netgen/libsrc/general/hashtabl.hpp

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#ifndef FILE_HASHTABL
#define FILE_HASHTABL
/**************************************************************************/
/* File: hashtabl.hh */
/* Author: Joachim Schoeberl */
/* Date: 01. Jun. 95 */
/**************************************************************************/
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namespace netgen
{
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/**
Abstract data type HASHTABLE.
Hash is done by one INDEX
*/
class BASE_INDEX_HASHTABLE
{
protected:
/// keys are stored in this table
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TABLE<INDEX,1> hash;
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public:
///
BASE_INDEX_HASHTABLE (int size)
: hash (size) { };
protected:
///
int HashValue (const INDEX & ind) const
{
return ind % hash.Size() + 1;
}
///
int Position (int bnr, const INDEX & ind) const;
};
///
template <class T>
class INDEX_HASHTABLE : private BASE_INDEX_HASHTABLE
{
///
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TABLE<T,1> cont;
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public:
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///
inline INDEX_HASHTABLE (int size);
///
inline void Set (const INDEX & hash, const T & acont);
///
inline const T & Get (const INDEX & ahash) const;
///
inline bool Used (const INDEX & ahash) const;
///
inline int GetNBags () const;
///
inline int GetBagSize (int bnr) const;
///
inline void GetData (int bnr, int colnr, INDEX & ahash, T & acont) const;
///
inline void PrintMemInfo (ostream & ost) const;
};
///
class BASE_INDEX_2_HASHTABLE
{
protected:
///
TABLE<INDEX_2> hash;
public:
///
BASE_INDEX_2_HASHTABLE (int size)
: hash (size) { };
///
void PrintStat (ostream & ost) const;
void BaseSetSize(int s) {hash.SetSize(s);}
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//protected:
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///
int HashValue (const INDEX_2 & ind) const
{
return (ind.I1() + ind.I2()) % hash.Size() + 1;
}
///
int Position (int bnr, const INDEX_2 & ind) const
{
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for (int i = 1; i <= hash.EntrySize (bnr); i++)
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if (hash.Get(bnr, i) == ind)
return i;
return 0;
}
};
///
template <class T>
class INDEX_2_HASHTABLE : public BASE_INDEX_2_HASHTABLE
{
///
TABLE<T> cont;
public:
///
INDEX_2_HASHTABLE (int size)
: BASE_INDEX_2_HASHTABLE (size), cont(size)
{ ; }
///
void SetSize(int s)
{
cont.SetSize(s);
BaseSetSize(s);
}
///
void Set (const INDEX_2 & ahash, const T & acont)
{
int bnr = HashValue (ahash);
int pos = Position (bnr, ahash);
if (pos)
cont.Set (bnr, pos, acont);
else
{
hash.Add1 (bnr, ahash);
cont.Add1 (bnr, acont);
}
}
///
const T & Get (const INDEX_2 & ahash) const
{
int bnr = HashValue (ahash);
int pos = Position (bnr, ahash);
return cont.Get (bnr, pos);
}
///
bool Used (const INDEX_2 & ahash) const
{
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return Position (HashValue (ahash), ahash) > 0;
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}
///
int GetNBags () const
{
return cont.Size();
}
///
int GetBagSize (int bnr) const
{
return cont.EntrySize (bnr);
}
///
void GetData (int bnr, int colnr,
INDEX_2 & ahash, T & acont) const
{
ahash = hash.Get(bnr, colnr);
acont = cont.Get(bnr, colnr);
}
///
void SetData (int bnr, int colnr,
const INDEX_2 & ahash, const T & acont)
{
hash.Set(bnr, colnr, ahash);
cont.Set(bnr, colnr, acont);
}
///
void PrintMemInfo (ostream & ost) const
{
ost << "Hash: " << endl;
hash.PrintMemInfo (ost);
ost << "Cont: " << endl;
cont.PrintMemInfo (ost);
}
void DeleteData ()
{
int n = hash.Size();
hash.SetSize (n);
cont.SetSize (n);
}
class Iterator
{
const INDEX_2_HASHTABLE & ht;
int bagnr, pos;
public:
Iterator (const INDEX_2_HASHTABLE & aht,
int abagnr, int apos)
: ht(aht), bagnr(abagnr), pos(apos)
