smesh/idl/SMESH_MeshEditor.idl

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// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESH_MeshEditor.idl
#ifndef _SMESH_MESHEDITOR_IDL_
#define _SMESH_MESHEDITOR_IDL_
#include "SMESH_Mesh.idl"
module SMESH
{
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enum Bnd_Dimension { BND_2DFROM3D, BND_1DFROM3D, BND_1DFROM2D };
/*!
* This interface makes modifications on the Mesh - removing elements and nodes etc.
*/
interface NumericalFunctor;
interface SMESH_MeshEditor
{
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/*!
* \brief Wrap a sequence of ids in a SMESH_IDSource
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* \param IDsOfElements list of mesh elements identifiers
* \return new ID source object
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*/
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SMESH_IDSource MakeIDSource(in long_array IDsOfElements, in ElementType type);
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/*!
* \brief Remove mesh elements specified by their identifiers.
* \param IDsOfElements list of mesh elements identifiers
* \return \c true if elements are correctly removed or \c false otherwise
*/
boolean RemoveElements(in long_array IDsOfElements);
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/*!
* \brief Remove mesh nodes specified by their identifiers.
* \param IDsOfNodes list of mesh nodes identifiers
* \return \c true if nodes are correctly removed or \c false otherwise
*/
boolean RemoveNodes(in long_array IDsOfNodes);
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/*!
* \brief Remove all orphan nodes.
* \return number of removed nodes
*/
long RemoveOrphanNodes();
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/*!
* \brief Add new node.
* \param x X coordinate of new node
* \param y Y coordinate of new node
* \param z Z coordinate of new node
* \return integer identifier of new node
*/
long AddNode(in double x, in double y, in double z);
/*!
* Create 0D element on the given node.
* \param IdOfNode Node IDs for creation of element.
*/
long Add0DElement(in long IDOfNode);
/*!
* Create edge, either linear and quadratic (this is determed
* by number of given nodes).
* \param IdsOfNodes List of node IDs for creation of element.
* Needed order of nodes in this list corresponds to description
* of MED. This description is located by the following link:
* http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3.
*/
long AddEdge(in long_array IDsOfNodes);
/*!
* Create face, either linear and quadratic (this is determed
* by number of given nodes).
* \param IdsOfNodes List of node IDs for creation of element.
* Needed order of nodes in this list corresponds to description
* of MED. This description is located by the following link:
* http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3.
*/
long AddFace(in long_array IDsOfNodes);
long AddPolygonalFace(in long_array IdsOfNodes);
/*!
* Create volume, either linear and quadratic (this is determed
* by number of given nodes).
* \param IdsOfNodes List of node IDs for creation of element.
* Needed order of nodes in this list corresponds to description
* of MED. This description is located by the following link:
* http://www.salome-platform.org/salome2/web_med_internet/logiciels/medV2.2.2_doc_html/html/modele_de_donnees.html#3.
*/
long AddVolume(in long_array IDsOfNodes);
/*!
* Create volume of many faces, giving nodes for each face.
* \param IdsOfNodes List of node IDs for volume creation face by face.
* \param Quantities List of integer values, Quantities[i]
* gives quantity of nodes in face number i.
*/
long AddPolyhedralVolume (in long_array IdsOfNodes,
in long_array Quantities);
/*!
* Create volume of many faces, giving IDs of existing faces.
* \param IdsOfFaces List of face IDs for volume creation.
* \note The created volume will refer only to nodes
* of the given faces, not to the faces itself.
*/
long AddPolyhedralVolumeByFaces (in long_array IdsOfFaces);
/*!
* \brief Bind a node to a vertex
* \param NodeID - node ID
* \param VertexID - vertex ID available through GEOM_Object.GetSubShapeIndices()[0]
*/
void SetNodeOnVertex(in long NodeID, in long VertexID)
raises (SALOME::SALOME_Exception);
/*!
* \brief Store node position on an edge
* \param NodeID - node ID
* \param EdgeID - edge ID available through GEOM_Object.GetSubShapeIndices()[0]
* \param paramOnEdge - parameter on edge where the node is located
*/
void SetNodeOnEdge(in long NodeID, in long EdgeID, in double paramOnEdge)
raises (SALOME::SALOME_Exception);
/*!
