mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-26 17:30:35 +05:00
a18e579603
Pb: no FitAll at 1st mesh compute
1460 lines
50 KiB
C++
1460 lines
50 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_VTKUtils.cxx
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// Author : Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Filter.h"
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#include "SMESHGUI_Utils.h"
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#include "SMDS_Mesh.hxx"
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#include "SMESH_Actor.h"
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#include "SMESH_ActorProps.h"
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#include "SMESH_ActorUtils.h"
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#include "SMESH_CellLabelActor.h"
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#include "SMESH_ControlsDef.hxx"
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#include "SMESH_NodeLabelActor.h"
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#include "SMESH_ObjectDef.h"
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// SALOME GUI includes
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#include <SUIT_Desktop.h>
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#include <SUIT_Session.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_ViewManager.h>
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#include <SUIT_ResourceMgr.h>
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#include <SALOME_ListIO.hxx>
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#include <SVTK_Selector.h>
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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#include <VTKViewer_Algorithm.h>
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#include <LightApp_SelectionMgr.h>
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#include <SalomeApp_Application.h>
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#include <SalomeApp_Study.h>
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// SALOME KERNEL includes
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#include <utilities.h>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_CLIENT_HEADER(SMESH_Mesh)
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#include CORBA_CLIENT_HEADER(SMESH_Group)
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// VTK includes
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#include <vtkMath.h>
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#include <vtkRenderer.h>
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#include <vtkActorCollection.h>
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#include <vtkUnstructuredGrid.h>
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// OCCT includes
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#include <Standard_ErrorHandler.hxx>
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namespace SMESH
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{
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typedef std::map<std::string,TVisualObjPtr> TVisualObjCont;
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static TVisualObjCont VISUAL_OBJ_CONT;
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//=============================================================================
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/*!
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* \brief Allocate some memory at construction and release it at destruction.
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* Is used to be able to continue working after mesh generation or visualization
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* break due to lack of memory
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*/
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//=============================================================================
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struct MemoryReserve
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{
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char* myBuf;
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MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
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void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
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~MemoryReserve() { Free(); }
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};
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static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
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//================================================================================
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/*!
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* \brief Remove VisualObj and its actor from all views
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*/
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//================================================================================
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void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
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if(!app)
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return;
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SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
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if(!aStudy)
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return;
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ViewManagerList aList;
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if(fromAllViews) {
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app->viewManagers(SVTK_Viewer::Type() , aList);
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} else {
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SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
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if(aVM)
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aList.append(aVM);
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}
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bool actorRemoved = false;
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ViewManagerList::ConstIterator it = aList.begin();
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SUIT_ViewManager* aViewManager = 0;
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for( ; it!=aList.end();it++) {
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aViewManager = *it;
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
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for ( int iV = 0; iV < views.count(); ++iV ) {
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if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
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if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
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vtkWnd->RemoveActor(actor);
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actorRemoved = true;
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}
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actor->Delete();
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}
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}
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}
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(theEntry);
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if(anIter != VISUAL_OBJ_CONT.end()) {
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// for unknown reason, object destructor is not called, so clear object manually
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anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
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anIter->second->GetUnstructuredGrid()->SetPoints(0);
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}
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VISUAL_OBJ_CONT.erase(theEntry);
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if(actorRemoved)
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aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
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}
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//================================================================================
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/*!
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* \brief Remove all VisualObjs and their actors from all views
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*/
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//================================================================================
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void RemoveAllObjectsWithActors()
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
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( SUIT_Session::session()->activeApplication() );
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if (!app) return;
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ViewManagerList viewMgrs = app->viewManagers();
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for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
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SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
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if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
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for ( int iV = 0; iV < views.count(); ++iV ) {
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if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
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vtkRenderer *aRenderer = vtkWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
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vtkActorCollection *actors = aCopy.GetActors();
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for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
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// size of actors changes inside the loop
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if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
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{
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vtkWnd->RemoveActor(actor);
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actor->Delete();
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}
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}
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}
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}
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}
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}
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
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for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
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// for unknown reason, object destructor is not called, so clear object manually
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anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
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anIter->second->GetUnstructuredGrid()->SetPoints(0);
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}
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VISUAL_OBJ_CONT.clear();
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}
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//================================================================================
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/*!
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* \brief Remove all VisualObjs of a study
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*/
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//================================================================================
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void RemoveVisuData()
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
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( SUIT_Session::session()->activeApplication() );
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if (!app) return;
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ViewManagerList viewMgrs = app->viewManagers();
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for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
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SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
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if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() ) {
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QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
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for ( int iV = 0; iV < views.count(); ++iV ) {
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if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
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vtkRenderer *aRenderer = vtkWnd->getRenderer();
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VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
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vtkActorCollection *actors = aCopy.GetActors();
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for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
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// size of actors changes inside the loop
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if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
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{
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vtkWnd->RemoveActor(actor);
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actor->Delete();
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}
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}
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}
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}
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}
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}
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
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for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
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// for unknown reason, object destructor is not called, so clear object manually
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anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
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anIter->second->GetUnstructuredGrid()->SetPoints(0);
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VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
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}
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}
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//================================================================================
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/*!