{ ; }
int BagNr() const { return bagnr; }
int Pos() const { return pos; }
void operator++ (int)
{
// cout << "begin Operator ++: bagnr = " << bagnr << " - pos = " << pos << endl;
pos++;
while (bagnr < ht.GetNBags() &&
pos == ht.GetBagSize(bagnr+1))
{
pos = 0;
bagnr++;
}
// cout << "end Operator ++: bagnr = " << bagnr << " - pos = " << pos << endl;
}
bool operator != (int i) const
{
return bagnr != i;
}
};
Iterator Begin () const
{
Iterator it(*this, 0, -1);
it++;
return it;
}
int End() const
{
return GetNBags();
}
void GetData (const Iterator & it,
INDEX_2 & ahash, T & acont) const
{
ahash = hash[it.BagNr()][it.Pos()];
acont = cont[it.BagNr()][it.Pos()];
}
const INDEX_2 & GetHash (const Iterator & it) const
{ return hash[it.BagNr()][it.Pos()]; }
const T & GetData (const Iterator & it) const
{ return cont[it.BagNr()][it.Pos()]; }
};
template <typename T>
inline ostream & operator<< (ostream & ost, const INDEX_2_HASHTABLE<T> & ht)
{
for (typename INDEX_2_HASHTABLE<T>::Iterator it = ht.Begin();
it != ht.End(); it++)
{
ost << ht.GetHash(it) << ": " << ht.GetData(it) << endl;
}
return ost;
}
///
class BASE_INDEX_3_HASHTABLE
{
protected:
///
TABLE<INDEX_3> hash;
public:
///
BASE_INDEX_3_HASHTABLE (int size)
: hash (size) { };
protected:
///
int HashValue (const INDEX_3 & ind) const
{
return (ind.I1() + ind.I2() + ind.I3()) % hash.Size() + 1;
}
///
int Position (int bnr, const INDEX_3 & ind) const
{
const INDEX_3 * pi = &hash.Get(bnr, 1);
int n = hash.EntrySize(bnr);
for (int i = 1; i <= n; ++i, ++pi)
{
if (*pi == ind)
return i;
}
return 0;
}
};
///
template <class T>
class INDEX_3_HASHTABLE : private BASE_INDEX_3_HASHTABLE
{
///
TABLE<T> cont;
public:
///
inline INDEX_3_HASHTABLE (int size);
///
inline void Set (const INDEX_3 & ahash, const T & acont);
///
inline const T & Get (const INDEX_3 & ahash) const;
///
inline bool Used (const INDEX_3 & ahash) const;
///
inline int GetNBags () const;
///
inline int GetBagSize (int bnr) const;
///
inline void SetData (int bnr, int colnr, const INDEX_3 & ahash, const T & acont);
///
inline void GetData (int bnr, int colnr, INDEX_3 & ahash, T & acont) const;
/// returns position, if not existing, will create (create == return 1)
inline int PositionCreate (const INDEX_3 & ahash, int & bnr, int & colnr);
///
inline void SetSize (int size);
///
inline void PrepareSet (const INDEX_3 & ahash);
///
inline void AllocateElements ();
///
inline void PrintMemInfo (ostream & ost) const;
///
inline void DeleteData ();
class Iterator
{
const INDEX_3_HASHTABLE & ht;
int bagnr, pos;
public:
Iterator (const INDEX_3_HASHTABLE & aht,
int abagnr, int apos)
: ht(aht), bagnr(abagnr), pos(apos)
{ ; }
int BagNr() const { return bagnr; }
int Pos() const { return pos; }
void operator++ (int)
{
// cout << "begin Operator ++: bagnr = " << bagnr << " - pos = " << pos << endl;
pos++;
while (bagnr < ht.GetNBags() &&
pos == ht.GetBagSize(bagnr+1))
{
pos = 0;
bagnr++;
}
// cout << "end Operator ++: bagnr = " << bagnr << " - pos = " << pos << endl;
}
bool operator != (int i) const
{
return bagnr != i;
}
};
Iterator Begin () const
{
Iterator it(*this, 0, -1);
it++;
return it;
}
int End() const
{
return GetNBags();
}
void GetData (const Iterator & it,
INDEX_3 & ahash, T & acont) const
{
ahash = hash[it.BagNr()][it.Pos()];
acont = cont[it.BagNr()][it.Pos()];
}
const INDEX_3 & GetHash (const Iterator & it) const
{ return hash[it.BagNr()][it.Pos()]; }
const T & GetData (const Iterator & it) const
{ return cont[it.BagNr()][it.Pos()]; }
};
template <typename T>
inline ostream & operator<< (ostream & ost, const INDEX_3_HASHTABLE<T> & ht)
{
for (typename INDEX_3_HASHTABLE<T>::Iterator it = ht.Begin();
it != ht.End(); it++)
{
ost << ht.GetHash(it) << ": " << ht.GetData(it) << endl;
}
return ost;
}
/// Closed Hashing HT
class BASE_INDEX_CLOSED_HASHTABLE
{
protected:
///
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// MoveableArray<INDEX> hash;
