smesh/src/SMESHGUI/SMESHGUI_VTKUtils.cxx

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// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_VTKUtils.cxx
// Author : Open CASCADE S.A.S.
// SMESH includes
//
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Filter.h"
#include "SMESHGUI_Utils.h"
#include "SMDS_Mesh.hxx"
#include "SMESH_Actor.h"
#include "SMESH_ActorProps.h"
#include "SMESH_ActorUtils.h"
#include "SMESH_CellLabelActor.h"
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#include "SMESH_ControlsDef.hxx"
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#include "SMESH_NodeLabelActor.h"
#include "SMESH_ObjectDef.h"
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// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
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#include <SUIT_ViewManager.h>
#include <SUIT_ResourceMgr.h>
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#include <SALOME_ListIO.hxx>
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#include <SVTK_Selector.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
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#include <VTKViewer_Algorithm.h>
#include <LightApp_SelectionMgr.h>
#include <SalomeApp_Application.h>
#include <SalomeApp_Study.h>
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// SALOME KERNEL includes
#include <utilities.h>
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// IDL includes
#include <SALOMEconfig.h>
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#include CORBA_CLIENT_HEADER(SMESH_Mesh)
#include CORBA_CLIENT_HEADER(SMESH_Group)
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// VTK includes
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#include <vtkMath.h>
#include <vtkRenderer.h>
#include <vtkActorCollection.h>
#include <vtkUnstructuredGrid.h>
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// OCCT includes
#include <Standard_ErrorHandler.hxx>
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namespace SMESH
{
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typedef std::map<std::string,TVisualObjPtr> TVisualObjCont;
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static TVisualObjCont VISUAL_OBJ_CONT;
//=============================================================================
/*!
* \brief Allocate some memory at construction and release it at destruction.
* Is used to be able to continue working after mesh generation or visualization
* break due to lack of memory
*/
//=============================================================================
struct MemoryReserve
{
char* myBuf;
MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
~MemoryReserve() { Free(); }
};
static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
//================================================================================
/*!
* \brief Remove VisualObj and its actor from all views
*/
//================================================================================
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void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
if(!app)
return;
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
if(!aStudy)
return;
ViewManagerList aList;
if(fromAllViews) {
app->viewManagers(SVTK_Viewer::Type() , aList);
} else {
SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
if(aVM)
aList.append(aVM);
}
bool actorRemoved = false;
ViewManagerList::ConstIterator it = aList.begin();
SUIT_ViewManager* aViewManager = 0;
for( ; it!=aList.end();it++) {
aViewManager = *it;
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
for ( int iV = 0; iV < views.count(); ++iV ) {
if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
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if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
vtkWnd->RemoveActor(actor);
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actorRemoved = true;
}
actor->Delete();
}
}
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}
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(theEntry);
if(anIter != VISUAL_OBJ_CONT.end()) {
// for unknown reason, object destructor is not called, so clear object manually
anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
}
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VISUAL_OBJ_CONT.erase(theEntry);
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if(actorRemoved)
aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
}
//================================================================================
/*!
* \brief Remove all VisualObjs and their actors from all views
*/
//================================================================================
void RemoveAllObjectsWithActors()
{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
( SUIT_Session::session()->activeApplication() );
if (!app) return;
ViewManagerList viewMgrs = app->viewManagers();
for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
for ( int iV = 0; iV < views.count(); ++iV ) {
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
vtkRenderer *aRenderer = vtkWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *actors = aCopy.GetActors();
for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
// size of actors changes inside the loop
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if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
{
vtkWnd->RemoveActor(actor);
actor->Delete();
}
}
}
}
}
}
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
// for unknown reason, object destructor is not called, so clear object manually
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anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
}
VISUAL_OBJ_CONT.clear();
}
//================================================================================
/*!
* \brief Remove all VisualObjs of a study
*/
//================================================================================
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void RemoveVisuData()
{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
( SUIT_Session::session()->activeApplication() );
if (!app) return;
ViewManagerList viewMgrs = app->viewManagers();
for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
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if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() ) {
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
for ( int iV = 0; iV < views.count(); ++iV ) {
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
vtkRenderer *aRenderer = vtkWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *actors = aCopy.GetActors();
for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
// size of actors changes inside the loop
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if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
{
vtkWnd->RemoveActor(actor);
actor->Delete();
}
}
}
}
}
}
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
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for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
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// for unknown reason, object destructor is not called, so clear object manually
anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
}
}
//================================================================================
/*!
