mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-16 02:48:33 +05:00
725 lines
16 KiB
C++
725 lines
16 KiB
C++
#include <mystdlib.h>
|
|
#include "meshing.hpp"
|
|
|
|
namespace netgen
|
|
{
|
|
|
|
|
|
static double CalcElementBadness (const NgArray<Point<2>> & points,
|
|
const Element2d & elem)
|
|
{
|
|
// badness = sqrt(3) /36 * circumference^2 / area - 1 +
|
|
// h / li + li / h - 2
|
|
|
|
Vec<2> v12, v13, v23;
|
|
double l12, l13, l23, cir, area;
|
|
static const double c = sqrt(3.0) / 36;
|
|
|
|
v12 = points.Get(elem.PNum(2)) - points.Get(elem.PNum(1));
|
|
v13 = points.Get(elem.PNum(3)) - points.Get(elem.PNum(1));
|
|
v23 = points.Get(elem.PNum(3)) - points.Get(elem.PNum(2));
|
|
|
|
l12 = v12.Length();
|
|
l13 = v13.Length();
|
|
l23 = v23.Length();
|
|
|
|
cir = l12 + l13 + l23;
|
|
area = 0.5 * (v12[0] * v13[1] - v12[1] * v13[0]);
|
|
if (area < 1e-6)
|
|
{
|
|
return 1e8;
|
|
}
|
|
|
|
if (testmode)
|
|
{
|
|
(*testout) << "l = " << l12 << " + " << l13 << " + " << l23 << " = "
|
|
<< cir << ", area = " << area << endl;
|
|
(*testout) << "shapeerr = " << 10 * (c * cir * cir / area - 1) << endl
|
|
<< "sizeerr = " << 1/l12 + l12 + 1/l13 + l13 + 1/l23 + l23 - 6
|
|
<< endl;
|
|
}
|
|
|
|
return 10 * (c * cir * cir / area - 1)
|
|
+ 1/l12 + l12 + 1/l13 + l13 + 1/l23 + l23 - 6;
|
|
}
|
|
|
|
|
|
|
|
int Meshing2 ::ApplyRules (NgArray<Point<2>> & lpoints,
|
|
NgArray<int> & legalpoints,
|
|
int maxlegalpoint,
|
|
NgArray<INDEX_2> & llines1,
|
|
int maxlegalline,
|
|
NgArray<Element2d> & elements,
|
|
NgArray<INDEX> & dellines, int tolerance,
|
|
const MeshingParameters & mp)
|
|
{
|
|
// static Timer timer ("meshing2::ApplyRules"); RegionTimer reg (timer);
|
|
|
|
|
|
double maxerr = 0.5 + 0.3 * tolerance;
|
|
double minelerr = 2 + 0.5 * tolerance * tolerance;
|
|
|
|
int noldlp = lpoints.Size();
|
|
int noldll = llines1.Size();
|
|
|
|
|
|
NgArrayMem<int,100> pused(maxlegalpoint), lused(maxlegalline);
|
|
NgArrayMem<int,100> pnearness(noldlp), lnearness(llines1.Size());
|
|
|
|
NgArrayMem<int, 20> pmap, pfixed, lmap;
|
|
|
|
NgArrayMem<Point<2>,100> tempnewpoints;
|
|
NgArrayMem<INDEX_2,100> tempnewlines;
|
|
NgArrayMem<int,100> tempdellines;
|
|
NgArrayMem<Element2d,100> tempelements;
|
|
|
|
// a least 2 * maximal number of old points in rules,
|
|
// what is actually 4 now
|
|
double oldumem[20];
|
|
|
|
elements.SetSize (0);
|
|
dellines.SetSize (0);
|
|
|
|
testmode = debugparam.debugoutput;
|
|
|
|
#ifdef LOCDEBUG
|
|
int loctestmode = testmode;
|
|
|
|
if (loctestmode)
|
|
{
|
|
(*testout) << endl << endl << "Check new environment" << endl;
|
|
(*testout) << "tolerance = " << tolerance << endl;
|
|
for (int i = 1; i <= lpoints.Size(); i++)
|
|
(*testout) << "P" << i << " = " << lpoints.Get(i) << endl;
|
|
(*testout) << endl;
|
|
for (int i = 1; i <= llines1.Size(); i++)
|
|