Array<INDEX> hash;
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///
int invalid;
public:
///
BASE_INDEX_CLOSED_HASHTABLE (int size);
int Size() const { return hash.Size(); }
int UsedPos (int pos) const { return ! (hash.Get(pos) == invalid); }
int UsedElements () const;
///
int HashValue (const INDEX & ind) const
{
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return (3*ind) % hash.Size() + 1;
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}
int Position (const INDEX & ind) const
{
int i = HashValue(ind);
while (1)
{
if (hash.Get(i) == ind) return i;
if (hash.Get(i) == invalid) return 0;
i++;
if (i > hash.Size()) i = 1;
}
}
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int CalcPositionCosts (const INDEX & ind) const
{
int i = HashValue(ind);
int costs = 1;
while (1)
{
if (hash.Get(i) == ind) return costs;
if (hash.Get(i) == invalid) return costs;
i++;
if (i > hash.Size()) i = 1;
costs++;
}
}
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// returns 1, if new postion is created
int PositionCreate (const INDEX & ind, int & apos)
{
int i = HashValue (ind);
if (hash.Get(i) == ind)
{
apos = i;
return 0;
}
if (hash.Get(i) == invalid)
{
hash.Elem(i) = ind;
apos = i;
return 1;
}
return PositionCreate2 (ind, apos);
}
protected:
int Position2 (const INDEX & ind) const;
int PositionCreate2 (const INDEX & ind, int & apos);
void BaseSetSize (int asize);
};
template <class T>
class INDEX_CLOSED_HASHTABLE : public BASE_INDEX_CLOSED_HASHTABLE
{
///
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// MoveableArray<T> cont;
Array<T> cont;
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public:
///
INDEX_CLOSED_HASHTABLE (int size)
: BASE_INDEX_CLOSED_HASHTABLE(size), cont(size)
{
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; // cont.SetName ("ind-hashtable, contents");
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}
void Set (const INDEX & ahash, const T & acont)
{
int pos;
PositionCreate (ahash, pos);
hash.Elem(pos) = ahash;
cont.Elem(pos) = acont;
}
const T & Get (const INDEX & ahash) const
{
int pos = Position (ahash);
return cont.Get(pos);
}
///
bool Used (const INDEX & ahash) const
{
int pos = Position (ahash);
return (pos != 0);
}
///
inline void SetData (int pos, const INDEX & ahash, const T & acont)
{
hash.Elem(pos) = ahash;
cont.Elem(pos) = acont;
}
///
void GetData (int pos, INDEX & ahash, T & acont) const
{
ahash = hash.Get(pos);
acont = cont.Get(pos);
}
///
inline void SetData (int pos, const T & acont)
{
cont.Elem(pos) = acont;
}
///
void GetData (int pos, T & acont) const
{
acont = cont.Get(pos);
}
///
const T & GetData (int pos) { return cont.Get(pos); }
///
inline void SetSize (int size)
{
BaseSetSize(size);
cont.SetSize(size);
}
///
inline void DeleteData ()
{ SetSize (cont.Size()); }
void SetName (const char * aname)
{
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// cont.SetName(aname);
// hash.SetName(aname);
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}
};
inline size_t RoundUp2 (size_t i)
{
size_t res = 1;
while (res < i) res *= 2; // hope it will never be too large
return res;
}
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/// Closed Hashing HT
class BASE_INDEX_2_CLOSED_HASHTABLE
{
protected:
///
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// MoveableArray<INDEX_2> hash;
Array<INDEX_2> hash;
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///
int invalid;
size_t mask;
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public:
///
BASE_INDEX_2_CLOSED_HASHTABLE (size_t size);
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int Size() const { return hash.Size(); }
bool UsedPos0 (int pos) const { return ! (hash[pos].I1() == invalid); }
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int UsedElements () const;
///
int HashValue (const INDEX_2 & ind) const
{
// return (ind.I1() + 71 * ind.I2()) % hash.Size() + 1;
return (ind.I1() + 71 * ind.I2()) & mask;