* \brief Notify the user on problems during visualization
*/
//================================================================================
void OnVisuException()
{
try {
OCC_CATCH_SIGNALS;
// PAL16774 (Crash after display of many groups). Salome sometimes crashes just
// after or at showing this message, so we do an additional check of available memory
// char* buf = new char[100*1024];
// delete [] buf;
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_VISU_PROBLEM"));
} catch (...) {
// no more memory at all: last resort
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MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
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std::endl << "Try to remove all visual data..." );
if (theVISU_MemoryReserve) {
delete theVISU_MemoryReserve;
theVISU_MemoryReserve = 0;
}
RemoveAllObjectsWithActors();
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
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MESSAGE_END ( "...done" );
}
}
//================================================================================
/*!
* \brief Returns an updated visual object
*/
//================================================================================
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TVisualObjPtr GetVisualObj(const char* theEntry, bool nulData){
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TVisualObjPtr aVisualObj;
try{
OCC_CATCH_SIGNALS;
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(theEntry);
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if(anIter != VISUAL_OBJ_CONT.end()){
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aVisualObj = anIter->second;
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}else{
SalomeApp_Application* app =
dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
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_PTR(Study) aStudy = SMESH::getStudy();
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_PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
if(aSObj){
_PTR(GenericAttribute) anAttr;
if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
_PTR(AttributeIOR) anIOR = anAttr;
CORBA::String_var aVal = anIOR->Value().c_str();
CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
if(!CORBA::is_nil(anObj)){
//Try narrow to SMESH_Mesh interface
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
if(!aMesh->_is_nil()){
aVisualObj.reset(new SMESH_MeshObj(aMesh));
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TVisualObjCont::value_type aValue(theEntry,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
}
//Try narrow to SMESH_Group interface
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
if(!aGroup->_is_nil()){
_PTR(SObject) aFatherSObj = aSObj->GetFather();
if(!aFatherSObj) return aVisualObj;
aFatherSObj = aFatherSObj->GetFather();
if(!aFatherSObj) return aVisualObj;
CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
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TVisualObjPtr aVisObj = GetVisualObj(anEntry.in());
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if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
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TVisualObjCont::value_type aValue(theEntry,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
}
}
//Try narrow to SMESH_subMesh interface
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
if(!aSubMesh->_is_nil()){
_PTR(SObject) aFatherSObj = aSObj->GetFather();
if(!aFatherSObj) return aVisualObj;
aFatherSObj = aFatherSObj->GetFather();
if(!aFatherSObj) return aVisualObj;
CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
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TVisualObjPtr aVisObj = GetVisualObj(anEntry.in());
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if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
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TVisualObjCont::value_type aValue(theEntry,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
}
}
}
}
}
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}
}catch(...){
INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
return TVisualObjPtr();
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}
// Update object
bool objModified = false;
if ( aVisualObj ) {
try {
OCC_CATCH_SIGNALS;
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if (nulData)
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objModified = aVisualObj->NulData();
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else
objModified = aVisualObj->Update();
}
catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
RemoveVisualObjectWithActors( theEntry ); // remove this object
OnVisuException();
aVisualObj.reset();
}
}
if ( objModified ) {
// PAL16631. Measurements showed that to show aVisualObj in SHADING(default) mode,
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// ~5 times more memory is used than it occupies.
// Warn the user if there is less free memory than 30 sizes of a grid
// TODO: estimate memory usage in other modes and take current mode into account
int freeMB = SMDS_Mesh::CheckMemory(true);
int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
//MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
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if ( freeMB > 0 && usedMB * 5 > freeMB ) {
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bool continu = false;
if ( usedMB * 3 > freeMB )
// don't even try to show
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
else
// there is a chance to succeed
continu = SUIT_MessageBox::warning
(SMESHGUI::desktop(),
QObject::tr("SMESH_WRN_WARNING"),
QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
SUIT_MessageBox::Yes | SUIT_MessageBox::No,
SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
if ( !continu ) {
// remove the corresponding actors from all views
RemoveVisualObjectWithActors( theEntry );
aVisualObj.reset();
}
}
}
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return aVisualObj;
}
/*! Return active view window, if it instantiates SVTK_ViewWindow class,
* otherwise find or create corresponding view window, make it active and return it.