* \brief Store node position on a face
* \param NodeID - node ID
* \param FaceID - face ID available through GEOM_Object.GetSubShapeIndices()[0]
* \param u - U parameter on face where the node is located
* \param v - V parameter on face where the node is located
*/
void SetNodeOnFace(in long NodeID, in long FaceID, in double u, in double v)
raises (SALOME::SALOME_Exception);
/*!
* \brief Bind a node to a solid
* \param NodeID - node ID
* \param SolidID - vertex ID available through GEOM_Object.GetSubShapeIndices()[0]
*/
void SetNodeInVolume(in long NodeID, in long SolidID)
raises (SALOME::SALOME_Exception);
/*!
* \brief Bind an element to a shape
* \param ElementID - element ID
* \param ShapeID - shape ID available through GEOM_Object.GetSubShapeIndices()[0]
*/
void SetMeshElementOnShape(in long ElementID, in long ShapeID)
raises (SALOME::SALOME_Exception);
boolean MoveNode(in long NodeID, in double x, in double y, in double z);
boolean InverseDiag(in long NodeID1, in long NodeID2);
boolean DeleteDiag(in long NodeID1, in long NodeID2);
boolean Reorient(in long_array IDsOfElements);
boolean ReorientObject(in SMESH_IDSource theObject);
/*!
* \brief Fuse neighbour triangles into quadrangles.
* \param theElems The triangles to be fused.
* \param theCriterion Is used to choose a neighbour to fuse with.
* \param theMaxAngle Is a max angle between element normals at which fusion
* is still performed; theMaxAngle is mesured in radians.
* \return TRUE in case of success, FALSE otherwise.
*/
boolean TriToQuad (in long_array IDsOfElements,
in NumericalFunctor Criterion,
in double MaxAngle);
/*!
* \brief Fuse neighbour triangles into quadrangles.
*
* Behaves like the above method, taking list of elements from \a theObject
*/
boolean TriToQuadObject (in SMESH_IDSource theObject,
in NumericalFunctor Criterion,
in double MaxAngle);
/*!
* \brief Split quadrangles into triangles.
* \param theElems The faces to be splitted.
* \param theCriterion Is used to choose a diagonal for splitting.
* \return TRUE in case of success, FALSE otherwise.
*/
boolean QuadToTri (in long_array IDsOfElements,
in NumericalFunctor Criterion);
/*!
* \brief Split quadrangles into triangles.
*
* Behaves like the above method, taking list of elements from \a theObject
*/
boolean QuadToTriObject (in SMESH_IDSource theObject,
in NumericalFunctor Criterion);
/*!
* \brief Split quadrangles into triangles.
* \param theElems The faces to be splitted.
* \param the13Diag Is used to choose a diagonal for splitting.
* \return TRUE in case of success, FALSE otherwise.
*/
boolean SplitQuad (in long_array IDsOfElements,
in boolean Diag13);
/*!
* \brief Split quadrangles into triangles.
*
* Behaves like the above method, taking list of elements from \a theObject
*/
boolean SplitQuadObject (in SMESH_IDSource theObject,
in boolean Diag13);
/*!
* Find better splitting of the given quadrangle.
* \param IDOfQuad ID of the quadrangle to be splitted.
* \param Criterion A criterion to choose a diagonal for splitting.
* \return 1 if 1-3 diagonal is better, 2 if 2-4
* diagonal is better, 0 if error occurs.
*/
long BestSplit (in long IDOfQuad,
in NumericalFunctor Criterion);
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/*!
* \brief Split volumic elements into tetrahedrons
* \param elems - elements to split
* \param methodFlags - flags passing splitting method:
* 1 - split the hexahedron into 5 tetrahedrons
* 2 - split the hexahedron into 6 tetrahedrons
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* 3 - split the hexahedron into 24 tetrahedrons
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*/
void SplitVolumesIntoTetra(in SMESH_IDSource elems, in short methodFlags)
raises (SALOME::SALOME_Exception);
enum Smooth_Method { LAPLACIAN_SMOOTH, CENTROIDAL_SMOOTH };
boolean Smooth(in long_array IDsOfElements,
in long_array IDsOfFixedNodes,
in long MaxNbOfIterations,
in double MaxAspectRatio,
in Smooth_Method Method);
boolean SmoothObject(in SMESH_IDSource theObject,
in long_array IDsOfFixedNodes,
in long MaxNbOfIterations,
in double MaxAspectRatio,
in Smooth_Method Method);
boolean SmoothParametric(in long_array IDsOfElements,
in long_array IDsOfFixedNodes,
in long MaxNbOfIterations,
in double MaxAspectRatio,
in Smooth_Method Method);
boolean SmoothParametricObject(in SMESH_IDSource theObject,
in long_array IDsOfFixedNodes,
in long MaxNbOfIterations,
in double MaxAspectRatio,
in Smooth_Method Method);
void ConvertToQuadratic(in boolean theForce3d);
boolean ConvertFromQuadratic();
void ConvertToQuadraticObject(in boolean theForce3d,
in SMESH_IDSource theObject)
raises (SALOME::SALOME_Exception);
void ConvertFromQuadraticObject(in SMESH_IDSource theObject)
raises (SALOME::SALOME_Exception);
void RenumberNodes();
void RenumberElements();
/*!