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* \brief Notify the user on problems during visualization
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*/
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//================================================================================
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void OnVisuException()
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{
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try {
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OCC_CATCH_SIGNALS;
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// PAL16774 (Crash after display of many groups). Salome sometimes crashes just
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// after or at showing this message, so we do an additional check of available memory
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// char* buf = new char[100*1024];
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// delete [] buf;
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_VISU_PROBLEM"));
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} catch (...) {
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// no more memory at all: last resort
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MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
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std::endl << "Try to remove all visual data..." );
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if (theVISU_MemoryReserve) {
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delete theVISU_MemoryReserve;
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theVISU_MemoryReserve = 0;
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}
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RemoveAllObjectsWithActors();
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
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MESSAGE_END ( "...done" );
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}
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}
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//================================================================================
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/*!
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* \brief Returns an updated visual object
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*/
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//================================================================================
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TVisualObjPtr GetVisualObj(const char* theEntry, bool nulData){
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TVisualObjPtr aVisualObj;
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try{
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OCC_CATCH_SIGNALS;
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TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(theEntry);
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if(anIter != VISUAL_OBJ_CONT.end()){
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aVisualObj = anIter->second;
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}else{
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SalomeApp_Application* app =
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dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
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_PTR(Study) aStudy = SMESH::getStudy();
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_PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
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if(aSObj){
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_PTR(GenericAttribute) anAttr;
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if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
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_PTR(AttributeIOR) anIOR = anAttr;
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CORBA::String_var aVal = anIOR->Value().c_str();
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CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
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if(!CORBA::is_nil(anObj)){
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//Try narrow to SMESH_Mesh interface
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SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
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if(!aMesh->_is_nil()){
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aVisualObj.reset(new SMESH_MeshObj(aMesh));
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TVisualObjCont::value_type aValue(theEntry,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
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}
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//Try narrow to SMESH_Group interface
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SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
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if(!aGroup->_is_nil()){
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_PTR(SObject) aFatherSObj = aSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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aFatherSObj = aFatherSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
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TVisualObjPtr aVisObj = GetVisualObj(anEntry.in());
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if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
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aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
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TVisualObjCont::value_type aValue(theEntry,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
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}
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}
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//Try narrow to SMESH_subMesh interface
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SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
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if(!aSubMesh->_is_nil()){
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_PTR(SObject) aFatherSObj = aSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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aFatherSObj = aFatherSObj->GetFather();
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if(!aFatherSObj) return aVisualObj;
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CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
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TVisualObjPtr aVisObj = GetVisualObj(anEntry.in());
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if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
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aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
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TVisualObjCont::value_type aValue(theEntry,aVisualObj);
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VISUAL_OBJ_CONT.insert(aValue);
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}
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}
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}
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}
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}
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}
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}catch(...){
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INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
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return TVisualObjPtr();
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}
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// Update object
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bool objModified = false;
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if ( aVisualObj ) {
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try {
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OCC_CATCH_SIGNALS;
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if (nulData)
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objModified = aVisualObj->NulData();
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else
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objModified = aVisualObj->Update();
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}
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catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
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RemoveVisualObjectWithActors( theEntry ); // remove this object
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OnVisuException();
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aVisualObj.reset();
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}
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}
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if ( objModified ) {
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// PAL16631. Measurements showed that to show aVisualObj in SHADING(default) mode,
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// ~5 times more memory is used than it occupies.
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// Warn the user if there is less free memory than 30 sizes of a grid
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// TODO: estimate memory usage in other modes and take current mode into account
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int freeMB = SMDS_Mesh::CheckMemory(true);
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int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
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//MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
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if ( freeMB > 0 && usedMB * 5 > freeMB ) {
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bool continu = false;
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if ( usedMB * 3 > freeMB )
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// don't even try to show
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SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
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else
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// there is a chance to succeed
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continu = SUIT_MessageBox::warning
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(SMESHGUI::desktop(),
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QObject::tr("SMESH_WRN_WARNING"),
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QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
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SUIT_MessageBox::Yes | SUIT_MessageBox::No,
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SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
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if ( !continu ) {
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// remove the corresponding actors from all views
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RemoveVisualObjectWithActors( theEntry );
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aVisualObj.reset();
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}
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}
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}
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return aVisualObj;
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}
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/*! Return active view window, if it instantiates SVTK_ViewWindow class,
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* otherwise find or create corresponding view window, make it active and return it.