* \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
*/
SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
bool createIfNotFound)
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{
SalomeApp_Application* anApp;
if (theModule)
anApp = theModule->getApp();
else
anApp = dynamic_cast<SalomeApp_Application*>
(SUIT_Session::session()->activeApplication());
if (anApp) {
if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
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return aView;
SUIT_ViewManager* aViewManager =
anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
if (aViewManager) {
if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
aViewWindow->raise();
aViewWindow->setFocus();
return aView;
}
}
}
}
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return NULL;
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}
SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
SUIT_ViewWindow * theWindow)
{
if( !theMgr )
return NULL;
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QVector<SUIT_ViewWindow*> views = theMgr->getViews();
if( views.contains( theWindow ) )
return GetVtkViewWindow( theWindow );
else
return NULL;
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}
SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
return dynamic_cast<SVTK_ViewWindow*>(theWindow);
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}
/* SUIT_ViewWindow* GetActiveWindow()
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{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
if( !app )
return NULL;
SUIT_ViewManager* mgr = app->activeViewManager();
if( mgr )
return mgr->getActiveView();
else
return NULL;
}*/
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SVTK_ViewWindow* GetCurrentVtkView(){
return GetVtkViewWindow( GetActiveWindow() );
}
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void RepaintCurrentView()
{
if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
{
try {
OCC_CATCH_SIGNALS;
wnd->getRenderer()->Render();
wnd->Repaint(false);
}
catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
OnVisuException();
}
}
}
void RepaintViewWindow(SVTK_ViewWindow* theWindow)
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{
try {
OCC_CATCH_SIGNALS;
theWindow->getRenderer()->Render();
theWindow->Repaint();
}
catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
OnVisuException();
}
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}
void RenderViewWindow(SVTK_ViewWindow* theWindow)
{
try {
OCC_CATCH_SIGNALS;
theWindow->getRenderer()->Render();
theWindow->Repaint();
}
catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
OnVisuException();
}
}
void FitAll(){
if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
try {
OCC_CATCH_SIGNALS;
wnd->onFitAll();
wnd->Repaint();
}
catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
OnVisuException();
}
}
}
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SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
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const char* theEntry)
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{
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
vtkRenderer *aRenderer = aViewWindow->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
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aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
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if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
if(anActor->hasIO()){
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
return anActor;
}
}
}
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}
}
return NULL;
}
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SMESH_Actor* FindActorByEntry(const char* theEntry){
return FindActorByEntry(GetActiveWindow(),theEntry);
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}
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SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
if( !app )
return NULL;
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if(!CORBA::is_nil(theObject)){
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_PTR(Study) aStudy = getStudy();
CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
_PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
if(aSObject){
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CORBA::String_var anEntry = aSObject->GetID().c_str();
return FindActorByEntry(anEntry.in());
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}
}
return NULL;
}
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SMESH_Actor* CreateActor(const char* theEntry,
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int theIsClear)
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{
SMESH_Actor *anActor = NULL;
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if(TVisualObjPtr aVisualObj = GetVisualObj(theEntry)){
_PTR(SObject) aSObj = getStudy()->FindObjectID(theEntry);
if(aSObj){
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_PTR(GenericAttribute) anAttr;
if(aSObj->FindAttribute(anAttr,"AttributeName")){
_PTR(AttributeName) aName = anAttr;
std::string aNameVal = aName->Value();
anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
}
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
if(!CORBA::is_nil(aGroup) && anActor)
{
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QColor c;
int deltaF, deltaV;
SMESH::GetColor( "SMESH", "fill_color", c, deltaF, "0,170,255|-100" );
SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
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c = SMESH::GetColor( "SMESH", "default_grp_color", c );
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SALOMEDS::Color aColor = aGroup->GetColor();
if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ))
{
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aColor.R = c.redF();
aColor.G = c.greenF();
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aColor.B = c.blueF();
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aGroup->SetColor( aColor );
}