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}
int Position0 (const INDEX_2 & ind) const
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{
int i = HashValue(ind);
while (1)
{
if (hash[i] == ind) return i;
if (hash[i].I1() == invalid) return -1;
i = (i+1) & mask;
/*
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i++;
if (i > hash.Size()) i = 1;
*/
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}
}
// returns 1, if new postion is created
bool PositionCreate0 (const INDEX_2 & ind, int & apos)
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{
int i = HashValue (ind);
if (hash[i] == ind)
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{
apos = i;
return false;
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}
if (hash[i].I1() == invalid)
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{
hash[i] = ind;
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apos = i;
return true;
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}
return PositionCreate2 (ind, apos);
}
protected:
///
int Position2 (const INDEX_2 & ind) const;
bool PositionCreate2 (const INDEX_2 & ind, int & apos);
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void BaseSetSize (int asize);
};
template <class T>
class INDEX_2_CLOSED_HASHTABLE : public BASE_INDEX_2_CLOSED_HASHTABLE
{
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Array<T> cont;
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public:
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INDEX_2_CLOSED_HASHTABLE (size_t size)
: BASE_INDEX_2_CLOSED_HASHTABLE(size), cont(RoundUp2(size))
{ ; }
void Set (const INDEX_2 & ahash, const T & acont)
{
int pos;
PositionCreate0 (ahash, pos);
hash[pos] = ahash;
cont[pos] = acont;
}
const T & Get (const INDEX_2 & ahash) const
{
int pos = Position0 (ahash);
return cont[pos];
}
inline bool Used (const INDEX_2 & ahash) const
{
int pos = Position0 (ahash);
return (pos != -1);
}
inline void SetData0 (int pos, const INDEX_2 & ahash, const T & acont)
{
hash[pos] = ahash;
cont[pos] = acont;
}
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///
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inline void GetData0 (int pos, INDEX_2 & ahash, T & acont) const
{
ahash = hash[pos];
acont = cont[pos];
}
inline void SetData0 (int pos, const T & acont)
{
cont[pos] = acont;
}
inline void GetData0 (int pos, T & acont) const
{
acont = cont[pos];
}
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///
const T & GetData0 (int pos) { return cont[pos]; }
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///
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inline void SetSize (size_t size)
{
BaseSetSize(size);
cont.SetSize(RoundUp2(size));
}
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///
inline void PrintMemInfo (ostream & ost) const;
///
inline void DeleteData ()
{ SetSize (cont.Size()); }
void SetName (const char * aname)
{
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;
// cont.SetName(aname);
// hash.SetName(aname);
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}
};
template <typename T>
inline ostream & operator<< (ostream & ost, const INDEX_2_CLOSED_HASHTABLE<T> & ht)
{
for (int i = 0; i < ht.Size(); i++)
if (ht.UsedPos(i))
{
INDEX_2 hash;
T data;
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ht.GetData0 (i, hash, data);
ost << "hash = " << hash << ", data = " << data << endl;
}
return ost;
}
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class BASE_INDEX_3_CLOSED_HASHTABLE
{
protected:
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Array<INDEX_3> hash;
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int invalid;
size_t mask;
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protected:
BASE_INDEX_3_CLOSED_HASHTABLE (size_t size)
: hash(RoundUp2(size))
{
// cout << "orig size = " << size
// << ", roundup size = " << hash.Size();
size = hash.Size();
mask = size-1;
// cout << "mask = " << mask << endl;