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* \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
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*/
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SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
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bool createIfNotFound)
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{
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SalomeApp_Application* anApp;
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if (theModule)
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anApp = theModule->getApp();
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else
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anApp = dynamic_cast<SalomeApp_Application*>
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(SUIT_Session::session()->activeApplication());
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if (anApp) {
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if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
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return aView;
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SUIT_ViewManager* aViewManager =
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anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
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if (aViewManager) {
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if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
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if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
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aViewWindow->raise();
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aViewWindow->setFocus();
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return aView;
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}
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}
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}
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}
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return NULL;
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}
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SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
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SUIT_ViewWindow * theWindow)
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{
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if( !theMgr )
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return NULL;
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QVector<SUIT_ViewWindow*> views = theMgr->getViews();
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if( views.contains( theWindow ) )
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return GetVtkViewWindow( theWindow );
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else
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return NULL;
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}
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SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
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return dynamic_cast<SVTK_ViewWindow*>(theWindow);
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}
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/* SUIT_ViewWindow* GetActiveWindow()
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
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if( !app )
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return NULL;
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SUIT_ViewManager* mgr = app->activeViewManager();
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if( mgr )
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return mgr->getActiveView();
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else
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return NULL;
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}*/
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SVTK_ViewWindow* GetCurrentVtkView(){
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return GetVtkViewWindow( GetActiveWindow() );
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}
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void RepaintCurrentView()
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{
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if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
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{
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try {
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OCC_CATCH_SIGNALS;
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wnd->getRenderer()->Render();
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wnd->Repaint(false);
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}
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catch (...) {
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MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
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OnVisuException();
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}
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}
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}
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|
|