if( aGroup->GetType() == SMESH::NODE )
anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
else if( aGroup->GetType() == SMESH::EDGE )
anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
else if( aGroup->GetType() == SMESH::ELEM0D )
anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
else if( aGroup->GetType() == SMESH::BALL )
anActor->SetBallColor( aColor.R, aColor.G, aColor.B );
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else if( aGroup->GetType() == SMESH::VOLUME )
anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, deltaV );
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else
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anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, deltaF );
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}
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}
}
//MESSAGE("CreateActor " << anActor);
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if( anActor )
if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
aSMESHGUI->addActorAsObserver( anActor );
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return anActor;
}
void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
try {
OCC_CATCH_SIGNALS;
//MESSAGE("DisplayActor " << theActor);
vtkWnd->AddActor(theActor);
vtkWnd->Repaint();
}
catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
OnVisuException();
}
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}
}
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor)
{
if ( SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)) {
//MESSAGE("RemoveActor " << theActor);
vtkWnd->RemoveActor(theActor);
if(theActor->hasIO()){
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Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
if(anIO->hasEntry()){
std::string anEntry = anIO->getEntry();
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VISUAL_OBJ_CONT.erase(anEntry);
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}
}
theActor->Delete();
vtkWnd->Repaint();
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}
}
//================================================================================
/*!
* \brief Return true if there are no SMESH actors in a view
*/
//================================================================================
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bool noSmeshActors(SUIT_ViewWindow *theWnd)
{
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
vtkRenderer *aRenderer = aViewWindow->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor())
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if(dynamic_cast<SMESH_Actor*>(anAct))
return false;
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}
return true;
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}
bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
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{
//MESSAGE("UpdateView");
bool OK = false;
SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
if (!aViewWnd)
return OK;
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SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
if (!vtkWnd)
return OK;
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
if (!aStudy)
return OK;
SUIT_ResourceMgr* resMgr;
{
OK = true;
vtkRenderer *aRenderer = aViewWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
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aCollection->InitTraversal();
switch (theAction) {
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case eDisplayAll: {
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while (vtkActor *anAct = aCollection->GetNextActor()) {
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
//MESSAGE("--- display " << anActor);
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anActor->SetVisibility(true);
if(anActor->hasIO()){
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
if(anIO->hasEntry()){
aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
}
}
}
}
break;
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}
case eDisplayOnly:
case eEraseAll: {
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//MESSAGE("---case eDisplayOnly");
while (vtkActor *anAct = aCollection->GetNextActor()) {
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
//MESSAGE("--- erase " << anActor);
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anActor->SetVisibility(false);
}
}
aStudy->setVisibilityStateForAll(Qtx::HiddenState);
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}
default: {
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if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
switch (theAction) {
case eDisplay:
case eDisplayOnly:
//MESSAGE("--- display " << anActor);
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anActor->Update();
anActor->SetVisibility(true);
if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
aStudy->setVisibilityState(theEntry, Qtx::ShownState);
if (( theAction == eDisplayOnly ) &&
( resMgr = SMESHGUI::resourceMgr() ) &&
( resMgr->booleanValue( "SMESH", "fitall_on_displayonly", false )))
FitAll(); // PAL23615
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break;
case eErase:
//MESSAGE("--- erase " << anActor);
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anActor->SetVisibility(false);
aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
break;
default:;
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}
} else {
switch (theAction) {
case eDisplay:
case eDisplayOnly:
{
//MESSAGE("---");
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
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TVisualObjPtr aVisualObj;
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if ( (aVisualObj = GetVisualObj(theEntry)) && aVisualObj->IsValid())
{
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if ((anActor = CreateActor(theEntry,true))) {
bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
DisplayActor(theWnd,anActor);
anActor->SetVisibility(true);
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aStudy->setVisibilityState(theEntry, Qtx::ShownState);
