netgen/libsrc/meshing/debugging.cpp
2025-02-14 18:12:28 +01:00

224 lines
7.4 KiB
C++

#include <meshing.hpp>
#include "debugging.hpp"
namespace netgen
{
unique_ptr<Mesh> GetOpenElements( const Mesh & m, int dom, bool only_quads )
{
static Timer t("GetOpenElements"); RegionTimer rt(t);
auto mesh = make_unique<Mesh>();
*mesh = m;
Array<bool, PointIndex> interesting_points(mesh->GetNP());
interesting_points = false;
mesh->FindOpenElements(dom);
NgArray<Element2d> openelements;
openelements = mesh->OpenElements();
for (auto & el : openelements)
for (auto i : el.PNums())
interesting_points[i] = true;
for (auto & el : mesh->VolumeElements())
{
int num_interesting_points = 0;
for (auto pi : el.PNums())
if(interesting_points[pi])
num_interesting_points++;
if(num_interesting_points==0)
el.Delete();
el.SetIndex(num_interesting_points);
}
mesh->SetMaterial(1, "1_point");
mesh->SetMaterial(2, "2_points");
mesh->SetMaterial(3, "3_points");
mesh->SetMaterial(4, "4_points");
mesh->ClearSurfaceElements();
for (auto & el : openelements)
if(!only_quads || el.GetNP() == 4)
mesh->AddSurfaceElement( el );
mesh->Compress();
return mesh;
}
unique_ptr<Mesh> FilterMesh( const Mesh & m, FlatArray<PointIndex> points, FlatArray<SurfaceElementIndex> sels, FlatArray<ElementIndex> els )
{
static Timer t("GetOpenElements"); RegionTimer rt(t);
auto mesh_ptr = make_unique<Mesh>();
auto & mesh = *mesh_ptr;
mesh = m;
Array<bool, PointIndex> keep_point(mesh.GetNP());
Array<bool, SurfaceElementIndex> keep_sel(mesh.GetNSE());
Array<bool, ElementIndex> keep_el(mesh.GetNE());
mesh.LineSegments().DeleteAll();
keep_point = false;
for(auto pi : points)
keep_point[pi] = true;
auto set_keep = [&] (auto & input, auto & keep_array, auto & els)
{
keep_array = false;
for(auto ind : input)
keep_array[ind] = true;
for(auto ind : Range(els))
{
bool & keep = keep_array[ind];
if(keep) continue;
for(auto pi : mesh[ind].PNums())
keep |= keep_point[pi];
if(!keep)
mesh[ind].Delete();
}
for(auto i = 0; i<els.Size(); i++)
if(els[i].IsDeleted())
{
els.DeleteElement(i);
i--;
}
};
set_keep(sels, keep_sel, mesh.SurfaceElements());
set_keep(els, keep_el, mesh.VolumeElements());
//mesh.Compress();
return mesh_ptr;
}
void CheckMesh (const Mesh& mesh, MESHING_STEP step)
{
if (step == MESHCONST_OPTVOLUME)
{
bool have_error = false;
for (auto el : mesh.VolumeElements())
{
double volume = el.Volume(mesh.Points());
if (volume < 0)
{
have_error = true;
cout << "volume of element " << el << " is negative: " << volume << endl;
}
}
if (have_error)
throw Exception("Negative volume");
CheckElementsAroundEdges(mesh);
}
}
void CheckElementsAroundEdges (const Mesh& mesh)
{
static Mesh last_good_mesh;
Array<std::tuple<PointIndex, PointIndex>> edges;
auto elementsonnode = mesh.CreatePoint2ElementTable();
BuildEdgeList(mesh, elementsonnode, edges);
mesh.BoundaryEdge(1, 2); // trigger build of boundary edges
ArrayMem<ElementIndex, 20> hasbothpoints;
for (auto [pi0, pi1] : edges)
{
if (mesh.BoundaryEdge(pi0, pi1))
continue;
hasbothpoints.SetSize(0);
for (ElementIndex ei : elementsonnode[pi0])
if (mesh[ei].PNums().Contains(pi1))
hasbothpoints.Append(ei);
bool skip = false;
for (ElementIndex ei : hasbothpoints)
{
if (mesh[ei].GetType() != TET)
{
skip = true;
break;
}
}
if (skip)
continue;
int nsuround = hasbothpoints.Size();
ArrayMem<PointIndex, 50> suroundpts(nsuround + 1);
suroundpts = PointIndex::INVALID;
ArrayMem<bool, 50> tetused(nsuround);
tetused = false;
tetused[0] = true;
auto el = mesh[hasbothpoints[0]];
PointIndex pi2 = PointIndex::INVALID;
PointIndex pi3 = PointIndex::INVALID;
for (auto pi : el.PNums())
if (pi != pi0 && pi != pi1)
{
pi3 = pi2;
pi2 = pi;
}
suroundpts[0] = pi2;
suroundpts[1] = pi3;
for (auto i : Range(2, nsuround + 1))
{
PointIndex oldpi = suroundpts[i - 1];
PointIndex newpi = PointIndex::INVALID;
for (int k = 0; k < nsuround && !newpi.IsValid(); k++)
if (!tetused[k])
{
const Element& nel = mesh[hasbothpoints[k]];
for (int k2 = 0; k2 < 4 && !newpi.IsValid(); k2++)
if (nel[k2] == oldpi)
{
newpi = nel[0] - pi0 + nel[1] - pi1 + nel[2] - oldpi + nel[3];
tetused[k] = true;
suroundpts[i] = newpi;
ArrayMem<PointIndex, 4> nelpts{nel[0], nel[1], nel[2], nel[3]};
ArrayMem<PointIndex, 4> check_points{pi0, pi1, oldpi, newpi};
QuickSort(check_points);
QuickSort(nelpts);
if (check_points != nelpts)
{
cout << __FILE__ << ":" << __LINE__ << "\tFound error" << endl;
cout << "i = " << i << endl;
cout << "oldpi = " << oldpi << endl;
cout << "newpi = " << newpi << endl;
cout << "Elements: " << endl;
cout << "nel " << nel << endl;
for (auto ei : hasbothpoints)
cout << mesh[ei] << endl;
cout << endl;
cout << "check_points: " << check_points << endl;
cout << "nelpts: " << nelpts << endl;
cout << "hasbothpoints: " << hasbothpoints << endl;
cout << "suroundpts: " << suroundpts << endl;
throw Exception("Found error");
}
}
}
}
if (suroundpts.Last() != suroundpts[0])
{
cout << __FILE__ << ":" << __LINE__ << "\tFound error" << endl;
cout << "hasbothpoints: " << hasbothpoints << endl;
cout << "suroundpts: " << suroundpts << endl;
for (auto ei : hasbothpoints)
cout << mesh[ei] << endl;
throw Exception("Found error");
}
}
}
} // namespace netgen