(*testout) << "(" << llines1.Get(i).I1() << "-" << llines1.Get(i).I2() << ")" << endl;
|
|
}
|
|
#endif
|
|
|
|
// check every rule
|
|
|
|
int found = 0; // rule number
|
|
|
|
pnearness = 1000;
|
|
|
|
for (int j = 0; j < 2; j++)
|
|
pnearness.Set(llines1[0][j], 0);
|
|
|
|
|
|
|
|
enum { MAX_NEARNESS = 3 };
|
|
|
|
for (int cnt = 0; cnt < MAX_NEARNESS; cnt++)
|
|
{
|
|
bool ok = true;
|
|
for (int i = 0; i < maxlegalline; i++)
|
|
{
|
|
const INDEX_2 & hline = llines1[i];
|
|
|
|
int minn = min2 (pnearness.Get(hline[0]), pnearness.Get(hline[1]));
|
|
|
|
for (int j = 0; j < 2; j++)
|
|
if (pnearness.Get(hline[j]) > minn+1)
|
|
{
|
|
ok = false;
|
|
pnearness.Set(hline[j], minn+1);
|
|
}
|
|
}
|
|
if (!ok) break;
|
|
}
|
|
|
|
|
|
for (int i = 0; i < maxlegalline; i++)
|
|
lnearness[i] = pnearness.Get(llines1[i][0]) + pnearness.Get(llines1[i][1]);
|
|
|
|
|
|
// resort lines after lnearness
|
|
NgArray<INDEX_2> llines(llines1.Size());
|
|
NgArray<int> sortlines(llines1.Size());
|
|
int lnearness_class[MAX_NEARNESS];
|
|
|
|
for (int j = 0; j < MAX_NEARNESS; j++)
|
|
lnearness_class[j] = 0;
|
|
for (int i = 0; i < maxlegalline; i++)
|
|
if (lnearness[i] < MAX_NEARNESS)
|
|
lnearness_class[lnearness[i]]++;
|
|
|
|
int cumm = 0;
|
|
for (int j = 0; j < MAX_NEARNESS; j++)
|
|
{
|
|
int hcnt = lnearness_class[j];
|
|
lnearness_class[j] = cumm;
|
|
cumm += hcnt;
|
|
}
|
|
|
|
for (int i = 0; i < maxlegalline; i++)
|
|
if (lnearness[i] < MAX_NEARNESS)
|
|
{
|
|
llines[lnearness_class[lnearness[i]]] = llines1[i];
|
|
sortlines[lnearness_class[lnearness[i]]] = i+1;
|
|
lnearness_class[lnearness[i]]++;
|
|
}
|
|
else
|
|
{
|
|
llines[cumm] = llines1[i];
|
|
sortlines[cumm] = i+1;
|
|
cumm++;
|
|
}
|
|
|
|
for (int i = maxlegalline; i < llines1.Size(); i++)
|
|
{
|
|
llines[cumm] = llines1[i];
|
|
sortlines[cumm] = i+1;
|
|
cumm++;
|
|
}
|
|
|
|
for (int i = 0; i < maxlegalline; i++)
|
|
lnearness[i] = pnearness.Get(llines[i][0]) + pnearness.Get(llines[i][1]);
|
|
|
|
|
|
|
|
|
|
static bool firsttime = true;
|
|
// static int timers[100];
|
|
// static int timers2[100];
|
|
// static int timers3[100];
|
|
if (firsttime)
|
|
{
|
|
/*
|
|
for (int ri = 0; ri < rules.Size(); ri++)
|
|
timers[ri] = NgProfiler::CreateTimer (string("netrule ")+rules[ri]->Name());
|
|
for (int ri = 0; ri < rules.Size(); ri++)
|
|
timers2[ri] = NgProfiler::CreateTimer (string("netrule,mapped ")+rules[ri]->Name());
|
|
for (int ri = 0; ri < rules.Size(); ri++)
|
|
timers3[ri] = NgProfiler::CreateTimer (string("netrule,lines mapped ")+rules[ri]->Name());
|
|
*/
|
|
firsttime = false;
|
|
}
|
|
|
|
lused = 0;
|
|
pused = 0;
|
|
|
|
|
|
static int timer1 = NgProfiler::CreateTimer ("meshing2::ApplyRules 1");
|
|
NgProfiler::RegionTimer reg1 (timer1);
|
|
|
|
|
|
for (int ri = 1; ri <= rules.Size(); ri++)
|
|
{
|
|
// NgProfiler::RegionTimer reg(timers[ri-1]);
|
|
netrule * rule = rules[ri-1].get();
|
