netgen/libsrc/gprim/adtree.hpp
2019-09-21 09:45:29 +02:00

814 lines
15 KiB
C++

#ifndef FILE_ADTREE
#define FILE_ADTREE
/* *************************************************************************/
/* File: adtree.hh */
/* Author: Joachim Schoeberl */
/* Date: 16. Feb. 98 */
/* Redesigned by Wolfram Muehlhuber, May 1998 */
/* *************************************************************************/
namespace netgen
{
/**
Alternating Digital Tree
*/
// #include "../include/mystdlib.h"
// #include "../include/myadt.hpp"
class ADTreeNode
{
public:
ADTreeNode *left, *right, *father;
int dim;
float sep;
float *data;
float *boxmin;
float *boxmax;
int pi;
int nchilds;
ADTreeNode (int adim);
~ADTreeNode ();
friend class ADTree;
};
class ADTreeCriterion
{
public:
ADTreeCriterion() { }
virtual int Eval (const ADTreeNode * node) const = 0;
};
class ADTree
{
int dim;
ADTreeNode * root;
float *cmin, *cmax;
NgArray<ADTreeNode*> ela;
const ADTreeCriterion * criterion;
NgArray<ADTreeNode*> stack;
NgArray<int> stackdir;
int stackindex;
public:
ADTree (int adim, const float * acmin,
const float * acmax);
~ADTree ();
void Insert (const float * p, int pi);
// void GetIntersecting (const float * bmin, const float * bmax,
// NgArray<int> & pis) const;
void SetCriterion (ADTreeCriterion & acriterion);
void Reset ();
int Next ();
void GetMatch (NgArray<int> & matches);
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
void PrintRec (ostream & ost, const ADTreeNode * node) const;
};
class ADTreeNode3
{
public:
ADTreeNode3 *left, *right, *father;
float sep;
float data[3];
int pi;
int nchilds;
ADTreeNode3 ();
void DeleteChilds ();
friend class ADTree3;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
class ADTree3
{
ADTreeNode3 * root;
float cmin[3], cmax[3];
NgArray<ADTreeNode3*> ela;
public:
ADTree3 (const float * acmin,
const float * acmax);
~ADTree3 ();
void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax,
NgArray<int> & pis) const;
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
void PrintRec (ostream & ost, const ADTreeNode3 * node) const;
};
/*
// divide each direction
#define ADTN_DIV 10
class ADTreeNode3Div
{
public:
ADTreeNode3Div *father;
ADTreeNode3Div *childs[ADTN_DIV];
float minx, dist;
float data[3];
int pi;
int nchilds;
ADTreeNode3Div ();
void DeleteChilds ();
friend class ADTree3Div;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
class ADTree3Div
{
ADTreeNode3Div * root;
float cmin[3], cmax[3];
NgArray<ADTreeNode3Div*> ela;
public:
ADTree3Div (const float * acmin,
const float * acmax);
~ADTree3Div ();
void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax,
NgArray<int> & pis) const;
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
void PrintRec (ostream & ost, const ADTreeNode3Div * node) const;
};
#define ADTN_SIZE 10
// multiple entries
class ADTreeNode3M
{
public:
ADTreeNode3M *left, *right, *father;
float sep;
float data[ADTN_SIZE][3];
int pi[ADTN_SIZE];
int nchilds;
ADTreeNode3M ();
void DeleteChilds ();
friend class ADTree3M;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
class ADTree3M
{
ADTreeNode3M * root;
float cmin[3], cmax[3];
NgArray<ADTreeNode3M*> ela;
public:
ADTree3M (const float * acmin,
const float * acmax);
~ADTree3M ();
void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax,
NgArray<int> & pis) const;
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
void PrintRec (ostream & ost, const ADTreeNode3M * node) const;
};
class ADTreeNode3F
{
public:
ADTreeNode3F *father;
ADTreeNode3F *childs[8];
float sep[3];
float data[3];
int pi;
int nchilds;
ADTreeNode3F ();
void DeleteChilds ();
friend class ADTree3F;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
// fat tree
class ADTree3F
{
ADTreeNode3F * root;
float cmin[3], cmax[3];
NgArray<ADTreeNode3F*> ela;
public:
ADTree3F (const float * acmin,
const float * acmax);
~ADTree3F ();
void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax,
NgArray<int> & pis) const;
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
void PrintRec (ostream & ost, const ADTreeNode3F * node) const;
};