* \brief Genarate dim+1 elements by rotation of given elements around axis
* \param IDsOfElements - elements to ratate
* \param Axix - rotation axis
* \param AngleInRadians - rotation angle
* \param NbOfSteps - number of elements to generate from one element
*/
void RotationSweep(in long_array IDsOfElements,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
/*!
* \brief Same as previous but additionally create groups of elements
* generated from elements belonging to preexisting groups
*/
ListOfGroups RotationSweepMakeGroups(in long_array IDsOfElements,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
/*!
* \brief Genarate dim+1 elements by rotation of the object around axis
* \param theObject - object containing elements to ratate
* \param Axix - rotation axis
* \param AngleInRadians - rotation angle
* \param NbOfSteps - number of elements to generate from one element
*/
void RotationSweepObject(in SMESH_IDSource theObject,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
/*!
* \brief Same as previous but additionally create groups of elements
* generated from elements belonging to preexisting groups
*/
ListOfGroups RotationSweepObjectMakeGroups(in SMESH_IDSource theObject,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
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/*!
* \brief Genarate dim+1 elements by rotation of the object around axis
* \param theObject - object containing elements to ratate
* \param Axix - rotation axis
* \param AngleInRadians - rotation angle
* \param NbOfSteps - number of elements to generate from one element
*/
void RotationSweepObject1D(in SMESH_IDSource theObject,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
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/*!
* \brief Same as previous but additionally create groups of elements
* generated from elements belonging to preexisting groups
*/
ListOfGroups RotationSweepObject1DMakeGroups(in SMESH_IDSource theObject,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
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/*!
* \brief Genarate dim+1 elements by rotation of the object around axis
* \param theObject - object containing elements to ratate
* \param Axix - rotation axis
* \param AngleInRadians - rotation angle
* \param NbOfSteps - number of elements to generate from one element
*/
void RotationSweepObject2D(in SMESH_IDSource theObject,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
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/*!
* \brief Same as previous but additionally create groups of elements
* generated from elements belonging to preexisting groups
*/
ListOfGroups RotationSweepObject2DMakeGroups(in SMESH_IDSource theObject,
in AxisStruct Axix,
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
/*!
* \brief Genarate dim+1 elements by extrusion of elements along vector
* \param IDsOfElements - elements to sweep
* \param StepVector - vector giving direction and distance of an extrusion step
* \param NbOfSteps - number of elements to generate from one element
*/
void ExtrusionSweep(in long_array IDsOfElements,
in DirStruct StepVector,
in long NbOfSteps);
/*!
* \brief Same as previous but additionally create groups of elements
* generated from elements belonging to preexisting groups
*/
ListOfGroups ExtrusionSweepMakeGroups(in long_array IDsOfElements,
in DirStruct StepVector,
in long NbOfSteps);
/*!
* Generate new elements by extrusion of theElements
* by StepVector by NbOfSteps
* param ExtrFlags set flags for performing extrusion
* param SewTolerance - uses for comparing locations of nodes if flag
* EXTRUSION_FLAG_SEW is set
*/
void AdvancedExtrusion(in long_array IDsOfElements,
in DirStruct StepVector,
in long NbOfSteps,
in long ExtrFlags,
in double SewTolerance);
/*!
