smesh/src/SMESHGUI/SMESHGUI_ComputeDlg.h

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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// File : SMESHGUI_ComputeDlg.h
// Author : Edward AGAPOV, Open CASCADE S.A.S.
//
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#ifndef SMESHGUI_COMPUTEDLG_H
#define SMESHGUI_COMPUTEDLG_H
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// SMESH includes
#include "SMESH_SMESHGUI.hxx"
#include "SMESHGUI_Dialog.h"
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#include "SMESHGUI_Operation.h"
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// SALOME GUI includes
#include <SALOME_InteractiveObject.hxx>
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// Qt includes
#include <QMap>
#include <QPointer>
#include <QGroupBox>
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// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Gen)
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class QFrame;
class QPushButton;
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class QTableWidget;
class QLabel;
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class QtxComboBox;
class SMESHGUI_ComputeDlg;
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class SMESHGUI_PrecomputeDlg;
class SMESHGUI_MeshEditPreview;
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class SMESH::compute_error_array;
namespace SMESH
{
class TShapeDisplayer;
}
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/*!
* \brief Base operation to compute a mesh and show computation errors
*/
class SMESHGUI_EXPORT SMESHGUI_BaseComputeOp: public SMESHGUI_Operation
{
Q_OBJECT
public:
SMESHGUI_BaseComputeOp();
virtual ~SMESHGUI_BaseComputeOp();
protected:
virtual void startOperation();
virtual void stopOperation();
SMESHGUI_ComputeDlg* computeDlg() const;
void computeMesh();
void showComputeResult( const bool,
const bool,
SMESH::compute_error_array_var&,
const bool,
const QString& );
protected slots:
void onPreviewShape();
void onPublishShape();
void onShowBadMesh();
void currentCellChanged();
private:
QTableWidget* table();
private:
QPointer<SMESHGUI_ComputeDlg> myCompDlg;
protected:
SMESH::SMESH_Mesh_var myMesh;
GEOM::GEOM_Object_var myMainShape;
SMESH::TShapeDisplayer* myTShapeDisplayer;
SMESHGUI_MeshEditPreview* myBadMeshDisplayer;
Handle(SALOME_InteractiveObject) myIObject;
};
/*!
* \brief Operation to compute a mesh and show computation errors
*/
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class SMESHGUI_EXPORT SMESHGUI_ComputeOp: public SMESHGUI_BaseComputeOp
{
Q_OBJECT
public:
SMESHGUI_ComputeOp();
virtual ~SMESHGUI_ComputeOp();
virtual LightApp_Dialog* dlg() const;
protected:
virtual void startOperation();
protected slots:
virtual bool onApply();
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};
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/*!
* \brief Operation to preview and compute a mesh and show computation errors
*/
class SMESHGUI_EXPORT SMESHGUI_PrecomputeOp: public SMESHGUI_BaseComputeOp
{
Q_OBJECT
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public:
SMESHGUI_PrecomputeOp();
virtual ~SMESHGUI_PrecomputeOp();
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virtual LightApp_Dialog* dlg() const;
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protected:
virtual void startOperation();
virtual void stopOperation();
virtual void resumeOperation();
virtual void initDialog();
protected slots:
virtual bool onApply();
virtual void onCancel();
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private slots:
void onPreview();
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private:
QMap< int, int > myMapShapeId;
QPointer<LightApp_Dialog> myActiveDlg;
QPointer<SMESHGUI_PrecomputeDlg> myDlg;
SMESHGUI_MeshEditPreview* myPreviewDisplayer;
};
/*!
* \brief Box showing mesh info
*/
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class SMESHGUI_EXPORT SMESHGUI_MeshInfosBox : public QGroupBox
{
Q_OBJECT
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public:
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SMESHGUI_MeshInfosBox( const bool, QWidget* );
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void SetInfoByMesh( SMESH::SMESH_Mesh_var );
private:
bool myFull;
QLabel* myNbNode;
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QLabel* myNbEdge;
QLabel* myNbLinEdge;
QLabel* myNbQuadEdge;
QLabel* myNbTrai;
QLabel* myNbLinTrai;
QLabel* myNbQuadTrai;
QLabel* myNbQuad;
QLabel* myNbLinQuad;
QLabel* myNbQuadQuad;
QLabel* myNbFace;
QLabel* myNbLinFace;
QLabel* myNbQuadFace;
QLabel* myNbPolyg;
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QLabel* myNbHexa;
QLabel* myNbLinHexa;
QLabel* myNbQuadHexa;
QLabel* myNbTetra;
QLabel* myNbLinTetra;
QLabel* myNbQuadTetra;
QLabel* myNbPyra;
QLabel* myNbLinPyra;
QLabel* myNbQuadPyra;
QLabel* myNbPrism;
QLabel* myNbLinPrism;
QLabel* myNbQuadPrism;
QLabel* myNbVolum;
QLabel* myNbLinVolum;
QLabel* myNbQuadVolum;
QLabel* myNbPolyh;
};
/*!
* \brief Dialog to compute a mesh and show computation errors
*/
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class SMESHGUI_EXPORT SMESHGUI_ComputeDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
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SMESHGUI_ComputeDlg( QWidget* );
virtual ~SMESHGUI_ComputeDlg();
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protected:
QFrame* createMainFrame( QWidget* );
QLabel* myMeshName;
QGroupBox* myMemoryLackGroup;
QGroupBox* myCompErrorGroup;
QGroupBox* myHypErrorGroup;
QLabel* myHypErrorLabel;
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QTableWidget* myTable;
QPushButton* myShowBtn;
QPushButton* myPublishBtn;
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QPushButton* myBadMeshBtn;
SMESHGUI_MeshInfosBox* myBriefInfo;
SMESHGUI_MeshInfosBox* myFullInfo;
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friend class SMESHGUI_BaseComputeOp;
friend class SMESHGUI_PrecomputeOp;
};
/*!
* \brief Dialog to preview and compute a mesh and show computation errors
*/
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class SMESHGUI_EXPORT SMESHGUI_PrecomputeDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
SMESHGUI_PrecomputeDlg( QWidget* );
virtual ~SMESHGUI_PrecomputeDlg();
void setPreviewModes( const QList<int>& );
int getPreviewMode() const;
signals:
void preview();
private:
QPushButton* myPreviewBtn;
QtxComboBox* myPreviewMode;
};
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#endif // SMESHGUI_COMPUTEDLG_H