accidentally changed to indirect rendering - reverted that. formatting

This commit is contained in:
Lukas Kogler 2016-11-08 13:01:40 +01:00
parent 37e0e17919
commit 9890e74429
2 changed files with 13 additions and 10 deletions

View File

@ -21,7 +21,7 @@ puts "togl-version : $toglversion"
set toglok 0
if { [Ng_GetToglVersion] == 2 } {
# Togl 2.x
if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect true -create init -display draw -reshape reshape }] } {
if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect false -create init -display draw -reshape reshape }] } {
puts "no OpenGL"
} {
# puts "have Togl 2.1"
@ -29,7 +29,7 @@ if { [Ng_GetToglVersion] == 2 } {
}
} {
# Togl 1.7
if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect true }] } {
if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect false }] } {
puts "no OpenGL"
} {
# puts "have Togl 1.7"

View File

@ -157,6 +157,7 @@ void ParallelRun()
display = XOpenDisplay (displname.c_str());
/*
PrintMessage (3, "displ - name = ", displname);
PrintMessage (3, "display = ", display,
@ -269,13 +270,16 @@ void ParallelRun()
// context = glXCreateContext( display, visinfo, 0, /* curContext, */ False );
context = glXCreateContext( display, visinfo, glXImportContextEXT ( display, contextid ), False);
glXMakeCurrent (display, curDrawable, context);
#else
// try to get GLXcontext from the master.
// this needs an indirect context (BUT DOES NOT WORK ????)
context = glXImportContextEXT ( display, contextid );
//PrintMessage (1, "GLX-contextid = " , contextid,
// " imported context ", context);
PrintMessage (1, "GLX-contextid = " , contextid,
" imported context ", context);
glXMakeCurrent (display, curDrawable, context);
#endif
@ -283,7 +287,6 @@ void ParallelRun()
// PrintMessage (1, "redraw - init complete");
}
if (redraw_cmd == "broadcast")
{
vsmesh.Broadcast ();