// FitAll(); - PAL16770(Display of a group performs an automatic fit all)
if (( !needFitAll ) &&
( theAction == eDisplayOnly ) &&
( resMgr = SMESHGUI::resourceMgr() ))
{
needFitAll = resMgr->booleanValue( "SMESH", "fitall_on_displayonly", false );
}
if ( needFitAll )
FitAll();
}
else {
OK = false;
}
}
break;
}
default:;
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}
}
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}
}
}
return OK;
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}
bool UpdateView(EDisplaing theAction, const char* theEntry) {
//MESSAGE("UpdateView");
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
if ( SUIT_ViewManager* vm = app->activeViewManager() )
{
SUIT_ViewWindow *aWnd = vm->getActiveView();
return UpdateView(aWnd,theAction,theEntry);
}
return false;
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}
void UpdateView( bool withChildrenOfSelected )
{
if ( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()) {
LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
SALOME_ListIO selected; mgr->selectedObjects( selected );
if ( selected.Extent() == 0 ) {
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vtkRenderer* aRenderer = aWnd->getRenderer();
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
if(anActor->hasIO())
if (!Update(anActor->getIO(),anActor->GetVisibility()))
break; // avoid multiple warnings if visu failed
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}
}
}
else
{
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SALOME_ListIteratorOfListIO anIter( selected );
for( ; anIter.More(); anIter.Next())
{
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Handle(SALOME_InteractiveObject) anIO = anIter.Value();
if ( !Update( anIO, true ))
break; // avoid multiple warnings if visu failed
if ( withChildrenOfSelected ) // update all visible children
{
QString aFatherID = anIO->getEntry();
vtkRenderer* aRenderer = aWnd->getRenderer();
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while ( vtkActor *anAct = aCollection->GetNextActor() ) {
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct )) {
if ( anActor->hasIO() && anActor->GetVisibility() )
{
QString aChildID = anActor->getIO()->getEntry();
if ( aChildID.size() > aFatherID.size() &&
aChildID.startsWith( aFatherID ))
if ( ! Update( anActor->getIO(), true ))
break;
}
}
}
}
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}
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}
RepaintCurrentView();
}
}
bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
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{
//MESSAGE("Update");
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if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(theIO->getEntry())) {
if ( theDisplay )
UpdateView(SMESH::eDisplay,theIO->getEntry());
return true;
}
return false;
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}
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bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
//MESSAGE("UpdateNulData");
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if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(theIO->getEntry(), true)) {
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if ( theDisplay )
UpdateView(SMESH::eDisplay,theIO->getEntry());
return true;
}
return false;
}
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void UpdateSelectionProp( SMESHGUI* theModule )
{
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if( !theModule )
return;
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
if( !app )
{
MESSAGE( "UpdateSelectionProp: Application is null" );
return;
}
SUIT_ViewManager* vm = app->activeViewManager();
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if( !vm )
{
MESSAGE( "UpdateSelectionProp: View manager is null" );
return;
}
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QVector<SUIT_ViewWindow*> views = vm->getViews();
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
if( !mgr )
{
MESSAGE( "UpdateSelectionProp: Resource manager is null" );
return;
}
SMESH_ActorProps::props()->reset();
QColor
//aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
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int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
// int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5);
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int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
int maxSize = aElem0DSize;
if (aElem0DSize > maxSize) maxSize = aElem0DSize;
if (aLineWidth > maxSize) maxSize = aLineWidth;
// if (aBallSize > maxSize) maxSize = aBallSize;
double
SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
for ( int i=0, n=views.count(); i<n; i++ )
{
// update VTK viewer properties
if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] ))
{
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// mesh element selection
aVtkView->SetSelectionProp(aSelColor.red()/255.,
aSelColor.green()/255.,
aSelColor.blue()/255.);
// tolerances
aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
// pre-selection
aVtkView->SetPreselectionProp(aPreColor.red()/255.,
aPreColor.green()/255.,
aPreColor.blue()/255.);
// update actors
vtkRenderer* aRenderer = aVtkView->getRenderer();
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while ( vtkActor *anAct = aCollection->GetNextActor() ) {
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct) ) {
anActor->UpdateSelectionProps();
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}
}
}
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}
}
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void UpdateFontProp( SMESHGUI* theModule )
{
if ( !theModule ) return;
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
if ( !app ) return;
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
if ( !mgr ) return;
//
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double anRGBNd[3] = {1,1,1};
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SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