void RepaintViewWindow(SVTK_ViewWindow* theWindow)
|
|
{
|
|
try {
|
|
OCC_CATCH_SIGNALS;
|
|
theWindow->getRenderer()->Render();
|
|
theWindow->Repaint();
|
|
}
|
|
catch (...) {
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
|
|
OnVisuException();
|
|
}
|
|
}
|
|
|
|
void RenderViewWindow(SVTK_ViewWindow* theWindow)
|
|
{
|
|
try {
|
|
OCC_CATCH_SIGNALS;
|
|
theWindow->getRenderer()->Render();
|
|
theWindow->Repaint();
|
|
}
|
|
catch (...) {
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
|
|
OnVisuException();
|
|
}
|
|
}
|
|
|
|
void FitAll(){
|
|
if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
|
|
try {
|
|
OCC_CATCH_SIGNALS;
|
|
wnd->onFitAll();
|
|
wnd->Repaint();
|
|
}
|
|
catch (...) {
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
|
|
OnVisuException();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
|
|
const char* theEntry)
|
|
{
|
|
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->hasIO()){
|
|
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
|
|
if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
|
|
return anActor;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
SMESH_Actor* FindActorByEntry(const char* theEntry){
|
|
return FindActorByEntry(GetActiveWindow(),theEntry);
|
|
}
|
|
|
|
|
|
SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
|
|
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
|
|
if( !app )
|
|
return NULL;
|
|
|
|
if(!CORBA::is_nil(theObject)){
|
|
_PTR(Study) aStudy = getStudy();
|
|
CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
|
|
_PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
|
|
if(aSObject){
|
|
CORBA::String_var anEntry = aSObject->GetID().c_str();
|
|
return FindActorByEntry(anEntry.in());
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
SMESH_Actor* CreateActor(const char* theEntry,
|
|
int theIsClear)
|
|
{
|
|
SMESH_Actor *anActor = NULL;
|
|
if(TVisualObjPtr aVisualObj = GetVisualObj(theEntry)){
|
|
_PTR(SObject) aSObj = getStudy()->FindObjectID(theEntry);
|
|
if(aSObj){
|
|
_PTR(GenericAttribute) anAttr;
|
|
if(aSObj->FindAttribute(anAttr,"AttributeName")){
|
|
_PTR(AttributeName) aName = anAttr;
|
|
std::string aNameVal = aName->Value();
|
|
anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
|
|
}
|
|
|
|
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
|
|
if(!CORBA::is_nil(aGroup) && anActor)
|
|
{
|
|
QColor c;
|
|
int deltaF, deltaV;
|
|
SMESH::GetColor( "SMESH", "fill_color", c, deltaF, "0,170,255|-100" );
|
|
SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
|
|
c = SMESH::GetColor( "SMESH", "default_grp_color", c );
|
|
SALOMEDS::Color aColor = aGroup->GetColor();
|
|
if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ))
|
|
{
|
|
aColor.R = c.redF();
|
|
aColor.G = c.greenF();
|
|
aColor.B = c.blueF();
|
|
aGroup->SetColor( aColor );
|
|
}
|
|
if( aGroup->GetType() == SMESH::NODE )
|
|
anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::EDGE )
|
|
anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::ELEM0D )
|
|
anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::BALL )
|
|
anActor->SetBallColor( aColor.R, aColor.G, aColor.B );
|
|
else if( aGroup->GetType() == SMESH::VOLUME )
|
|
anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, deltaV );
|
|
else
|
|
anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, deltaF );
|
|
}
|
|
}
|
|
}
|
|
//MESSAGE("CreateActor " << anActor);
|
|
if( anActor )
|
|
if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
|
|
aSMESHGUI->addActorAsObserver( anActor );
|
|
return anActor;
|
|
}
|
|
|
|
|
|
void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
|
|
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
|
|
try {
|
|
OCC_CATCH_SIGNALS;
|
|
//MESSAGE("DisplayActor " << theActor);
|
|
vtkWnd->AddActor(theActor);
|
|
vtkWnd->Repaint();
|
|
}
|
|
catch (...) {
|
|
MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
|
|
OnVisuException();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor)
|
|
{
|
|
if ( SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)) {
|
|
//MESSAGE("RemoveActor " << theActor);
|
|
vtkWnd->RemoveActor(theActor);
|
|
if(theActor->hasIO()){
|
|
Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
|
|
if(anIO->hasEntry()){
|
|
std::string anEntry = anIO->getEntry();
|
|
VISUAL_OBJ_CONT.erase(anEntry);
|
|
}
|
|
}
|
|
theActor->Delete();
|
|
vtkWnd->Repaint();
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return true if there are no SMESH actors in a view
|
|
*/
|
|
//================================================================================
|
|
|
|
bool noSmeshActors(SUIT_ViewWindow *theWnd)
|
|
{
|
|
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor())
|
|
if(dynamic_cast<SMESH_Actor*>(anAct))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
|
|
{
|
|
//MESSAGE("UpdateView");
|
|
bool OK = false;
|
|
SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
|
|
if (!aViewWnd)
|
|
return OK;
|
|
|
|
SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
|
|
if (!vtkWnd)
|
|
return OK;
|
|
|
|
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
|
|
|
|
if (!aStudy)
|
|
return OK;
|
|
|
|
SUIT_ResourceMgr* resMgr;
|
|
{
|
|
OK = true;
|
|
vtkRenderer *aRenderer = aViewWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
|
|
switch (theAction) {
|
|
case eDisplayAll: {
|
|
while (vtkActor *anAct = aCollection->GetNextActor()) {
