<li>If \b Tetrahedron element type is selected, <b> Split hexahedron </b> group allows specifying the number of tetrahedra a hexahedron will be split into. If the chosen method does not allow to get a conform mesh, a generic solution is applied: an additional node is created at the gravity center of a hexahedron, serving an apex of tetrahedra, all quadrangle sides of the hexahedron are split into two triangles each serving a base of a new tetrahedron.</li>
<li><b>Into 2 (or 4) prisms</b> allows to specify the number of prisms a hexahedron will be split into.</li>
<li> <b> Facet to split </b> group allows to specify the side (facet) of the hexahedron, which is split into triangles. This facet is defined by a point and a direction. The algorithm finds a hexahedron closest to the specified point and splits a facet whose normal is closest to the specified direction. Then the splitting is propagated from that hexahedron to all adjacent hexahedra.
The point and the direction by which the first split hexahedron is found can be specified:
<ul>
<li> by input of coordinates in <b> Hexa location </b> and <b> Facet normal </b> fields, or </li>
<li> by clicking <b>Selection</b> button and selecting in the viewer the element whose barycenter will be used as the start point and whose direction will be used as a normal to facet to split into triangles. Switch this button
off to return to selection of volumes to split.</li>
</ul>
<li> If <b> All domains </b> option is off, the operation stops when all