class ADTreeNode3FM
{
public:
ADTreeNode3FM *father;
ADTreeNode3FM *childs[8];
float sep[3];
float data[ADTN_SIZE][3];
int pi[ADTN_SIZE];
int nchilds;
ADTreeNode3FM ();
void DeleteChilds ();
friend class ADTree3FM;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
// fat tree
class ADTree3FM
{
ADTreeNode3FM * root;
float cmin[3], cmax[3];
NgArray<ADTreeNode3FM*> ela;
public:
ADTree3FM (const float * acmin,
const float * acmax);
~ADTree3FM ();
void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax,
NgArray<int> & pis) const;
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
void PrintRec (ostream & ost, const ADTreeNode3FM * node) const;
};
*/
class ADTreeNode6
{
public:
ADTreeNode6 *left, *right, *father;
float sep;
float data[6];
int pi;
int nchilds;
ADTreeNode6 ();
void DeleteChilds ();
friend class ADTree6;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
class ADTree6
{
ADTreeNode6 * root;
float cmin[6], cmax[6];
NgArray<ADTreeNode6*> ela;
public:
ADTree6 (const float * acmin,
const float * acmax);
~ADTree6 ();
void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax,
NgArray<int> & pis) const;
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
int Depth () const
{ return DepthRec (root); }
int Elements () const
{ return ElementsRec (root); }
void PrintRec (ostream & ost, const ADTreeNode6 * node) const;
int DepthRec (const ADTreeNode6 * node) const;
int ElementsRec (const ADTreeNode6 * node) const;
void PrintMemInfo (ostream & ost) const;
};
template <int DIM, typename T>
class T_ADTreeNode
{
public:
T_ADTreeNode *left, *right, *father;
float sep;
// float data[DIM];
Point<DIM,float> data;
T pi;
int nchilds;
T_ADTreeNode ()
{
// pi = -1;
SetInvalid(pi);
left = NULL;
right = NULL;
father = NULL;
nchilds = 0;
}
void DeleteChilds ()
{
if (left)
{
left->DeleteChilds();
delete left;
left = NULL;
}
if (right)
{
right->DeleteChilds();
delete right;
right = NULL;
}
}
// friend class T_ADTree<DIM>;
/*
// slow without blockallocator !!!!!
static BlockAllocator ball;
void * operator new(size_t)
{
return ball.Alloc();
}
void operator delete (void * p)
{
ball.Free(p);
}
*/
};
// template <int DIM, typename T>
// BlockAllocator T_ADTreeNode<DIM,T> :: ball(sizeof (T_ADTreeNode<DIM,T>));
template <int dim, typename T = INDEX>
class T_ADTree
{
T_ADTreeNode<dim,T> * root;
// float cmin[dim], cmax[dim];
Point<dim> cmin, cmax;
// NgArray<T_ADTreeNode<dim>*> ela;
ClosedHashTable<T, T_ADTreeNode<dim,T>*> ela;
public:
T_ADTree (Point<dim> acmin, Point<dim> acmax)
{
cmin = acmin;
cmax = acmax;
root = new T_ADTreeNode<dim,T>;
root->sep = (cmin[0] + cmax[0]) / 2;
}
~T_ADTree ()
{
root->DeleteChilds();
delete root;
}
void Insert (Point<dim> p, T pi)
{
T_ADTreeNode<dim,T> *node(NULL);
T_ADTreeNode<dim,T> *next;
int dir;
int lr(0);
Point<dim> bmin = cmin;
Point<dim> bmax = cmax;
next = root;
dir = 0;
while (next)
{
node = next;
if (IsInvalid(node->pi))
{
// memcpy (node->data, p, dim * sizeof(float));
node->data = p;
node->pi = pi;
// if (ela.Size() < pi+1)
// ela.SetSize (pi+1);
ela[pi] = node;
return;
}
if (node->sep > p[dir])
{
next = node->left;
bmax(dir) = node->sep;
lr = 0;
}
else
{
next = node->right;
bmin(dir) = node->sep;
lr = 1;
}
dir++;
if (dir == dim) dir = 0;
}
next = new T_ADTreeNode<dim,T>;
// memcpy (next->data, p, dim * sizeof(float));
next->data = p;
next->pi = pi;
next->sep = (bmin[dir] + bmax[dir]) / 2;
// if (ela.Size() < pi+1)
// ela.SetSize (pi+1);
ela[pi] = next;
if (lr)
node->right = next;
else
node->left = next;
next -> father = node;
while (node)
{
node->nchilds++;
node = node->father;
}
}
class inttn {
public:
int dir;
T_ADTreeNode<dim,T> * node;
};
void GetIntersecting (Point<dim> bmin, Point<dim> bmax,
NgArray<T> & pis) const
{
NgArrayMem<inttn,10000> stack(10000);
pis.SetSize(0);
stack[0].node = root;
stack[0].dir = 0;
int stacks = 0;
while (stacks >= 0)
{
T_ADTreeNode<dim,T> * node = stack[stacks].node;
int dir = stack[stacks].dir;
stacks--;
if (!IsInvalid(node->pi)) // != -1)
{
bool found = true;
for (int i = 0; i < dim/2; i++)
if (node->data[i] > bmax[i])
found = false;