|
|
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
|
|
//MESSAGE("--- display " << anActor);
|
|
anActor->SetVisibility(true);
|
|
|
|
if(anActor->hasIO()){
|
|
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
|
|
if(anIO->hasEntry()){
|
|
aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case eDisplayOnly:
|
|
case eEraseAll: {
|
|
//MESSAGE("---case eDisplayOnly");
|
|
while (vtkActor *anAct = aCollection->GetNextActor()) {
|
|
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
|
|
//MESSAGE("--- erase " << anActor);
|
|
anActor->SetVisibility(false);
|
|
}
|
|
}
|
|
aStudy->setVisibilityStateForAll(Qtx::HiddenState);
|
|
}
|
|
default: {
|
|
if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
|
|
switch (theAction) {
|
|
case eDisplay:
|
|
case eDisplayOnly:
|
|
//MESSAGE("--- display " << anActor);
|
|
anActor->Update();
|
|
anActor->SetVisibility(true);
|
|
if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
|
|
aStudy->setVisibilityState(theEntry, Qtx::ShownState);
|
|
if (( theAction == eDisplayOnly ) &&
|
|
( resMgr = SMESHGUI::resourceMgr() ) &&
|
|
( resMgr->booleanValue( "SMESH", "fitall_on_displayonly", false )))
|
|
FitAll(); // PAL23615
|
|
break;
|
|
case eErase:
|
|
//MESSAGE("--- erase " << anActor);
|
|
anActor->SetVisibility(false);
|
|
aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
|
|
break;
|
|
default:;
|
|
}
|
|
} else {
|
|
switch (theAction) {
|
|
case eDisplay:
|
|
case eDisplayOnly:
|
|
{
|
|
//MESSAGE("---");
|
|
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
|
|
TVisualObjPtr aVisualObj;
|
|
if ( (aVisualObj = GetVisualObj(theEntry)) && aVisualObj->IsValid())
|
|
{
|
|
if ((anActor = CreateActor(theEntry,true))) {
|
|
bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
|
|
DisplayActor(theWnd,anActor);
|
|
anActor->SetVisibility(true);
|
|
aStudy->setVisibilityState(theEntry, Qtx::ShownState);
|
|
// FitAll(); - PAL16770(Display of a group performs an automatic fit all)
|
|
if (( !needFitAll ) &&
|
|
( theAction == eDisplayOnly ) &&
|
|
( resMgr = SMESHGUI::resourceMgr() ))
|
|
{
|
|
needFitAll = resMgr->booleanValue( "SMESH", "fitall_on_displayonly", false );
|
|
}
|
|
if ( needFitAll )
|
|
FitAll();
|
|
}
|
|
else {
|
|
OK = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
|
|
bool UpdateView(EDisplaing theAction, const char* theEntry) {
|
|
//MESSAGE("UpdateView");
|
|
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
|
|
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
|
|
if ( SUIT_ViewManager* vm = app->activeViewManager() )
|
|
{
|
|
SUIT_ViewWindow *aWnd = vm->getActiveView();
|
|
return UpdateView(aWnd,theAction,theEntry);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void UpdateView( bool withChildrenOfSelected )
|
|
{
|
|
if ( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()) {
|
|
LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
|
|
SALOME_ListIO selected; mgr->selectedObjects( selected );
|
|
|
|
if ( selected.Extent() == 0 ) {
|
|
vtkRenderer* aRenderer = aWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->hasIO())
|
|
if (!Update(anActor->getIO(),anActor->GetVisibility()))
|
|
break; // avoid multiple warnings if visu failed
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SALOME_ListIteratorOfListIO anIter( selected );
|
|
for( ; anIter.More(); anIter.Next())
|
|
{
|
|
Handle(SALOME_InteractiveObject) anIO = anIter.Value();
|
|
if ( !Update( anIO, true ))
|
|
break; // avoid multiple warnings if visu failed
|
|
|
|
if ( withChildrenOfSelected ) // update all visible children
|
|
{
|
|
QString aFatherID = anIO->getEntry();
|
|
vtkRenderer* aRenderer = aWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while ( vtkActor *anAct = aCollection->GetNextActor() ) {
|
|
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct )) {
|
|
if ( anActor->hasIO() && anActor->GetVisibility() )
|
|
{
|
|
QString aChildID = anActor->getIO()->getEntry();
|
|
if ( aChildID.size() > aFatherID.size() &&
|
|
aChildID.startsWith( aFatherID ))
|
|
if ( ! Update( anActor->getIO(), true ))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
RepaintCurrentView();
|
|
}
|
|
}
|
|
|
|
|
|
bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
|
|
{
|
|
//MESSAGE("Update");
|
|
if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(theIO->getEntry())) {
|
|
if ( theDisplay )
|
|
UpdateView(SMESH::eDisplay,theIO->getEntry());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
|
|
{
|
|
//MESSAGE("UpdateNulData");
|
|
if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(theIO->getEntry(), true)) {
|
|
if ( theDisplay )
|
|
UpdateView(SMESH::eDisplay,theIO->getEntry());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void UpdateSelectionProp( SMESHGUI* theModule )
|
|
{
|
|
if( !theModule )
|
|
return;
|
|
|
|
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
|
|
if( !app )
|
|
{
|
|
MESSAGE( "UpdateSelectionProp: Application is null" );
|
|
return;
|
|
}
|
|
|
|
SUIT_ViewManager* vm = app->activeViewManager();
|
|
if( !vm )
|
|
{
|
|
MESSAGE( "UpdateSelectionProp: View manager is null" );
|
|
return;
|
|
}
|
|
|
|
QVector<SUIT_ViewWindow*> views = vm->getViews();
|
|
|
|
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
|
|
if( !mgr )
|
|
{
|
|
MESSAGE( "UpdateSelectionProp: Resource manager is null" );
|
|
return;
|
|
}
|
|
|
|
SMESH_ActorProps::props()->reset();