int aSizeNd = 10;
SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
bool aBoldNd = true;
bool anItalicNd = false;
bool aShadowNd = false;
if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
aBoldNd = f.bold();
anItalicNd = f.italic();
aShadowNd = f.overline();
aSizeNd = f.pointSize();
}
//
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double anRGBEl[3] = {0,1,0};
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SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
int aSizeEl = 12;
SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
bool aBoldEl = true;
bool anItalicEl = false;
bool aShadowEl = false;
if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
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if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
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else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
aBoldEl = f.bold();
anItalicEl = f.italic();
aShadowEl = f.overline();
aSizeEl = f.pointSize();
}
//
ViewManagerList vmList;
app->viewManagers( SVTK_Viewer::Type(), vmList );
foreach ( SUIT_ViewManager* vm, vmList ) {
QVector<SUIT_ViewWindow*> views = vm->getViews();
foreach ( SUIT_ViewWindow* vw, views ) {
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// update VTK viewer properties
if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( vw ) ) {
// update actors
vtkRenderer* aRenderer = aVtkView->getRenderer();
VTK::ActorCollectionCopy aCopy( aRenderer->GetActors() );
vtkActorCollection* aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while ( vtkActor* anAct = aCollection->GetNextActor() ) {
if ( SMESH_NodeLabelActor* anActor = dynamic_cast< SMESH_NodeLabelActor* >( anAct ) ) {
anActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
}
else if ( SMESH_CellLabelActor* anActor = dynamic_cast< SMESH_CellLabelActor* >( anAct ) ) {
anActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
}
}
aVtkView->Repaint( false );
}
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}
}
}
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//----------------------------------------------------------------------------
SVTK_Selector*
GetSelector(SUIT_ViewWindow *theWindow)
{
if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
return aWnd->GetSelector();
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return NULL;
}
void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
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SVTK_Selector* theSelector)
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{
if (theSelector)
theSelector->SetFilter(theFilter);
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}
Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
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{
return theSelector->GetFilter(theId);
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}
bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
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{
return theSelector->IsFilterPresent(theId);
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}
void RemoveFilter(int theId, SVTK_Selector* theSelector)
{
theSelector->RemoveFilter(theId);
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}
void RemoveFilters(SVTK_Selector* theSelector)
{
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for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
theSelector->RemoveFilter( id );
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}
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bool IsValid(SALOME_Actor* theActor, int theCellId,
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SVTK_Selector* theSelector)
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{
return theSelector->IsValid(theActor,theCellId);
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}
//----------------------------------------------------------------------------
void SetPointRepresentation(bool theIsVisible)
{
if ( SVTK_ViewWindow* aViewWindow = GetCurrentVtkView() ) {
vtkRenderer *aRenderer = aViewWindow->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
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aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
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if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
if(anActor->GetVisibility()){
anActor->SetPointRepresentation(theIsVisible);
}
}
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}
RepaintCurrentView();
}
}
void SetPickable(SMESH_Actor* theActor)
{
if ( SVTK_ViewWindow* aWnd = GetCurrentVtkView() ) {
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int anIsAllPickable = (theActor == NULL);
vtkRenderer *aRenderer = aWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
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aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
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if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
if(anActor->GetVisibility()){
anActor->SetPickable(anIsAllPickable);
}
}
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}
if(theActor)
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theActor->SetPickable(!anIsAllPickable);
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RepaintCurrentView();
}
}
//----------------------------------------------------------------------------
int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
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const Handle(SALOME_InteractiveObject)& theIO,
QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
theSelector->GetIndex(theIO,aMapIndex);
for(int i = 1; i <= aMapIndex.Extent(); i++)
theName += QString(" %1").arg(aMapIndex(i));
return aMapIndex.Extent();
}
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int GetNameOfSelectedElements(SVTK_Selector* theSelector,
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const Handle(SALOME_InteractiveObject)& theIO,
QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