* \brief Same as previous but additionally create groups of elements
* generated from elements belonging to preexisting groups
*/
ListOfGroups AdvancedExtrusionMakeGroups(in long_array IDsOfElements,
in DirStruct StepVector,
in long NbOfSteps,
in long ExtrFlags,
in double SewTolerance);
void ExtrusionSweepObject(in SMESH_IDSource theObject,
in DirStruct StepVector,
in long NbOfSteps);
ListOfGroups ExtrusionSweepObjectMakeGroups(in SMESH_IDSource theObject,
in DirStruct StepVector,
in long NbOfSteps);
void ExtrusionSweepObject1D(in SMESH_IDSource theObject,
in DirStruct StepVector,
in long NbOfSteps);
ListOfGroups ExtrusionSweepObject1DMakeGroups(in SMESH_IDSource theObject,
in DirStruct StepVector,
in long NbOfSteps);
void ExtrusionSweepObject2D(in SMESH_IDSource theObject,
in DirStruct StepVector,
in long NbOfSteps);
ListOfGroups ExtrusionSweepObject2DMakeGroups(in SMESH_IDSource theObject,
in DirStruct StepVector,
in long NbOfSteps);
enum Extrusion_Error {
EXTR_OK,
EXTR_NO_ELEMENTS,
EXTR_PATH_NOT_EDGE,
EXTR_BAD_PATH_SHAPE,
EXTR_BAD_STARTING_NODE,
EXTR_BAD_ANGLES_NUMBER,
EXTR_CANT_GET_TANGENT
};
ListOfGroups ExtrusionAlongPathX(in long_array IDsOfElements,
in SMESH_IDSource Path,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean LinearVariation,
in boolean HasRefPoint,
in PointStruct RefPoint,
in boolean MakeGroups,
in ElementType ElemType,
out Extrusion_Error Error);
ListOfGroups ExtrusionAlongPathObjX(in SMESH_IDSource theObject,
in SMESH_IDSource Path,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean LinearVariation,
in boolean HasRefPoint,
in PointStruct RefPoint,
in boolean MakeGroups,
in ElementType ElemType,
out Extrusion_Error Error);
Extrusion_Error ExtrusionAlongPath(in long_array IDsOfElements,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint);
ListOfGroups ExtrusionAlongPathMakeGroups(in long_array IDsOfElements,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint,
out Extrusion_Error Error);
Extrusion_Error ExtrusionAlongPathObject(in SMESH_IDSource theObject,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint);
ListOfGroups ExtrusionAlongPathObjectMakeGroups(in SMESH_IDSource theObject,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint,
out Extrusion_Error Error);
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Extrusion_Error ExtrusionAlongPathObject1D(in SMESH_IDSource theObject,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint);
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ListOfGroups ExtrusionAlongPathObject1DMakeGroups(in SMESH_IDSource theObject,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint,
out Extrusion_Error Error);
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Extrusion_Error ExtrusionAlongPathObject2D(in SMESH_IDSource theObject,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint);
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ListOfGroups ExtrusionAlongPathObject2DMakeGroups(in SMESH_IDSource theObject,
in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in long NodeStart,
in boolean HasAngles,
in double_array Angles,
in boolean HasRefPoint,
in PointStruct RefPoint,
out Extrusion_Error Error);
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/*!