|
|
|
|
QColor
|
|
//aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
|
|
aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
|
|
aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
|
|
|
|
int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
|
|
// int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5);
|
|
int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
|
|
int maxSize = aElem0DSize;
|
|
if (aElem0DSize > maxSize) maxSize = aElem0DSize;
|
|
if (aLineWidth > maxSize) maxSize = aLineWidth;
|
|
// if (aBallSize > maxSize) maxSize = aBallSize;
|
|
|
|
double
|
|
SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
|
|
SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
|
|
SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
|
|
|
|
for ( int i=0, n=views.count(); i<n; i++ )
|
|
{
|
|
// update VTK viewer properties
|
|
if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] ))
|
|
{
|
|
// mesh element selection
|
|
aVtkView->SetSelectionProp(aSelColor.red()/255.,
|
|
aSelColor.green()/255.,
|
|
aSelColor.blue()/255.);
|
|
// tolerances
|
|
aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
|
|
|
|
// pre-selection
|
|
aVtkView->SetPreselectionProp(aPreColor.red()/255.,
|
|
aPreColor.green()/255.,
|
|
aPreColor.blue()/255.);
|
|
// update actors
|
|
vtkRenderer* aRenderer = aVtkView->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while ( vtkActor *anAct = aCollection->GetNextActor() ) {
|
|
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct) ) {
|
|
anActor->UpdateSelectionProps();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void UpdateFontProp( SMESHGUI* theModule )
|
|
{
|
|
if ( !theModule ) return;
|
|
|
|
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
|
|
if ( !app ) return;
|
|
|
|
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
|
|
if ( !mgr ) return;
|
|
//
|
|
double anRGBNd[3] = {1,1,1};
|
|
SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
|
|
int aSizeNd = 10;
|
|
SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
|
|
bool aBoldNd = true;
|
|
bool anItalicNd = false;
|
|
bool aShadowNd = false;
|
|
|
|
if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
|
|
QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
|
|
if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
|
|
else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
|
|
else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
|
|
aBoldNd = f.bold();
|
|
anItalicNd = f.italic();
|
|
aShadowNd = f.overline();
|
|
aSizeNd = f.pointSize();
|
|
}
|
|
//
|
|
double anRGBEl[3] = {0,1,0};
|
|
SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
|
|
int aSizeEl = 12;
|
|
SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
|
|
bool aBoldEl = true;
|
|
bool anItalicEl = false;
|
|
bool aShadowEl = false;
|
|
|
|
if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
|
|
QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
|
|
|
|
if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
|
|
else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
|
|
else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
|
|
aBoldEl = f.bold();
|
|
anItalicEl = f.italic();
|
|
aShadowEl = f.overline();
|
|
aSizeEl = f.pointSize();
|
|
}
|
|
//
|
|
ViewManagerList vmList;
|
|
app->viewManagers( SVTK_Viewer::Type(), vmList );
|
|
foreach ( SUIT_ViewManager* vm, vmList ) {
|
|
QVector<SUIT_ViewWindow*> views = vm->getViews();
|
|
foreach ( SUIT_ViewWindow* vw, views ) {
|
|
// update VTK viewer properties
|
|
if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( vw ) ) {
|
|
// update actors
|
|
vtkRenderer* aRenderer = aVtkView->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy( aRenderer->GetActors() );
|
|
vtkActorCollection* aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while ( vtkActor* anAct = aCollection->GetNextActor() ) {
|
|
if ( SMESH_NodeLabelActor* anActor = dynamic_cast< SMESH_NodeLabelActor* >( anAct ) ) {
|
|
anActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
|
|
}
|
|
else if ( SMESH_CellLabelActor* anActor = dynamic_cast< SMESH_CellLabelActor* >( anAct ) ) {
|
|
anActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
|
|
}
|
|
}
|
|
aVtkView->Repaint( false );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
SVTK_Selector*
|
|
GetSelector(SUIT_ViewWindow *theWindow)
|
|
{
|
|
if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
|
|
return aWnd->GetSelector();
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
|
|
SVTK_Selector* theSelector)
|
|
{
|
|
if (theSelector)
|
|
theSelector->SetFilter(theFilter);
|
|
}
|
|
|
|
Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
|
|
{
|
|
return theSelector->GetFilter(theId);
|
|
}
|
|
|
|
bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
|
|
{
|
|
return theSelector->IsFilterPresent(theId);
|
|
}
|
|
|
|
void RemoveFilter(int theId, SVTK_Selector* theSelector)
|
|
{
|
|
theSelector->RemoveFilter(theId);
|
|
}
|
|
|
|
void RemoveFilters(SVTK_Selector* theSelector)
|
|
{
|
|
for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
|
|
theSelector->RemoveFilter( id );
|
|
}
|
|
|
|
bool IsValid(SALOME_Actor* theActor, int theCellId,
|
|
SVTK_Selector* theSelector)
|
|
{
|
|
return theSelector->IsValid(theActor,theCellId);
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
