geom/src/BlocksGUI/BlocksGUI.h

55 lines
1.6 KiB
C++

// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 CEA
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
//
//
//
// File : BuildGUI.h
// Author : Julia DOROVSKIKH
// Module : GEOM
// $Header$
#ifndef BLOCKSGUI_H
#define BLOCKSGUI_H
#include "GEOMGUI.h"
//=================================================================================
// class : BlocksGUI
// purpose :
//=================================================================================
class BlocksGUI : public GEOMGUI
{
protected:
BlocksGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation
public:
~BlocksGUI();
// Get the only BuildGUI object
static BlocksGUI* GetBlocksGUI( GeometryGUI* parent );
bool OnGUIEvent (int theCommandID, SUIT_Desktop* parent);
private:
static BlocksGUI* myGUIObject; // the only BlocksGUI object
};
#endif