}
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//SUIT_ViewWindow* DependencyTree_ViewModel::createView( SUIT_Desktop* theDesktop )
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//{
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// DependencyTree_ViewWindow* aViewFrame;
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//if( myWidget )
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// aViewFrame = new DependencyTree_ViewWindow( theDesktop, this, myWidget );
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//else
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// aViewFrame = new DependencyTree_ViewWindow( theDesktop, this );
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//
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//connect( aViewFrame, SIGNAL( keyPressed( QKeyEvent* ) ),
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// this, SLOT( onKeyEvent( QKeyEvent* ) ) );
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//
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//connect( aViewFrame, SIGNAL( keyReleased( QKeyEvent* ) ),
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// this, SLOT( onKeyEvent( QKeyEvent* ) ) );
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//
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//connect( aViewFrame, SIGNAL( mousePressed( QGraphicsSceneMouseEvent* ) ),
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// this, SLOT( onMouseEvent( QGraphicsSceneMouseEvent* ) ) );
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//
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//connect( aViewFrame, SIGNAL( mouseMoving( QGraphicsSceneMouseEvent* ) ),
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// this, SLOT( onMouseEvent( QGraphicsSceneMouseEvent* ) ) );
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//
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//connect( aViewFrame, SIGNAL( mouseReleased( QGraphicsSceneMouseEvent* ) ),
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// this, SLOT( onMouseEvent( QGraphicsSceneMouseEvent* ) ) );
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//
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//connect( aViewFrame, SIGNAL( wheeling( QGraphicsSceneWheelEvent* ) ),
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// this, SLOT( onWheelEvent( QGraphicsSceneWheelEvent* ) ) );
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//
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//return aViewFrame;
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//}
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