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invalid = -1;
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for (size_t i = 0; i < size; i++)
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hash[i].I1() = invalid;
}
public:
int Size() const
{
return hash.Size();
}
bool UsedPos (int pos) const
{
return ! (hash[pos].I1() == invalid);
}
int UsedElements () const
{
int n = hash.Size();
int cnt = 0;
for (int i = 0; i < n; i++)
if (hash[i].I1() != invalid)
cnt++;
return cnt;
}
int HashValue (const INDEX_3 & ind) const
{
// return (ind.I1() + 15 * ind.I2() + 41 * ind.I3()) % hash.Size();
return (ind.I1() + 15 * ind.I2() + 41 * ind.I3()) & mask;
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}
int Position (const INDEX_3 & ind) const
{
int i = HashValue(ind);
while (1)
{
if (hash[i] == ind) return i;
if (hash[i].I1() == invalid) return -1;
// i = (i+1) % hash.Size();
i = (i+1) & mask;
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}
}
int Costs (const INDEX_3 & ind) const
{
int i = HashValue(ind);
int c = 1;
while (1)
{
if (hash[i] == ind) return c;
if (hash[i].I1() == invalid) return c;
// i = (i+1) % hash.Size();
i = (i+1) & mask;
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c++;
}
}
// returns true, if new postion is created
bool PositionCreate (const INDEX_3 & ind, int & apos)
{
int i = HashValue (ind);
if (hash[i] == ind)
{
apos = i;
return false;
}
if (hash[i].I1() == invalid)
{
hash[i] = ind;
apos = i;
return true;
}
return PositionCreate2 (ind, apos);
}
void DeleteData()
{
size_t size = hash.Size();
for (size_t i = 0; i < size; i++)
hash[i].I1() = invalid;
}
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protected:
bool PositionCreate2 (const INDEX_3 & ind, int & apos);
void BaseSetSize (int asize);
};
template <class T>
class INDEX_3_CLOSED_HASHTABLE : public BASE_INDEX_3_CLOSED_HASHTABLE
{
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// MoveableArray<T,0> cont;
Array<T,0> cont;
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public:
INDEX_3_CLOSED_HASHTABLE (int size)
: BASE_INDEX_3_CLOSED_HASHTABLE(size), cont(RoundUp2(size))
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{
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; //cont.SetName ("i3-hashtable, contents");
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}
void Set (const INDEX_3 & ahash, const T & acont)
{
int pos;
PositionCreate (ahash, pos);
hash[pos] = ahash;
cont[pos] = acont;
}
const T & Get (const INDEX_3 & ahash) const
{
return cont[Position (ahash)];
}
bool Used (const INDEX_3 & ahash) const
{
return (Position (ahash) != -1);
}
void SetData (int pos, const INDEX_3 & ahash, const T & acont)
{
hash[pos] = ahash;
cont[pos] = acont;
}
void GetData (int pos, INDEX_3 & ahash, T & acont) const
{
ahash = hash[pos];
acont = cont[pos];
}
void SetData (int pos, const T & acont)
{
cont[pos] = acont;
}
void GetData (int pos, T & acont) const
{
acont = cont[pos];
}
const T & GetData (int pos) const
{
return cont[pos];
}
void SetSize (int size)
{
BaseSetSize(size);
cont.SetSize(hash.Size());
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}
void PrintMemInfo (ostream & ost) const
{
cout << "Hashtable: " << Size()
<< " entries of size " << sizeof(INDEX_3) << " + " << sizeof(T)
<< " = " << Size() * (sizeof(INDEX_3) + sizeof(T)) << " bytes" << endl;
}
void DeleteData ()
{
SetSize (cont.Size());
}
void SetName (const char * aname)
{
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;
// cont.SetName(aname);
// hash.SetName(aname);
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}
};
template <typename T>
inline ostream & operator<< (ostream & ost, const INDEX_3_CLOSED_HASHTABLE<T> & ht)
{
for (int i = 0; i < ht.Size(); i++)
if (ht.UsedPos(i))
{
INDEX_3 hash;
T data;
ht.GetData (i, hash, data);
ost << "hash = " << hash << ", data = " << data << endl;
}
return ost;
}
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template<class T>
