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278 lines
5.8 KiB
C++
278 lines
5.8 KiB
C++
#ifndef FILE_DENSEMAT
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#define FILE_DENSEMAT
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/**************************************************************************/
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/* File: densemat.hpp */
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/* Author: Joachim Schoeberl */
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/* Date: 01. Oct. 94 */
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/**************************************************************************/
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/**
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Data type dense matrix
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*/
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class DenseMatrix
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{
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protected:
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int height;
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int width;
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double * data;
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public:
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///
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DenseMatrix ();
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///
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DenseMatrix (int h, int w = 0);
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///
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DenseMatrix (const DenseMatrix & m2);
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///
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~DenseMatrix ();
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///
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void SetSize (int h, int w = 0);
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int Height() const { return height; }
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int Width() const {return width; }
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double & operator() (int i, int j) { return data[i*width+j]; }
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double operator() (int i, int j) const { return data[i*width+j]; }
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double & operator() (int i) { return data[i]; }
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double operator() (int i) const { return data[i]; }
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///
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DenseMatrix & operator= (const DenseMatrix & m2);
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///
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DenseMatrix & operator+= (const DenseMatrix & m2);
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///
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DenseMatrix & operator-= (const DenseMatrix & m2);
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///
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DenseMatrix & operator= (double v);
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///
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DenseMatrix & operator*= (double v);
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///
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void Mult (const FlatVector & v, FlatVector & prod) const
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{
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double sum;
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const double * mp, * sp;
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double * dp;
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#ifdef DEBUG
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if (prod.Size() != height)
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{
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(*myerr) << "Mult: wrong vector size " << endl;
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}
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if (!height)
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{
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cout << "DenseMatrix::Mult height = 0" << endl;
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}
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if (!width)
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{
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cout << "DenseMatrix::Mult width = 0" << endl;
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}
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if (width != v.Size())
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{
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(*myerr) << "\nMatrix and Vector don't fit" << endl;
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}
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else if (Height() != prod.Size())
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{
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(*myerr) << "Base_Matrix::operator*(Vector): prod vector not ok" << endl;
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}
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else
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#endif
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{
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mp = data;
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dp = &prod(0);
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for (int i = 0; i < height; i++)
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{
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sum = 0;
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sp = &v(0);
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for (int j = 0; j < width; j++)
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{
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// sum += Get(i,j) * v.Get(j);
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sum += *mp * *sp;
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mp++;
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sp++;
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}
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*dp = sum;
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dp++;
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}
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}
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}
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///
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void MultTrans (const Vector & v, Vector & prod) const;
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///
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void Residuum (const Vector & x, const Vector & b, Vector & res) const;
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///
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double Det () const;
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///
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friend DenseMatrix operator* (const DenseMatrix & m1, const DenseMatrix & m2);
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///
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friend DenseMatrix operator+ (const DenseMatrix & m1, const DenseMatrix & m2);
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///
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friend void Transpose (const DenseMatrix & m1, DenseMatrix & m2);
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///
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friend void Mult (const DenseMatrix & m1, const DenseMatrix & m2, DenseMatrix & m3);
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///
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friend void CalcInverse (const DenseMatrix & m1, DenseMatrix & m2);
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///
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friend void CalcAAt (const DenseMatrix & a, DenseMatrix & m2);
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///
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friend void CalcAtA (const DenseMatrix & a, DenseMatrix & m2);
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///
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friend void CalcABt (const DenseMatrix & a, const DenseMatrix & b, DenseMatrix & m2);
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///
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friend void CalcAtB (const DenseMatrix & a, const DenseMatrix & b, DenseMatrix & m2);
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///
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void Solve (const Vector & b, Vector & x) const;
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///
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void SolveDestroy (const Vector & b, Vector & x);
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///
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const double & Get(int i, int j) const { return data[(i-1)*width+j-1]; }
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///
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const double & Get(int i) const { return data[i-1]; }
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///
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void Set(int i, int j, double v) { data[(i-1)*width+j-1] = v; }
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///
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double & Elem(int i, int j) { return data[(i-1)*width+j-1]; }
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///
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const double & ConstElem(int i, int j) const { return data[(i-1)*width+j-1]; }
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};
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extern ostream & operator<< (ostream & ost, const DenseMatrix & m);
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template <int WIDTH>
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class MatrixFixWidth
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{
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protected:
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int height;
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double * data;
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public:
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///
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MatrixFixWidth ()
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{ height = 0; data = 0; }
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///
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MatrixFixWidth (int h)
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{ height = h; data = new double[WIDTH*height]; }
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///
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~MatrixFixWidth ()
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{ delete [] data; }
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void SetSize (int h)
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{
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if (h != height)
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{
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delete data;
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height = h;
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data = new double[WIDTH*height];
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}
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}
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///
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int Height() const { return height; }
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///
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int Width() const { return WIDTH; }
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///
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MatrixFixWidth & operator= (double v)
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{
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for (int i = 0; i < height*WIDTH; i++)
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data[i] = v;
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return *this;
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}
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///
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void Mult (const FlatVector & v, FlatVector & prod) const
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{
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double sum;
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const double * mp, * sp;
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double * dp;
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/*
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if (prod.Size() != height)
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{
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cerr << "MatrixFixWidth::Mult: wrong vector size " << endl;
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assert (1);
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}
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*/
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mp = data;
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dp = &prod[0];
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for (int i = 0; i < height; i++)
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{
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sum = 0;
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sp = &v[0];
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for (int j = 0; j < WIDTH; j++)
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{
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sum += *mp * *sp;
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mp++;
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sp++;
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}
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*dp = sum;
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dp++;
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}
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}
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double & operator() (int i, int j)
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{ return data[i*WIDTH+j]; }
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const double & operator() (int i, int j) const
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{ return data[i*WIDTH+j]; }
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MatrixFixWidth & operator*= (double v)
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{
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if (data)
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for (int i = 0; i < height*WIDTH; i++)
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data[i] *= v;
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return *this;
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}
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const double & Get(int i, int j) const { return data[(i-1)*WIDTH+j-1]; }
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///
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const double & Get(int i) const { return data[i-1]; }
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///
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void Set(int i, int j, double v) { data[(i-1)*WIDTH+j-1] = v; }
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///
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double & Elem(int i, int j) { return data[(i-1)*WIDTH+j-1]; }
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///
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const double & ConstElem(int i, int j) const { return data[(i-1)*WIDTH+j-1]; }
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};
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template <int WIDTH>
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extern ostream & operator<< (ostream & ost, const MatrixFixWidth<WIDTH> & m)
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{
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for (int i = 0; i < m.Height(); i++)
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{
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for (int j = 0; j < m.Width(); j++)
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ost << m.Get(i+1,j+1) << " ";
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ost << endl;
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}
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return ost;
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};
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extern void CalcAtA (const DenseMatrix & a, DenseMatrix & m2);
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extern void CalcInverse (const DenseMatrix & m1, DenseMatrix & m2);
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#endif
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