void SetPointRepresentation(bool theIsVisible)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = GetCurrentVtkView() ) {
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->GetVisibility()){
|
|
anActor->SetPointRepresentation(theIsVisible);
|
|
}
|
|
}
|
|
}
|
|
RepaintCurrentView();
|
|
}
|
|
}
|
|
|
|
|
|
void SetPickable(SMESH_Actor* theActor)
|
|
{
|
|
if ( SVTK_ViewWindow* aWnd = GetCurrentVtkView() ) {
|
|
int anIsAllPickable = (theActor == NULL);
|
|
vtkRenderer *aRenderer = aWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
|
|
if(anActor->GetVisibility()){
|
|
anActor->SetPickable(anIsAllPickable);
|
|
}
|
|
}
|
|
}
|
|
if(theActor)
|
|
theActor->SetPickable(!anIsAllPickable);
|
|
RepaintCurrentView();
|
|
}
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theSelector->GetIndex(theIO,aMapIndex);
|
|
|
|
for(int i = 1; i <= aMapIndex.Extent(); i++)
|
|
theName += QString(" %1").arg(aMapIndex(i));
|
|
|
|
return aMapIndex.Extent();
|
|
}
|
|
|
|
int GetNameOfSelectedElements(SVTK_Selector* theSelector,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theSelector->GetIndex(theIO,aMapIndex);
|
|
|
|
typedef std::set<int> TIdContainer;
|
|
TIdContainer anIdContainer;
|
|
for( int i = 1; i <= aMapIndex.Extent(); i++)
|
|
anIdContainer.insert(aMapIndex(i));
|
|
|
|
TIdContainer::const_iterator anIter = anIdContainer.begin();
|
|
for( ; anIter != anIdContainer.end(); anIter++)
|
|
theName += QString(" %1").arg(*anIter);
|
|
|
|
return aMapIndex.Extent();
|
|
}
|
|
|
|
|
|
int GetEdgeNodes(SVTK_Selector* theSelector,
|
|
const TVisualObjPtr& theVisualObject,
|
|
int& theId1,
|
|
int& theId2)
|
|
{
|
|
const SALOME_ListIO& selected = theSelector->StoredIObjects();
|
|
|
|
if ( selected.Extent() != 1 )
|
|
return -1;
|
|
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
if ( anIO.IsNull() || !anIO->hasEntry() )
|
|
return -1;
|
|
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theSelector->GetIndex( anIO, aMapIndex );
|
|
if ( aMapIndex.Extent() != 2 )
|
|
return -1;
|
|
|
|
int anObjId = -1, anEdgeNum = -1;
|
|
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
|
|
int aVal = aMapIndex( i );
|
|
if ( aVal > 0 )
|
|
anObjId = aVal;
|
|
else
|
|
anEdgeNum = abs( aVal ) - 1;
|
|
}
|
|
|
|
if ( anObjId == -1 || anEdgeNum == -1 )
|
|
return -1;
|
|
|
|
return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
if(theIO->hasEntry()){
|
|
if(FindActorByEntry(theIO->getEntry())){
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theMgr->GetIndexes(theIO,aMapIndex);
|
|
for(int i = 1; i <= aMapIndex.Extent(); i++){
|
|
theName += QString(" %1").arg(aMapIndex(i));
|
|
}
|
|
return aMapIndex.Extent();
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName)
|
|
{
|
|
theName = "";
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
if(selected.Extent() == 1){
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
return GetNameOfSelectedNodes(theMgr,anIO,theName);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
int GetNameOfSelectedElements(LightApp_SelectionMgr * theMgr,
|
|
const Handle(SALOME_InteractiveObject)& theIO,
|
|
QString& theName)
|
|
{
|
|
theName = "";
|
|
if(theIO->hasEntry()){
|
|
if(FindActorByEntry(theIO->getEntry())){
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theMgr->GetIndexes(theIO,aMapIndex);
|
|
typedef std::set<int> TIdContainer;
|
|
TIdContainer anIdContainer;
|
|
for( int i = 1; i <= aMapIndex.Extent(); i++)
|
|
anIdContainer.insert(aMapIndex(i));
|
|
TIdContainer::const_iterator anIter = anIdContainer.begin();
|
|
for( ; anIter != anIdContainer.end(); anIter++){
|
|
theName += QString(" %1").arg(*anIter);
|
|
}
|
|
return aMapIndex.Extent();
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
|
|
{
|
|
theName = "";
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
|
|
if( selected.Extent() == 1){
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
return GetNameOfSelectedElements(theMgr,anIO,theName);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int GetSelected(LightApp_SelectionMgr* theMgr,
|
|
TColStd_IndexedMapOfInteger& theMap,
|
|
const bool theIsElement)
|
|
{
|
|
theMap.Clear();
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
|
|
if ( selected.Extent() == 1 )
|
|
{
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
if ( anIO->hasEntry() ) {
|
|
theMgr->GetIndexes( anIO, theMap );
|
|
}
|
|
}
|
|
return theMap.Extent();
|
|
}
|
|
|
|
|
|
int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
|
|
{
|
|
SALOME_ListIO selected; theMgr->selectedObjects( selected );
|
|
|
|
if ( selected.Extent() != 1 )
|
|
return -1;
|
|
|
|
Handle(SALOME_InteractiveObject) anIO = selected.First();
|
|
if ( anIO.IsNull() || !anIO->hasEntry() )
|
|
return -1;
|
|
|
|
SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
|
|
if ( anActor == 0 )
|
|
return -1;
|
|
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
theMgr->GetIndexes( anIO, aMapIndex );
|
|
if ( aMapIndex.Extent() != 2 )
|
|
return -1;
|
|
|
|
int anObjId = -1, anEdgeNum = -1;
|
|
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
|
|
int aVal = aMapIndex( i );
|
|
if ( aVal > 0 )
|
|
anObjId = aVal;
|
|
else
|
|
anEdgeNum = abs( aVal );
|
|
}
|
|
|
|
if ( anObjId == -1 || anEdgeNum == -1 )
|
|
return -1;
|
|
|
|
return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
|
|
}
|
|
|
|
void SetControlsPrecision( const long theVal )
|
|
{
|
|
if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