* Compute rotation angles for ExtrusionAlongPath as linear variation
* of given angles along path steps
* param PathMesh mesh containing a 1D sub-mesh on the edge, along
* which proceeds the extrusion
* param PathShape is shape(edge); as the mesh can be complex, the edge
* is used to define the sub-mesh for the path
*/
double_array LinearAnglesVariation(in SMESH_Mesh PathMesh,
in GEOM::GEOM_Object PathShape,
in double_array Angles);
enum MirrorType { POINT, AXIS, PLANE };
void Mirror (in long_array IDsOfElements,
in AxisStruct Mirror,
in MirrorType Type,
in boolean Copy);
ListOfGroups MirrorMakeGroups (in long_array IDsOfElements,
in AxisStruct Mirror,
in MirrorType Type);
SMESH_Mesh MirrorMakeMesh (in long_array IDsOfElements,
in AxisStruct Mirror,
in MirrorType Type,
in boolean CopyGroups,
in string MeshName);
void MirrorObject (in SMESH_IDSource theObject,
in AxisStruct Mirror,
in MirrorType Type,
in boolean Copy);
ListOfGroups MirrorObjectMakeGroups (in SMESH_IDSource theObject,
in AxisStruct Mirror,
in MirrorType Type);
SMESH_Mesh MirrorObjectMakeMesh (in SMESH_IDSource theObject,
in AxisStruct Mirror,
in MirrorType Type,
in boolean CopyGroups,
in string MeshName);
void Translate (in long_array IDsOfElements,
in DirStruct Vector,
in boolean Copy);
ListOfGroups TranslateMakeGroups (in long_array IDsOfElements,
in DirStruct Vector);
SMESH_Mesh TranslateMakeMesh (in long_array IDsOfElements,
in DirStruct Vector,
in boolean CopyGroups,
in string MeshName);
void TranslateObject (in SMESH_IDSource theObject,
in DirStruct Vector,
in boolean Copy);
ListOfGroups TranslateObjectMakeGroups (in SMESH_IDSource theObject,
in DirStruct Vector);
SMESH_Mesh TranslateObjectMakeMesh (in SMESH_IDSource theObject,
in DirStruct Vector,
in boolean CopyGroups,
in string MeshName);
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void Scale (in SMESH_IDSource theObject,
in PointStruct thePoint,
in double_array theScaleFact,
in boolean Copy);
ListOfGroups ScaleMakeGroups (in SMESH_IDSource theObject,
in PointStruct thePoint,
in double_array theScaleFact);
SMESH_Mesh ScaleMakeMesh (in SMESH_IDSource theObject,
in PointStruct thePoint,
in double_array theScaleFact,
in boolean CopyGroups,
in string MeshName);
void Rotate (in long_array IDsOfElements,
in AxisStruct Axis,
in double AngleInRadians,
in boolean Copy);
ListOfGroups RotateMakeGroups (in long_array IDsOfElements,
in AxisStruct Axis,
in double AngleInRadians);
SMESH_Mesh RotateMakeMesh (in long_array IDsOfElements,
in AxisStruct Axis,
in double AngleInRadians,
in boolean CopyGroups,
in string MeshName);
void RotateObject (in SMESH_IDSource theObject,
in AxisStruct Axis,
in double AngleInRadians,
in boolean Copy);
ListOfGroups RotateObjectMakeGroups (in SMESH_IDSource theObject,
in AxisStruct Axis,
in double AngleInRadians);
SMESH_Mesh RotateObjectMakeMesh (in SMESH_IDSource theObject,
in AxisStruct Axis,
in double AngleInRadians,
in boolean CopyGroups,
in string MeshName);
void FindCoincidentNodes (in double Tolerance,
out array_of_long_array GroupsOfNodes);
void FindCoincidentNodesOnPart (in SMESH_IDSource SubMeshOrGroup,
in double Tolerance,
out array_of_long_array GroupsOfNodes);
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void FindCoincidentNodesOnPartBut (in SMESH_IDSource SubMeshOrGroup,
in double Tolerance,
out array_of_long_array GroupsOfNodes,
in ListOfIDSources ExceptSubMeshOrGroups);
void MergeNodes (in array_of_long_array GroupsOfNodes);
/*!
* \brief Find elements built on the same nodes.
* \param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching.
* \return List of groups of equal elements.
*/
void FindEqualElements (in SMESH_IDSource MeshOrSubMeshOrGroup,
out array_of_long_array GroupsOfElementsID);
/*!
* \brief Merge elements in each given group.
* \param GroupsOfElementsID Groups of elements for merging.
*/
void MergeElements(in array_of_long_array GroupsOfElementsID);
/*!
* \brief Merge equal elements in the whole mesh.
*/
void MergeEqualElements();
/*!
* If the given ID is a valid node ID (nodeID > 0), just move this node, else
* move the node closest to the point to point's location and return ID of the node
*/
long MoveClosestNodeToPoint(in double x, in double y, in double z, in long nodeID);
/*!
* Return ID of node closest to a given point
*/
long FindNodeClosestTo(in double x, in double y, in double z);
/*!
* Return elements of given type where the given point is IN or ON.
*
* 'ALL' type means elements of any type excluding nodes and 0D elements
*/
long_array FindElementsByPoint(in double x, in double y, in double z, in ElementType type);
/*!
* Searching among the given elements, return elements of given type
* where the given point is IN or ON.
*
* 'ALL' type means elements of any type excluding nodes and 0D elements
*/
long_array FindAmongElementsByPoint(in SMESH_IDSource elements,
in double x, in double y, in double z,
in ElementType type);
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/*!