theSelector->GetIndex(theIO,aMapIndex);
typedef std::set<int> TIdContainer;
TIdContainer anIdContainer;
for( int i = 1; i <= aMapIndex.Extent(); i++)
anIdContainer.insert(aMapIndex(i));
TIdContainer::const_iterator anIter = anIdContainer.begin();
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for( ; anIter != anIdContainer.end(); anIter++)
theName += QString(" %1").arg(*anIter);
return aMapIndex.Extent();
}
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int GetEdgeNodes(SVTK_Selector* theSelector,
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const TVisualObjPtr& theVisualObject,
int& theId1,
int& theId2)
{
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const SALOME_ListIO& selected = theSelector->StoredIObjects();
if ( selected.Extent() != 1 )
return -1;
Handle(SALOME_InteractiveObject) anIO = selected.First();
if ( anIO.IsNull() || !anIO->hasEntry() )
return -1;
TColStd_IndexedMapOfInteger aMapIndex;
theSelector->GetIndex( anIO, aMapIndex );
if ( aMapIndex.Extent() != 2 )
return -1;
int anObjId = -1, anEdgeNum = -1;
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
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anObjId = aVal;
else
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anEdgeNum = abs( aVal ) - 1;
}
if ( anObjId == -1 || anEdgeNum == -1 )
return -1;
return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
}
//----------------------------------------------------------------------------
int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
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const Handle(SALOME_InteractiveObject)& theIO,
QString& theName)
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{
theName = "";
if(theIO->hasEntry()){
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if(FindActorByEntry(theIO->getEntry())){
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TColStd_IndexedMapOfInteger aMapIndex;
theMgr->GetIndexes(theIO,aMapIndex);
for(int i = 1; i <= aMapIndex.Extent(); i++){
theName += QString(" %1").arg(aMapIndex(i));
}
return aMapIndex.Extent();
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}
}
return -1;
}
int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName)
{
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theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
if(selected.Extent() == 1){
Handle(SALOME_InteractiveObject) anIO = selected.First();
return GetNameOfSelectedNodes(theMgr,anIO,theName);
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}
return -1;
}
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int GetNameOfSelectedElements(LightApp_SelectionMgr * theMgr,
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const Handle(SALOME_InteractiveObject)& theIO,
QString& theName)
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{
theName = "";
if(theIO->hasEntry()){
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if(FindActorByEntry(theIO->getEntry())){
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TColStd_IndexedMapOfInteger aMapIndex;
theMgr->GetIndexes(theIO,aMapIndex);
typedef std::set<int> TIdContainer;
TIdContainer anIdContainer;
for( int i = 1; i <= aMapIndex.Extent(); i++)
anIdContainer.insert(aMapIndex(i));
TIdContainer::const_iterator anIter = anIdContainer.begin();
for( ; anIter != anIdContainer.end(); anIter++){
theName += QString(" %1").arg(*anIter);
}
return aMapIndex.Extent();
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}
}
return -1;
}
int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
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{
theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
if( selected.Extent() == 1){
Handle(SALOME_InteractiveObject) anIO = selected.First();
return GetNameOfSelectedElements(theMgr,anIO,theName);
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}
return -1;
}
int GetSelected(LightApp_SelectionMgr* theMgr,
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TColStd_IndexedMapOfInteger& theMap,
const bool theIsElement)
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{
theMap.Clear();
SALOME_ListIO selected; theMgr->selectedObjects( selected );
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if ( selected.Extent() == 1 )
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{
Handle(SALOME_InteractiveObject) anIO = selected.First();
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if ( anIO->hasEntry() ) {
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theMgr->GetIndexes( anIO, theMap );
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}
}
return theMap.Extent();
}
int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
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{
SALOME_ListIO selected; theMgr->selectedObjects( selected );
if ( selected.Extent() != 1 )
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return -1;
Handle(SALOME_InteractiveObject) anIO = selected.First();
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if ( anIO.IsNull() || !anIO->hasEntry() )
return -1;
SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
if ( anActor == 0 )
return -1;
TColStd_IndexedMapOfInteger aMapIndex;
theMgr->GetIndexes( anIO, aMapIndex );
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if ( aMapIndex.Extent() != 2 )
return -1;
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int anObjId = -1, anEdgeNum = -1;
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
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anObjId = aVal;
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else
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anEdgeNum = abs( aVal );
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}
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if ( anObjId == -1 || anEdgeNum == -1 )
return -1;
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return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
}
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void SetControlsPrecision( const long theVal )