inline INDEX_3_HASHTABLE<T> :: INDEX_3_HASHTABLE (int size)
: BASE_INDEX_3_HASHTABLE (size), cont(size)
{
;
}
template<class T>
inline int INDEX_3_HASHTABLE<T> :: PositionCreate (const INDEX_3 & ahash, int & bnr, int & colnr)
{
bnr = HashValue (ahash);
colnr = Position (bnr, ahash);
if (!colnr)
{
hash.Add (bnr, ahash);
cont.AddEmpty (bnr);
colnr = cont.EntrySize (bnr);
return 1;
}
return 0;
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: Set (const INDEX_3 & ahash, const T & acont)
{
int bnr = HashValue (ahash);
int pos = Position (bnr, ahash);
if (pos)
cont.Set (bnr, pos, acont);
else
{
hash.Add1 (bnr, ahash);
cont.Add1 (bnr, acont);
}
}
template<class T>
inline const T & INDEX_3_HASHTABLE<T> :: Get (const INDEX_3 & ahash) const
{
int bnr = HashValue (ahash);
int pos = Position (bnr, ahash);
return cont.Get (bnr, pos);
}
template<class T>
inline bool INDEX_3_HASHTABLE<T> :: Used (const INDEX_3 & ahash) const
{
return (Position (HashValue (ahash), ahash)) ? 1 : 0;
}
template<class T>
inline int INDEX_3_HASHTABLE<T> :: GetNBags () const
{
return cont.Size();
}
template<class T>
inline int INDEX_3_HASHTABLE<T> :: GetBagSize (int bnr) const
{
return cont.EntrySize (bnr);
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: GetData (int bnr, int colnr, INDEX_3 & ahash, T & acont) const
{
ahash = hash.Get(bnr, colnr);
acont = cont.Get(bnr, colnr);
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: SetData (int bnr, int colnr, const INDEX_3 & ahash, const T & acont)
{
hash.Set(bnr, colnr, ahash);
cont.Set(bnr, colnr, acont);
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: SetSize (int size)
{
hash.SetSize (size);
cont.SetSize (size);
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: DeleteData ()
{
int n = hash.Size();
hash.SetSize (n);
cont.SetSize (n);
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: PrepareSet (const INDEX_3 & ahash)
{
int bnr = HashValue (ahash);
hash.IncSizePrepare (bnr-1);
cont.IncSizePrepare (bnr-1);
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: AllocateElements ()
{
hash.AllocateElementsOneBlock();
cont.AllocateElementsOneBlock();
}
template<class T>
inline void INDEX_3_HASHTABLE<T> :: PrintMemInfo (ostream & ost) const
{
ost << "Hash: " << endl;
hash.PrintMemInfo (ost);
ost << "Cont: " << endl;
cont.PrintMemInfo (ost);
}
template<class T>
inline INDEX_HASHTABLE<T> :: INDEX_HASHTABLE (int size)
: BASE_INDEX_HASHTABLE (size), cont(size)
{
;
}
template<class T>
inline void INDEX_HASHTABLE<T> :: Set (const INDEX & ahash, const T & acont)
{
int bnr = HashValue (ahash);
int pos = Position (bnr, ahash);
if (pos)
cont.Set (bnr, pos, acont);
else
{
hash.Add (bnr, ahash);
cont.Add (bnr, acont);
}
}
template<class T>
inline const T & INDEX_HASHTABLE<T> :: Get (const INDEX & ahash) const
{
int bnr = HashValue (ahash);
int pos = Position (bnr, ahash);
return cont.Get (bnr, pos);
}
template<class T>
inline bool INDEX_HASHTABLE<T> :: Used (const INDEX & ahash) const
{
return (Position (HashValue (ahash), ahash)) ? 1 : 0;
}
template<class T>
inline int INDEX_HASHTABLE<T> :: GetNBags () const
{
return hash.Size();
}
template<class T>
inline int INDEX_HASHTABLE<T> :: GetBagSize (int bnr) const
{
return hash.EntrySize(bnr);
}
template<class T>
inline void INDEX_HASHTABLE<T> :: GetData (int bnr, int colnr, INDEX & ahash, T & acont) const
{
ahash = hash.Get(bnr, colnr);
acont = cont.Get(bnr, colnr);
}
template<class T>
inline void INDEX_HASHTABLE<T> :: PrintMemInfo (ostream & ost) const
{
ost << "Hash: " << endl;
hash.PrintMemInfo (ost);
ost << "Cont: " << endl;
cont.PrintMemInfo (ost);
}
/* *********** Closed Hashing ************************* */
template<class T>
inline void INDEX_2_CLOSED_HASHTABLE<T> ::
PrintMemInfo (ostream & ost) const
{
cout << "Hashtable: " << Size()
<< " entries of size " << sizeof(INDEX_2) << " + " << sizeof(T)
<< " = " << Size() * (sizeof(INDEX_2) + sizeof(T)) << " bytes."