for (int i = dim/2; i < dim; i++)
if (node->data[i] < bmin[i])
found = false;
if (found)
pis.Append (node->pi);
/*
if (node->data[0] > bmax[0] ||
node->data[1] > bmax[1] ||
node->data[2] > bmax[2] ||
node->data[3] < bmin[3] ||
node->data[4] < bmin[4] ||
node->data[5] < bmin[5])
;
else
{
pis.Append (node->pi);
}
*/
}
int ndir = (dir+1) % dim;
if (node->left && bmin[dir] <= node->sep)
{
stacks++;
stack[stacks].node = node->left;
stack[stacks].dir = ndir;
}
if (node->right && bmax[dir] >= node->sep)
{
stacks++;
stack[stacks].node = node->right;
stack[stacks].dir = ndir;
}
}
}
void DeleteElement (T pi)
{
T_ADTreeNode<dim,T> * node = ela[pi];
ela.Delete(pi);
SetInvalid(node->pi); // = -1;
node = node->father;
while (node)
{
node->nchilds--;
node = node->father;
}
}
void Print (ostream & ost) const
{ PrintRec (ost, root); }
int Depth () const
{ return DepthRec (root); }
int Elements () const
{ return ElementsRec (root); }
void PrintRec (ostream & ost, const T_ADTreeNode<dim,T> * node) const;
int DepthRec (const T_ADTreeNode<dim,T> * node) const;
int ElementsRec (const T_ADTreeNode<dim,T> * node) const;
void PrintMemInfo (ostream & ost) const
{
ost << Elements() << " elements a " << sizeof(ADTreeNode6)
<< " Bytes = "
<< Elements() * sizeof(T_ADTreeNode<dim,T>) << endl;
ost << "maxind = " << ela.Size() << " = " << sizeof(T_ADTreeNode<dim,T>*) * ela.Size() << " Bytes" << endl;
}
};
/*
class ADTreeNode6F
{
public:
ADTreeNode6F * father;
ADTreeNode6F * childs[64];
float sep[6];
float data[6];
int pi;
int nchilds;
ADTreeNode6F ();
void DeleteChilds ();
friend class ADTree6F;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
class ADTree6F
{
ADTreeNode6F * root;
float cmin[6], cmax[6];
NgArray<ADTreeNode6F*> ela;
public:
ADTree6F (const float * acmin,
const float * acmax);
~ADTree6F ();
void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax,
NgArray<int> & pis) const;
void DeleteElement (int pi);
void Print (ostream & ost) const
{ PrintRec (ost, root); }
int Depth () const
{ return DepthRec (root); }
void PrintRec (ostream & ost, const ADTreeNode6F * node) const;
int DepthRec (const ADTreeNode6F * node) const;
};
*/
class Point3dTree
{
ADTree3 * tree;
public:
DLL_HEADER Point3dTree (const Point<3> & pmin, const Point<3> & pmax);
DLL_HEADER ~Point3dTree ();
DLL_HEADER void Insert (const Point<3> & p, int pi);
void DeleteElement (int pi)
{ tree->DeleteElement(pi); }
DLL_HEADER void GetIntersecting (const Point<3> & pmin, const Point<3> & pmax,
NgArray<int> & pis) const;
const ADTree3 & Tree() const { return *tree; };
};
template <int dim, typename T = INDEX>
class BoxTree
{
T_ADTree<2*dim,T> * tree;
Point<dim> boxpmin, boxpmax;
public:
BoxTree (const Box<dim> & abox)
{
boxpmin = abox.PMin();
boxpmax = abox.PMax();
Point<2*dim> tpmin, tpmax;
for (int i = 0; i < dim; i++)
{
tpmin(i) = tpmin(i+dim) = boxpmin(i);
tpmax(i) = tpmax(i+dim) = boxpmax(i);
}
tree = new T_ADTree<2*dim,T> (tpmin, tpmax);
}
BoxTree (const Point<dim> & apmin, const Point<dim> & apmax)
{
boxpmin = apmin;
boxpmax = apmax;
Point<2*dim> tpmin, tpmax;
for (int i = 0; i < dim; i++)
{
tpmin(i) = tpmin(i+dim) = boxpmin(i);
tpmax(i) = tpmax(i+dim) = boxpmax(i);
}
tree = new T_ADTree<2*dim,T> (tpmin, tpmax);
}
~BoxTree ()
{
delete tree;
}
void Insert (const Point<dim> & bmin, const Point<dim> & bmax, T pi)
{
Point<2*dim> tp;
for (size_t i = 0; i < dim; i++)
{
tp(i) = bmin(i);
tp(i+dim) = bmax(i);
}
tree->Insert (tp, pi);
}
void Insert (const Box<dim> & box, T pi)
{
Insert (box.PMin(), box.PMax(), pi);
}
void DeleteElement (T pi)
{
tree->DeleteElement(pi);
}
void GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax,
NgArray<T> & pis) const
{
Point<2*dim> tpmin, tpmax;
double tol = Tolerance();
for (size_t i = 0; i < dim; i++)
{
tpmin(i) = boxpmin(i);
tpmax(i) = pmax(i)+tol;
tpmin(i+dim) = pmin(i)-tol;
tpmax(i+dim) = boxpmax(i);
}
tree->GetIntersecting (tpmin, tpmax, pis);
}
double Tolerance() const { return 1e-7 * Dist(boxpmax, boxpmin); } // single precision
const auto & Tree() const { return *tree; };
auto & Tree() { return *tree; };
};
}
#endif