{
if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
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{
vtkRenderer *aRenderer = aWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
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aCollection->InitTraversal();
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while ( vtkActor *anAct = aCollection->GetNextActor())
{
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
{
anActor->SetControlsPrecision( theVal );
anActor->SetControlMode( anActor->GetControlMode() );
}
}
}
}
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//----------------------------------------------------------------------------
// internal function
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void ComputeBoundsParam( double theBounds[6],
double theDirection[3],
double theMinPnt[3],
double& theMaxBoundPrj,
double& theMinBoundPrj )
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{
//Enlarge bounds in order to avoid conflicts of precision
for(int i = 0; i < 6; i += 2){
static double EPS = 1.0E-3;
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double aDelta = (theBounds[i+1] - theBounds[i])*EPS;
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theBounds[i] -= aDelta;
theBounds[i+1] += aDelta;
}
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double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
{theBounds[1],theBounds[2],theBounds[4]},
{theBounds[0],theBounds[3],theBounds[4]},
{theBounds[1],theBounds[3],theBounds[4]},
{theBounds[0],theBounds[2],theBounds[5]},
{theBounds[1],theBounds[2],theBounds[5]},
{theBounds[0],theBounds[3],theBounds[5]},
{theBounds[1],theBounds[3],theBounds[5]}};
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int aMaxId = 0;
theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
theMinBoundPrj = theMaxBoundPrj;
for(int i = 1; i < 8; i++){
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double aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
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if(theMaxBoundPrj < aTmp){
theMaxBoundPrj = aTmp;
aMaxId = i;
}
if(theMinBoundPrj > aTmp){
theMinBoundPrj = aTmp;
}
}
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double *aMinPnt = aBoundPoints[aMaxId];
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theMinPnt[0] = aMinPnt[0];
theMinPnt[1] = aMinPnt[1];
theMinPnt[2] = aMinPnt[2];
}
// internal function
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void DistanceToPosition( double theBounds[6],
double theDirection[3],
double theDist,
double thePos[3] )
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{
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double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
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ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
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double aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
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thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
}
// internal function (currently unused, left just in case)
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void PositionToDistance( double theBounds[6],
double theDirection[3],
double thePos[3],
double& theDist )
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{
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double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
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ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
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double aPrj = vtkMath::Dot(theDirection,thePos);
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theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
}
bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
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double theNormal[3],
double theDist,
double theBounds[6],
double theOrigin[3] )
{
bool anIsOk = false;
anIsOk = ComputeBounds( theActorList, theBounds );
if( !anIsOk )
return false;
DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
return true;
}
bool ComputeBounds( std::list<vtkActor*> theActorList,
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double theBounds[6])
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{
bool anIsOk = false;
theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
std::list<vtkActor*>::iterator anIter = theActorList.begin();
for( ; anIter != theActorList.end(); anIter++ ) {
if( vtkActor* aVTKActor = *anIter ) {
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
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double aBounds[6];
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anActor->GetUnstructuredGrid()->GetBounds( aBounds );
theBounds[0] = std::min( theBounds[0], aBounds[0] );
theBounds[1] = std::max( theBounds[1], aBounds[1] );
theBounds[2] = std::min( theBounds[2], aBounds[2] );
theBounds[3] = std::max( theBounds[3], aBounds[3] );
theBounds[4] = std::min( theBounds[4], aBounds[4] );
theBounds[5] = std::max( theBounds[5], aBounds[5] );
anIsOk = true;
}
}
}
return anIsOk;
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}
#ifndef DISABLE_PLOT2DVIEWER
//================================================================================
/*!
* \brief Find all SMESH_Actor's in the View Window.
* If actor contains Plot2d_Histogram object remove it from each Plot2d Viewer.
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*/
//================================================================================
void ClearPlot2Viewers( SUIT_ViewWindow* theWindow )
{
if ( SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow) ) {
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vtkRenderer *aRenderer = aViewWindow->getRenderer();
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
}
}
}
}
}
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#endif
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} // end of namespace SMESH