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55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
// GEOM GEOMGUI : GUI for Geometry component
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//
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// Copyright (C) 2003 CEA
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : BuildGUI.h
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// Author : Julia DOROVSKIKH
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// Module : GEOM
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// $Header$
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#ifndef BLOCKSGUI_H
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#define BLOCKSGUI_H
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#include "GEOMGUI.h"
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//=================================================================================
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// class : BlocksGUI
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// purpose :
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//=================================================================================
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class BlocksGUI : public GEOMGUI
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{
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protected:
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BlocksGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation
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public:
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~BlocksGUI();
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// Get the only BuildGUI object
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static BlocksGUI* GetBlocksGUI( GeometryGUI* parent );
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bool OnGUIEvent (int theCommandID, SUIT_Desktop* parent);
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private:
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static BlocksGUI* myGUIObject; // the only BlocksGUI object
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};
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#endif
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