|
|
{
|
|
vtkRenderer *aRenderer = aWnd->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
|
|
while ( vtkActor *anAct = aCollection->GetNextActor())
|
|
{
|
|
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
|
|
{
|
|
anActor->SetControlsPrecision( theVal );
|
|
anActor->SetControlMode( anActor->GetControlMode() );
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
// internal function
|
|
void ComputeBoundsParam( double theBounds[6],
|
|
double theDirection[3],
|
|
double theMinPnt[3],
|
|
double& theMaxBoundPrj,
|
|
double& theMinBoundPrj )
|
|
{
|
|
//Enlarge bounds in order to avoid conflicts of precision
|
|
for(int i = 0; i < 6; i += 2){
|
|
static double EPS = 1.0E-3;
|
|
double aDelta = (theBounds[i+1] - theBounds[i])*EPS;
|
|
theBounds[i] -= aDelta;
|
|
theBounds[i+1] += aDelta;
|
|
}
|
|
|
|
double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
|
|
{theBounds[1],theBounds[2],theBounds[4]},
|
|
{theBounds[0],theBounds[3],theBounds[4]},
|
|
{theBounds[1],theBounds[3],theBounds[4]},
|
|
{theBounds[0],theBounds[2],theBounds[5]},
|
|
{theBounds[1],theBounds[2],theBounds[5]},
|
|
{theBounds[0],theBounds[3],theBounds[5]},
|
|
{theBounds[1],theBounds[3],theBounds[5]}};
|
|
|
|
int aMaxId = 0;
|
|
theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
|
|
theMinBoundPrj = theMaxBoundPrj;
|
|
for(int i = 1; i < 8; i++){
|
|
double aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
|
|
if(theMaxBoundPrj < aTmp){
|
|
theMaxBoundPrj = aTmp;
|
|
aMaxId = i;
|
|
}
|
|
if(theMinBoundPrj > aTmp){
|
|
theMinBoundPrj = aTmp;
|
|
}
|
|
}
|
|
double *aMinPnt = aBoundPoints[aMaxId];
|
|
theMinPnt[0] = aMinPnt[0];
|
|
theMinPnt[1] = aMinPnt[1];
|
|
theMinPnt[2] = aMinPnt[2];
|
|
}
|
|
|
|
// internal function
|
|
void DistanceToPosition( double theBounds[6],
|
|
double theDirection[3],
|
|
double theDist,
|
|
double thePos[3] )
|
|
{
|
|
double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
|
ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
|
|
double aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
|
|
thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
|
|
thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
|
|
thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
|
|
}
|
|
|
|
// internal function (currently unused, left just in case)
|
|
void PositionToDistance( double theBounds[6],
|
|
double theDirection[3],
|
|
double thePos[3],
|
|
double& theDist )
|
|
{
|
|
double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
|
ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
|
|
double aPrj = vtkMath::Dot(theDirection,thePos);
|
|
theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
|
|
}
|
|
|
|
bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
|
|
double theNormal[3],
|
|
double theDist,
|
|
double theBounds[6],
|
|
double theOrigin[3] )
|
|
{
|
|
bool anIsOk = false;
|
|
anIsOk = ComputeBounds( theActorList, theBounds );
|
|
|
|
|
|
if( !anIsOk )
|
|
return false;
|
|
|
|
DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
|
|
return true;
|
|
}
|
|
|
|
bool ComputeBounds( std::list<vtkActor*> theActorList,
|
|
double theBounds[6])
|
|
{
|
|
bool anIsOk = false;
|
|
theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
|
|
theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
|
|
std::list<vtkActor*>::iterator anIter = theActorList.begin();
|
|
for( ; anIter != theActorList.end(); anIter++ ) {
|
|
if( vtkActor* aVTKActor = *anIter ) {
|
|
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
|
|
double aBounds[6];
|
|
anActor->GetUnstructuredGrid()->GetBounds( aBounds );
|
|
theBounds[0] = std::min( theBounds[0], aBounds[0] );
|
|
theBounds[1] = std::max( theBounds[1], aBounds[1] );
|
|
theBounds[2] = std::min( theBounds[2], aBounds[2] );
|
|
theBounds[3] = std::max( theBounds[3], aBounds[3] );
|
|
theBounds[4] = std::min( theBounds[4], aBounds[4] );
|
|
theBounds[5] = std::max( theBounds[5], aBounds[5] );
|
|
anIsOk = true;
|
|
}
|
|
}
|
|
}
|
|
return anIsOk;
|
|
}
|
|
|
|
#ifndef DISABLE_PLOT2DVIEWER
|
|
//================================================================================
|
|
/*!
|
|
* \brief Find all SMESH_Actor's in the View Window.
|
|
* If actor contains Plot2d_Histogram object remove it from each Plot2d Viewer.
|
|
*/
|
|
//================================================================================
|
|
|
|
void ClearPlot2Viewers( SUIT_ViewWindow* theWindow )
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow) ) {
|
|
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
|
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
|
vtkActorCollection *aCollection = aCopy.GetActors();
|
|
aCollection->InitTraversal();
|
|
while(vtkActor *anAct = aCollection->GetNextActor()){
|
|
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
|
if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
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ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
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}
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|
}
|
|
}
|
|
}
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}
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#endif
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} // end of namespace SMESH
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