* Return point state in a closed 2D mesh in terms of TopAbs_State enumeration.
* TopAbs_UNKNOWN state means that either mesh is wrong or the analysis fails.
*/
short GetPointState(in double x, in double y, in double z);
enum Sew_Error {
SEW_OK,
SEW_BORDER1_NOT_FOUND,
SEW_BORDER2_NOT_FOUND,
SEW_BOTH_BORDERS_NOT_FOUND,
SEW_BAD_SIDE_NODES,
SEW_VOLUMES_TO_SPLIT,
// for SewSideElements() only:
SEW_DIFF_NB_OF_ELEMENTS,
SEW_TOPO_DIFF_SETS_OF_ELEMENTS,
SEW_BAD_SIDE1_NODES,
SEW_BAD_SIDE2_NODES
};
Sew_Error SewFreeBorders (in long FirstNodeID1,
in long SecondNodeID1,
in long LastNodeID1,
in long FirstNodeID2,
in long SecondNodeID2,
in long LastNodeID2,
in boolean CreatePolygons,
in boolean CreatePolyedrs);
Sew_Error SewConformFreeBorders (in long FirstNodeID1,
in long SecondNodeID1,
in long LastNodeID1,
in long FirstNodeID2,
in long SecondNodeID2);
Sew_Error SewBorderToSide (in long FirstNodeIDOnFreeBorder,
in long SecondNodeIDOnFreeBorder,
in long LastNodeIDOnFreeBorder,
in long FirstNodeIDOnSide,
in long LastNodeIDOnSide,
in boolean CreatePolygons,
in boolean CreatePolyedrs);
Sew_Error SewSideElements (in long_array IDsOfSide1Elements,
in long_array IDsOfSide2Elements,
in long NodeID1OfSide1ToMerge,
in long NodeID1OfSide2ToMerge,
in long NodeID2OfSide1ToMerge,
in long NodeID2OfSide2ToMerge);
/*!
* Set new nodes for given element.
* If number of nodes is not corresponded to type of
* element - returns false
*/
boolean ChangeElemNodes(in long ide, in long_array newIDs);
/*!
* Return data of mesh edition preview which is computed provided
* that the editor was obtained trough SMESH_Mesh::GetMeshEditPreviewer()
*/
MeshPreviewStruct GetPreviewData();
/*!
* If during last operation of MeshEditor some nodes were
* created this method returns list of it's IDs, if new nodes
* not creared - returns empty list
*/
long_array GetLastCreatedNodes();
/*!
* If during last operation of MeshEditor some elements were
* created this method returns list of it's IDs, if new elements
* not creared - returns empty list
*/
long_array GetLastCreatedElems();
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* \param theNodes - identifiers of nodes to be doubled
* \param theModifiedElems - identifiers of elements to be updated by the new (doubled)
* nodes. If list of element identifiers is empty then nodes are doubled but
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* they not assigned to elements
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNode(), DoubleNodeGroup(), DoubleNodeGroups()
*/
boolean DoubleNodes( in long_array theNodes, in long_array theModifiedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* This method provided for convenience works as DoubleNodes() described above.
* \param theNodeId - identifier of node to be doubled.
* \param theModifiedElems - identifiers of elements to be updated.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNodes(), DoubleNodeGroup(), DoubleNodeGroups()
*/
boolean DoubleNode( in long theNodeId, in long_array theModifiedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* This method provided for convenience works as DoubleNodes() described above.
* \param theNodes - group of nodes to be doubled.
* \param theModifiedElems - group of elements to be updated.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNode(), DoubleNodes(), DoubleNodeGroups(), DoubleNodeGroupNew()
*/
boolean DoubleNodeGroup( in SMESH_GroupBase theNodes,
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in SMESH_GroupBase theModifiedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
* Works as DoubleNodeGroup() described above, but returns a new group with
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* newly created nodes.
* \param theNodes - group of nodes to be doubled.
* \param theModifiedElems - group of elements to be updated.
* \return a new group with newly created nodes
* \sa DoubleNodeGroup()
*/
SMESH_Group DoubleNodeGroupNew( in SMESH_GroupBase theNodes,
in SMESH_GroupBase theModifiedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* This method provided for convenience works as DoubleNodes() described above.