<< " Used els: " << UsedElements()
<< endl;
}
/*
template<class T>
inline INDEX_3_CLOSED_HASHTABLE<T> ::
INDEX_3_CLOSED_HASHTABLE (int size)
: BASE_INDEX_3_CLOSED_HASHTABLE(size), cont(size)
{
cont.SetName ("i3-hashtable, contents");
}
template<class T>
inline void INDEX_3_CLOSED_HASHTABLE<T> ::
Set (const INDEX_3 & ahash, const T & acont)
{
int pos;
PositionCreate (ahash, pos);
hash.Elem(pos) = ahash;
cont.Elem(pos) = acont;
}
template<class T>
inline const T & INDEX_3_CLOSED_HASHTABLE<T> ::
Get (const INDEX_3 & ahash) const
{
int pos = Position (ahash);
return cont[pos];
}
template<class T>
inline bool INDEX_3_CLOSED_HASHTABLE<T> ::
Used (const INDEX_3 & ahash) const
{
int pos = Position (ahash);
return (pos != 0);
}
template<class T>
inline void INDEX_3_CLOSED_HASHTABLE<T> ::
SetData (int pos, const INDEX_3 & ahash, const T & acont)
{
hash.Elem(pos) = ahash;
cont.Elem(pos) = acont;
}
template<class T>
inline void INDEX_3_CLOSED_HASHTABLE<T> ::
GetData (int pos, INDEX_3 & ahash, T & acont) const
{
ahash = hash.Get(pos);
acont = cont.Get(pos);
}
template<class T>
inline void INDEX_3_CLOSED_HASHTABLE<T> ::
SetData (int pos, const T & acont)
{
cont.Elem(pos) = acont;
}
template<class T>
inline void INDEX_3_CLOSED_HASHTABLE<T> ::
GetData (int pos, T & acont) const
{
acont = cont.Get(pos);
}
template<class T>
inline const T & INDEX_3_CLOSED_HASHTABLE<T> ::
GetData (int pos) const
{
return cont.Get(pos);
}
template<class T>
inline void INDEX_3_CLOSED_HASHTABLE<T> ::
SetSize (int size)
{
BaseSetSize(size);
cont.SetSize(size);
}
template<class T>
inline void INDEX_3_CLOSED_HASHTABLE<T> ::
PrintMemInfo (ostream & ost) const
{
cout << "Hashtable: " << Size()
<< " entries of size " << sizeof(INDEX_3) << " + " << sizeof(T)
<< " = " << Size() * (sizeof(INDEX_3) + sizeof(T)) << " bytes" << endl;
}
*/
inline void SetInvalid (INDEX & i) { i = -1; }
inline bool IsInvalid (INDEX i) { return i == -1; }
inline size_t HashValue (INDEX i, size_t size) { return size_t(i) % size; }
inline void SetInvalid (INDEX_2 & i2) { i2[0] = -1; }
inline bool IsInvalid (INDEX_2 i2) { return i2[0] == -1; }
inline size_t HashValue (INDEX_2 i2, size_t size) { return (113*size_t(i2[0])+size_t(i2[1])) % size; }
/**
A closed hash-table.
All information is stored in one fixed array.
The array should be allocated with the double size of the expected number of entries.
*/
template <class T_HASH, class T>
class ClosedHashTable
{
protected:
///
size_t size;
///
size_t used;
///
Array<T_HASH> hash;
///
Array<T> cont;
public:
///
ClosedHashTable (size_t asize = 128)
: size(asize), used(0), hash(asize), cont(asize)
{
for (auto & v : hash)
SetInvalid(v);
}
ClosedHashTable (ClosedHashTable && ht2) = default;
// who needs that ?