|
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "Rule " << rule->Name() << endl;
|
|
#endif
|
|
|
|
if (rule->GetQuality() > tolerance) continue;
|
|
|
|
pmap.SetSize (rule->GetNP());
|
|
lmap.SetSize (rule->GetNL());
|
|
|
|
pmap = 0;
|
|
lmap = 0;
|
|
|
|
lused[0] = 1;
|
|
lmap[0] = 1;
|
|
|
|
for (int j = 0; j < 2; j++)
|
|
{
|
|
pmap.Elem(rule->GetLine(1)[j]) = llines[0][j];
|
|
pused.Elem(llines[0][j])++;
|
|
}
|
|
|
|
|
|
|
|
int nlok = 2;
|
|
|
|
|
|
bool ok = false;
|
|
|
|
while (nlok >= 2)
|
|
{
|
|
|
|
if (nlok <= rule->GetNOldL())
|
|
|
|
{
|
|
ok = 0;
|
|
|
|
int maxline = (rule->GetLNearness(nlok) < MAX_NEARNESS) ? lnearness_class[rule->GetLNearness(nlok)] : maxlegalline;
|
|
// int maxline = maxlegalline;
|
|
|
|
while (!ok && lmap.Get(nlok) < maxline)
|
|
{
|
|
lmap.Elem(nlok)++;
|
|
int locli = lmap.Get(nlok);
|
|
|
|
if (lnearness.Get(locli) > rule->GetLNearness (nlok) ) continue;
|
|
if (lused.Get(locli)) continue;
|
|
|
|
|
|
ok = 1;
|
|
|
|
INDEX_2 loclin = llines.Get(locli);
|
|
auto linevec = lpoints.Get(loclin.I2()) - lpoints.Get(loclin.I1());
|
|
|
|
if (rule->CalcLineError (nlok, linevec) > maxerr)
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if(loctestmode)
|
|
(*testout) << "not ok pos1" << endl;
|
|
#endif
|
|
continue;
|
|
}
|
|
|
|
for (int j = 0; j < 2; j++)
|
|
{
|
|
int refpi = rule->GetLine(nlok)[j];
|
|
|
|
if (pmap.Get(refpi) != 0)
|
|
{
|
|
if (pmap.Get(refpi) != loclin[j])
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if(loctestmode)
|
|
(*testout) << "not ok pos2" << endl;
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (rule->CalcPointDist (refpi, lpoints.Get(loclin[j])) > maxerr
|
|
|| !legalpoints.Get(loclin[j])
|
|
|| pused.Get(loclin[j]))
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if(loctestmode)
|
|
{
|
|
(*testout) << "nok pos3" << endl;
|
|
//if(rule->CalcPointDist (refpi, lpoints.Get(loclin[j])) > maxerr)
|
|
//(*testout) << "r1" << endl;
|
|
//if(!legalpoints.Get(loclin[j]))
|
|
//(*testout) << "r2 legalpoints " << legalpoints << " loclin " << loclin << " j " << j << endl;
|
|
//if(pused.Get(loclin[j]))
|
|
//(*testout) << "r3" << endl;
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ok)
|
|
{
|
|
int locli = lmap.Get(nlok);
|
|
INDEX_2 loclin = llines.Get(locli);
|
|
|
|
lused.Elem (locli) = 1;
|
|
for (int j = 0; j < 2; j++)
|
|
{
|
|
pmap.Set(rule->GetLine (nlok)[j], loclin[j]);
|
|
pused.Elem(loclin[j])++;
|
|
}
|
|
|
|
nlok++;
|
|
}
|
|
else
|
|
{
|
|
lmap.Elem(nlok) = 0;
|
|
nlok--;
|
|
|
|
lused.Elem (lmap.Get(nlok)) = 0;
|
|
for (int j = 0; j < 2; j++)
|
|
{
|
|
pused.Elem(llines.Get(lmap.Get(nlok))[j]) --;
|
|
if (! pused.Get (llines.Get (lmap.Get (nlok))[j]))
|
|
pmap.Set (rule->GetLine (nlok)[j], 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
// NgProfiler::RegionTimer reg(timers3[ri-1]);
|
|
|
|
// all lines are mapped !!