* \param theNodes - list of groups of nodes to be doubled
* \param theModifiedElems - list of groups of elements to be updated.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNode(), DoubleNodeGroup(), DoubleNodes()
*/
boolean DoubleNodeGroups( in ListOfGroups theNodes,
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in ListOfGroups theModifiedElems );
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* Works as DoubleNodeGroups() described above, but returns a new group with
* newly created nodes.
* \param theNodes - list of groups of nodes to be doubled
* \param theModifiedElems - list of groups of elements to be updated.
* \return a new group with newly created nodes
* \sa DoubleNodeGroups()
*/
SMESH_Group DoubleNodeGroupsNew( in ListOfGroups theNodes,
in ListOfGroups theModifiedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* \param theElems - the list of elements (edges or faces) to be replicated
* The nodes for duplication could be found from these elements
* \param theNodesNot - list of nodes to NOT replicate
* \param theAffectedElems - the list of elements (cells and edges) to which the
* replicated nodes should be associated to.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNodeGroup(), DoubleNodeGroups()
*/
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boolean DoubleNodeElem( in long_array theElems,
in long_array theNodesNot,
in long_array theAffectedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* \param theElems - the list of elements (edges or faces) to be replicated
* The nodes for duplication could be found from these elements
* \param theNodesNot - list of nodes to NOT replicate
* \param theShape - shape to detect affected elements (element which geometric center
* located on or inside shape).
* The replicated nodes should be associated to affected elements.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNodeGroupInRegion(), DoubleNodeGroupsInRegion()
*/
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boolean DoubleNodeElemInRegion( in long_array theElems,
in long_array theNodesNot,
in GEOM::GEOM_Object theShape );
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* This method provided for convenience works as DoubleNodes() described above.
* \param theElems - group of of elements (edges or faces) to be replicated
* \param theNodesNot - group of nodes not to replicated
* \param theAffectedElems - group of elements to which the replicated nodes
* should be associated to.
* \return TRUE if operation has been completed successfully, FALSE otherwise
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* \sa DoubleNodes(), DoubleNodeGroups(), DoubleNodeElemGroupNew()
*/
boolean DoubleNodeElemGroup( in SMESH_GroupBase theElems,
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in SMESH_GroupBase theNodesNot,
in SMESH_GroupBase theAffectedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
* Works as DoubleNodeElemGroup() described above, but returns a new group with
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* newly created elements.
* \param theElems - group of of elements (edges or faces) to be replicated
* \param theNodesNot - group of nodes not to replicated
* \param theAffectedElems - group of elements to which the replicated nodes
* should be associated to.
* \return a new group with newly created elements
* \sa DoubleNodeElemGroup()
*/
SMESH_Group DoubleNodeElemGroupNew( in SMESH_GroupBase theElems,
in SMESH_GroupBase theNodesNot,
in SMESH_GroupBase theAffectedElems );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* This method provided for convenience works as DoubleNodes() described above.
* \param theElems - group of elements (edges or faces) to be replicated
* \param theNodesNot - group of nodes not to replicated
* \param theShape - shape to detect affected elements (element which geometric center
* located on or inside shape).
* The replicated nodes should be associated to affected elements.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNodesInRegion(), DoubleNodeGroupsInRegion()
*/
boolean DoubleNodeElemGroupInRegion( in SMESH_GroupBase theElems,
in SMESH_GroupBase theNodesNot,
in GEOM::GEOM_Object theShape );
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/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* This method provided for convenience works as DoubleNodes() described above.
* \param theElems - list of groups of elements (edges or faces) to be replicated
* \param theNodesNot - list of groups of nodes not to replicated
* \param theAffectedElems - group of elements to which the replicated nodes
* should be associated to.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNodeGroup(), DoubleNodes(), DoubleNodeElemGroupsNew()
*/
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boolean DoubleNodeElemGroups( in ListOfGroups theElems,
in ListOfGroups theNodesNot,
in ListOfGroups theAffectedElems );
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements.
* Works as DoubleNodeElemGroups() described above, but returns a new group with
* newly created elements.
* \param theElems - list of groups of elements (edges or faces) to be replicated
* \param theNodesNot - list of groups of nodes not to replicated
* \param theAffectedElems - group of elements to which the replicated nodes
* should be associated to.