ClosedHashTable (FlatArray<T_HASH> _hash, FlatArray<T> _cont)
: size(_hash.Size()), used(0), hash(_hash.Size(), _hash.Addr(0)), cont(_cont.Size(), _cont.Addr(0))
{
for (auto & v : hash)
SetInvalid(v);
}
ClosedHashTable & operator= (ClosedHashTable && ht2) = default;
///
size_t Size() const
{
return size;
}
/// is position used
bool UsedPos (size_t pos) const
{
return ! (IsInvalid(hash[pos]));
}
/// number of used elements
size_t UsedElements () const
{
return used;
/*
size_t cnt = 0;
for (size_t i = 0; i < size; i++)
if (hash[i] != invalid)
cnt++;
return cnt;
*/
}
size_t Position (const T_HASH ind) const
{
size_t i = HashValue(ind, size);
while (1)
{
if (hash[i] == ind) return i;
if (IsInvalid(hash[i])) return size_t(-1);
i++;
if (i >= size) i = 0;
}
}
void DoubleSize()
{
ClosedHashTable tmp(2*Size());
for (auto both : *this)
tmp[both.first] = both.second;
*this = move(tmp);
}
// returns true if new position is created
bool PositionCreate (const T_HASH ind, size_t & apos)
{
if (UsedElements()*2 > Size()) DoubleSize();
size_t i = HashValue (ind, size);
while (1)
{
if (IsInvalid(hash[i]))
{
hash[i] = ind;
apos = i;
used++;
return true;
}
if (hash[i] == ind)
{
apos = i;
return false;
}
i++;
if (i >= size) i = 0;
}
}
///
void Set (const T_HASH & ahash, const T & acont)
{
size_t pos;
PositionCreate (ahash, pos);
hash[pos] = ahash;
cont[pos] = acont;
}
///
const T & Get (const T_HASH & ahash) const
{
size_t pos = Position (ahash);
if (pos == size_t(-1))
throw Exception (string("illegal key: ") + ToString(ahash) );
return cont[pos];
}
///
bool Used (const T_HASH & ahash) const
{
return (Position (ahash) != size_t(-1));
}
void SetData (size_t pos, const T_HASH & ahash, const T & acont)
{
hash[pos] = ahash;
cont[pos] = acont;
}
void GetData (size_t pos, T_HASH & ahash, T & acont) const
{
ahash = hash[pos];
acont = cont[pos];
}
void SetData (size_t pos, const T & acont)
{
cont[pos] = acont;
}
void GetData (size_t pos, T & acont) const
{
acont = cont[pos];
}
pair<T_HASH,T> GetBoth (size_t pos) const
{
return pair<T_HASH,T> (hash[pos], cont[pos]);
}
const T & operator[] (T_HASH key) const { return Get(key); }
T & operator[] (T_HASH key)
{
size_t pos;
PositionCreate(key, pos);
return cont[pos];
}
void SetSize (size_t asize)
{
size = asize;
hash.Alloc(size);
cont.Alloc(size);
// for (size_t i = 0; i < size; i++)
// hash[i] = invalid;
// hash = T_HASH(invalid);
for (auto & v : hash)
SetInvalid(v);
}
void Delete (T_HASH key)
{
size_t pos = Position(key);
if (pos == size_t(-1)) return;
SetInvalid (hash[pos]); used--;
while (1)
{
size_t nextpos = pos+1;
if (nextpos == size) nextpos = 0;
if (IsInvalid(hash[nextpos])) break;
auto key = hash[nextpos];
auto val = cont[nextpos];
SetInvalid (hash[nextpos]); used--;
Set (key, val);
pos = nextpos;
}
}
class Iterator
{
const ClosedHashTable & tab;
size_t nr;
public:
Iterator (const ClosedHashTable & _tab, size_t _nr)
: tab(_tab), nr(_nr)
{
while (nr < tab.Size() && !tab.UsedPos(nr)) nr++;
}
Iterator & operator++()
{
nr++;
while (nr < tab.Size() && !tab.UsedPos(nr)) nr++;
return *this;
}
bool operator!= (const Iterator & it2) { return nr != it2.nr; }
auto operator* () const
{
T_HASH hash;
T val;
tab.GetData(nr, hash,val);
return std::make_pair(hash,val);
}
};
Iterator begin() const { return Iterator(*this, 0); }
Iterator end() const { return Iterator(*this, Size()); }
};
template <class T_HASH, class T>
ostream & operator<< (ostream & ost,
const ClosedHashTable<T_HASH,T> & tab)
{
for (size_t i = 0; i < tab.Size(); i++)
if (tab.UsedPos(i))
{
T_HASH key;
T val;
tab.GetData (i, key, val);
ost << key << ": " << val << ", ";
}
return ost;
}
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}
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#endif