|
|
|
|
// map also all points:
|
|
|
|
int npok = 1;
|
|
int incnpok = 1;
|
|
|
|
pfixed.SetSize (pmap.Size());
|
|
for (int i = 0; i < pmap.Size(); i++)
|
|
pfixed[i] = (pmap[i] >= 1);
|
|
|
|
while (npok >= 1)
|
|
{
|
|
|
|
if (npok <= rule->GetNOldP())
|
|
|
|
{
|
|
if (pfixed.Get(npok))
|
|
|
|
{
|
|
if (incnpok)
|
|
npok++;
|
|
else
|
|
npok--;
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
ok = 0;
|
|
|
|
if (pmap.Get(npok))
|
|
pused.Elem(pmap.Get(npok))--;
|
|
|
|
while (!ok && pmap.Get(npok) < maxlegalpoint)
|
|
{
|
|
ok = 1;
|
|
|
|
pmap.Elem(npok)++;
|
|
|
|
if (pused.Get(pmap.Get(npok)))
|
|
{
|
|
ok = 0;
|
|
}
|
|
else
|
|
{
|
|
if (rule->CalcPointDist (npok, lpoints.Get(pmap.Get(npok))) > maxerr
|
|
|| !legalpoints.Get(pmap.Get(npok)))
|
|
|
|
ok = 0;
|
|
}
|
|
}
|
|
|
|
if (ok)
|
|
{
|
|
pused.Elem(pmap.Get(npok))++;
|
|
npok++;
|
|
incnpok = 1;
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
pmap.Elem(npok) = 0;
|
|
npok--;
|
|
incnpok = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
// NgProfiler::RegionTimer reg(timers2[ri-1]);
|
|
|
|
npok = rule->GetNOldP();
|
|
incnpok = 0;
|
|
|
|
if (ok)
|
|
foundmap.Elem(ri)++;
|
|
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "lines and points mapped" << endl;
|
|
#endif
|
|
|
|
ok = 1;
|
|
|
|
// check orientations
|
|
|
|
for (int i = 1; i <= rule->GetNOrientations(); i++)
|
|
{
|
|
if (CW (lpoints.Get(pmap.Get(rule->GetOrientation(i).i1)),
|
|
lpoints.Get(pmap.Get(rule->GetOrientation(i).i2)),
|
|
lpoints.Get(pmap.Get(rule->GetOrientation(i).i3))) )
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "Orientation " << i << " not ok" << endl;
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
if (!ok) continue;
|
|
|
|
// Vector oldu (2 * rule->GetNOldP());
|
|
Vector oldu (2 * rule->GetNOldP(), &oldumem[0]);
|
|
|
|
for (int i = 1; i <= rule->GetNOldP(); i++)
|
|
{
|
|
Vec2d ui(rule->GetPoint(i), lpoints.Get(pmap.Get(i)));
|
|
oldu (2*i-2) = ui.X();
|
|
oldu (2*i-1) = ui.Y();
|
|
}
|
|
|
|
rule -> SetFreeZoneTransformation (oldu, tolerance);
|
|
|
|
|
|
if (!ok) continue;
|
|
if (!rule->ConvexFreeZone())
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "freezone not convex" << endl;
|
|
#endif
|
|
/*
|
|
static int cnt = 0;
|
|
cnt++;
|
|
if (cnt % 100 == 0)
|
|
{
|
|
cout << "freezone not convex, cnt = " << cnt << "; rule = " << rule->Name() << endl;
|
|
(*testout) << "freezone not convex, cnt = " << cnt << "; rule = " << rule->Name() << endl;
|
|
(*testout) << "tol = " << tolerance << endl;
|
|
(*testout) << "maxerr = " << maxerr << "; minerr = " << minelerr << endl;
|
|