* \return a new group with newly created elements
* \sa DoubleNodeElemGroups()
*/
SMESH_Group DoubleNodeElemGroupsNew( in ListOfGroups theElems,
in ListOfGroups theNodesNot,
in ListOfGroups theAffectedElems );
/*!
* \brief Creates a hole in a mesh by doubling the nodes of some particular elements
* This method provided for convenience works as DoubleNodes() described above.
* \param theElems - list of groups of elements (edges or faces) to be replicated
* \param theNodesNot - list of groups of nodes not to replicated
* \param theShape - shape to detect affected elements (element which geometric center
* located on or inside shape).
* The replicated nodes should be associated to affected elements.
* \return TRUE if operation has been completed successfully, FALSE otherwise
* \sa DoubleNodeGroupInRegion(), DoubleNodesInRegion()
*/
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boolean DoubleNodeElemGroupsInRegion( in ListOfGroups theElems,
in ListOfGroups theNodesNot,
in GEOM::GEOM_Object theShape );
/*!
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* \brief Generates skin mesh (containing 2D cells) from 3D mesh
* The created 2D mesh elements based on nodes of free faces of boundary volumes
* \return TRUE if operation has been completed successfully, FALSE otherwise
*/
boolean Make2DMeshFrom3D();
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/*!
* \brief Creates missing boundary elements
* \param elements - elements whose boundary is to be checked
* \param dimension - defines type of boundary elements to create
* BND_1DFROM3D creates mesh edges on all borders of free facets of 3D elements.
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* \param groupName - a name of group to store created boundary elements in,
* "" means not to create the group
* \param meshName - a name of new mesh to store created boundary elements in,
* "" means not to create the new mesh
* \param toCopyElements - if true, the checked elements will be copied into the new mesh
* else only boundary elements will be copied into the new mesh
* \param toCopyExistingBondary - if true, not only new but also pre-existing
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* boundary elements will be copied into the new mesh
* \param group - returns the create group, if any
* \retval SMESH::SMESH_Mesh - the mesh where elements were added to
*/
SMESH_Mesh MakeBoundaryMesh(in SMESH_IDSource elements,
in Bnd_Dimension dimension,
in string groupName,
in string meshName,
in boolean toCopyElements,
in boolean toCopyExistingBondary,
out SMESH_Group group);
/*!
* \brief Creates missing boundary elements around either the whole mesh or
* groups of 2D elements
* \param dimension - defines type of boundary elements to create
* \param groupName - a name of group to store all boundary elements in,
* "" means not to create the group
* \param meshName - a name of a new mesh, which is a copy of the initial
* mesh + created boundary elements; "" means not to create the new mesh
* \param toCopyAll - if true, the whole initial mesh will be copied into
* the new mesh else only boundary elements will be copied into the new mesh
* \param groups - optional groups of 2D elements to make boundary around
* \param mesh - returns the mesh where elements were added to
* \param group - returns the created group, if any
* \retval long - number of added boundary elements
*/
long MakeBoundaryElements(in Bnd_Dimension dimension,
in string groupName,
in string meshName,
in boolean toCopyAll,
in ListOfIDSources groups,
out SMESH_Mesh mesh,
out SMESH_Group group) raises (SALOME::SALOME_Exception);
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/*!
* \brief Double nodes on shared faces between groups of volumes and create flat elements on demand.
* Flat elements are mainly used by some types of mechanic calculations.
*
* The list of groups must describe a partition of the mesh volumes.
* The nodes of the internal faces at the boundaries of the groups are doubled.
* In option, the internal faces are replaced by flat elements.
* Triangles are transformed in prisms, and quadrangles in hexahedrons.
* \param theDomains - list of groups of volumes
* \param createJointElems - if TRUE, create the elements
* \return TRUE if operation has been completed successfully, FALSE otherwise
*/
boolean DoubleNodesOnGroupBoundaries( in ListOfGroups theDomains,
in boolean createJointElems );
/*!
* \brief Double nodes on some external faces and create flat elements.
* Flat elements are mainly used by some types of mechanic calculations.
*
* Each group of the list must be constituted of faces.
* Triangles are transformed in prisms, and quadrangles in hexahedrons.
* \param theGroupsOfFaces - list of groups of faces
* \return TRUE if operation has been completed successfully, FALSE otherwise
*/
boolean CreateFlatElementsOnFacesGroups( in ListOfGroups theGroupsOfFaces );
};
};
#endif