(*testout) << "freezone = " << rule->GetTransFreeZone() << endl;
|
|
}
|
|
*/
|
|
}
|
|
|
|
// check freezone:
|
|
if (!ok) continue;
|
|
for (int i = 1; i <= maxlegalpoint && ok; i++)
|
|
{
|
|
if ( !pused.Get(i) &&
|
|
rule->IsInFreeZone (lpoints.Get(i)) )
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "Point " << i << " in freezone" << endl;
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!ok) continue;
|
|
for (int i = maxlegalpoint+1; i <= lpoints.Size(); i++)
|
|
{
|
|
if ( rule->IsInFreeZone (lpoints.Get(i)) )
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "Point " << i << " in freezone" << endl;
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
if (!ok) continue;
|
|
for (int i = 1; i <= maxlegalline; i++)
|
|
{
|
|
if (!lused.Get(i) &&
|
|
rule->IsLineInFreeZone (lpoints.Get(llines.Get(i).I1()),
|
|
lpoints.Get(llines.Get(i).I2())))
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "line " << llines.Get(i).I1() << "-"
|
|
<< llines.Get(i).I2() << " in freezone" << endl;
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!ok) continue;
|
|
|
|
for (int i = maxlegalline+1; i <= llines.Size(); i++)
|
|
{
|
|
if (rule->IsLineInFreeZone (lpoints.Get(llines.Get(i).I1()),
|
|
lpoints.Get(llines.Get(i).I2())))
|
|
{
|
|
ok = 0;
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "line " << llines.Get(i).I1() << "-"
|
|
<< llines.Get(i).I2() << " in freezone" << endl;
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
// check orientations
|
|
|
|
for (i = 1; i <= rule->GetNOrientations() && ok; i++)
|
|
{
|
|
if (CW (lpoints.Get(pmap.Get(rule->GetOrientation(i).i1)),
|
|
lpoints.Get(pmap.Get(rule->GetOrientation(i).i2)),
|
|
lpoints.Get(pmap.Get(rule->GetOrientation(i).i3))) )
|
|
{
|
|
ok = 0;
|
|
if (loctestmode)
|
|
(*testout) << "Orientation " << i << " not ok" << endl;
|
|
}
|
|
}
|
|
*/
|
|
|
|
|
|
if (!ok) continue;
|
|
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "rule ok" << endl;
|
|
#endif
|
|
|
|
// Setze neue Punkte:
|
|
if (rule->GetNOldP() < rule->GetNP())
|
|
{
|
|
Vector newu(rule->GetOldUToNewU().Height());
|
|
rule->GetOldUToNewU().Mult (oldu, newu);
|
|
|
|
int oldnp = rule->GetNOldP();
|
|
for (int i = oldnp + 1; i <= rule->GetNP(); i++)
|
|
{
|
|
auto np = rule->GetPoint(i);
|
|
np[0] += newu (2 * (i-oldnp) - 2);
|
|
np[1] += newu (2 * (i-oldnp) - 1);
|
|
|
|
lpoints.Append (np);
|
|
pmap.Elem(i) = lpoints.Size();
|
|
}
|
|
}
|
|
|
|
// Setze neue Linien:
|
|
|
|
for (int i = rule->GetNOldL() + 1; i <= rule->GetNL(); i++)
|
|
{
|
|
llines.Append (INDEX_2 (pmap.Get(rule->GetLine (i)[0]),
|
|
pmap.Get(rule->GetLine (i)[1])));
|
|
}
|
|
|
|
|
|
// delete old lines:
|
|
for (int i = 1; i <= rule->GetNDelL(); i++)
|
|
dellines.Append (sortlines.Elem (lmap.Get(rule->GetDelLine(i))));
|
|
// dellines.Append (lmap.Get(rule->GetDelLine(i))));
|
|
|
|
// dellines.Append (lmap.Elem(rule->GetDelLines()));
|
|
// lmap[rule->GetDelLines()];
|
|
|
|
|
|
// insert new elements:
|
|
|
|
for (int i = 1; i <= rule->GetNE(); i++)
|
|
{
|
|
elements.Append (rule->GetElement(i));
|
|
for (int j = 1; j <= elements.Get(i).GetNP(); j++)
|
|
elements.Elem(i).PNum(j) = pmap.Get(elements.Get(i).PNum(j));
|
|
}
|
|
|
|
|
|
double elerr = 0;
|
|
for (int i = 1; i <= elements.Size(); i++)
|
|
{
|
|
double hf;
|
|
if (!mp.quad)
|
|
hf = CalcElementBadness (lpoints, elements.Get(i));
|
|
else
|
|
hf = elements.Get(i).CalcJacobianBadness (lpoints) * 5;
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "r " << rule->Name() << "bad = " << hf << endl;
|
|
#endif
|
|
if (hf > elerr) elerr = hf;
|
|
}
|
|
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
(*testout) << "error = " << elerr;
|
|
#endif
|
|
|
|
canuse.Elem(ri) ++;
|
|
|
|
if (elerr < 0.99*minelerr)
|
|
{
|
|
#ifdef LOCDEBUG
|
|
if (loctestmode)
|
|
{
|
|
(*testout) << "rule = " << rule->Name() << endl;
|
|
(*testout) << "class = " << tolerance << endl;
|
|
(*testout) << "lpoints: " << endl;
|
|
for (int i = 1; i <= lpoints.Size(); i++)
|
|
(*testout) << lpoints.Get(i) << endl;
|
|
(*testout) << "llines: " << endl;
|
|
for (int i = 1; i <= llines.Size(); i++)
|
|
(*testout) << llines.Get(i).I1() << " " << llines.Get(i).I2() << endl;
|
|
|
|
(*testout) << "Freezone: ";
|
|
for (int i = 1; i <= rule -> GetTransFreeZone().Size(); i++)
|
|
(*testout) << rule->GetTransFreeZone().Get(i) << endl;
|
|
}
|
|
#endif
|
|
|
|
minelerr = elerr;
|
|
found = ri;
|
|
|
|
tempnewpoints = lpoints.Range (noldlp, lpoints.Size());
|
|
tempnewlines = llines.Range (noldll, llines.Size());
|
|
tempdellines = dellines;
|
|
tempelements = elements;
|
|
}
|
|
|
|
lpoints.SetSize (noldlp);
|
|
llines.SetSize (noldll);
|
|
dellines.SetSize (0);
|
|
elements.SetSize (0);
|
|
ok = 0;
|
|
}
|
|
}
|
|
|
|
nlok = rule->GetNOldL();
|
|
|
|
lused.Set (lmap.Get(nlok), 0);
|
|
|
|
for (int j = 1; j <= 2; j++)
|
|
{
|
|
int refpi = rule->GetPointNr (nlok, j);
|
|
pused.Elem(pmap.Get(refpi))--;
|
|
|
|
if (pused.Get(pmap.Get(refpi)) == 0)
|
|
pmap.Set(refpi, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (found)
|
|
{
|
|
lpoints.Append (tempnewpoints);
|
|
llines1.Append (tempnewlines);
|
|
dellines.Append (tempdellines);
|
|
elements.Append (tempelements);
|
|
}
|
|
|
|
|
|
return found;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|